Photoshop :: Editing PART Of A Selection

Oct 15, 2007

Is there a way to sort of edit not the whole selection but only a part of it, so to select part of a selection and edit it?

For instance I want to make an A-form as a selection and first made the left leg but not want to make the right leg apart from the left and fix them together later. However, if I want to change the size of the right leg PS takes the left leg as well so it changes the whole selection.

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Inventor Suite 2013 Ultimate

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So I thought the best way to do so is to have a form which float's in one of the corners of the screen and updates the fields based on the item selected. Is this possible?

We mostly have parts one level below the assembly, occasionally we have them as a sub-assembly.

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This does not happen when I'm editing a part (.ipt) on its own. I'm aware of the "Look at sketch plane on sketch creation" issue: this is not the same thing since it happens as soon as I click on the button, i.e. before I actually create the sketch.

I want the view to remain as it was before I click the button, to keep the things I'm looking at in view.

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Feb 24, 2013

I'm working on Autodesk VBA, and I'm trying to get user input on which vertex to use for a constrain. I want to make a macro that can go into part edit, allow user to select a vertex, and then automatically set up the constraint. Initially I wanted to do this in a single macro, using this short piece of code

while oSelectSet.Count <>1
DoEvents
Wend

While this worked when run directly from VBA, if I call it as a macro in Autodesk itself, the DoEvents doesn't seem o work because I wasn't able to make any selection at all. I googled and it seems like this is just how macros are.

So I split the code into a 2 subs and a function (as attached), and put them into separates rules that I call using a form in Autodesk. The first sub "Meta1Pin1_1" works, then I would select a vertex in edit mode. But when I go ahead and call the second sub "Meta1Pin1_2", I get the error message that I created which says no vertex is selected. But if I select a vertex and call the second sub again, it will work.

So I've been trying different things and I realize that every time when I first call the second sub, my selection is erased teh moment it goes into the sub. But, for some unknown reason, the selection will remain when I call it the second time. I can't figure out what exactly happened between the first and second call of the same sub, that allowed the selection to remain.  

' prepares assembly for user input by grounding bones and going into part edit
Public Sub Meta1Pin1_1()
Dim oDoc As AssemblyDocument

[Code]....

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If you look closely in the attached picture, there is a spot of light blue on the player's helmet, that looks like a mistake (think it should look like the grass behind it)...though it actually may be part of his helmet.
 
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I have a flexible sub-assembly in my top assembly. Sometiems I'm trying to demonstrate to others how a mechanism in the sub-assembly works using this flexibility feature. It works great, but when I move just one little part of a flexible assembly, Inventor displays the wire-mesh of the entire flexible assembly, because technically the entire assembly is selected, even though I'm only moving one part. It clutters up the screen very badly, detracting from what I'm trying to show.

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