I'm making some CD labels and I have a layer that had the outline of the CD label on it. I keep it up to make sure I'm positioning my items in the right area. I always leave a little bit past the lines in case the prininting is off a little bit.
Is there any way to get a displaying layer not to print?
I can't seem to copy a part of a layer into another layer. When I do that, the pasted layer becomes invisible. The pasted layer seems to be visible only when it's on its own layer.
I have 10 equally sized layers in my document, each with a different image.
I would like to show a horizontal band (rectangle) from each layer. For example, I want Layer 1 to be visible from 0 in to 1 in., Layer 2 to be visible from 1 in. to 2 in., etc. Does anyone know easiest & least tedious way to do this?
I noticed that most of the time I cannot copy a Hue/Saturation adjustment layer in Photoshop CS6. (In about a third of all cases it works, in all others I have to create a new Hue/Saturation adjustment layer).
Hitting Command + J will cause my Mac to make an error sound.
Option + delete also doesn't work half the time.
Also: I cannot do a "Stamp visible" above a Hue/Saturation adjustment layer. Hitting Command + Option + Shift + E will bring another error sound.
I have to creat a new layer, and then create a stamp visible. But half the time this doesn't work, either. Hitting Command + Shift + N will give me another error sound.
I have to create a different adjustment layer, then an empty layer, and only then I can create a "stamp visible".
Only Hue/Saturation adjustment layers are affected by this - but it's a true hold-up.
I have layer with layer mask on it revealing only small rectangle of it. I want to snap the visible area to guides, but the layer is snapping according to the original layer, and not according to the mask.
Is there any way to snap according to the mask layer?
If it is possible to hide a layer but make its effect remain visible. I cant make the layer all white, put the effect on it and then blend it with multiply because the background its transparent so it wont work .
P.D.: the effect im trying to do is an inner glow, I know I can do it manually but i was wondering if its possible to do that.
In PS 6 an eraser set at 0% hardness (using a round brush) made a smooth transition from center to edge. Now in PS CC it transitions abruptly at a point near the edge and then goes to a pale grey fade. Why is that? And it's only doing so in dark areeas. Medium and light tones erase smoothly.
Attached are samples of my trying to make it work. This is a transparent layer with the background not visible (all white instead of the standard checkerboard). I should explain the "L" shaped erased part is two brush edges: hard, left; soft, right.
when i resize an image for example to 27 x 18 cm there is no problem however, when i try and print the image and the preview window comes up there seems to only be a tiny part of the picture visible? its basicly a tiny square in the top left corner of the preview page and its just big enough to see its a minute part of the image i want to print. If i try and print the image anyway i just get "could not start print job".I never had any issues before then suddenly a few weeks ago the problem happened in version x2 on any pictures i tried to resize and print , so i updated to x3 in the hope it would correct the error but its still there. Any setting somewhere , i tried using a trial version of a rival program and that worked fine and showed the print preview exactly how it should.
I'm using AC 2011LT on a PC Every time I print to PDF or printer a line appears which is not visible on the model or paper space. It is even not visible when I preview the print before printing (again from model or paper). And on different layouts the line moves and sometimes doubles.
I have done all the regular things - all layers on, all unfrozen, all visible, etc, I've purged, regened, made a save as file, gone to another persons computer but still the same problem.
I was working in Gimp last night with no problems at all. I modified an image of some fabric to create a texture then pasted that texture into another image and had happy results. I'm trying to do it again tonight with a different texture I created but when I try to paste it into the other image the pasted layer is not visible. The layer transparency is set to 100, and, of course, the 'show layer" eye is clicked.
Basically, I'm trying to make simple animations. For some reason, I can't figure out how to make any layer but the top visible. Is there any way to essentially make the layers have a visible/invisible function? I'm not talking about the eye button next to the layer name.
When I load a dwg file, i set all invisible layers to visible!The layer properties has been set to visible, but the entities on those invisible layers still can't see.After that I change the layout,just change the 'model' to 'layout1' Then change back to 'model' . All entities is visible!
private void AddNewLayer(Document doc) { if (doc.IsReadOnly) return; using (DocumentLock m_DocumentLock = doc.LockDocument()) { [code]....
I have a simple solid model of a cube representing a cooling tower that still shows up when I do a realistic visual style even though the layer is off and/or frozen. I cannot hide this thing for some reason. What am I doing wrong?
For some reason points are still visible when the layer they are on is turned off. Also the layer is green but the point is red. Color is set to ByLayer.
I wanted to rename one of the default layer, "Visible," to "CUT" since that's what our plasma cutter looks for.
However, I created a copy of Visible named CUT. Now when I open a new drawing, I get the usual, "The following definitions in template Blah differ from the definitions in the style library..."
I know I could update each template, but I'd rather just delete the copied layer in the styles library. However, I don't see how. Any tips on removing my extra layer with out starting from scratch? Or how to rename a default layer?
I just had C3D 2013 reinstalled on my LT and having a surface visibility issue. This may be just a command setting issue but I have a surface and created it on a particular layer that I can't make invisible.
Then I turned that layer off so I could work on other things. Now when I do a REGEN that surface becomes visible in my drawing yet the layer identified in its properties is turned off.
If I got to VIEW and ORBIT the surface disappears until I stop rotating then it’s visible again. I like to control visibility by turning layers on or off but this isn’t allowing me to turn it off.
If I make the surface layer current and do a rebuild the surface moves back to that layer and I can then turn that layer off to make the surface invisible.
Why is this surface visible when its layer is turned off?
I have several .dwg files from an architect each with several hundred layers. I set up a Layer State in one drawing with just the layers I need. I want to use the same Layer State in the other drawings. I opened the Layer States Manager, selected my layer state, and clicked export, selected a location and closed the window.
I double checked in the file manager in Windows 7 that the .las file was where I had exported it. Then I opened the next .dwg, opened Layer States Manager, navigated to the file location and the .las file does not show up.
When I go back to the original drawing and click Import, the .las file is not visible either, but it is if I click Export.I am working on drawings on my hard drive not a network, and saving the .las file to my hard drive.
Layers are shown in the drop down menu from the ribbon but when I open the layer manager no layers are visible. I can click in the empty space and the layer will highlight. See attached.
I have a viewport in paper space with most layers set to "VP Freeze". When I save the drawing or when a auotsave occurs, the frozen layers become visible again in the viewport even though they are still marked as frozen. The only way I can get the viewport to display correctly again is to close the drawing and re-open it. How I can stop this from happening?
I have been working on a script to place a psd file onto only one visible layer (document has multiple hidden layers). This java code has worked so far:
var doc = app.activeDocument; var onFile = File("C:/Users/Desktop/Desktop/ExportedArtboard-01.psd"); var mydoc = doc.placedItems.add(); mydoc.file = onFile; mydoc.embed();
however this works with only the top layer visible (eye turned on in Ai). if top most layer isn't visible i get "target layer cannot be modified" error.
For instance say i have 1,2,3 layers. layer 1 (top most) and 3 (bottom most) would be hidden, layer 2 (middle layer) would be visible and then running the script would place the psd file on to layer 2.
Is it possible to create an art which is present on the document but not on the 'Layer' panel(F7)?
My requirement is to create an art which is visible on the document, but could not be seen on the Layer panel and user is not able to select it.
Just like it happens in case of reflection, when we are creating a copy of selected art object, the reflected copy doesn't present on the 'Layer' panel but it is visible on the document and user is not able to select the reflected one, while he can only select the original art.
In Photoshop, there is a shortcut that does the following:
Ctrl + Alt + Shift + E — You’ll get a new layer at the top of the layer stack containing a merged representation of all visible layers (handy for sharpening adjustments, etc.).
I tried this in PSP X3 and it doesn't work. Does it even possible to do this in PSP? I know how to merge all the layers in PSP but all the merged layers then disappear. The Photoshop feature keeps all the visible layers and merges them into a combined merged visible layer.
If you've ever created an image having multiple assorted layers, and want to apply a modification to the final image while keeping those original layers intact, here's the script to do that:
Select allfrom PSPApp import * def ScriptProperties(): return { 'Author': u'Ken Arway', 'Copyright': u'2013', 'Description': u'Copies all visible layers to a newly created ra' u'ster layer.',
[code]....
Just use your favourite text editor to copy that code into a text file, and save the file as "CopyVisibleMergedToNewLayer.pspscript" in your user scripts directory. Doesn't matter if it's the "Restricted" or "Trusted" directory.
As the name implies, all the visible layers will be copied and merged, so it's easy to first "hide" the layers you don't want merged before running the script.
Yes, it's just a series of recorded actions; but the key is its use of the "Select All" and "Paste Into Selection" actions -- that ensures that the resulting merged layer maintains the same positioning as the individual layers. In other words, if your original layers have a transparent background and opaque areas that are off-center, simply using Edit...Paste As New Layer will center those opaque areas in the canvas, which is not what you want....
When I insert a drawing from another source as a block into one my drawing - and then explode the block and change the exploded block layers to my layers. Then I purge out the old layers. Normally this works fine, but I have lately had trouble getting rid of some unwanted layers as everytime I have tried, I get the message that they are x-ref dependent and cannot be deleted or purged. I have tried to isolate them by freezing and turning off everything else, but there are no features, entities, "specks" whatever, to erase. I have looked at the xref command, and my drawing shows no rogue xrefs. I am not sure what to do to get rid of these layers.