I am working on a print ad that got 4C visuals and 1C (100 K) visuals, when I submit the high res PDF to the publication, they requested a PDF file with separate layers for these 2 visuals so that the colors will not merge with the 1C visual. Is this possible?
If I run the action on one file, it works perfect. If I try to run it as a batch, it creates the bmp files fine. But it also creates either a .ai file, or two .eps files!
Writing one or two extra files signifiantly shows the process down.
After I run the batch it is not hard to simply delete the extra .eps/ai files of course.
But writing those files seriously slows the process down, and I have about 89,000 more files to go.
I'm now using WIN version of AI CS6, and I've used CS4, CS5 before.Why does AI CS4(and the newers) export transparent PSD files which are always with blank transparent thin border(about 2~3px) line in the right and down side ?
This situation hasn't happened in CS3 and CS2.The PSD files I intended to export are about A4 size with 300 dpi, sometimes with 150dpi, in RGB/CMYK/Grayscale color modes.
Im trying to turn some vector images into a dxf file for laser cutting and im constantly banging my head against a wall with it as the files just wont work once converted over to dxf or dwg files.I have a vector image in CS6 and have also tried in older CS5 or CS4, the image is already a .ai file and all the anchors and outline look fine so I make any small changes like spacing etc, I then try to save as a dwg or dxf in all different save preferences but normally as R13 dwg.
When I take this or any of my saved files into the cad software the laser machine software does not generally recognise there are even lines there so I started taking it into draftsite and saving as a R12 DXF which works but the dwg or dxf exported out of illustrator have sometimes hundreds of anchor points which where not there when it was a vector or the anchor points are not actually on the lines anymore they are way off outside the drawing.
How can I export out of illustrator without getting all these problems, I have many files I need to get turned into workable dxf files.
In Illustrator CS5, how can I save or export a set of Artboards in a given .ai file to separate SVG files?
The 'Use Artboards' feature is on the Save As... dialog but it's disabled. It looks like there was an extension (Illustrator HTML5 Pack for CS5) available at one time but its appears to have been removed from Adobe's site.
This may have a simple solution (and probably does), but I can't find it. What I'm trying to do is to import an AI 5.1 file into AE 5.5 as original vectors. I need to be able to scale up to about 12,000 percent and then back down to 100 percent for the effect of an extreme closeup being zoomed out of. The point of vectors, of course, is that you can do this without losing resolution... but no matter what I try, AI files keep being imported as raster files. When they're scaled up enough, the pixilation starts.
I found a script that does the job, export tones of ai files to pdf, but I have some files which are in sub folders, and I was trying to find a way to modify this script to include subfolder, but no luck.
Adobe permits you to use, modify, and distribute this file in accordance with the termsof the Adobe license agreement accompanying it. if you have received this file from a source other than Adobe, then your use, modification,or distribution of it requires the prior written permission of Adobe.
This sample gets files specified by the user from the selected folder and batch processes them and saves them as PDFs.
Edits by Patrick Mineault: - only .ai files processed - files saved in same folder as the input files - export files have name (oldname).pdf - PDF settings: editable / acrobatLayers=true for maximum compatibility with Preview
// Main Code [Execution of script begins here] // uncomment to suppress Illustrator warning dialogs // app.userInteractionLevel = UserInteractionLevel.DONTDISPLAYALERTS; var destFolder, sourceFolder, files, fileType, sourceDoc, targetFile, pdfSaveOpts; // Select the source folder. sourceFolder = Folder.selectDialog( 'Select the folder with Illustrator .ai files you want to convert to PDF'); [code]...
Any way within AI CS4 to export layers to separate .ai files? Or third party plug-in to do the same? Preferably retaining the layer name as the new file name.
I have a layered .ai file with 40 layers of logo versions that I need to export to separate files and I'd like to avoid the obvious "save as" and delete layers route.
I am trying to export a PAIR of vector files as PNG-24's, one at 72 ppi and the second at 150 ppi, Illustrator CC.
I also want both exported files to have a different SIZE that their existing (and of course, completely arbitrary) vector dimensions.
If I use Save for Web in Illustrator CC, I can indeed change the size, BUT I can't specify a resolution!
On the other hand if I try to do a File > Export, I can easily specify the resolution as 150 ppi, BUT I can't change the size!
If I go 'way back to my Illustrator CS4 version, there was a toolbar display of the selected object's (or group's) physical dimensions - see the attached image - but I can't seem to find it in the CC version of Illustrator.
As Retina resolution images have been around for several years, it would be useful to be able to have complete control over how vector images created in Illustrator could be output at 150 ppi AND with the ability to specify the physical size. And, being able to write an action to export the pair of different resolution images would be even better.
Is there a way of automatically exporting each layer of an Illustrator file into PNG files, with the PNG files taking the name of their layer in the Illustrator file?
I created an Action to batch export a folder of .ai files to create 300dpi .png's of the .ai file's artboard. I did this by simply recording "Export...as png" with my desired settings then Batch running the Action on desired folder of .ai files. The files were successfully exported, the trouble is that the exported files lack a .png file extension. My intent is to take these PNG files and merge them into a single PDF using Acrobat Pro. Unfortunatly, without the .PNG extension, Acrobat Pro does not recognize the file types and does not let me use the Combine Files feature on them. Going back and manually adding a .png at the end of the exported files defeats the time-saving purpose of Batch Processing all together. Is there something I am missing or doing incorrectly? I have included screenshots of 1) My Batch Action settings 2) folders showing files without .png extension and 3) visual of what I see when I am trying to combine PNGs into a PDF.
When I try to export retouched files to hard drive files my Mac crashes and has to be force quitted. I thought this maybe a L'room 4 problem so I bought L'room 5 and it's still happening. What can I do?
When trying to export RAW files to TIF files I get following Warning message:
Unable to Export:
An internal error has occured: Win32 API error 2 ("The system cannot find the file specified.") when calling ShellExecuteExW from AgWorkspace.shellExecute.
This happpens in LR 4 and I never had this problem in previuos version.
we use CorelDraw X5 to make cartographies on building plans with several layers of - mostly - polylines drawings (one layer = one building material type or one weathering form type) and we must give them back to architects who use AutoCAD.
We already tried several times to export the .cdr to .dxf or .dwg files, but till now, the architect seems to be able to open the files, but our cartographie is quite illegible: only some parts of the layers are visible and it seems that some layers are not visible at all...
I was asked to make a big banner 525cm x 250cm. After completing it in few minutes I tried publishing it to pdf but i constantly get an empty white pdf file.After few tests i figured out that I can correctly publish any file that is smaller than 500cm but anything above gives me an empty pdf.
i want to export my maya files to STL for rapid prototyping. I googled and found out that only plugins can export to STL format, i found out that a tool called multitool can it, i installed it, but how to make it work.
I tried going to File> export i saw a file format called STL_DCE, i'm not sure if this is the correct format of STL that i need.
i want to ask what can i use to export to STL so that i can send the model for rapid prototyping. And if there any requirement for the model for it to be sent to be rapid prototyped( like does it need to have any criteria )
I am trying to export some raw files to jpg and they continually won't export! I can try over and over, some will evidentually export but others won't.
For an unknowed reason, my raw files do not export from Lightroom v4.3 to CS6. When I want to make some retouching with a .CR2 file in Lightroom v4.3 in CS6 when I hit command-E it opens CS6 but the file does not import in CS6.
I do not have the option to 'export layers to files' on my menu. I used the bridge to import files as layers. What 'comps' are but that seems to be my issue.
I'm building palette's for another application that is not presently capable of reading the Adobe Color Swatch file .aco and would like to initially develop the palette in CS6 Photoshop, save the swatch file and then produce a file in similar fashion as is already used in Flash; namely the .clr file; e.g. the sample below where the last values given on each line are in RGB.
wrangle the .aco into an RGB ASCII, either from within PS or from some other application ?
I've been chasing this Layer Export Nirvana for a couple of years now but I've got nowhere.In ImageReady 2 I could import a PSD file and export layers with exactly the name I used for each layer (with no annotations, prefixes or suffixes), with the entire file size (not cropped to the edge of the image) in a PSD format.The script in Photoshop adds extenions to the file name that I can't see how to turn off.
I've tried a couple of free (SciptsRus) and commercial (Ferry) scripts but they don't seem to work with my version of Photoshop (Mac CS5 OS X 10.7.4). Is this a result of the recent Javascript updates with Mac OS X 10.7? I'll contact the authors of these scripts next and see what they say.
I tried a PC program called Super Layer which exports to PNG files and almost was what I wanted except it cropped the file size to the size of the image. I could get away with this I suppose if I copied a 1% single pixel into each corner of the file but that would be time consuming for all the layers I need to export (500-600) and means I'd have to rasterise the type layers which is also double handling.
I've even tried Graphic Converter on a Mac but can't get that to quite work. I end up with solid white backgrounds and no transparency.All I want is to open a PSD file (preferably on Mac OS) and export each layer at the same size on a transparent background with just the name of the layer as the file name as a PSD file. I'll alos accept .PNG format as well as long as I get transparency and full file size. Just like we could do with brilliant effeiciency with ImageReady CS2. I've actually kept an old version of ImageRady on my PC for just this purpose but surely in the 21st Century there is a way around this?\
when i open a new file and export it with ctrl+e, the gimp 2.8 exports the file with the current file name as expected but after i save (with save as) file with a new file name, ctrl+e exports the new file with the old file name, and i think it has to be changed, because it is an absolutely new file and it is senseless to keep the old file name for exporting the new file..
I have alot of .stp files that I need to open up and save as a dwg. Is there any function of Inventor that will allow me to do this to many files at once thru a macro or something similiar? When I say many I mean somewhere around 5000. I know enough of inventor to open up the .stp file and export it to autocad. I am using scriptpro from the autodesk website to run a series of commands on the files once I have them in dwg format. Any similar tool for Inventor?
I want to export some polygon shp files into CAD. What I can do easily is determine the line types, colors etc in the export but what I want to to is set the fill. Now I can't see how this is possible as the polygon features are converted to closed polylines in CAD and the hatch is a new feature.