GIMP :: Create A Rounded / Wood Grain Surface Button
May 8, 2011
I'm trying to create a button that has a wood grain surface (got that) and rounded corners (check) and a rounded surface appearance. The last part I can't figure out. Is there something built in, or a script-foo that I have to use? (Win 7 platform, GIMP ver 2.6.)
I am wondering if there is a tutorial for making a wood grain surface? I'm trying to create a desk background some what similar to the picture linked below. [URL] ......
I've created a 1px border rounded rectangle, (image attached) however, the corners sems jagged and flat. Is there a way to create more smoothed rounded corners?
I need to know how to create a border with just the top 2 corners rounded? I saw a video tutorial, but the instructions were not clear at all, and it also paid no attention to details like how to make the the corners the exact same size. I want to use it for my company's marketing emails, so the top 2 corners would be rounded while the bottom will align with my email page
I am having lots of difficulty with this. I'm trying to create a rectangle that is transparent with rounded corners but I need the rounded rectangle outlined. Now I know how to create a rounded rectangle what I am doing for that is the following;
creating an image, selecting add alpha chanel, then selecting rounded rectangle, invert then cut.
The problem is I need the rounded rectangle outlined. When I try to use the paintbrush with stroke it outlines the image but when I go to save it it saves the whole image including the cut corners.
In essence. I just want to make a rounded transparent rectangle. Then have it outlined. This would be for a web page.
I am trying create a double button image like this [URL].......
How I create this in Gimp? It is possible? I've tried doing it but the canvas is in the background, i want both buttons floating (with the grey and black squares showing behind).
I am trying to create an oval image for a button on a webpage. I make the canvas size about 90x40 and then select the ellipse tool and fill the canvas with it. I then bucket fill the circle/oval with a green color. How do I knock the rest of the white corners out of the image? I only want to green oval to be the final jpg.
It is not possible forme to add the fil because it is to large 1.8MB how can I poste then I like to know if it is possible to extend the button flat surface diameter ø12.5 up to the shaped surface. The result should be a total solid block whit a surface shaped hole.
File last up-date with Autodesk Inventor Professional 2013
possibilities to create water surface in Gimp. I found a simple way that creates the water surface mostly found in 3d games. Further you can create ripples animation using script-fu called water waves.
Follow steps below.
[*] Start with new image of desired dimensions
[*] Go through menus Script-Fu > Render > Lava
a new window will appear, select gradient named Horizon 2 (if you do not have this gradient in list, then download attached file, I do not remember from where I downloaded this file, credit goes to respective author.
So I was making some pics less blurry using a method invloving grain extract, and in one pic I forgot a step and saved it in its grain extract mode. Is there any way to change the picture back into its original? It's too late to just press undo since I already closed GIMP.
I am trying to create a logo that looks like it is branded into a piece of wood. I created my logo, powerclipped a darker image of the wood inside, created an embossing effect with a lighter and darker version offset from the main logo. Now I would like to "roughen" it up a bit to look more natural - following the woodgrain, and more "burnt in".
And I want to "wrap" a circular logo to the mug to make it look like the logo is imprinted on the mug. What's the best way of going about this so it doesn't look like it was a poor photoshop hack?
What I have figured so far is to use the Edit / Transform / Perspective to squish the bottom and widen the top to give the perspective. And then I go to Edit / Transform / Scale and squish it vertically.
Any way to fix this (Picture 1) in either at the poly or subd stage. I have experimented with bevel and can reduce it but is there a way to smooth it out completely.
I am building a Crankshaft. How to build the connecting weights that attach the main journals to the connecting rod journals. I can post a screenshot of the design. I have a extruded face that is a half circle on the top.so I am trying to fillet or cut a section off of the rounded edge. I have tried to build tangent workplanes and projecting geomety, but to no avail.
Im currently using an addon for Civil 3D called Novapoint. It allows me to create 3D models of surfaces made out of 3d faces and easily models cut and fill 3d-models for me.
The only thing i need to create a cut and fill model is one or several ground surfaces (existing ground, earth layers, rock etc. whatever i need) and a closed polyline/3Dpolyline that represents the level I want my cut and/or fill model.
I enter the spcifications I want such as; earth cut angle, rock cut angle, fill angle, select which surfaces i want to include in the model calculation and select the polyline.Novapoint then calculates the cut/fill model from the surfaces to the polyline and models the different cut/fill angles and gives me the results in a 3d-face model and a specification of the volyme of rock cut, earth cut an fill.
1. Novapoint is quite unstable and crashes alot
2. You cant create profiles out of 3d faces
3. Novapoint does not automaticly combine the start surfaces with the modeled cut/fill surface
4. A large surface made out of 3d-faces demands alot of computer power
So I want to how I do the same that Novapoint does for me in Civil 3D? (I have access to Civil 3D 2007-2013 depending on which one you're using)I know I can take the 3Dfaces i created in Novapoint and make a surface in Civil 3D with them but I want to exclude Novapoint completely.
Yesterday one of my friend asked me how to create star with round edge as opposed to pointed edge. Quite fascinated by his challenge I started my beloved CorelDraw and drew a star with 40 spikes at a depth of 10. Since the stars have pointed edge, I used the Filler tool to round-off the sharp edges, I was successful, but the fillet tool also rounded off the lower (inside) node. hence I failed, to create what my friend had challenged.
One option is to create a star, then painfully select only the outer nodes and use the fillet tool to round off the edges. Is there any other easy method of doing the same in CorelDraw.
( My friend apparently uses the rival program Adobe Illustrator and mocks me using CDR )
I am making a pictured based off of one of my drawings, and it requires that it can transform a flat, perspective image to make it look rounded. How would I accomplish this?
I've been fooling around with paint net to get acclimated. I know how to make rectangular banner - but I would like to make a banner that has rounded corners. Does paint net allow me to do that>?
I am trying to create a runded border to make signs like the 'Give Way' sign but I don't know where to start with it, I want to make a four sided sign and not three, which I guess will make it a lot easier, how to make a three sided one.
how i can create a rounded like tubular fonts in maya?kind of like the aspect you get when you apply the mia-roundcorners? but i would like to do it with meshes?
I'm trying to make a rounded-corner box with a gradient-style border. Obviously, the straight sides of the box are easy to create the effect for, but not so the rounded-corners.
How to I get the gradient to follow the curve - to blend from the curved edge - rather than just giving me a linear gradient as if I was doing it from a rectangular corner?
I tried some other gradient types, there didn't seem to be anything that did the trick.
I'll try to attach a quick test file, if it lets me, to illustrate what I'm talking about. Note how the gradient cuts out diagonally across the rounded corner rather than curving and following the corner around.
Or is there a different way to create this kind of border?
I've created a panel using the rounded rectangle method.
My panel is transparent on the background and I don't like how the edges of it are shown (too rough). I want to add semi transparent pixels after them (a kind of manual anti-aliasing)