Ive been messing around with the variable width tool, Im not sure I i changed something, I did try to restore defaults but when I make a change it changes the opposite side of the image. For example In screen shot I changed the width on the left and the effect showed up on the right.
I would like the width to change where I change it.
I just started to use Gimp a few days ago. I am trying to duplicate an image side by side, then rotate the one image....just for learning purposes. However the new box (that should have my duplicate image) Is just a blank outline of the rectangle box. I watched a video over and over trying to get this, and I just do not see any steps I am missing, yet on the video it turns out perfect. I am normally pretty good with computers, but evidently not with Gimp.
Here is the Path: file> open>select and open photo>rectangle tool>outline photo>copy>paste>open new layer>select new pasted layer. Instead of the photo duplicating itself I get a "blank outlined box".
I want to generate a single image which compares two different images side by side. Can Gimp do this?
There was a tab called "new" which enabled me to generate the white background needed to do the merging. One of those little details the author forgot to mention. They just said " Open the first image as a new layer and move it to the left" without mentioning that you had to find the "new" key and put in the white background first!
I have managed to reflect objects but cannot manage to reflect one object across the Artboard to show up on the opposite side. If you see my image below, I would like to reflect the horizontal stripe at the top of the design and make it appear at the bottom of the Artboard so it finishes the design. Almost all of the work I do requires only one quarter of the design to be created, then I could just reflect it across and then reflect it down so this would be a useful piece of knowledge
Is there a tool to mirror objects like there is in Max inside Maya? I am trying to copy my rig controllers to the opposite side but I cant find any tools to do it in 1 click...
I'm detailing a simple square plate with a good number of holes in it. I create an ordiate set running vertically along the LH edge and select the holes that are close to that side. Origin is the lower LH corner. Works great, easy.
The holes that are closer to the RH side though I'd like to show on that side. So I go to create a second ordinate set for the RH side and choose the lower RH corner as the origin and choose my holes that are close to that edge. The 2nd set will automatically show a second "0.000" dimension on the bottom edge and I can't supress it by right clicking.
Is there a better way to do this? What I've done now is to not use a set but just choose ordinate dimension and go from the opposite edge, which works.... But alignment is better with a set.
When I open a image the image opens in the large center Gimp window but does not open in the right side layers window as a background image. Why not.
I opened a picture of my car & I want to try to change the color. A YouTube Gimp video shows using layers but I don't have a picture of my car in the layers window.
When I drag an image into gimp it appears on the new untitled background. And when I drag a second image in, it seems to replace the first image. instead I'd like the images to be side by side. How can i do this?
I am sure that you must be able to do it...surely..but how can you see images side by side, so that the original is on the left and the edited on the right?
I use both CS5 & LR3 (and sometimes Canon's DPP as an image browser). I want to stop using LR and just have one app (CS5) to manage
I do not need the database & image management features of LR. However, I do make a lot of use of virtual images and side-by-side views (candidate selection & before/after views of virtual images with the original).
How do I efficiently do the same thing with Bridge/ACR/Photoshop?
easy way to import 2 sets of image sequences into AE and have them side by side, so both sets will be inside 1 frame.Example of what I'm doing is having a phone conversation, instead of switching back and forth between the actors (image sequences) I want to see them both at the same time next to each other.
I am considering using GIMP 2.8 on my system with Mac OS X 10.6.8 to do thefollowing:
(1) Digitise a photograph by tracing over parts of it with lines. The photocould be, say, the roots of a tree. The lines would be colour codeddepending on the state of what they are over. I.e. roots in one state getstraced with one colour, while roots in another state would get a differentcolour. In the end I might end up with a bunch of lines, with the differentcolours of lines organised in different layers.
(2) Calculate the relative proportion of lines of a certain colour to thetotal length of all lines.
To do the above, I am wondering if GIMP has the ability to calculate thelength of lines drawn over an image (in, say, number of pixels). This way, Ican obtain the total pixel length all lines put together, and the totalpixel length of, say, just the blue lines.
Do you think GIMP is suitable for this kind of image analyses? Or should Iuse a vector based program like Inkscape?
I am trying to make my image fade to black on one side. I have read the blend tool tutorial in the user manual but all I can get to hap pen is a black and white gradient completely covering my image. I have tried adding a transparent layer over the image and applying the gradient to it but for some reason when one side of the image (using the linear mode) starts to get darker, the other side gets lighter, creating a severely distorted contrast with the image, plus the fade covers an entire half of the image.
When I cut, and copy an image to the clipboard and then paste the image into a new, blank page, it pastes the image multiple times (about 20) on the one page. How can I revert to it pasting just one image?
I am right and left justifying Times New Roman italics text. At the right side of the text box, the last letter of each line is partly cutoff/disappeared. It's like the right side of the text box is too tightly positioned around the text.
R2013 is stating on start up that the Geotechnics module has been loaded and displays the Tab for it.But I haven't installed the Geotechnics module for 2013 yet and it doen't work.
I downloaded AutoCAD on my windows 7 home premium,but when I click on the application it says "the application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail." I tried repairing it but that doesn't work.
I've got to plot several "half-size" sets of drawings (originally 24x36 drawings) and I am trying to minimize paper waste. I thought there was a way to set the drawings to fit multiple copies side by side but I am at a loss right now.
Civil 3D 2011 Version 2.1 Win 7 x64 SP1 Intel Core i5 3.33 GHz 4 GB RAM
I downloaded AutoCAD architecture 2014 on my windows 7 home premium, but when I click on the application it says "the application has failed to start because its side-by-side configuration is incorrect.see the application event log or use the command-line sxstrace.exe tool for more detail." I tried repairing it but that doesn't work.
The problem I'm having with Skin Morph is that it's skewing my vertices side-to-side locally.
I'm using Skin Morph to better preserve the volume around the two joints of each finger of my hand model (See Arm1).
The two skin morph targets were created for the index finger while it was in the same position as the second image (Arm2).
I repeated this process, creating skin morph targets for the other two joints on the three other fingers and on the thumb.
The problem comes when I rotate the knuckle joint in any axis, in the third image (Arm3) I've rotated the knuckle downwards and you can see the vertices affected by the Skin Morph modifier have skewed to the left. When I turn the modifier off the vertices go back to their original position - so the problem isn't being caused by something like non-uniform scaling of my model (I reset the transforms before skinning).
The fourth image (Arm4) just shows the basic child/parent relationship that I've setup with the Bones and SplineShapes.
The fifth images show the (perhaps strange) position of the Driver Bone Matrix and the Morph Bone Matrix which could be constributing to the problem somehow.
I've uploaded the file so that you can explore my scene. armrigskinmorphproblems.zip
3ds Max 2013 64-bit Student Version nVidia GeForce GTX 560 Windows 7 64-bit Intel i7