Illustrator :: Transformed Arrows With Same Arrowheads?
Sep 18, 2012
I'm trying to find the best solution in Illustrator 5.5 to reproduce the attached picture below. I keep focus on the arrows only and I want to keep the controllability (number of arrows for instance) as long as possible. What I did is as follows and is quite limited:
1 - I create a stroke with no arrowhead
2 - I multiply it and translate it along x by using the transform effect (Effect, Distort and Transform, Transform...)
3 - I use the Free Transform tool to adapt the length of each stroke
4 - I then expand the appearance of the objects and add an arrowhead to every stroke.
I'd like to have the arrowheads created in step 1 and I would like to keep control of the transform effect until the end.
Using CS5. I have a solid shape with a hollowed center (see far left image). I applied a transform effect to make it look "3D" by offsetting it slightly 32 times (see middle image. see far right image to see what it looks like selected). I want to simply have the middle image, but without all the paths and lines - I just I want it outlined. I tried to expand it, group it, pathfinder-add - nothing seems to work.
I have created a series of circles starting with a base circle then using two transform operations -- one to copy it down then another to copy the whole set across. So that leaves me with a grid of circles.
I have created an irregular clipping mask to restrict the circles to within the area of the clipping mask (blue sploosh)
Everything looks fine in illustrator. I have included a snapshot here with the clipping mask released so that you can see the objects being worked with.
The problem comes in when I go to copy & past that artwork into photoshop. What I get is the full spread of (clipped) circles which messes up sizing inside photoshop. The clipping mask hid the excess circles but it did not get rid of them. I have further tried using the pathfinder crop tool but that doesn't seem to work with transformed objects. how I can get rid of the spare inner circles so they are really gone and not simply hidden by the clip mask?
Custom arrowheads can be added to Illustrator.Edit the file arrowheads.ai according to the instructions in it. It can be found here (or similar on your system)Program FilesAdobeAdobe Illustrator CS5Support FilesRequiredResourcesen_GB...The following was made using 4 strokes, 3 of which have a my new custom arrowhead.
This is for CS4. I want to apply two arrowheads of different sizes to one end and the other end of a line. This is not possible with CS4 under "Add Arrowhead" where the size of the arrowhead (Scale) applies to both the Start and End arrowheads.Illustrator allows to apply several instances of an effect to an object. So I apply one instance of "Add Arrowheads" for the Start end with a given arrowhead Scale (size of arrowhead), and another instance of "Add Arrowheads" for the other End with a different Scale. The second "Add Arrowheads" instance of the effect does not behave at all as expected (it adds two "disfigured" arrowheads even though I ask for one arrowhead only).How can I use two working instances of "Add Arrowheads" to reach my goal?
I'm trying to create a Logo in Adobe Illustrator CS4 for a small company which requires me to have 3D arrows originating from a point in all directions. The arrows should be thin and not thick ones. More so, the end effect should be like sparks emanating from a center and in all directions. How to do this in Illustrator CS4 ???
In illustrator there's an opton to create arrows i saw on internet by going to Effects > Stylize > Add Arrowheads. URL....Is there any change done in cs6 version or something?
I want to select part of an image to turn into a pattern.
If I make a selection using the Rectangular Marquee Tool, I can go to Edit - Define Pattern to define a new pattern based on that selection. So far, so good.
If I make my original selection bigger by using Select - Transform Selection and commiting the transformation, the Edit - Define Pattern option is still available. This is the behavior I expect.
If I make my original selection smaller by using Select - Transform Selection and commiting the transformation, the Edit - Define Pattern option is greyed out.
I am having some trouble making a new pattern from a selection in Photoshop CS6. If I simply use the rectangular selection tool over an area that I would like to make a new pattern from, I can go to Edit > Define Pattern to make a new pattern from my selection. However, if I transform the selection or create a selection using ctrl-click on a layer, the option Edit > Define Pattern is unavailable.
I've been using Ps CS6 for a couple of months now, and I occasionally used CS5.1 before that. I'm becoming increasingly frustrated with its lack of interactive feedback during many manipulations. A lack of feedback which is provided in applications costing a small fraction of the price. This is 2012, Ps is a leading graphics app in some ways, but in other ways it is pitifully like a relic from the early 1990s.
You have text on a path and you decide to transform that path with Free Transform (Cmd+T). The positions of the text characters don't update while you manipulate the path! You don't see the changes until confirming the transform command.
how can i do this in Smoke. I can't find any option to turn the capability on. is it available ? i want to be able to edit gmask in context , after the transform is applied to the gmask. can i do this ?
My issue is we have a series of drawings with drill hole layouts, that are suppose to be imported into Vulcan. Tried various DWG/DXF options to export.All the lines, text, co-ordinates come in perfect except these arrowheads. They are important as it explains which way a drill hole was made.
When you click on a supposed arrow in Vulcan, it's only a line. Well you can distinguish what is suppose to be the leader, and what is the arrow head. Only there is no arrowhead, just a short line.Basically does autocad store arrowheads in a way only it can easily understand?
"If you import a DXF or DWG file that contains a large number of blocks (more than 200), you are prompted to enable the Explode Blocks option. Explode the blocks to improve import performance."
I'm writing function for user to offset dimension. After enter command, he select dimension and select point near one of dimension's arrowheads. Then I'm calculating new XLinePoint1 or XLinePoint2 and replacing original.
I have everything done. I thought ... The problem is when user firstly create AlignedDimension and after that he create RotatedDimension by using continous function. After that XLinePoint1 and XLinePoint2 are not parallel to the DimLinePoint (look at image).
How can I get coordinates of points selected in red rectangles?
I know that one is specified as "dimension line defining point" but what about second? How can I get its coordinates? Or maybe there is other way to get this point?
I spend a great deal of time drawing arrows and labels in Photoshop. However, for space consideration, I would like to try changing my arrowheads to simple solid circles. Despite untold hours of searching, though, I cannot find a way to do this.
Yes, I know where the options to select the arrowheads are (ex: start/end, concavity...etc). But when I create my line, none of the arrowheads are displayed. Not sure what the problem is? Is there an option I may have inadvertently selected which may have turned these off? I am using in Windows Photoshop 5.5. I've used them on this desktop before, again - not sure what's going on here.
Also, is there an option to add arrowheads automagically to the Pen tool in photoshop?
I have many Corel Designer 9 files that use user defined arrowheads.
When I open these files in Designer 12. Every arrowhead is off by 1/4" inch, they are not touching what they need to be touching, as they are in the Designer 9 file.
I have removed the arrowhead in the Des. 9 file and just used a line that is touching the object, saved...Open in Des. 12 and it is still touching the object. So, it's something with the arrowhead.
I'm using CorelDraw X5 to generate the eps file for my thesis, written in LaTex. When I draw a vertical arrow, an then export the draw in eps format, the arrowhead is pointing the wrong direction (left - right and not up-down), and this is always the case. If I open again the .cdr file, everything is correct.
I had the opportunity to try also CorelDraw X3, and the same behavior appears.
Have you ever experienced it? It is actually quite annoying because I have to fix all the eps images containing vertical arrows with ink scape, but it is time consuming.
I just created a dimension style called "Test" and I am now attempting to use its DIMCLRD and DIMCLRT properties without success.
DIMCLRD is supposed to assign a color to dimension lines and arrowheads. How to use this property to assign, say, color index 140?
AS well, DIMCLRT is supposed to assign a color to dimension text. A code snippet on what I am attempting to accomplish is posted below:
Dim tblRec As DimStyleTableRecord = New DimStyleTableRecord()
tblRec.Name = "Test" tblRec.Dimasz = 0.08 ' Sets the arrowhead size tblRec.Dimclrd = ??? ' Here is where I am attempting to assign a color to dimension lines on this dimstyle tblRec.Dimclrd = ??? ' Here is where I am attempting to assign a color to dimension text on this dimstyle
I'm writing function which will facilitate user to offset dimension. After enter command, he select dimension and select point near one of dimension's arrowheads. Then I'm calculating new XLinePoint1 or XLinePoint2 and replacing original.
I have everything done. I thought ... The problem is when user firstly create AlignedDimension and after that he create RotatedDimension by using continous function. After that XLinePoint1 and XLinePoint2 are not parallel to the DimLinePoint (look at image).
How can I get coordinates of points selected in red rectangles?
I know that one is specified as "dimension line defining point" but what about second? How can I get its coordinates? Or maybe there is other way to get this point?
I want to draw an object similar to the dimension that contains two arrowheads with TWO “text dimension” to indicate the range each “steel bar” covers. This is important to indicate the range the two bars cover with the same dimension object.
Have a look on the screenshot below . The file is attached.