Illustrator :: Sketchup Vector Clay Renders

Oct 1, 2012

I"m trying to do a clay render after effect in illustrator. i'm exporting a dwg. 2d export from sketchup photoshop export of black shadows so that i can do vector trace in illustrator and add gradient and blur effects
 
this video is about photoshop shadow effects in a 3d model [exported as a 2d jpeg image from sketchup]

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Illustrator :: DWG / DXF Import From Sketchup To CS6

Dec 4, 2013

I have recently discovered the ability to import dwg/dxf files from Sketchup Pro (using AutoCAD Version: Release 14) into Illustrator CS6...
 
However, the only way that I seem to be able to see the DWG is by selecting 'Scale to Fit Artboard'... When I attempt to import using 'Original Size' or the 'Scale by' input factor the item doesn't seem to show anywhere on the artboard?

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Illustrator :: CS6 - Error Opening EPS File Exported From Sketchup Pro 8

Aug 1, 2013

When I attempt to use Illustrator CS6 to open an .eps file exported from Google Sketchup Pro 8 I get the following error message "the file is an unknown format and cannot be opened".   

If I try to place/link the file I get this message "can't place the illustration. Could not set a position inside the file." Is there an eps version compatibility issue I should be aware of?

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3ds Max :: Lighting In Scene - How To Get Smooth Clay Render

May 25, 2013

I have a problem with the lighting in my scene.My interior is really and I don't know why.I want a smooth clay render but nothing's happened.Is there any way to upload my file?

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Illustrator :: Getting Vector Halftone From Grey Vector Elements

Jul 18, 2012

I'll omit the long background --- suffice it to say I did this once and need to do it again, but can't recall the toolchain / workflow I used.
 
I _think_ it was Macromedia FreeHand 8, and that I used a plug-in w/in that program, but I can't recall. Any way other than rendering the drawing as a half-toned bitmap and then tracing it? Or re-drawing the image on top of such a bitmap?

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Illustrator :: Layered Vector AI File With Raster (Photoshop) Layers Included As Vector Layers?

Apr 20, 2013

I've been using Illustrator since the late 80's but this request just now came up for the first time, twice in one day: the clients each want me to send them layered files (OK-no problem) wherein all the layers, even the raster layers, register as vector layers. Or at least all the layers, regardless of file-type (vector or raster) are contained within an unflattened Illustrator file. One of the clients specifically asked that the Type layer (No problem-all the type is on one layer) be  "vector mapped", whatever that means, while all the other layers can be Photoshop layers, if necessary.  So how do I hand them an open, unflattened Illustrator file containing both vector art and raster art? Can it be done in Acrobat, as a PDF? I'm working in AI and PS CS5, but I can and will upgrade if I have to.

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Paint.NET :: Backgrounds For Sketchup

Dec 31, 2011

i have been using sketchup now for about a year but as you know, the models are never really complete without a background in them. there are ways right in sketchup to add a backgroung but they cant be rendered because the background disappears and leaves only the rendered model. i downloaded gimp to see if i could add a background there but the instructions are so vague that there's just no way i can understand what they are talking about. i know nothing about transparent backgrounds or what it has to do with adding a simple jpg photo background to my model. the more you people try to explain in your ''image editor terms'', the farther away from understanding i get. i know for a fact that there are hundreds of people out there who feel exactly what i'm feeling but they don't want to appear to be idiots so they clam up and so then these questions are never asked and these statements are never made and consequently, you people just on talking in some other vague language that very few beginners can possibly relate to. i just want a simple instructive path as to how to bring a picture to the clipboard and then bring a background picture into that first picture, blend them togeather and have a finished scene. is that a lot to ask? if you want people to use your product, then find a way to speak to them so that they can understand what the hell you're talking about. i do realize that there are those people out there who fully ''get it''...but for every one of that do, there are 50 more that do not.

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AutoCad 3D :: 3D Render / Sketchup Vray

Sep 15, 2011

Im using Autocad 2012 Full and the renders are pretty good, but Im looking for more realism and without going on to MAX. I've been looking on the Chaos site for Vray and sketchup rendering. The finished out-come seems to be stunning so My thoughts were model in CAD, export to Sketchup and render in the vray plugin in sketchup. Is this possible?

I have looked on the Chaos gallery at some of the models rendered in Vray from Sketchup and found this is what Im after. .....

[URL].......

apparently this is a sketchup model and vray render.

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AutoCAD Architecture :: 2013 Export To Sketchup

Apr 13, 2013

I have model with 3d surfaces created in ACA2013. when I trying export to Sketchup 8 (via 2007 dxf export, 2007 dwg export...), the surfaces is lost. Is there a way to export to SU8 maintaining the surfaces?

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AutoCAD 2013 :: Sketchup Import Plugin

Feb 22, 2013

I downloaded the sketchup import plug-in and used it to import a sketchup model, but the model ended up being a different size, is there a way to fix this?

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3ds Max :: Import Plugin For Google Sketchup Files?

Apr 15, 2013

Does max have an import plug in for Google Sketchup files?

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Revit :: How To Update A Changed Model From Sketchup

May 3, 2012

how to update a changed model from Sketchup that has been imported into the Conceptual Mass editor. The need is to reflect changes to this Sketchup file that is used in the Massing editor.

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AutoCad :: How Easy Is Creating Pipes In Sketchup

Oct 26, 2011

how easy is creating pipes in sketchup I desided to try the same technique in plain Autocad (not MEP or PLANT).So, this is where I get confused. I am starting to draw a polyline, (which will be used as a path in extrude command for circle) but I cant to raise it in Z-axis. I need to change the ucs and then I can do it, which is an extra, and always confusing) step which I am trying to avoid. Also, I've tryed to use 3Dpolyline but it seems that I cant fillet it (elbow creation).what is correct proccess to create 3d pipes in plain Autocad?

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AutoCAD 2013 :: SketchUp Plugin - Extra Wireframe

Jul 30, 2013

I recently installed the SketchUp plugin in the hope that I would be able to easily and effectively transfer SketchUp models into AutoCAD and subsequently into Revit.

However, upon importing the SketchUp model, extra wireframe is added to the flat surfaces from vertex to vertex.  This does not affect the CAD model as such as it appears that these lines are necessary for CAD to create the surfaces.

Though when imported into Revit from CAD, these surfaces are unable to be processed and the model becomes incomplete, also failing to identify the windows and doors that had been previously identified as the model had been taken from Revit, through CAD and to SketchUp with no problems and then all the way back again.

What is the next step of importing it back to Revit as I am unsure how to retain its levels (i.e Floor plans).

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AutoCAD 2013 :: 2D File Imported From Sketchup Pro Seems Broken

Nov 20, 2013

I seem to have issues with this particular file from sketchup pro, Ive tried converting the .bak file without luck, on my mac the file briefly opens then closes.

I am using autocad 2013 student and also tried opening it on other computers with the same result.

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3ds Max :: Imported Model From Sketchup - Zoom Feature In Viewport

Nov 14, 2013

I imported a model into 3dsMax from Sketchup. 

The model is a 5200 sf interior building space that I had applied materials & components to in Sketchup.
 
Now that I am working on the model in 3ds Max, I am having some issues with the application of materials to the objects. Basically, some of the objects kept some of the materials that I had applied in Sketchup; however, some of the materials did not come through into Max. When I try to remedy this and apply the correct materials to the object, it is linked/grouped to several other objects in the model that I do not want to apply the material to. 
 
I have tried to make a copy of the material in the material editor and then reapply to the object, but it still applies it to several other unrelated objects.
 
Also, I seem to be having trouble with my zoom feature in the viewport....my zoom will sometimes work, but sometimes it will zoom all the way to extents of the model, and won't let me zoom back into the interior of the model space; I don't know if this problem is related to the previous issue.

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Revit :: Import GbxmL To Open Studio Within Sketchup?

Dec 9, 2013

I have created a model within revit architecture 2013 which I want to export as a gbxmL and open in the open studio 1.1.0 interface within sketchup. When I export the gbxmL model into sketchup it does not have a floor, and an error saying surface has two adjacent spaces which are the same space (warning repeated for each room), room will not be translated, and also surface has no adjacent spaces, will not be translated appears.
 
All spaces are bound to the floor and roof, and zones are correctly assigned, and the model has a location. There are no errors when the export to gbxml is to take place for analytical surfaces or for the rooms. What might be wrong in the way I have assigned rooms/spaces?

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3ds Max :: Imported Model From Sketchup - Scale Of Texture Varies

Jun 22, 2012

I imported a model from Sketchup into 3DS Max. When I apply materials to some of the surfaces, the scale of the texture varies from face to face, these are the triangles that make up a polygon. It's as if the texture is getting stretched or compressed in one direction or another. Other polygons allow for consistent materials. It seems to be random and I can't figure out what to do.

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GIMP :: Creating Shapes In Sketchup And Exporting As 2D Images - Adjust Selection Borders

Sep 2, 2012

What I'm in the process of doing is creating shapes in Sketchup and exporting them as 2D images. Obviously, those images have a lot of "dead" space around them that I would like to reduce.

I'm able to select a rectangle selection tool and select my image, with the goal of pasting it into a new image which will have much less "white" space around it. My question, is there a more precise way of doing this? I need to cut out an even pixel space, for example, a 128 x 64 (both sides need to be even), how do I know what is the size I'm cutting out? And sometimes it's hard to do correctly do it with my mouse, is there a way to adjust the selection borders with the keyboard instead?

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Illustrator :: How To Vector A JPG

Sep 5, 2012

I have a small picture that I want to make larger.  Resizing in Photoshop doesn't work with the clarity.  Could I be pointed into the right direction.

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Illustrator :: What Is Cut Vector PDF

Feb 13, 2013

Doing a layout for a client and they said they need a cut vector pdf for their printer. They are going to have my layout printed into a sign.
 
I don't know what a cut vector pdf is and I am very new to using illustrator. I just started using it two days ago for this specific project.  I found the save to pdf option but I don't know what cut vector is, do I need to do something to cut it up or something?
 
I have creative cloud cs6 and am using illustrator cs6 for this project.   I got no clue here what they are looking for.  I can save it out to pdf is that what they mean?  This is for an actual profesional printer they will be taking this to and they will make the sign from the file I give them.I have no idea about the file format for printing... I mostly do projects for the web and don't come across print print projects much.

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Photoshop :: CS6 Artifacts In 3D Renders

Aug 6, 2013

I am creating 3D renders in PS CS6, and I am getting strange blocky artefacts in the renders. These appear on first pass and persist throughout the render. This has happened in the last 2 renders I have tried - I haven't used 3D for a while before this and I don't remember these before.
 
By blocky artefacts I don't mean the JPG artefacts created by the forum's degrading of the uploaded image, but the light coloured rectangular blocks around the "s",On Win7x64 with latest PS CS6 update; NVidia 650M2GB on a Core i78GB.

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AutoCad 3D :: Renders Are Over Exposed

Sep 3, 2013

When viewing the model on screen it's exposed correctly, but whenever I try and render it out it's overexposed. I have included a screenshot of the rpref.

overexposed.jpgscreenshot.jpg

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Illustrator :: Opening PSD As Vector?

Jul 24, 2012

I'm not that fluent in Photoshop. I have a PSD, see here: [URL] . I want to open this in Illustrator so I can print it on my vinyl printer. I need to be able to have this as a vector.
 
When I open it from a .eps, .pdf, whatever, I get some of the text as vectors, but everything else is some sort of image on 1 layer.
 
See this screenshot:What I did in the screen shot is take the layer that has most of the items, all together, not vectored and dragged it to the left for you to see.

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Illustrator :: Turn Png Into Vector

Dec 18, 2013

I'm very new to illustrator and have been trying to turn a logo (png file) into a vector.  The logo is white lettering with a transparent background and I cannot get the logo to show up properly so that I can work with it.  When I try to open the logo in AI it shows up behind the artboard - and if I try to click on "image trace" the logo gets covered by the white box and I can't see anything. 

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Illustrator :: Raster To Vector

Aug 7, 2012

I am trying to recreate this image as a vector.  I thought it would be pretty simple but I am having trouble getting a good trace because it is so small.I am using Illustrator CS6.

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3ds Max :: Missing Portions Of Geometry In Renders

Nov 25, 2011

I seem to be having this issue with rendering in Max. I play this game called SimCity 4 and have a special user-built script for 3ds Max that allows exporting models made in Max into the game after a few steps.

The script basically sets up Mental Ray and some camera/light rigs to mimic realistic sunlight. In this image you can see the problem pretty obviously.. In some areas it looks like there is coplanar geometry, and i've double checked to ensure there isn't. Some objects have complete portions of the geometry missing, such as the roof.

[URL].........

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GIMP :: Blend Renders To Backgrounds

Sep 2, 2011

Whats the best way to blend renders to backgrounds? I've learned a few ways, but not sure which is best. So, two questions, is this blending and if not how do you blend? Also, this is only my second sig, I'm not looking for judging in this thread just tips on blending for now.

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AutoCad 3D :: Get Useful Outdoor As Well As Indoor Renders?

Jun 27, 2012

Uhm, whenever I render I only get white outputs. I'm used to use Revit, and have forgot how to use autocad. But this project relies on making a couple of renders in Autocad.

How do I get useful outdoor as well as indoor renders?

Here's the .dwg

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AutoCad 3D :: 3D Renders A Black Screen

Nov 8, 2012

I am quite new to 3D modeling & rendering. I did a simple 3d model of a standing unit, but once i clicked on render, only a black screen appeared.

I did try to put a point light and increase its intensity but the model can barely be seen. I also created a new camera and clicked render but to no avail.

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Lightroom :: Photoshop Renders Differently

Feb 19, 2013

when I send an image from Lightroom 4.3 to Photoshop CS6 (CMD+E), it renders slightly differently. I notice Photoshop (CR) seems to not apply the lens correction profile I apply in Lightroom. Sometimes it seems the luminosity of the image too is slightly off, but updating the image preview in Lightroom seems to fix this (but not the lens profile issue). I thought it was a monitor color profile problem, but what has it to do with the lens profile correction? To me, it just seems Photoshop renders the dng differently than Lightroom.
 
I'm on a Mac and everything is updated to the latest release (both Adobe and OSX), so I don't think there should be a compatibility problem between software versions..

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