Photoshop :: How Do I Make Brushed Metal/Steel
Apr 12, 2003I need to make Brushed Metal/Steel. I want it to look like the Qucktime Skin or the new X-men Movie Logo.
View 9 RepliesI need to make Brushed Metal/Steel. I want it to look like the Qucktime Skin or the new X-men Movie Logo.
View 9 RepliesI used a tutorial for some brushed steel and would like to create something like this but with my own logo. I don't have a clue on how to start with it. Just to be clear, the brushed steel I got, it is the extra layer on top of that I don't know to create.
I wanted to know if you guys know any plugins for photoshop 7 that can be used to create the brushed aluminum efffect. I'm talking about the ones you find on macintosh g5.
View 1 Replies View RelatedI want to make a steel deck roof with mineral wool insulation on top. My problem is that I don't know how to do the metal deck.
It should be a slab, a roof slab or a structural member? How do I create it? I attached a drawing with how it should be.
I've generated my steel frame model using a skeletal model technique. So my part file consists of only sketch lines representing where I want my steel to be placed. I've created an assembly and used that in my inventor.dwg file.
The problem is that I need to dimension to the sketch file and not to the model shapes because the sketch lines define the center of gravity. These lines aren't visible even though I've right-clicked on the content and selected "Get Model Sketches". How I can get my skeletal model through to the DWG environment?
Using Photoshop CS 6, Windows 7.I downloaded a bunch of brushes, placed them in the brushes folder (in presets) and when I tell Photoshop to load brushes it won't see any at all.
When I double click on the files, it will tell me they are not compatible, but I have the latest version of Photoshop.
Normally I run the 64 bit version of Photoshop and I placed the burshes in both Program Files and Program Files (x86). I tried running both versions of my Photoshop (32 bit and 64 bit) still no luck.
whenever I pick a color and use a brush (any brush) and normally apply to a layer I never get that particular color. Instead it comes out slightly lighter and more saturated than the picked color. Which means when I'm trying to paint/blend with a particular skin tone I can't because the picked color comes out differently. I've come up with a quick workaround by painting on a layer above then adjusting with Hues/Saturation/Levels/etc and then merging but this is tedious!
I did notice when I checked my Color Settings my Color Working Space had been set/reset to sRGB IEC61966-2.1 (which I don't recall doing or would do). I reset back to Adobe RGB (1998) but the saturated brushstrokes are still a problem ...
My Color Management seems to be all synced ...
I'm using CS2, WinXP Pro SP3 (which was a recent change, previously SP2)
how to reproduce this golden brush chrome effect?
View 2 Replies View RelatedI have a picture of a shiny metal piece of jewelry. In my photo the metallic parts appear very matte and dead. How do I make the suface look like the high gloss that is really is?
View 1 Replies View Relatedhow to make a good metal texture...i have one that looks okay but many people wont even be able too tell its metal, it looks more like clouds...
View 3 Replies View RelatedI am still using CS2, and I am having to break up my desired curved lines by repeatedly using the SHIFT key while clicking the next point along my desired curved line. I would like to know if there is a plug-in that would let me pick the starting point as normal, hold down the shift key while I move the mouse to the ending point, and then,after I click and get the straight line with the brush of my choice, I need a way to BEND that line in the pristine shape of a circular or elliptical arc. I need some way to indicate how much arc angle is needed (from a teeny bit to a semicircle), and also how much to skew it towards either of the end points.
The way I am doing this now is
a) create a new layer and draw the straight line, then, delete everything else on this layer but the line, then show the main layer and edit the 2nd layer with warp, and then, finally, use warp to bend and skew the straight line - after all that, I flatten the image back to one layer. The problem with this method is that warp doesn't hold the edges of my formerly straight line (with crisp edges) true, but introduces indentations and juttings which I then have to go and "fix up" by hand.
b) copy the image to MSPaint, and use the bezier cure to draw the curved line I want, and then, copy it back into CS2.
If there is a way to bend my straight lines drawn with my selected brush, and it would keep the edges crisp and smooth, then I sure would like to learn how. The problem with using "paths" and stroking the path is that I cannot see how it will look while drawing the path and, even after I stroke it, that ugly path line with its anchor and control points muddles the picture and I wind up having to delete it and go back. I need to be able to see the FINAL result of bending my curved line while I am adjusting it with no artifacts to interfere with my close examination of the result.
I've been building up a multi-object 3D environment for learning purposes. My current intent is to add gold ring. Trouble is, I can't seem to make the gold color of the ring very rich at all.
It will only get slightly gold colored and reflections don't seem to be tinted at all. Seems to me I solved this once before but I'll be darned if I can remember how.
What have I forgotten to do to get the gold ring to absorb blue light and reflect white things with a deep gold tint?
how to make realistic worn metal textures
View 2 Replies View RelatedI would like a tutorial about making a toned metal!
View 8 Replies View RelatedI created this part with solid modelling......can / how this be made with sheet metal tools.....i do not use sheet metal tools but plan to.
View 2 Replies View RelatedI have a number of flat pannels (roughtly 4x5 feet) that need a 3/4" x-crimp (basically push out the center 3/4"). Is there an easy way to do this? I'm having a bit of trouble figuing it out. I have a lot of pannels to make, all different sizes so it needs to be easy to change the basic pannel size.
I can make the pannel with conventional tools easy enough but then the flange (and other sheet metal tools) won't work (says it's not a sheet metal edge even though it is the same thickness).
I'm on 2014.
Windows 7.
I just upgraded to Corel Draw X6 and am trying to design a wrap for a Hummer. The customer wants the background to look like a Silver Delorean.
View 3 Replies View RelatedWhen two flange corners come together? I have attached my model .
View 6 Replies View RelatedI`ve not used the sheet metal parts that much but have a part which would suit Sheet metal.
How do i make this shape with sheet metal tools .Also how to press the groove starting in the metal at the begining of the bend and continuing through to the end of the bend at the opposite side.Would not even know how to start this part in sheet metal with Inv.2012.
Do i get the metal sheet and use bend to make the sides?
I want to know if you can make the simulation of sheet metal bending, I'm designing a bending die, and I need to simulate the folding.
View 2 Replies View RelatedI wan't to make a corner seam to a sheet metal product, but I can't make the last 2 corner seams.
View 6 Replies View RelatedI am having trouble with a part that I wont to convert to sheetmetal and make a drawing with bend annotations.
Converting the part goes fine but the flat pattern is only a "semi-flat-pattern" 2 of the 4 bends doesn't unfold.
I have a 8mm plate and the internal radius is 2mm and the external radius is 10mm and the bend angel is 10 degrees sow everything should be fine.
But how to add the last to bends to make my flat pattern unfold correctly?
Inventor Professional 2012
Vault Professional 2012
I am trying to make a custom flange to my sheet metal part. The flange tool only gives parallel flanges, but I would like my flange to be longer on one end than the other. Basically cut at the red lines.
I am using Inventor 2009 Suite.
ACAD 2010
ACADE 2008
AIS 2009
I am using IV 2010. I am trying to make a 5/8" sheet metal piece with the surfaces shown. I have tried to thicken the surfaces but do not get the results I am looking for. After the surfaces are thickened I need them to be able to lay flat with flat pattern command.
View 4 Replies View RelatedThe part i make is from solid model>The part needs to be in sheet metal.What steps do i use to make as sheet metal part and have option to flatten part.
View 1 Replies View Relatedhow to build this steel effect like in safari on mac OSX?
View 1 Replies View RelatedI want them for a background, I can't find a galvanised steel to copy and stainless is too reflective and shows the camera in the reflection etc,
View 4 Replies View Relateda text effect, where the text looks like it is cut out of metal, with bolts holding it on at the ends of the letters.
View 1 Replies View RelatedI know that AutoCad 2008 has a library of steel shapes in it that inserts a profile view as a polyline, but I cant remember where it is or how to use it.
View 9 Replies View RelatedI've been playing around with Pro for a while now, followed quite a few of the tutorials from Messrs Priester and Bouton - which have been great, and a really good way to learn stuff with Xara.
I'm trying to draw a steel ball bearing 'cos I think that would be great way to experiment with gradients and transparencies, - but like a lot of the black arts of digital graphics I can't get a decent result.
Anyway to have a Beam follow the curve of an arc? I've got a roof that rolls over top another and it would called for a beam to follow that path.
Surely there's a way?