I was wondering if there is a method to purge the clipboard in Illustrator CC other than completely exiting and restarting the program. Apparently there was a "Purge" option under the edit menu in previous incarnations, but have no such option in CC.
In Illy CS4 and CS5 I was able to Purge undo's by pressing Cmd+Opt+Shift+F12 which brings up a hidden Memory panel and a button to Purge Undo's but it doesnt seem to work in Illy CS6. Any hidden feature to purge undo's in Cs6?
Up until mid-December of 2013, I was able to copy vector art out of Illustrator CC and paste it in a non-Adobe application (Comic Life, by Plasq). No hitches, worked great.
Since then, I've upgraded to a new MacPro and downloaded fresh copies of all apps, inclucing Illustrator 17.0.2. Now, when I copy vector art, it pastes code, not art:
So something has changed in how Illustrator manages its clipboard, and specifically, it seems to now copy out SVG, not postscript. And by the way, I've tried checking and unchecking, in various combinations, the Clipboard on Quit preferences, and the result is always the same.
Can SVG clipboard format be turned off? Can I control what format the clipboard uses? And to be clear, I'm not talking about Save As... SVG. I'm talking about how the clipboard copies.
I have Illusrator CS6, and it ask when I close, if I want to save to clipboard. Now the program runs slow. Is there any way to view clipboard and edit and/or delete items that are on it?
how the Photoshop DOM works with this snippet but I can't get it to select a pathItem correctly. When testing in ESTK I sometime have to run a line to that sets the path Item selected property to true several times before the path is selected in the GUI.Here is the script I am working on.
copyPathsToPhotoshop() function copyPathsToPhotoshop(){ var currentLayer = app.activeDocument.activeLayer; var count = currentLayer.pathItems.length; var shapeNumber = 105 for( var p=1;p<count;p++){ [code]....
I can go to Google Translate and type in a phrase and get it rendered into Arabic, and it looks correct. But when I copy and paste the Arabic characters into Illustrator, the letters that come out (using one of the many Arabic/Farsi fonts I have) aren't the same. It's as if you had "Mary Had A Little Lamb" in Arabic in Google Translate, but when you copy and paste you get "wblwevarrtblempswciartmfe" - total gibberish. I can paste it to a TextEdit file and it looks correct, just not when I paste it into Illustrator.
Here's a screen shot. At the top is a screen shot taken from having pasted it into a TextEdit file. The bottom is the exact same "paste" into Illustrator.
How can I purge linetypes? We get data from outside sources and my goal is to load our linetypes. I have a list of layers and store the previous layer linetypes. I reset them all to "Continuous". Now I have to purge the old linetype definitions but I can't make them go away. I need to purge DASHED and HIDDEN so far. If I open the file and click on the linetype in layer manager, I still see the old DASHED and HIDDEN definitions. I have tried db.purge(linetypeobjectid) but they don't go away.
Do I need to go through the symboltablerecord to find the correct linetypetablerecord and remove it? Will that remove the linetype from the list shown in layer manager? That is what I need to do - make sure DASHED and HIDDEN *have* to be re-loaded from our linetypes.
The line types in question are funky looking line types that do not exist within our office. They often contain "$$" and and/or file names and other odd characters as if they are remnants of binding a drawing. In any case, they are not visible anywhere in the drawing. We refer to these drawings as being "infected".
If any object, i.e. block, text or even a simple line, is copied from an infected drawing into an uninfected drawing, all of the mysterious line types follow. And when I say all, I mean 50+. Furthermore, copying from one infected to another infected will double the line types. So, as you can see, if undetected, you could easily have 100's of "line types" on a drawing which substantially increases the size of the .dwg file.
The process that I have created (from researching on the internet) is to save the .dwg into a .dxf. Close the .dxf and then PURGE. Purging the .dwg will not work. And, you MUST close and re-open the created .dxf in order to purge these files. The you can again save as a .dwg. To complicate things, occasionally a .dwg will not save as a .dxf unless I AUDIT it first.
Needless to say, this is a giant pain in that the files that are infected are at least 50 in number. I have created a macro or two to at least reduce some of the steps. Unfortunately, since the .dxf must be closed and re-opened (which cannot be done in a macro) an all encompassing macro cannot be written.
In our drawing files, we have several layers that our office is no longer using. The layers are empty but I can't purge them. We also have a block that seems to be related to the layers we cant purge. The block is made up of only 1 word. I've inserted the block, exploded it, and erased it but I still can't purge it. There seems to be some connection between these two things, but I haven't been able solve the problem.
So i have all these linetypes (see image) that i think originated in Microstation and have appeared on my computer when i binded a few DWGs derived from DGNs. (I can explain all that more if you think its warrented).
This is basicly what keeps happening.
- I open a brand new template, all line types are there (usual: dashed, phantom etc).
- I can work away happily, untill i copy something (a line, text, circle....) from a drawing that has these linetypes and BAM they all appear in the new drawing.
In this way, the linetypes have 'spread' into quite a few dwg's, and i cannot get rid of them once they are in the drawing and its saved.
A few other things....
- Other people in the office can open the drawings on their computers = NO weird Linetypes appear. Some open it and they do appear. (so if you open the dwg attached to this and find no linetypes, i dont know why!)
- The linetypes wont purge due to being in use etc
I would say the problem has originated from when I binded the xrefs, which is fine, but how to i fix it now?
The two main xrefs that appear to be referenced in the linetypes description are being used by other people in the workplace so i cant just delete them and start again.
Choosing Edit: Purge: Histories or Edit: Purge: All isn't purging the history list (or affecting it in any way). This is true regardless of whether or not I have "Allow Non-Linear History" checked in the History Options. I can still clear the history with the "Clear History" option from the History panel's own drop-down list, but the Purge option (which seems enabled -- i.e. it isn't grayed out) seems to do nothing.
I remember the Purge option working fine. Currently I'm running Photoshop CS6 (13.1.2 x64) on a Snow Leopard (10.6.8) Mac. Why Purge isn't working?
I am trying to purge all the unreferenced blocks in AutoCAD using VBA. Knowing that VBA only has thisdrawing.purgeall, I had to use sendcommand to try to achieve this.
Whenever I try to run the following in AutoCAD using VBA, the program tries to Quit and ask me to if I want to save changes. Is there a way to have it not prompt me for that? I've tried setting the FileDia set variable to 0 and it didn't work.
I have a routine to purge a drawing. I'm able to purge layers, blocks, material, dimstyle, linetype, mleaderstyle, mlinestyle, textstyle and table style. But i'm not able to figure out how to purge shape (font). Here an extract of my routine:
Public Enum ItemType As Integer Block = 0 Layer = 1 Material = 2 Dimstyle = 3 MLeaderstyle = 4 MLine = 5
[Code] .........
In the shape Section I don't know which table or dictionary to use???
When i go to purge i never see that it has any effect on my available free ram memory. I have a 3rd party program that shows me free ram availability and when I get low on RAM when using Photoshop...I think of Purge...but it does not free up anything noticable.
Am I expecting too much from Purge...maybe I dont understand that it only does part of a job.
What to you do when your large photoshop project takes up 80% of your system ram...I usually close everything...shut down Photoshop...then relaunch Photoshop...then I now have about 60% of my 2 gigs to use again. I crash in photoshop when I get to 14% of usable Ram left.
How do I purge or delete the printers/plotters from the list in the plot set up dialog. I have several that go to the same machine but are not config'd correctly or just simply not used. Can I get rid of them so I don't have to sort through when plotting?
Also, what about the list of sheet set ups in the plot dialog?
I have a file with 403 blocks in it that can not be deleted, purged, or seen. I've attempted to WBLOCK the linework out, copy and paste the linework out, exploding every object in the file, changing everything to bylayer and layer 0, purging and -purgeing, but the blocks are still there along with a number of linestyles associated with the hidden blocks. Is there any way to get rid of these blocks? I have a file attached with nothing else in it except the blocks I cannot purge. They are also not associated with any styles.
I'd like to get rid of all AEC block names in my template. I've tried BLDSYSPURGE and that didn't work. We don't currently use ACAD MEP for it's intended purpose so I just want these out of the block name list in our template for now. Is there a way to do so?
Just wanted to check if there were any reasons I hadn't considered as to why Purge doesn't want to purge certain empty layers. I'm changing the architect's background to our standards, and some layers simply do not want to go away.
All the remaining layers are turned on and unlocked. I have exploded everything repeatedly until I cannot explode more. I'm purging nested items and getting rid of points/zero-length geometry. I have run a QSELECT on all the offending layers, revealing 0 items on every one. I have erased and purged everything that was on paper space. I have QSELECTed for every "weird" item on the drawing (block reference/point/attribute/whatever) and got rid of it. I have locked/turned off all layers I want to keep, did a CTRL+A and hit delete. I even turned all splines to polylines just in case.
After doing all of this, I still have 9 more "live" layers that do not want to go away.
Now, I'm aware that I have the LAYDEL option (which is what I'll be using here shortly), but I was just curious as to what drawing elements I could have possibly missed so that AutoCAD refuses to purge these layers.
I'm using PSCS5.1 and when I open Bridge I get the message "Bridge encountered a problem and is unable to read the cache. Please try purging the Central Cache Preferences to correct the situation." where "Central Cache Preferences" are located? I found in Bridge under Tools the "Cache" but It does not say anything about Central Cache Preferences.
Using my MAC version 10.5.8, and when searching for images in Bridge, whether it is among 3 external hard drives or just one, the search has many long delays, somtimes I think it is my mouse, then I see the images taking a long time to scroll and long time for thumbnails to appear. My mouse seems to jump around, but I think it is a delay. Do I need to purge cache?
I am trying to purge a layer on a drawing that the company is going to use as a template, but even that the layer is not the current one and without objects I cannot purge-delete the layer.
I'm having a small problem with linetypes that are not being used nor will they purge from a drawing. I believe that all started with the binding of an xref but now the xref has been removed along with just about everything else other than simple geometry and some text. The linetypes will not purge. For instance, if I take a standard "new" dwt file that has no problems and copy anything from an "infected" drawing to the dwt, the infectious linetypes will now appear in the dwt. And when I say anything, I mean anything. i can draw a new circle/line/point on the "0" layer and copy that new item into the clean dwt and it will take along with it the unwanted linetypes.
I have seen a similar post about linetypes not purging. And have tried the wblock solution with now luck. I have tried recover along with anything else that I could think of. Again the drawing doesn't have any xrefs and even newly drawn items, when copied, will become infected by the unwanted line types.
Also, the linetypes that are being left behind do have the "$0$" within the name. But also to mention the only ones being left behind are "powerline" and "phantom",
I am having an issue purging a block from my drawing. Here are the steps I have taken:
-I first used the qselect command to select the block(s), there were 4 in the drawing.
-Then I erased all four of them
- I tried to purge the block but it was not showing up in the unreferenced block list.
- I went back into the qselect to find the block to see if there were any more, and the block did not even show up on the list
- I then tried to edit the block using bedit. After closing the block editor it told me that there were still 4 block references. This had me confused because I had already deleted the the four existing blockreferences from the drawing??
- I then tried to rename using the rename command and then attempt to delete it, and no luck.
I have sceene with about 100 objects with about 100 hairs assigned to each of them (using max fur/hair), mr renderer. After rendering the same frame 4 times, max crashes.
I do the same thing again; this time with task manager on, and I see that the memory consumption increases with each new render.
so after 1st frame-4 gb memory usage 2nd frame-8 gb 3rd frame-12 gb 4th frame-crash (no more memory).
I concluded that the max is not purging the memory after end of each frame.
to be sure I tried a few tweeks to make the correct diagnossis. 1st -override all materials to pure white 2nd -turn off all illumination/GI in scene 3rd -geometry caching on/off and it still happens.
Once I disable the hair/fur the render is done instantly without any memory inflation; however, the memory use still stays on the same level as before I disabled hair.
As for the fur/hair settings, they are default. and I did try setting the "voxel resolution" to 1, tried changing the sampling to draft, and tile memory ussage(70,180, 500)., but how this affects anything, or what's the correct way to determine the ideal value.
Also, I encourage the "buffer" hair type over mr, and geometry, since buffer hairs look a lot "fluffier" and smoother than the other types.
I had a user ask why some dimension styles cannot be purged even if all the dimensions are deleted from the project.
Most probably the dimension style is used in a family that is loaded in the project.
When you select all dimension instances in the entire project, it will not select those included in the families. But the purge function will 'see' that it is still used in a family and therefore it will not be listed in the purge dialog.
So you will have to find in which family the dimension style is used.
I don't think there is an easy way to do it. I would make a copy of the project and then delete a bunch of families until the dimension style can be purged, then refine the research until to find the family that contains the dimension style.