Photoshop :: Center Point Of Circle Different Than Center Point Of Polygon
Apr 5, 2013
In Photoshop / Illustrator, when I create a polygon, and rotate it around it's center point it wobbles. When I scribe it inside of a perfect circle, and rotate it around the circle's center point it rotates smoothly. Basically proving that (at least according to these Adobe products) that the center point of a circle is different than the center point of a polygon scribed inside of it.
An image – the dots in the center are the corresponding center points according to Adobe:
[URL].......
This is incorrect according to basic math. Is Adobe aware of this bug?
I need to find a way how to insert a point or a * on the center point of a hole and put it on a different layer. The reason for this is - I am a CAD tech for a welding shop and we cut parts out of steel and we use the dxf file format for our plasma table to cut parts. For example : if i have a 1 inch thick plate and want to put a 3/4'' hole in the plate the hole will be distorted because the hole is smaller than the material thickness. For these situation we can use the plasma table to burn a point or a dot on the center point of the hole. But to do this the point or dot must be on a different layer in the dxf.
I'm laying out cribbage board designs for export to .dxf. I've drawn the board holes as circles but for the dxf file what I really need is a Single Point at the center of each circle.
So, is it possible to make single points in CorelDraw X4? If so, is there a way I can put a single point in the center of 300 holes at once?
If i open a new .psd file of any size and i have guide lock on, I get lock lines as i move and object twards the center of the canvas.
So how do you get ps to place guides (H&W) at the center of any doc.
The guides do not lock to a center when i pull them from the ruler. I can not figure out a way to make the ruler show zero at a center point and go =/- out from a zero center point like a number line either.
I'm creating pin icons for a HTML 5 Map App... I want to center poing (0, 0) to be at the bottom point of the pin... is it posible to do that in Illustrator or do I have to maually edit that in the XML? If it's the latter..
How to find the center point in auto desk Maya...I know use the center point but i can't find the point..how to find the exact coordinate of the 3d object created using auto desk Maya? [URL]...
I am using to export meshes to OpenGL ES for the Android. What I would like to do is place a rectangle with one corner at (1,1,0) and the other corner at (-1,-1,0) which represents the two corners of the Android screen in OpenGL ES. How would that best be done in 3D Studio MAX?
I have a character model I got from the Evolver site before it went offline.
I need to set the pivot point of the eyes to be at the center of their meshes so I can use it in Face Robot.
I do this by clicking on the eye object and "Affect Pivot Only", "Center to Object". This works but when I export the model as FBX the moment the export has finished my eyes have both jumped to the the floor and my pivot is still in the correct place. When I import the FBX into Softimage I see the eyes are now on the floor. I also have the same when I try to do the pivot point in Softimage [URL]....I am a competent modeller however a begginer when it comes to Autodesk's software. Is their some property on the model that could make it peform liek this, does it have something to do with the bones/skining?
i have spent the last 2 days trying to move an eye balls origin
How can I put a light or a point on the center of a rectangle or a circle,and take the elevation from another shape as shown on this picture. aaaaaaoj.jpg
I have tried with Point Filters but the point isn't on the middle and the elevation that I want This is how I did it: [URL]
I often need to repeat an action, such as resize an object proportionally from center (using alt+shift) or rotating for example. I get same object resized or rotated in same place and maintaining it´s center.
But when i repeat the action with control or command D on second object, it does not respect it´s center, while it seems to do it from first object´s center, so it moves.
Is there a way to set the center point for repeat or duplicate?
I made a complex assembly from Solidworks few years ago. I imported it to Inventor 2012. How can I find the coordinate of the center point of the: a) parts/sub-assemblies, b) the complex assembly as a whole? Under Application Options, I have already checked: Sketch->Display->Coordinate system indicator. Under the assembly tree, I can go to the Origin of each sub-assembly/part and make the corresponding Center Point visible. However, I want the x,y,z values.
I copied and pasted a sub-assembly/part to a new assumbly file and then used VRMLout to export. When I imported the .wrl files to another application, the location of the parts/subassembies are not correct. I think they all became (0,0,0).
The screen shot below shows three coincident constraints and a projection icon on the origin.
looks like a projection icon - what does it mean?
I want to delete the three coincident constraints. But when I delete the coincident constraints there is no Sketch origin center point (the sketch origin center point is a square-yellow dot at the x-y intersection). How to delete or move the three coincident constraints with out deleting the sketch origin center point?
When inserting a jpeg into a drawing is it possible to insert it via it's center point? I am inserting utillity drawings on to an OS background and if i could insert via the center point it would save me a lot of time.
I used to work with inventor in a class and now lets say i draw a circle of an arbitrary radius/diameter. I mark the center of the circle using the dimcenter command.
I draw a small rectangle around this center mark (this rectangle fits inside of the original circle.)
I want to make each side of the rectangle equally distant from this center point. Since I roughly drew the rectangle around the center point, all sides are not equally distant. How can I do this?
In inventor, I would dimension each side out (dimension from the center point to each side of the rectangle), and double click the dimension and edit the numbers. I would make all the numbers on each side two for example, therefor each side of the rectangle would be two units distance from the center point.
I'm trying to create a border similar to what you see here:
But I need it to be oval shaped. I tried using the blend tool, which works great around a circle but on an oval, the objects get scrunched together at the peak of the oval. How do you rotate and evenly space the objects around an oval?
way to redefine a point that was placed in a model with a "Center of Loop of Edges" command? Inventor doesn't seem to recognize type of placement unless it's been selected from the Point drop-down menu, but picking this in the midst of a redefine only creates a new point, it doesn't redefine the original point.
As it is, I've been forced to just delete the original point, create a new one and go from there.
Infrastructure DSP '14 / Product DSP '14 / Vault Professional 2014 Dell Precision T1650 Windows 7 Professional SP1 64-bit Intel E3-1270 V2 3.5GHz / 32G RAM Nvidia Quadro 2000, Driver 331.82 Space Navigator, Driver Version 6.17.7
change all circles of a certain diameter in a .dxf file to points. I received the following lisp file. For the last 10-12 years it has worked great. We create many custom sized parts that could be cut on a plasma (utilizing the circles for holes) or punched, assigning a crosshair tool to the point. Now we are switching to a laser, and want to etch a crosshair at this same location. Our solution has been to draw the crosshair and copy to each required location. Sometimes this may be 20 to 30 locations. Now I would like to know if there is a way to replace all of these circles with a crosshair. This could be a similar lisp file, or an easier manual operation. I know that I can select all of the circles using the filter command and specifying the radius. But I don't know how to assign the 'crosshair' to these locations. (defun c:ctopt ( / ename cnt ss) (setq ss (ssget "x" '((0 . "CIRCLE")))) (if ss (progn (setq cnt 0) (repeat (sslength ss) (setq ename (ssname ss cnt)) (if (equal (cdr (assoc 40 (entget ename))) 0.025 0.005) ;use this line for a radius 0.025 +/- 0.00015 ;(<= (cdr (assoc 40 (entget ename))) 0.05) ;use this line for a radius of 0.05 or less (progn (entmake (list '(0 . "POINT") (assoc 10 (entget ename))(assoc 8 (entget ename)))) (entdel ename) )) (setq cnt (1+ cnt)) ) ) ) (princ) )
I'm trying to stretch both sides of a bracket evenly from it's center point. How do I set the one (1) stretch action to stretch the two ends evenly with the parameter sets: stretch pair?