I have an image with 85 layers, let's say they are all 100x100 pixels.
The layers are all aligned on the top and left borders of the canvas.
The canvas is 100 pixels wide and 8500 pixels tall.
I want to put the first layer on the top of the canvas, then the secondlayer with its top border aligned with the bottom border of the firstlayer. Then the third layer just below the second one, etc. So that all 85layers are spread on the full height of the canvas.
Actually, some layers are less than 100 pixels tall. I still want thelayers to be one next to the other. So if my first layer is 60 pixels tall,the second layer must be moved at 0,60 in the canvas. And if the second oneis 90 pixels tall, the third one must me moved at 0,150.
How can I do that? Is there a plugin? It doesn't seem very hard to code in Scheme.
I am converting from Photoshop and there is one common task i used all of the time which i cannot seem to figure out in Gimp. I have two canvases open, each with a few layers. I select the move tool and then start dragging the layer on one canvas to try to drop it into the other canvas. In Photoshop when you do this it creates a new layer on the dropped canvas consisting of the dropped layer, and the layer resets to its original position on the first canvas.
In Gimp however when I try this its as if i dropped the layer way outside of the viewable area of the first canvas, and nothing gets added to the second canvas i want to drop it into.
Long time gimp user, but for basic tasks only. Now I would like to get my hands dirty a little more. I'm trying to setup a workflow that involves CAD, Inkscape and GIMP. Basically I did some architectural drawing in CAD, used Inkscape to clean up and convert DXG into SVG, so that I can use paths into GIMP. I did a script that for every path creates a new transparent layer with a layer mask using the path, so I can add fills and textures quickly. Now to the problem: say I want to add a texture from another image, i paste the image into the appropriate layer, then I want to transform the texture a bit (scale, rotate and perspective). the result is that the layer mask is transformed, too. I tried to disable the mask during transform, but didn't work.
Is there a way to workaround this? maybe some layer mode instead of layer mask?
Is it possible to automate the following: I have a directory of about 50 jpg files. With each file I would like to:
- make the image square, by increasing the canvas size of the least dimension. ie if the width is less than the height, increase the width to the value of the height, or conversely if the height is less than the width
I am having a hard time trying to add a logo to a picture. I open the picture, then I open the logo as a layer and it pops into the center of the photo. Problem is, I don't want it positioned in the center, so how do I select it and move it around to where I want it? Even when the layer is highlighted I can't figure out which tool will let you grab it.
I'm creating a drawing with multiple layers, but I keep dragging the background layer by accident. I've tried selecting the layer I want to move before dragging with the move tool, but this doesn't stop it. I've tried selecting the chain in the layers toolbox, but this just locks the layers into one group which gets dragged off the edge of the canvas. Is there any way to render the background stationary?
I'm trying to learn Gimp so I can use the art I made with it in my games later on but as a formal Photoshop user I feel like that I have a hard learning curve.
I'm trying to move things on my layer without effecting the layer boundaries (just like the way move tool works in Photoshop).
I know that this is possible using selecting the part I want to move on my layer, then holding Ctrl+Alt and dragging with my mouse, then it creates a floating layer what I have to convert to layer in the layers panel.
I want to select part of an image with just one layer. Say I just flattened the image and have to move one part of. I select it with the rectangular select tool. It seems intuitive that I could then just move what I selected, but when I drag the selection, the selection itself moves without moving what is inside the selection.
If I then remember to click the move tool and try to move what's in the selection (seems to work sometimes, maybe when there's multiple layers?) the entire image moves.
The only way I can move part of the image over is if I make a selection and then cut it (ctrl X) then paste it.
How am I supposed to move part of the flattened image, is there a way I can set it to default to "When I select something, I can immediately drag that selected area around."
my entire system locks up.It seems to work fine at the start, but it will lock up on me on random. I tried finding out what the exact problem was, and it seems that moving about the canvas in any way always seems to be the cause. I also often get this while I try to save, in the saving process I would move my canvas around, and it would lock up on me. Thus making my .psd-file corrupt/unreadable.
I tried different methods to approach this, but no luck. One is installing the latest video driver, but it already seemed to be up-to-date. Second would be disabling certain plugins in Photoshop, like the FastCore and the MMXCore ones.
Basic system specs:
VGA: GeForce GTX 580 CPU: Intel Core i7 3930K Motherboard: ASUS P9X79 DELUXE RAM memory: 8GB Â Operation system: Windows 7 ultimate. Photoshop CS5
I don't know why, but PS is a BEAR to deal with when drawing out shapes up close (to get pixel perfect position)
As I draw it I have to move the cursor "off the screen" to get it to start creating the object while it's moving the canvas over.
But it moves SOOOOO slow! I mess with 1400px wide images and I'm zoomed in quite a bit, and it seems to move by 5 pixels a second. Is there some trick to speeding this up? There's only 20 or so layers.
So normally when you hold the space key and drag, it just moves the canvas, but every now and then, seemingly randomly, it zooms way out and shows a little box which is the size and shape of the area of canvas I was previously looking at. If I move the box and let go of space, it zooms to that location, but all I wanted was to move normally. I don't think I've ever wanted the zoom out, move, then zoom back in behavior.
Is there a way to move a layer mask from one adjustment layer to another adjustment layer (within the same file), without removing the mask from its original layer?Â
(I can move a mask to a different layer by clicking and dragging the thumbnail, but the mask then disappears from its layer of origin). I'm using Ps CS5 on Windows XP.
I created an action: Â I have a bunch of PSD files of some pretty expensive rings that were shot at hi-res and cropped. Â Now, i have a canvas that is 996x1104 px. Â All of these rings must sized to 540px width AND positioned on the canvas at x:498px and y:706 (the bottom of the layer must touch 706px, which I did by clicking on the little tiny box at the bottom of the little square made of little squares (that's next to the x and y positions when you are on Transform mode). Â I made an action for all of these steps. Â However, when I batch a group of these hi-res ring PSDs and apply the action, they are always in different spots. They all need to be set on y:706px so it looks like they are all resting on the same plane. Â I found out why this is happening:
because when I position the ring when creating the action, Photoshop records HOW MUCH in pixels I moved the layer... NOT WHERE ON THE CANVAS IT'S POSITIONED. Â This is what I need: to have Photoshop record WHERE on the canvas the layer is positioned.
I downloaded this vector from Shutter stock, but what I am seeing on the layer palette is different from what is on the canvas and if I try to save or export it to anything else the result comes out looking like the layers palette - almost black.  And it's only happening on a few of the objects, as you can see from the image, the apple and other leaves are fine. It is also doing it to the pumkin and some of the grapes in the cornicopia.I checked all my layers to see if something looked weird but they all look fine...  When I open the original .eps file from Shutterstock in Photoshop, I get the same black objects.
This function is working properly in os x, however on windows when I right click within the canvas I only get a list of all the layers under the mouse,historically since as far back as I can remember since photoshop had layers (rev 3.0 in 1995?) when you right click in windows within the canvas, you get a list of all the layers under your mouse, with the uppermost layer highlighted for easy identification and location of the contents of your layers. I've run all patches and updates and have even uninstalled/re-installed CS6.
I am trying to create an action for watermarking. However, I would like to be able to size my logo to be a specific % of the entire canvas size, i.e. 20% width to be a part of my action so that the logo is always proportional to the image size.Â
i want to export the little button in the top left hand corner that sais "Westcoast" (which consists of 2 layers) as a jpeg without exporting the whole photoshop file. The only way i know how to do this is hide all the other layers and size the canvas around that little button. And even then the canvas is rectangular while the button has curved edges...so some of the canvas would still be showing.
HAving just installed 2.8 after using 2.6, I find all scanned images and existing jpeg files I created in 2.6 are displayed at ridiculously large dimensions. In 2.6, all scanned images were loaded on screen at their actual A4 size, regardless of scan resolution. In 2.8 they are loading up on screen at around 5 times the actual size - it seems I have to scale the image back down to A4 before I can start editing it? I tested this on A4 jpeg files I created on 2.6, and they also load on screen at massively enlarged sizes. how to get these images to display at their actual sizes?
I have an image with many layers. I want to cut a vertical strip out of the middle of one of the layers because I want to narrow the transparent gap between the left side of that layer and the right side. That is, my image has stuff on the left side and stuff on the right and a gap in the middle through which shows the pattern in the layers below, and I want to narrow that middle gap. I want to do the same thing as cutting a vertical strip down the middle of that top layer with scissors so I can scrunch the sides together, so less of the patterns on the layers behind shows through.
Is there any way to do this? It doesn't work when I simply select the area I want to cut and click "cut" or "clear" - those commands don't get rid of the canvas in that section, just the contents, which are transparent anyway.
I'm trying to avoid resizing the canvas and then laboriously reconstructing the layer with all the finicky alignment issues, because that seems unnecessarily time-consuming, when all I need to do is remove a gap in a blank section. I tried using guides to guillotine the image, but that, too, is turning out to be time-consuming in terms of reassembling the image. I know I must be missing something obvious - how does one simply remove a selection of the canvas (and not of the image itself) with the selection tool?
basically what I did was I wanted a certain part of an image and I used the eraser tool along with adding the alpha channel so I can get rid of everything in the image but a cropped version of it (basically erasing around what I want to keep). How do I fit the canvas to this oddly shaped image now?
You can say I want to create an icon but when I save it as a .png or .jpg, I get this white background replacing the alpha channel when I just want the cropped image itself. I tried going about using the free select tool, going around the image and then using the "Fit Canvas to Selection" option but that just takes way too long.