Lightroom :: 3.5 Not Taking Advantage Of Cache When Rendering 1:1 Pics
Dec 10, 2011
I usually import my pictures and ask LR to generate standard previews at the same time, which is fine for a full screen preview.When going to loupe view and zooming, LR inevitably processes a 1:1 view. This is fine for me. However, after scrolling on other pictures and going back to the same exact picture which has already been 1:1 rendered, LR displays the 'Loading' message and actually proceed to another 1:1 rendering. It doesn't take advantage of the cache even though 1. dat files are present in the ACR cache directory 2. I flushed the cache and tried again 3. I set a higher limit (20 GB).I'm running LR 3.5 on Windows 7 x64.
Cleared cache and changes are appearing in the Camera Raw edit screen, save the changes, clear the thumbnail cache and the changes are not reflected in the thumbnail. This use to work fine in CS4.
backburner is a good tool, but it doesnt always work as expected... everything that is not an image is simply ignored while sent over the network. hence problems of "missing map". (and the server does not render anything if anything is missing) be it an audio file, or anything else. like the point cache file. max has no problem to send the XML file, but will not even look at the MC that is linked. those particular ones are giving me a very bad time dealing with them.
is there a way to trick max into baking point cache into a vertex animation or something ? (i know maya does it, but i never found a way for that in max) or maybe tricking backburner into sending EVERY files related to the max file. also, the "save as archive" doesnt take it eighter. i suspect someone forgot to implement it in the function..
that is having really slow performance using AE CS6 or AECC and possibly AE CS5.5 I think i might of found out what the problem is.My System specs are below:
- Really slow performance when scrubbing along the timeline.
- Adaptive Resoltion wasn't working at all super slow previewing
- Multiprocessor rendering not working, or taking forever to start up, and sometimes it would work but still not the way it should it was hit or miss
- Disk Caching not working
- many others that I can't think of at the moment
SOLUTION for slow scrubbing of the timeline for Quad, Six and Eight core systems
Here is what I figured out after hours and hours of testing and configuring. I even went back to AE CS5.5 to see if all these problems existed in that version. Although some did but not all
From what I can tell it looks like certain plugins are not compatible to Quad, Six and Eight Core machines. The main plugin that has the problem is Keylight 1.2 that comes bundled now with CS6 and CC.
If you turn off the plugin on your layers scrubbing the timeline speeds up and works like it should. If you want to use keylight then do the following:
- under screenmatte, set the screen softness to 0
- shrink and grow to 0.
If you use any number other than these settings it causes scrubbing and rendering of the timeline to go extremely slow.
SOLUTION for all the issues above for Quad, Six and Eight core systems
After hours and hours of testing I have come to the conclusion that AE CS6 and CC don't work well with Quad, six and eight core systems in general and especially with the keylight plugin.
FIX: Go into your Bios of your computer and set your multiple core to either 1, 2 cores, theis will give you 2 thread or 4 threads. This will fix all the issues as stated below. I haven't tested 4 cores yet but soon will. But I know that 6 and 8 cores definitely does not work it causes all the major issues above.
After setting my system to 1 or 2 cores, Ae is extremelly fast and responsive. Timeline scrubbing is super fast now even with keylight 1.2 and all it's settings. Adaptive resolution now works, Multiprocessing starts up immediately and disk caching is working.
Conclusion
I am not able to set my system to use 8 or all cores in my bios, This causes so many performance issues in AE CS6 and CC and some in even CS 5.5. I need to use either 1 or 2 cores. As you might no this really sucks when I am limiting myself to only 4 threads when I could be using 32 threads. Pleas Adobe look into this issues with these systems that have 4, 6 or 8 core systems. This could possibley just be for Dual core systems too since that is what I have here.
I have been using both of the versions and can see no real difference or advantage of one version over the other. One thing I do note, is that my plugins only seem to be active on the 32 bit version.
I have 5d mark2 , i will update to mark 3 soon . I use almost camera raw to edit and import my photos in Photoshop. I use color match rgb , sometime adobe rgb
now my question about my photos , i 'm used to print in a lab or i upload in internet ,or i watch in my TV or PC. Is there a real advantage opening a raw file in 16bit and work the photo in 16 bit??
I mean i have an eizo , is there a real advantage editing photos in color or make black and white?
I am studying Graphic Design at Uni and buying my first mac as well as Adobe Phtotoshop and Illustrator (CS6). I have decided to purchase the 13" MacBook Pro however I am unsure whether there is any advantage of having the Core i7 instead of the Core i5. Can CS6 take advantage of the extra cores?
I have the preference set to keep 1:1 cache files for 30 days, and the max cache size is set to 30gb. The cache file has never yet approached this size. I've gone through the trouble of having LR work in the background to create previews for whole collections. After this process, performance is as snappy as I'd expect; images load immediately and there's no more than a one second lag when zooming in to 1:1. But hours or days later, on the same collections, when there has been no change made to the files, everything slows down. The wheels spin as LR loads each image preview, even at reduced fit-to-screen size. Processor utilization zooms to near 100% during these loads, so it seems LR is rendering the views all over again.
What happened to my cached previews?
Running a mac pro, 8 core xeon 2.8ghz, 18gb ram, 3tb 7200rpm data drive that's about 10% full.
The delay happens when in develop mode. In Library mode the pre-made previews are available and load instantly. Is this just the way things are?
I have a relatively large photo catalog (200k photos +) that I am in the process of paring down with Lightroom 5. Along the way I have kept certain groups of photos published to Flickr using Smart Photosets so that if I eliminate a duplicate photo from the catalog I will be able to "re-publish" and eliminate that duplicate from the published collection.
My Catalog Files, My Backups, and the actual image files that are referenced in the catalog are all located on an external drive. I did this so that I could have everything on one drive for the time being while I eliminate a ton of photos from the catalog.
The issue that I am running into is that while a collection is being published to Flickr I get a message popping up telling me that I am low on disk space on my local (C) drive and that I need to free up some space. This is odd because everything is located on the external drive (catalog and image files) and I am publishing to Flickr.
I am just trying to figure out if there is a default somewhere that is causing Lightroom to create new thumbnails or previews somewhere on my C drive while I am publishing images to Flickr or something like that. What sort of data might be accumulating in the process here? And is there anyway to move it all or eliminate it for the time being while I am finishing the elimination of duplicate files from my catalog?
I have been using Lightroom 4 with a subscription on my personal computer. I am now taking a class at a college where they have Lightroom 2 on the computer lab's computers. Can I use/convert a lightroom 4 catelog or .dng picture from 4 to 2 without losing my editing work?
I keep trying to open LR5 and it gives me an error message that says it encountered a problem with the preview cache and needs to shut down, and it will attempt to fix the problem next time I open LR 5. It keeps happening and won't allow me to open LR5 at all.
Quick question about Camera Raw Cache: Mine is empty. Always.
I've read that the Develop module stores information on photos it opens in the Camera Raw Cache, while the Library module stores its previews in the LRDATA directory adjacent to the Lightroom Catalog. I've also read that the former can be stored anywhere and is limited to a size specified in Preferences, while the latter must accompany the Catalog file and has no cap on its size.
So why is my Camera Raw Cache always empty? I go in and out of the Develop module, edit, switch among photos within Develop, view images at 1:1 and larger within Develop, etc. Shouldn't that cause cache entries to be generated in the Camera Raw Cache? I've tried moving my Camera Raw Cache from within Preferences, and I have the size of the cache set to 30 GB with plenty of room on the drive, but it's still always empty.
how the content collector works and this feature to me seems to replace the need of having a Library file or using snippets. The problem with Libary files and snippets is they use special formats, and accessing them can be problematic if you created them with earlier versions of InDesign.
With content collector, I can create a library of objects with normal InDesign files, or even have several items in a single InDesign file. For example, if I created a set of arrows, I could put all these in a single InDesign file. I could then use content collector to link or copy the arrows I want from the original file.
I have a preview cache error on start up. This persists even on re-start and LR will not progress beyond this point. I have tried a repair and a re-install but no joy. I also did a clean of the PC after to clear any registry errors too. Still the same happening. Photoshop works fine.
i was trying to move some files via LR.I've researched and found that everyone else was able to fix their issue by moving the preview database out of LR, tried that but it doesn't fix the problem.I've moved all files except the new preview and catalog (only a single catalog) database from the Picture/ Lightroom folder.I've rebooted the computer several times and tried opening LR, still no joy.The size of my catalog is 3.8GBThe size of the preview is 6.5GB (77,186 files in 45,745 folders).This is a new install from scratch on a new PC,
Specs are: Intel i7 4770 32GB memory 2 x 250GB SSD drive in RAID 1 for OS and apps 1 x 6TB SATA HDD for images in a RAID 5 1 x 5.3TB SATA HDD for final images in a RAID 5
I've had nothing but issues with this system since day 1, images transferred and they do not show up correcting inthe individual folders (especially 2012). Total image count is about 320,000
Seems to me that LR cannot handle the numbers although LR3.6 was a lot stable this version is shakey all over the place.
I've browsed a few previous forum questions and answers and it appears I might need to find my catalog and delete my preview cache file(s). However, I cannot find where these files are stored. A few of the forum responses said to go into Lightroom edit/preferences to find where these files are stored, but I cannot get into Lightroom. When I open it, it gives me the error message and I can't seem to get into edit to find where these files are stored.
Also, I'm relatively new to Lightroom (been using it for a little over a month, mostly just editing and not much for cataloging and organizing my photos)
I have a macbook pro running osx 10.8.4 and LR 4.4 installed. When I try to change the cache size in the LR Preferences from 1.0 gig to 10 it doesn't "stick". I change it, close the pref. menu and when I reopen it to check, it's back to 1.0 How can I change this and make it stay?
LR will not run after receiving an error message regarding preview cache and needs to quit. What do I do. I have the Cloud monthly subscription. Photoshop works fine. Have also reinstalled.
Recently I am getting a message 'LR encountered an error when reading from ots preview cache and needs to close'.This is a regular occurance (>6 times today), is there a fix?
When I try to open LR4 I get the message that LR has encountered an error reading the preview cache. I can't find the preview.irdata files to delete or clear.
I am running LR 5.0 on OS X 10.8.4 and everything was fine until a couple of days ago when I started getting this error message when backing up Lightroom. I have repeatedly restarted Lightroom, restarted my iMac, and nothing gets fixed. Do I even have a functional backup?
i have found the folder and am going to delete it however i need to know if this is deleted witll all the photos i have in lightroom that have not been exported be deleted?