I was painting on top of a picture I took, with the Art History brush one day adding an oil painting look to it (I was working on a new layer and not the layer with my photo on it), at end of the day I saved my work I had done so far and quit the program. The next day, I went to continue my work. When I loaded my work, added a new layer for a new section of the painting I wanted to do. The Art History just painted in white instead of adding the oil painting effect I got the previous day. I picked the same brush presets and the colors on my palette were set to the default colors (the way they were the day before). so that I can continue on with my painting?
I am working on a project for my online class and am having difficulties with the History Brush. Note that both files are identical in size etc.  1. I created a color text file and saved it with a specific name.  2. I copied an existing photo from iPhoto, as I couldn't import into PhotoShop, and pasted it in a new file. I then removed the white background layer and then saved it with its now specific name and closed the file.  3. I re-opened the Color Text File.  4. I then re-opended my photo.  5. I performed a "Select All" from the menu bar of my active Photo then selected Edit - Copy and then closed my Photo file.  6. From my Color Text File I selected Edit and then Paste from the menu bar.  7. I selected Layer and Flatten Image from the menu bar.  8. I right clicked the background image from the Layers Panel and created a snapshot (which is my photo)  9. I selected the History brush and verified that this also displayed in the gray box associated with the Color Text file within the History Panel.  10. I verified that my photo image was displayed in my work area.  11. I start to fill the photo with my History Brush and the only color I get is White.
I need to make a vector "painting" of this picture (this is a lowres version of the image) : Â Â I guess I will really have to repaint it in that way so the rabbit and cat and letters don't show up on the new, vectorized image. Â Main question: HOW do I do this in Illustrator since we will need it for posters or banners or flyers... It has to be rescalable to any possible size...
I'm trying to make the edge of this image like the colors on a soap bubble, I've looked at tutorials for doing soap bubbles. It's not usually included in it. Sort of a blurred shiny transparent coloring if that describes it at all.
I have 7.0. I scanned in a drawing, saved as jpg and now wish to use the paintbrush on it. however, as soon as I click on the picture to paint, the entire picture moves, and the brush is not active.
In the photoshop user sept. issue magazine there is a tutorial of how to make a photograph into an oil painting by way of photoshop and painter IX, my question is, how can i complete the oil painting look from a photograph/image by just using photoshop and if I can ,
I have a project open in a 3d view to paint on a 3d mesh. Everything is fine until I save, close, and reopen. When I open the file to resume I can no longer paint on the model. I can still go to the UV (flat) view for any of the materials on the model but I can't paint on the mesh in 3d view.  I can open a new 3d layer, re-import the mesh, save and reapply all the previously painted texture to the new mesh layer and keep working but this seems not a very efficient work-flow.  I don't think many 3d pros actually use this piece of PS for texturing.This is the first time I've tried the 3d functionality of PS so I may just be overlooking something.
I am new to digital painting, and would like to get to know it better. Right now, I want to mimic the style of the attached image. My question is: how do I archive this look? (i.e. what brushes do I use, what tools? Blur? Smudge? etc.) (I am using CS5)
I am currently working on somthing that will require me to make cartoon characters and color them. So far ive drawn them on paper and put them on my computer. My plan was to scan the image to my computer and use it as a template to place vectors over and reshape them.
Any good way to make cartoon characters using photoshop.
I have a new truck that I'm building and I've seen some places that have some kind of javascript that allows them to just select different colors for the vehicle. I however have no idea how to do this short of heading at it with a the paintbrush tool. I'd appreciate insight into this and if not is there a possibility that someone has a single color photo of a 96 s-10 pickup that I could use the paint bucket on.
I am trying to paint in photoshop using a mouse and I realized that I can not make the mouse do what I wanted it to do. For example the mouse makes my brush strokes too jerky and I don't get smooth lines and the textures don't come out right either. Is the mouse a good tool for painting in photoshop or should I go with something else?
I'm creating a 3d Avatar (human model) and getting tired of fixing seams when applying textures to my UV space. I HATE seams around the hairline, sides of shirt and pants, etc. Clean up can either be a pain or it looks bad.
I need a Photoshop plugin were you can paint in your UV areas and it will automatically "tile" your brush strokes so that there are no seams on your 3d model. Is there one out there?
Were you load up your UV layout in photoshop, define the UV areas and paint away without having to worry about seams when I apply it to my 3d model.
I'm trying to paint with a pattern I created but I'm having trouble doing so. I'm trying to follow the instructions in the photoshop manual but it almost seems as though they missed something (but it's probably me who's missing something). To create a pattern, it says to use the rectangle marquee tool to make a selection, setting feather to 0, choose edit -> define pattern, give it a name, and hit OK. So when I do that, nothing seems to happen after I hit OK. If I try to use the paint bucket tool, I still get the same monotonous color. How do I actually use the pattern I just created with the paint bucket tool?
I've been seeing 'OPT' (over processing technique) around flickr, but I still don't get how it really differs from HDR, or how to pull it off in photoshop. I'm already familiar with lucisart and photomatix (but not well versed with either), and neither seem to be able to pull it off.
way to simulate "metalflake" , "candy apple", and "pearlecent" paint in Photoshop? I occasionally do repaints for a Drag Racing simulator program ; and it would be nice to use a technique (if there is one) that would do these effects. Here's a sample of my attempt at a green "candy" color on a car.
i'm speaking of painting with a tablet from scratch using brushes. i need something thorough. i've been looking but can only find concise tutorials that really don't tell me much.
i've sort of hit a road block. smudging colors together isn't getting it done for me anymore.
I am painting with the brush tool, (using the brackets to adjust the diameter of the brush) when the screen diameter of the brush becomes larger than about 60 pixels the cursor begins to disappear on the bottom right. More of the cursor disappears as the brush diameter increases.
I'm trying to create a oil painting feel to a project I'm doing. Before I start I wanted to ask around first about the best brush to use, or a brush that I have to play around with the presets to create a good effect for the project. Any tips for this type of look is welcomed. As a reference point I'm using a jpg of planet Earth for this project if it helps out in describing the effect I might come out with.
I'm trying to learn how to spray paint my car for the concept car contest... I just tried spraypainting at 10% opacity and 45% flow.. It seem to be working, I'm able to build layers tones ok..?. Are there norm or standard setting to get the best out of the spraypaint tool? Maybe a brush setting something? Or a mode? Normal / screen something.
I'm sneaking up on this spraypaint stuff,.. but if somebody can head me in the right direction, I'll officially thank them in my acceptance speech..
I created a layer mask that includes a person's face and a mask of a computer chip, so I can selectively paint parts of the chip onto his face, with the goal of making it seem as if the person is a robot. I am able to successfully create the mask and paint back from the mask, however, it does not look at all convincing. It just seems like the effect is sticking on the face. Â 1. next steps to make it look more believable?
2. I'm playing with layer blending modes. Should I be selecting the image or its mask when applying the blending mode.
I am having a problem with my brush/stamp/eraser tool in photoshop CS5.5. Whenever I click to paint, erase..etc it will sometimes randomly paint elsewhere on my photo. Sometimes it will paint just one spot or other times it will paint a whole line or squiggle across my photo. I have checked my brush settings and I don't have anything turned on for it to do so (i.e. scattering, shape dynamics, spacing).
I'm working on a project and I'm painting a robot which is in a dark grey. I need to be able to paint in the shadows but Photoshop is going haywire with rendering the gradients. I'm simply using a round brush with 30% opacity and 20% flow. What I'm getting is some VERY ugly jaggedy stepping of tone.
My current project dimension are 5000 x 3000 px. I don't get what is going on. I have not changed blending modes, nor am I using any alternate modes on my brush. All the settings are pretty much out of the box, except for the global settings I mentioned above.
I'm a digital illustrator and I've been using PS for years and I've never run into this problem before. I'm runnin PS CS6 on Windows 7 pro with an NVIDIA GeForce 9800 GTX+ video card.