Paint.NET :: Blue Channel Editing In A Image
Mar 31, 2011
How to directly Edit the 'Blue Channel' in a image? Im trying to make a image for a game, and the blue channel dictates how much parts of the image will glow when Bloom render is active.
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Oct 23, 2013
Is paint.net v4.0 still promising color and alpha channel editing / masking?
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I'm sure I read this in the roadmap feature list years ago, though I can't find the place to reference it. In fact this is my favorite anticipated feature for which I've been checking paint.net every month for the last five years!
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I eagerly downloaded the 4.0alpha but see no sign of color channels to go with layers
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Feb 12, 2013
How do I take say the black and white version of an image and use the final grey scale value as the alpha value for that pixel on the original? Is this possible to do easily?
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If not, what's the hard way?
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Feb 13, 2014
I'm experimenting with a digital IR camera. Â The images are very "magenta" in color and everyone states to simply "swap the Red and Blue" color channels. Â How can this be done in Paint.net? Â Is there a plugin that would process IR color pictures?
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May 17, 2011
I was simply wondering the best means in Paint.Net to use a black and white image and use it as the alpha channel of my image, with white being opaque and black being fully transparent. I looked through the plugins on the site and didn't see anything that seemed to resemble what I was after.
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Mar 10, 2005
how to filter out certain channels. I have an image that's a little too blue and I want to balance out the colors a bit more.
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Mar 23, 2011
I am hoping to create a canvas for my wife of our baby girl for mothers day. I have a photo that I wish to make black and white whilst maintaining the blue eyes of our baby.
I read that this can be done using paint.net.
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Jan 11, 2012
I am shooting Infrared pictures and I already missed the channel mix function in LR3. Now I saw in the video of LR4 Beta that now the channels can be modified individually but I miss a channel mix function.
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Is it possible with LR4 to flip red and blue channel, like it is needed for color Infraed photography, or do I still need to work with PS or PSE ?
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Aug 16, 2012
i have 1000 eps files to work with and i dont have the time to go to each one and change the color from blue to black! all are different shapes so i need a batch command that will keep the white, white and change any other color to black!
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Jul 18, 2011
Since installing X3 I edit an image ... save and then try to open another image and the program freezes ... everytime. I have to end the process and restart the application. Never had this problem with Paint Shop Pro previous versions. I'm very close to uninstalling and asking for a refund. The install and patches ran fine. Running on XP SP3 ... 3+GHz machine with 4 MB RAM ... Dual Core.
There is no error message. I can see the progam in task manager using 25% CPU with memory usage climbing. I've waiting several minutes and the program does not return.
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Aug 3, 2013
Once I create an alpha channel, how do I edit it? I have tried selecting and clicking the alpha channel, and then using the paintbrush tool. I understand that if I have a white foreground, painting should remove some of the mask, while a black background should result in the painting adding to the mask. But often nothing seems to happen when I paint. Or, at other times, the painting results in paint marks on my image but doesn't affect the "marching ants" and therefore doesn't affect the mask. I have already checked that my K setting in Color is at 0 for white and 100 for black. Using CS5 version 13.0 x64 with Windows 7.Â
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May 22, 2009
I am looking for a mean to edit (not create and then edit) an already existing alpha channel in a PNG file (for example). Here is the scenario: load a PNG file with a existing transparency layer created with some other application ( I see the usual checker board behind some transparent regions of the image)select a region ( lasso, rectangle, ....)change the transparency (alpha) of those pixels only, do not change anything else in the reste of the image (ex: make a region more transparent or more opaque). I do not want to edit the RGB content of the pixels, I want to edit their alpha value directly.save back the file to a PNG file with modified alpha value.
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May 17, 2011
is it possible to edit the individual layers of an image after the layers have been compressed and the image saved? If so, where do I find the instructions for that?
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Mar 21, 2012
Is it possible to directly edit the alpha channel? I need to edit it for a 3D model I've made, and its showing up as too shiney (The engine is looking at the alpha for reflectivity).
However, I have yet to see a way to edit the alpha channel directly.
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Oct 4, 2007
I've made a short animation that I want to use in my video project created in Final Cut Pro.
I need the video to have an Alpha Channel.
The animation is a Lower Third to put titles on.
how I do this.
and how do I export the file?
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Jul 15, 2013
While I am editing, blue is showing up as black...it renders in a JPG, PNG, PDF and prints with the correct color.
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Mar 24, 2014
When I edit my photos, anything that I try to darken, turns blue. All of the blacks turn blue. It didn't used to do that. What am I doing wrong?
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Jul 27, 2012
After I've finished editing or combining photos, I try to save them and all that gets saved is a blank image. How do I get the program to save my images properly?
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Dec 26, 2012
For years I've been using various image editors, often in combination. That is, I do simple stuff as copy / paste and repositioning of elements in one editor and subsequently open the image in a more advanced editor for proper paintwork. Currently I'm using the Gimp for the latter. Color layers work brilliantly. However, I have big problems with my alpha channel--I've found no way to edit it within Gimp and I've found no way to import a revised version that I've edited in another image editor. There must be solutions to both challenges.
The editing I require is piece-of-cake in basic image editors--I simply want to move a transparent region a bit to the left. That should be a simple rectangle selection and then shoving it (mouse or arrow keys) to where I want it. Alternatively I could import my edited alpha channel image as I'm used to doing in other editors. Well, the Gimp will accept the image as a layer all right but I haven't succeeded in making the Gimp import my grayscale image as an alpha channel. I get a grayscale non-transparent layer instead.
So, I've got a perfectly good alpha channel that needs a minor tweak. It loads as intended in Gimp. How to perform basic editing of this alpha channel layer or tell me how to import a revised version and tell Gimp that this image should be interpreted as an alpha channel?
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Apr 28, 2013
I finished editing my panorama in adobe photoshop elements 11 and want to add a filter to it, however, the filters are all greyed out. Not only that, but the 8bit/channel option is also greyed out. The picture is RGB/8.
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Nov 29, 2013
It's mostly on black clothing and bluejeans.
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Aug 25, 2012
WIndows 7 x64Â Â |Â Â PS CS6. Just now while attempting to edit a Channel Mixer adjustment layer's creation dialogue settings, about 15 browser windows (not tabs but individual windows) trying to load Adobe docs all popped opened simultaneously.Killed Firefox's process and went back to PS.Every time I went back to PS though, it would happen again, when I clicked in the Channel Mixer settings.
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Got out of the loop by mashing the ESC button as I switched back to PS, which successfully killed the Channel Mixer dialogue.I've seen this behavior in PS for about 4 versions now, but never this severe. How dysfunctional.
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Oct 23, 2012
In coreldraw x6 selecting text for editing show light blue background. How can I change it to gray as it is in coreldraw x5.
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Feb 22, 2012
I am sure that you must be able to do it...surely..but how can you see images side by side, so that the original is on the left and the edited on the right?
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Aug 16, 2012
I've seen instructions to use this but I'm not sure what its core purpose is and I can't seem to find a definition in the user manual, online or in this forum.
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Jun 6, 2011
In short, I have two images open in Gimp. I need to add one the images to the alpha channel of the other image. How do I go about doing this? I was able to add an alpha channel but beyond that I am lost.
This bit will only make sense to 3D modelers. I have 3D model that I'm importing into a the Unity 3D game engine. One of the material shaders makes use of specularity maps. Normally the specularity map would reside in the alpha channel of the RGBA diffuse image, but due to file sizes, all these are released as separate jpegs. The idea is to make some parts of the 3D model more glossy as far as I know. The only way to do this is to add this specular image to the alpha channel of the diffuse image, and then the game engine can work its magic, making the skin look realistic.
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Mar 10, 2012
I have an image I want to edit. It is a png tileset for a game, with opaque icons with semi-transparent background (yep the result in game is just as annoying as it sounds).
I'm not satisfied with background and want to make it more transparent (or maybe completely transparent). How do I do that?
There are adjustment tools in PDN that can modify separate channels; AFAIK alpha is technically identical to color channels but these tools only let me edit RGB.
how to specify a layer as alpha mask either.
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Feb 19, 2011
Is there anyway at this point in time to load a DDS file with alpha set to something other than 100%, alter the alpha channel, and save it back out again?
My situation is this. I'm currently working on a module for a game called Mount and Blade Warband and have created quite a few textures using Paint.net and never had any issues previously with any textures I've created and saved as DDS. However recently I found a texture file that I need to replace with my own version which has it's alpha channel set to something other than 100%. It's used to blend with another texture to give an aged appearance to hair.
Now this texture when loaded into Paint.net appears as a mostly transparent texture, which I cannot make any darker using the layer transparency slider which is set to maximum. i.e. The texture is loaded and displayed with transparency on, but the layer transparency slider in Paint.net is set at maximum opacity as if there is no transparency -- so the only thing I can do is make it even more transparent rather than make it darker. So when I tried to make my replacement for this particular file I created my texture, set transparency for the layer to about 20%, then saved as a DDS file -- however when I load it into the BRF game editor it displays as a completely black texture, while the original file displays fine.
EDIT: Also does it actually create mipmaps when you ask it to when saving? I just noticed that my textures don't seem to have them.
I should point out that while I'm very experienced with programming, 2D etc. I'm pretty new to 3D programming (not that I'm doing so on this project of course -- thought it might be easier working out how to create 3D objects while using someone elses engine to start with) and 3D object creation -- so things like DDS texture formats still create a lot of head scratching.
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Feb 17, 2012
Can you choose the type of Alpha channel that Paint.NET saves? Premultiplied or non-premultiplied/straight?
Otherwise, what is the type of alpha channel that Paint.NET saves by default?
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Apr 9, 2011
In photoshop there is a tab beside the layers tab, that allows you to add a shaded alpha channel to a .dds file.
I need to add a black alpha channel to a .dds file.
I've tried every alpha pluggin I can find but cannot replicate this effect.
And if I open a .dds file created in photoshop with a black alpha channel it is completely invisible in paint.net.
Why is it completely invisible in paint.net but not in photoshop?
How can I add a black alpha channel to a .dds file in paint.net?
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Nov 18, 2013
If I have two images, one is a texture map and the other is a normal map, how do I essentially paste the normal map into the alpha channel?
The stuff I am importing into (OpenSimulator) uses a single image to put texture and normal map information onto an object but so far I can't see anywhere to create the alpha channel.
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I am not using the alpha channel for transparency, which seems to be a source of confusion (elsewhere). The thing is I CAN use it for that (transparency I mean) simply by making part of my image transparent (This is splendid by the way, and is yet another reason why I adore Paint.Net), this implies to me there are alpha channels or that the transparency thing is something different.
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