Photoshop :: Image Modelling On A Coffee Mug...
Mar 17, 2009I am trying to put an image on a coffee mug so that it does not look like a flat image pasted onto the coffee mug.
View 1 RepliesI am trying to put an image on a coffee mug so that it does not look like a flat image pasted onto the coffee mug.
View 1 Repliesway to draw that picture of a coffee cup.
draw it on paper and then scan it in?
I am creating virtual samples of several hundred coffee mugs using PS CS 5.5. (I have access to CS6 but haven't installed it.) There will be two views of each mug, front and back. The images to be wrapped around the mug are PDFs of identical rectangular dimensions. In general, the effect I seek happens automatically using the 3D cylinder or soda can shapes.
1. Is it possible to buy and install other shapes? Can I buy a white coffee mug?
2. I was also thinking about doing this using the wrap tool and "placing" the image on a mug, then changing the opacity to multiply. Doing it this way makes the effect look more "real." But I don't know how to automate it or if it can be. So far, I'm thinking this would all be hand work.
I been trying to change the color in the coffee beans for a dark red but the only I got was a pale pink. I select a dark red from the color pallet but the result is the one you can see in the picture.
View 8 Replies View Relatedwhat are the best programs for 3d modelling, such as making game characters, 3d cars etc?
View 6 Replies View RelatedThe only 3d techniques im familiar with are extrude, sweep, and revolve. My limited skills leave me a bit lost as to how I even start this object. How would you go about making the lid i've attached? I don't need the inner surfaces. My only concern is presenting the main body and lid as a single attached solid. Given my current skill, i'm going to pass on the lettering and depressed liquid symbol as well.
View 8 Replies View RelatedI am not really too familar with adobe edge animate. i have seen some of the work produced by it though and I am extremly amazed. I am trying to create a steaming cup of coffee to insert into my website but i refuse to use flash content
View 1 Replies View RelatedIs there a way to create 3d objects in Inventor without having to 'sketch' in 2d first? Such as draw a vertical 3Dcylinder simply by defining its radius and height, without extruding?
View 4 Replies View Relatednew to 3D modelling in Autocad. the client has asked me to detail this in about 20 places on a structure.Its an SHS edge beam joining a CHS rafter.Both are at different angles.The CHS has a cleat plate, as does the edge beam.The 2 need to align and connect. The bolt hole must be 40mm off the face of the rafter.The rafter CL & edge beam CL need to coincide at a setting out point.
Where the rafter cleat plate connects to its rafter it has to be in alignment with the rafters plane.SHS edge beam will need to have its sides vertical and horizontal, so the edge beam cleat won’t be aligned with the SHS faces .
Even though I have the autocad file as an example, have tried to draw this about 100 times but cant get it right – I have been unable to contact the draftsman who did it. How to draw it and what commands to use?how to use UCS and other modelling operations.
how to model a leather covering for some furniture I am designing. Do I treat the leather sheet like sheet metal and use the sheet metal tools (I have not used this feature yet)? That way I can flatten it out to get a pattern.
Or do I treat it like a plastic moulding (again I have not used this feature)? A plastic moulding would give me a visual model but I would not be able to get a pattern from it.
How can I create bicycle gears that have different numbers of teeth but all have an inter tooth distance (distance between the teeth centres) of 12.7mm?
My attempt at a solution and problems encountered:
I made a bicycle gear by patterning a small circle around a large circle then trimming lines (see attached sketch), but this method requires me to estimate the diameter of the large circle before patterning and then keep modifying this slightly until I get an intertooth distance as close as possible to 12.7mm. So I can't get exactly 12.7mm. In my sketch I have labelled this intertooth distance I refer to by construction lines.
I'm modelling columns in-place. I have given the first one a Type Mark name but when i copy it the Type Name does not copy with it and the count in my schedule remains at 1.
Due to the shape of the member i had to model it as an in-place family.
I have to create a hollow model of an aircraft. Most of it is reasonably straight forward, however, I am having real problems modelling the nose and cockpit area due to the inconsistency of the shape from the cabin towards the nose of the aircraft.
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View 5 Replies View RelatedWe are a transport engineering firm in Queensland and I would like to develop a spreadsheet that can formulate cross member distances and recalculate to add or remove cross members.
The basis of this is the overall size of the body we are building.
For example: The maximum width of a body in Australia is 2.5metres overall. Our cross members would be 6 mm shorter than the overall width of the body to allow for 3mm end caps to cover the open ends of the cross members. So the length of the cross member is width minus 6, or , parametrically the length is (overall width - (endcap thickness x2))
The body length is the tricky one. We have a maximum spacing on the cross members. This will vary from size of body to size of body. EG the spacing on the small 2 tonne body will be different to the spacing on the 12 tonne body etc. So lets say we want to have maximum spacing of 450mm and a minimu spacing of 300mm between centrelines of the cross members. The overall length of the body will also determine the number of cross members required.
On top of this there is the front and rear coaming to take into consideration.
So the formula would be ((overall length - front coaming - rear coaming) divided by cross member spacing)) then a check to see if the last space is what and then can we change the cross member size to take up that space without going over the maximum space. We would also need to take into account the width of the cross member section as well in this calculation.
EG if we have 150mm left at the end we could increase the cross member centres slightly to take up this additional space without going over the maximum space allowable.
I want to create a 3D model for a metal frame I bought commerically. To create the model in Inventor, I need to know the bend angle such as the one shown in the first figure of:
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What kind of tool do I need to measure the bend angle of the real metal frame reasonably accurately?
In Inventor, is there an easy eay to create the teeth of the servo horns?
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I am trying to create some images in PS2 that have to be 3.5 to 4.0 mb. When viewing the Image Size screen, I might see an image size of 9.6 mb. However, when I save the image and run my mouse over the image in Bridge, it shows a size between 2 to 3 mb. I can't figure out why this discrepancy, or what math I need to do in order to figure out how to create the required image size other than by trial and error.
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How can I easily make the diaper a PMS color and add it to the grayscale baby and still maintain two colors (PMS + K)
Right now, I'm cheating and combining the PMS diaper onto the grayscale baby in Indesign..... but I really need to have this in Photoshop so I can add shadows to make it more convincing. I tried converting the grayscale to CMYK and deleting all channels but black, didn't work as it took away all the information from the image.
See image below.
(using CS5)
The entire image is what is blinking, while the photoshop tools remain on.
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you can see that the right side of border it is not centered because the left side border is thicker than right side, here is the part of the action
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