Illustrator :: Difference Between Live And Trim Size?
Sep 19, 2013
I was given these instructions :
The booking is for a full page and the dimensions are as under: height 262mm x width 191mm, trim size height 278 x width 216 & add 5mm bleed on all sides.
When I create a new illustrator doc which dimensions should I enter? 262mmx191mm with 5mm bleed? or 278mmx216mm with 5mm bleed?
When I have a text layer selected (and then chose the font-size selector), I cannot use the scroll wheel (or the arrow keys for that matter) to change the font-size the way I do for the rest of text properties (let's say the font-family). In this particular case I have to click the font-size box in order to be able to manipulate it, and even so, there is not live-preview when the value changes, I have to press enter for it to take effect.
1.I am using the latest version of videostudio which I upgraded today today June 11, 2011. 2.I am using a Sanyo Video Camcorder PD2, which I am recording in 1280 x 720 29.97 frames per second. 3.I’ve imported the video, into the program, and I am simply trying to “join” the video by using step three that is “Share.” 4.I am clicking option “create video file” and then the option “same as first video clip” because I would like to preserve the same video settings. There are other ways I could join the clips, but these ways do not preserve the video settings. So when I choose “same as first video clip I get my error message “The frame size of the video (1280 x 720) does not match the settings and therefore cannot be trimmed.’
I am trying to overlay a few videos side by side where I crop each video to a third of its size only showing what I cropped per video. I used the crop fx but the borders are solid black and the videos behind them do not bleed through. Is there a way to crop the videos ( mask them ) so that only a portion shows and the other overlays show through? ( like three slices ).
I could just overlay one over the other but the subject is not always on the left or right side of the video and may be centered so I'd have to trim the sides.
The difference in document size between PS6 and Bridge 6. After the final editing, the picture (PSD) size will be say 85 MB in PS6. However, viewing the same picture in Bridge, or Windows Explorer, the size will be 150 MB.
I should also mention that the pictures were passed through LR4, then on to PS.
LR 5 shows them as 16mb files. PS CC shows them as 91mb files. Finder shows one as 95mb and the other as 234mb.
I'm pretty new to LR and have been doing LR editing and then using NIK plugins or Perfect Photo Suite and sometimes PS, always saving them back to LR and printing in LR. Often I wind up with 3 or 4 files. Part of this is because after printing , I export the file to my "printed" folder which allows me to easily find all I feel were good enough to actually print at some later date. I'm sure some of this is that I still am not completely trusting LR because I'm still surprised with things like this from time to time... I'll get there.
But how can I figure out why these file sizes are so disparate?
What actually is the difference between the standard sheet eg ARCH D (36x24) and ARCH Expand D (36x24) sheet sizes? this have to do with printable margin areas?
If I open a JPEG file of say 75kb, make some modifications and save at max. resolution (to avoid as much degradation as possible) it ends up 225kb. Question how would I retain the original 75kb? Why would max. add kb if there are only 75kb to begin with? I would assume the max. would leave it as close to the original as possible.
Just out of curiosity, why is the "my catalog file" which PSE references on the local drive so much smaller a full backup of the catalog to an external drive?
I'm working on I've drawn a dragon using the pen tool. Now I want to use the live paint tool, however, after I select my dragon it won't let me "make" the live paint. I also can't expand, not sure if that's related.
I tested another simple drawing and was able to both expand and use live paint, so it must be something weird that I've done to my dragon.
I have a trial version of CS6. Also attaching a screen cap.
I'm excited to use the new Illustrator Live Corner Feature but for some reason using the Direct Select tool does not bring up the live corners on any shape I make. I am using Illustrator CC 64 bit on a PC runnign Windows 7.
i have a layout that i made into a PDF to show my client. the layout has a pattern and when you view the PDF, the pattern moves around as you Zoom in and out of the pdf. i have never experienced this before.
i tried saving with different settings to different versions but they all do it.
i have layers off, and illustrator editibility off.
edit: the pattern only moves when viewed in Preview. still i don't understand shouldn't be doing it.
In Illustrator CC every time I click Merge Paint I need to go back to Live Paint > Gap Options > and reset Gap Detections to "Paint stop at Small Gaps". Despite I set "Paint stop at Small Gaps" as my default many times now, it seems that Illustrator CC does reset it automatically to "Custom Gaps" and therefore Merge Paint doesn't work correctly. A nightmare, I am forced to use Illustrator CS6!
I did a live trace and it did pretty well. The image I traced was fairly simple. But I ended up with a lot of extra pieces in what should be a solid color. I've tried Select > Object > Stray points, but that didn't work. I have large area that I want to be one solid piece. Within this area, there are lots of little "pieces" that are the same color... How do I merge them all into one piece? I tried "Unite" in the pathfinder, and that didn't work, either.
In case I'm not being clear, basically, I want to do what the "smooth" function does in Photoshop... but in Illustrator.
Is it better to use Live Trace with images that have no color and are just black and white and to apply all color in AI with Live Paint bucket or can you get good results with images that have color when using Live Trace?
I am using Illustrator CC and recently I have noticed that I can no longer snap and aligh objects to each other (with the automatic highlighted green color, which shows you the center, intersect e.t.c). As well as the Live corners aren't present, after pressing Direct selection tool nothing changes. None of the settings were changed, at least I was ticking snap to function back, but it didn't change anything again.
why I just can't see the Live corners? I was also able to see the green lines between shapes before, but now it isn't working at all. I am running it on Windows 7.
In CS5 there was an option to use the Live Paint Bucket on a newly traced image and there were also gap options to close gaps when doing this. I do not see these options in CS6. Where are they?
I have done a live trace of a somewhat complex GIF that I want to simplify into black silhouette. What I have is a black object filled with dozens of irregularly shaped closed paths within it. I want to get rid of these, and was thinking I could just choose "ungroup," then select all closed paths except the large one enveloping them and delete them. I'm obviously misunderstanding something, though, since Illustrator sees what I have as one object already. The only way I'm able to remove all those little white shapes is to delete their anchor points one by one. There has to be a better way . . .
I'm using cs6 and I want to rotate and scale individual letters. Whenever I try to do it I am only altering the text box. Is there any way I can do the same thing with the text itself without rasterizing it?
We have recently updated our office Adobe Creative Suite, and are now using Illustrator CS6 to clean-up hand drawn sketches. When we run any sort of trace on a simple, black and white line drawing, the trace results in a negative image: the white background turns black, and the outline of the sketch is white. We have tried checking the "ignore white" box and several other settings changes. Initially, for our first few times using the new suite this didn't happen:
I am having some issues trying to live paint whilst in the pattern area of CS6. I have created a pattern which I would now like to colour. I am able to colour some areas like the spots on the plants head, but no ther gaps inbetween. Normally when not in the pattern area I can merge live paint and work with all the spaces but I cant do this for some reason. I need to work with the pattern whislt in this mode to ensure that the design is correct.
"The selection contains objects that cannot be converted. Live Paint groups can only contain paths and compound paths. Clipping paths are not allowed."
Whilst I ma here I am also having a bit of trouble with the oattern swatch. The pattern has been designed for a printed interior wallpaper. In the below image the blue box (follow the green arrow) is the full pattern repeat set at a 1/4 drop. I need that full square rather than a swtach. So effectively I need a 'Tile' that I can then ready for print. The reason for this is that it will be printed on wallpaper (52cm x 10m) and each roll needs to match up either side (with a 1/4 drop)
is it possible to 'grab' the pattern in the blue square?
I have the following image above where I'm trying to add color to different aspects of the drawing. For instance, I'd like to be able to add color to the hair (ie the eyebrows and hair on top of his head) and I'm using live paint to do this. The problem is, some of the live paint areas spill into each other, ie the hair spills into the outline of the head, etc. So I'm wondering, what is the best way to go about dividing these areas so live paint recognizes them as two different entities? What I've been doing currently is drawing a line segment, and then using divide below, however this gives me unpredictable results sometimes and I have a hunch there is a better way.