I only just got photoshop yesterday and I barely know a thing but I have got an image with 3 layers and I want to make it into a simple animation, displaying each layer in turn.
I have adobe CS5 and when I opened my software today, I discovered my swatches were gone from my tool bar. They are not entirely gone because I can get to them from my swatch libraries, however, I cannot drag and drop these swatches into my toolbar in order to click on them. I am trying to use the pen tool to draw a simple shape and the only swatches that come up is the none option (the white box with the red line going through it) and the registration, which I admitadly don't know much about.
I am using a Mac. I cannot figure out how to draw my shapes without a fill and using a black outline.
I am trying to make a crack wall texture effect on some text in illustrator cs6.
I have some crack texture photoshop brushes I really like, so I brushed on a blank psd canvas and saved it to PNG with transparent background.
I placed that in illustrator and image traced it so that it would create the paths for the cracked effect, but I can't seem to get it to make the paths for me.
I'm trying to do this so I can use the outlined brushes to erase the text layer with the traced crack png, removing the proper paths from the text layer so the text layer is now transparent where those cracks are.
Illustrator keeps freezing when applying an effect such as texture-grain to a simple gradient, or even rasterizing a simple black circle. My system is about a 6month old macbook pro with 16gb ram, i7 and AMD Radeon HD 6770M 1024 MB. What could be causing this? It wasn't like this when i first started using the laptop but has started to do it everytime i try and do any of those simple tasks recently.
Everytime I create a shape it applies a dotted stroke by default. How do I turn this off? It's very frustrating to have to remove the stroke every time I create a shape.
I have a shape that was made in Illustrator. See right. It's the thought-ballon-y-looking thing.
The everything outside of the black part is transparent. I want to use this shape as a mask so that another comp will appear inside the balloon shape, but not outside the shape.
Turning on / off a shape files layer on viewport, I couldn't figure out why turning off a shape file layer in a particular viewport (attached) does turn it off in all other viewports.
I have a line drawing of a simple object that I would like to convert into a shape.
I have figured out how to cut the shape itself out of the original image using the magic wand select tool thing and altering the tolerance. So I have the cut-out shape on a transparent layer in a .psd file. All well and good.
I looked up "shapes" in the help center, and it says this:
"To convert type to shapes
When you convert type to shapes, the type layer is replaced by a layer with a vector mask. You can edit the vector mask and apply styles to the layer; however, you cannot edit characters in the layer as text."
It continues:
"Select a type layer, and choose Layer > Type > Convert To Shape".
Everything was going swimmingly untill that point - I go to the Layer menu - but "Type" is greyed out and therefore inaccessible.
I then did a search for "type layer" to find out what a type layer was - it says:
"About type layers:
After you create a type layer ...
tell me what a type layer is (I figure it has something to do with font, but I don't see how this relates to my line drawing), how to create one, or how to get my drawing into a type layer so I can convert it to a shape!
All I want to do is put a couple of arrows in an illustration! I select custom shapes, then arrows, then I mouse-drag out the arrow, and, of course, they disappear when saved. So...now realizing that this is a path, I duplicate my first layer and place the arrows on the new layer. then I flatten. Still, arrows disappear.
I wanted to create simple shape for rectangle such that its dimensions are selected from the block table. For that purpose, I have constructed the required constrains (geometric and dimensions) and then a “block table” (attached).
As I tested the behavior to have 1X2 rectangle (attached), I got a rotated one (attached)!-
In AICS6 I have a compound path made of two half-circle looking shapes. They have to be separate because they are puzzle pieces. Inside of this I am placing an AI illustration that is a group of over 100 shapes. The problem is this: Once inside the compound path it is impossible to adjust the position of either the placed image or the path container. Let's say I want to move the path around the image. If I use the direct seletion tool it will only select part of the path. This happens even if I group the two parts of the path. It then wants to deform the half-circles rather than move them. If I select both halves of the compound path and try moving it with the keyboard arrows nothing moves.
If I select both with the white arrow and then switch to the black arrow the result is the same. OK, dead end. The other option is to move the image and keep the path container stationary. When I select the image with the direct seletion tool, however, it only selects one of the hundreds of vector shapes making up the image. Even if they are grouped, it will only pick the one part. This is really amazing because it works so easily in InDesign, but you can't make the kind of picture boxes in ID that I need nor the type of clipping paths I want in Photoshop. It is best done in AI, but as is often the case there is a critical feature missing that is found in another part of the so-called "suite" to do something that shoud be simple. I'm hoping that's just it: that I'm missing something really simple. don't tell me to raster the vector image. I know that would work, but that is not a solution. That is a concession. If that is the only way, however, I'll do it.
I need to know how to create a simple shape with dims /code that centers on the page.
Example:
4x6 retangle /centered.
I want a reference to understand how to create objects if that makes sense. Im doing codes i dont quite understand, and i want something simple to play with. Like a rule of thumb to memorize.
I have been watching the recordings, but the codes seem so long.
How can I export just the shapes of my image (without the canvas) so that I can place my image over the background of my website without the image still being on the canvas?
I am trying to get more familiar with Illustrator in meanwhile. Still have difficulties with some tasks.
I ve got designed a shape in illustrator which has to be need filled with image like a background. Imagine we have a circle and what I need is to fill only circle with costum picture, how to do that?
How would I turn a image with lets say 20 colours, into a 3 color image? Im makinfg a shirt, should it be in cmyk? And someone told me to use the curves option to make it 1-3 colours. Have any ideas?
I outlined my text and subtracted it (and the tree image) from the black background. When I did this both appear thinner - particularly the tree.
If I then take the original version and the new subtracted version, and view them both overlayed one on top of the other in wire frame (outline) mode, there is no difference in the actual lines.
It seems to be a problem with the way illustrator previews the images. This wouldn't concern me, but when I export the file as a jpeg, the lines also appear thinner in the export.
I can create a manual solution by offsetting the path before subtracting, but this isn't ideal.
What does it mean when Illustrator v.15.1.0 ceases to contract a shape using offset paths and will only expand a shape? Seems like only yesterday I could render both ways. Wait a minute, it was only yesterday! Why would it suddenly stop funtioning?
how do you take an image and bend it so that it looks as though you're looking at it from an angle?? Example, let's say I've taken a screenshot of a webpage and I've created a new image and pasted it - now I want to take that image and turn it, say 15 degrees, so it appears as though I've turned the monitor...
I recently just got Photoshop CS2 and there are some of the simpliest things that I cannot figure out. I use to have Photoshop Elements 4.0 and these things were easy as pie, oh well, hope you can help.
On CS2, I cannot find the selection brush tool anywhere! could someone tell me where it is located. Or if there is a better tool that has "replaced it" and does the same thing?
Also, when I move images into another "box" it isn't giving me the outline of the image where I can easily resize it and turn the image at an angle. Is there something I need to do to make it give me the outline [sorry, I dont know the actual word for what it is called]?
I have an image of a car. It is going from left to right horizontally. Is there a way to make the image of the car look as if it is coming right at you?
I'm trying to repurpose some artwork and am running into an issue. In the image below, I simply want to delete the bottom right corner of the blue box so that the orange background is visible along the right edge of the curved shape and the blue box is visible along the left edge of the curved shape. But I cannot figure out how to do this. I've tried all the Pathfinder choices and none work. How can I do this? CS6, Windows 7.
I'm trying to cover a section of letters that have been outlines with a red box over a serif for a homework project. HOWEVER. Everytime I do this, it looks like I have it all lined up and when I make another point, the points move on its own to be off and not cover the object Say I complete the box and try to cover the object by just dragging and dropping, it will avoid that area and move it off to one side or the other but never align with the actual object I'm trying to cover for a smooth and even coverage. Trying to get the red box to cover the black serif and it won't do it.