Photoshop :: Creating Vector Clouds From A Stock Image Site
May 5, 2011
Im wanting to recreate a cloud vector from a stock image site. Unfortunately i'm rubbish with vectors and have no use making anything like this version.
using Xara to make cartoons and illustrations for sale on microstock sites such as Dreamstime, Fotolia etc. Would the files produced by Xara be acceptable for these sites? (they seem to be fairly heavily biased towards illustrator, as far as I could make out). And is it worth trying to make a few bucks this way, or is the market already oversaturated?
I use photoshop 3.0 and am familiar with basic functions, but now i need to create a vector image - this is for uploading to a t shirt design web site. The writing needs to be in Russian, which i have successfully cut and pasted into photoshop.
I am in the process of sorting out some wood engraving and acid etching of some brass plaques. I would like to know if it is possible to produce a cad drawing from a vector image and if so how ?
This is one of the two images I would like to turn into a cad drawing.
I need to create a slightly cloudy background for a trade show graphic. On a small scale, the Filter > Render > Clouds trick works fine. But when I do this on a huge scale... it's not so cute (see attached). Is there a way to create "clouds" on a large scale?
Phtoshop CS3 had a function, filter, script or something that produced an HTML page or code that allowed you to post the image, view it in a browser and you could, "click to view larger image" but photoshop produced some extra code that would also allow you to zoom in on this image.
I would like to convert many xyz files, representing point clouds, to the isd files. I have found some dll's dealing with point clouds' objects (see bellow), however I could not find any supporting documentation.
Some sample code in VB.NET or direct me to some useful resources?
These dll's are, in my opinion, related to Point Clouds:
I am making revision clouds on some record drawings. They come out all peachy, but when I save the file and reopen it, all of the wonderful little clouds change to jagged straight lines.
I am making myself a logo in photoshop. I have made all the letters that will be used, but they are all seperate entities as most of you who have used vectors know. I would like to interconnect the letters, as well as an angel I have made to go above the letters. My question is, how can I join two seperate vector images into one vector image. For example, joining a letter E with a letter D. I wonder if theres a way to do this without having to delete part of each image and then re-draw, which is a pain. Sorry if this isn't really clear, but its hard to explain.
I would like to create a background image for my site. What size do I need to make the image? 1024x768 or 800x600 or should the image be smaller than that?
I am having trouble doing this in my current software, Serif Drawplus, PSE, Photoplus, (I have Gimp but haven't used it ever yet). And I am considering buying X6 for use in other projects. So, can x6 do this in either Photo Paint with a bitmap, or in X6 with a group of Vectors?
I want to wrap a bottle with a logo. The mesh warps aren't working for me in the above applications, and envelope warping will not work either. Transform-Warp is not present in PSE. I mention that because I see a tutorial for PS using that. How would Corel X6 Suite do this? I am considering buying the software once some questions I have about it are cleared up. I wish Corel would make the manual and tutorial videos public. I'd rather download the trial for actually using it rather than trying to see if some feature is present, or a workaround for a feature a competitor has.
I am also hoping to make in this project, some 10-20 different bottles with the logo on, of different sized bottles and different rotations of the bottles. Plan D is acquainting myself with Blender, but lets hope I don't have to go that far!
I have been trying to reduce the amount of banding on the long background image on our site.
[URL].......
Seems that when I use a 1 pixel strip and repeat horizontally there is a slight amount of banding visible. Is there any good ways in Photoshop to reduce this?
She now tells me she wants it in different sizes without pixel issues. The only way I know to do this is through vectorizing the file. Is there any way at all possible to save this file as a vector without re-creating it?
The file is a multi-layered product which I felt was a bad idea for a logo, but it's what they wanted.
I've read through googling, there are programs to do this for me. I also read somewhere where I could export the file out as a PDF and CorelDraw could do it. But does this mean tracing out the file -- and basically recreating it?
I have drawn a vector shape and want to apply 4 colours to it. I have drawn 4 squares with the colours I want and then merged the layers so it becomes 1. I then "selected the pixels" on my shape and cut out that shape from the 4 squares of colour i created. However, when I resize my shape, it blurs as it is not vector anymore.
Is there a way to do acheive the above but keep the shape a vector?
I'm trying to create a titleblock family that has an image or dwg of my site. The easy way to do this is save a new family and import a cad file or jpg of the site plan.
However, I'd like to avoid creating a new titleblock family for each project with a new imported site image.
I thought I would be able to just make the image's "Loaded from file" address an editable field that could be updated in the project info like all the other parameters, but it doesn't seem to be possible.
Adobe Photoshop Version: 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00) x64 Operating System: Windows 7 64-bit Version: 6.1 Service Pack 1
When creating vector shapes and holding shift the shape do not snap to pixel. Snap to pixels is turned on. Initially when do not hold shift shapes is pixel perfect. As you can see in the image first 2 shapes are made free hand.
So I am trying to make a site map for a building my buddy just bought. I found a lot map on the city's online database, cropped it to the area of his lot's block, and saved the image file. I then opened up a new autocad file and xreferenced the image. I know the front of his building on the site is 45' so I made a polyline that is the length of the facade over top of my xref image. Then I selected the image, used the scale command, selected one side of my polyline as a basepoint, used reference, entered 45' as the known length, and then selected the other end of the polyline. My image scaled but is now incredibly small. So small that the entine site isn't even 1". I keep trying but I'm doing something wrong somewhere.
I'm having an issue with JPG attachments. In this case, we are attaching a reference civil site plan drawing. The image correctly appears in the sheet, and even in the "preview" window while exporting to DWF. However, the DWF file does not show the image. Is this a hidden export setting or a view setting in Design Review?
I have created an 18 layered object on Corel Draw X4 using vectors and I would like to make it blur and streak from the back, to create the illusion that it's actually in high motion.
I have tried looking for the answer to my question on this site and elsewhere and only find the answer if it were a bitmap, yet I don't necessarily want to transfer it into bitmap as I would like to keep the smooth edges.
I am really new to photoshop... i have been trying to make vector art from live images but failed ...make this given live image like the another image which is vector.
Ubiquitous Information: Adobe Illustrator CS6 v. 16.0.3 (32-bit) Win XP sp3 OS
I have a vector art file of puzzle pieces (connected as though the puzzle has been assembled) that I would like to use with an image file. If I wanted the entire image to appear finished, I would simply place this vector layer above the image layer and voila...finished puzzle. However, I would like to use the 3D effects in Illustrator to make it appear that some of the pieces are not yet seated into place. I know how to do this with the puzzle vector art, but how do I attach or clip the image layer to it so that it rotates, bevels, etc. with the individual puzzle pieces I want to treat in this manner?
I am trying to create colour samples of vector objects which I have initially drawn in a Purple shade card. Now I would like to have the same object in a blue shadecard and then a green shade card maintaining relationships between the colours in the different parts of the object.
I am trying to outline my text so that I can apply a gradient color fill and when I go to TYPE > CREATE OUTLINES it is greyed out. I try to expand the appearance and then create outlines. When I try to expand the appearance of the font, it is also greyed out.
I have been able to make a trace file in grey scale but can't seem to export to a .dxf file. When I do the file show a size when I do a properties but shows noting when I import it to EZCAD.
I am trying to make extrusions to an image. I am new to Illustrator and have read that .ai files are the only ones that you can extrude in AE. However when I bring in an .ai file and select create shape from vector layer, a grey square covers the shape. I am assuming that it is a transparancy issue and it is just filling in the size of the .ai project. I could be wrong though.