how to adapt text on shapes.i have taken this building with a rounded shape and trying to map the text to look realist 3d,as if its mapped to the front and side of the building.so far im only going in circles and ive tried,scew and wrap tools.also mapping the text using the 3d feature,but still looks unaccomplished.
I saw scripts that adapt a box to the amount of text, but i'am looking for a script that does it the other way around. I have a amount of text that has to fit in a predefined box for example 50 x 30 mm.
The script has to solve the text overflow issue by adapting the fontsize. Is this possible?
I have tried to reset my bounding box and also hidden and unhidden edges. It won't let me resize anything. Where there used to be an resize cursor, there is just a default cursor.
I am new to Illustrator and am currently attempting to learn it. I am creating a logo that has text and has a shape that goes through the text to make the text appear as if it has claw marks in it.
I have two layers. The layer with the shape "claw" marks, and a layer with the text. The shape layer is currently above and the text layer is currently below. If I select both layers and click on Make Clipping Mask it has the text displayed within the little claw marks, how do I reverse that? Because when I try to change the order of the layers it doesn't clip anything?
I would like to use a vector object made in AI as a custom shape to be used as a cookie cutter in elements.. I imported the AI file in photoshop but the "define custom shape" entry under "edit" was grayed out.
I have a set of window buttons in XPM format whose background I would like to convert to a blueish tone from their current gray. The problem I'm having is that after blending the button images to the intended blue tone they just don't look good at all.
To illustrate my point, here's the original (menu) button with gray background. Size is 12x18.
Then I took the following steps to try to apply the blue background:
- Manually edited the original XPM and removed the background (it's referenced by the '@' char.) - Opened it in Gimp and created a new layer. - Moved the new layer down so it acts as the background. - Applied a fill to background layer using intended blue color (#2d6fb5). - Set opacity of layer containing the button to 85. - In Colours->Hue Saturation set Lightness of layer to 100 so it blends better.
This is the result of the above steps:
As you can tell the result doesn't look good at all. Is there any technique I could use to make the buttons blend in to a more visually pleasing way with the blue tone I chose?
I am trying to adapt the length of a rod to join two nodes. The error message reads: The new constraint conflicts with existing assembly constraints.
A simple 3-part example is attached.
The middle part should adapt to connect the two cylinders. The middle part is flagged adaptive in both the assembly and the part. The adaptive dimension is not constrained.
Is there a way to get text to take the form of a shape... fitting inside the shape. Like inside a diamond so both ends are narrow. Without upsetting the perspective. Or like the harley davidson logo?
I'm sending a PS document to a printer and to avoid the problem of the printer possibly not having a specific font I'd like to turn all my text layers into shape layers.
Is there a way to turn all text layers in a single document into shape layers easily? I know I can do it individually layer by layer but that just seems too tedious.
I do not want to rastorize the text, just turn it into vector shapes.
Looking for a simple procedure to create text and shapes in CS4 starting with a blank document. Text added fine. After dragging with the rectangle tool, the result sometimes disappears, or not; in any case it does not print. When I add a line by dragging, the rectangle disappears. I must be missing something about layers, but have tried all the obvious layers commands and they do not seem to help.
Any one know how to convert text into vector shapes in Pshop. I'd like to do this without interfacing with Illustrator, as that is what I do now. I'd like to take Illustrator out of the equation.
We know that vector shapes, paths, text etc are independant of resolution and can be printed while maintaining the vector lines. So why when we zoom in do we see jagged pixels? Is it just a screen viewing thing??
I am wanting to do some images prints but using text. I want to shape the text into the shapes of certain images eg waves, Christmas tress, castle, babies pram etc is this something i could do with elements?
How would I go about creating a shape with a donut hole in the middle, which contains nothing. I don't want to layer it. I simply want a donut, with, let's say a black fill and a hole in the middle which would allow a photo to be seen. Something like a frame.
I have a series of objects that I have created - 8 in all that I want to wrap around a circle shape.I have tries creating an art brush but the shapes gets badly distorted.
I am working with couple big shapes on my document, and some of them are so big that they out of my document borders. It is quite annoyes me because I always looking at my work and when I see thing I dont need outside working area is disturbes mes. What to do so I could hide them ?
I am trying to paste 3 shapes from Illustrator into Photoshop. The shapes are layered; I need them to be separate layers in PS. I am copying the shapes from AI and pasting into PS as separate Shape layers. The problem is that when I paste the shape layers, the position in which they land on the canvas is not consistent... they don't line up properly. This means I will have to manual reposition the shapes in Photoshop?
(as a side note, I'm baffled that there is not way to export my AI document as a PSD, and retain the layers as vector shapes... exporting to PSD requires I rasterize the artwork. Has this been added to CS6?)
I usually make a 6 petal flower shape by creating a petal, flipping a copy and rotating 2 copies at 60 degrees. (at left, below). But I want to make a 5 petal flower and cannot figure out how to do that. let's say I have an elongated oval and I want to rotate 4 more copies at 72 degrees. And I want it to be "mathematically perfect / evenly spaced, using the black dot as the point of rotation. how would i do that? On the right - you can see what i am aiming for, but there's no way to be perfect doing it by hand.
how can i get rid of these unwanted white spaces between two shapes in illustrator.İ spend my whole week to fix this, i tried everything but didn't work. İt's not something about antialiasing, when i import these shapes to photoshop or another programs, i'ts looking worse.
The rectangle will not to the circle correctly or evenly. This has been happening too much recently and I move on and find a way around it. I've had enough though.
I've turned off and on Snap to point, Snap to grid, Smart guides. Everytime I drag the rectangles edges to the circles, they magically somehow snap back to the original spot or further than I wanted it.
Nothing fixes it. I'm extremely furious! Why is the edge of my circle able to be there but not the edge of the rectangle? I've even tried to increase and decrease the shapes. Still, nothing.
I'm new to illustrator and having trouble with changing the background color of the working board. I'd like to see how my very simple shapes look under dark conditions (black background).
So, while I was able to change the color of the background, my shapes, along with their fill colors, just disappeared. They're there, "behind" the background and I can't / don't know how to bring them to the front.
Is there a way to darken the color of multiple shapes all at once? Eg, If I had a number of shapes all in different, pastelle colors and wanted to see how those shapes would look in more prominent, darker vertions of themselves, how would I do that?
E.g., turning the light purple of the shape below to the dark purple in the image.
I am new to Illustrator and am trying to create a 3D dish that looks silver on one side and gold on the other. Is there a way I can do this? If I want to add further shapes to the top of this dish is it better to add these before applying the 3D effect? If so is it possible to apply the gradients to only part of the shape?
Alternatively would it be possible to use the gradient mesh in concave shape. The default mesh is convex. Is there an easy way to change this to concave?
I have different colored circles that intersect. I want the intersection to be a transparent combination of the two colors. How do I highlight just the intersection to do that?
in the left is my outlined shapes zoomed right in on a corner all perfectly alligned (3 shapes in total next one is ontop of another perfectly inline) then next is the preview zoomed in as you can see not perfectly inline and next is my full image so you get an idea.
My probelm is when scaling like i've done here it causes the shapes to come out of line and then causes the overall image to look bad. But when i made the original pic it was fine its just when i resize this happens but as you can see the outline is fine?
I'm trying to paint a gradient into some shapes but after a few seconds of painting, the brush stops responding and i have to release it to let it make it's mark. As i'm painting a gradient, when i start painting again it covers it with a new version of the gradient instead of blending the 2 together which is clearly not the effect i'm after and not a result that is of any use.
Is there a way of getting all paint strokes to blend so i can fill the whole area with the gradient as there is no other way of filling this area with it.