A friend sent me the file with this object that I couldn't figure out what it is.I was wondering a transparency, but there is no "type" in it.Or maybe a lens, but still I could not recreate it.
I created a couple of psd files last night. A simple pricelist in photoshop and I developed a habit of saving every few minutes. I can't remember if I closed photoshop last night or not but when I woke up this morning, my pc had rebooted itself (re-started).
I open photoshop to start working on the files again and this icon appears but with the name that I saved my files as (8.5x11_pricelist) . I tried to open it in photoshop and I get the error: "Could not complete your request because it is not the right kind of document." I clicked on properties to see what is going on and it simply states 8.5x11_pricelist file and in the "open with" section it states: unknown.
I don't know what could've happened but I'm devistated. I've been working on this file for sometime now. get my file back?
while working on a new file, which only has our 4 standard textstyles, something happened at some point during the work period where multiple textstyles named "AUDIT_1_12030....." and counting up appeared. over 40 of them.
they are all somehow embedded within the each object in the file, even lines, which confuses me. Noweven if i wanted to just copy most of the project excluding blocks, dims, leaders and text, (which was my original assumption that the textstyles were in there somewhere), I cant. I usually am able to remove unwanted textstyles through the TXTMRG LISP/VBA macro. It has no effect this time.
I created a new mtext leader and it is set to one scale of 1/4" it shows fine in model space and paper space. Then when edit my drawings to try to add hatch or dim. there is a large text that appears in the background.
I am working on a scene in Maya 2011 as a Maya binary and can open the scene up in Maya 2012 as a binary without any problems. But, when I save the file in Maya 2012, I can no longer open it in Maya 2011.
I've read in the forums that I can save it as a Maya ASCII file and have better luck transferring between Maya versions but I cannot get Maya 2011 or 2012 to save the scene as a Maya ASCII file.
I get the following error: // Error: File contains unknown nodes or data. To preserve this information, the current file type cannot be changed.
I've tried "Ignore Version" on when opening and have deleted all all by type/non-deformer history but no luck.
I'm attempting to export out an animation clip and got the above error. A similar post years back and said it was a plugin issue. But nor sure which plugin I might have turned off.
By the way, Steps performed prior to"
Selected mesh and rig (contains IKFK nodes)> Generated character set "walk", ect Then while still selected, Edit>Keys> Baked Simulation Then from the graph editor and the character selected, File> Export Animation Clip....that's when I get the error.
I think I covered the steps correctly. Maybe I'm missing something?
You more experiance animators/riggers might be able to shed some light on this modeler.
I have both 32- and 64-bit versions of Adobe Illustrator CS6 The error occurs only with the 64-bit version,The error occurs only when saving files containing text objects.Unchecking "Create PDF Compatible File" doesn't solve the problem. Resetting Illustrator's settings also doesn't work.
It's pretty much time taking switching between the two versions and I also have files pretty big enough that require opening in the 64 bit version.
I've exported in all supported vector file formats, and it seem that only SVGsupports object name (and data)... however, I can't use SVG at the moment.
Is there a way to export all objects using a macro?I need in plain ascii: layer and object names, and maybe object data.
I'm looking for a simple format, no transform matrices (as in SVG).
I receive that message when I try to open a new document. My others such as Photoshop and In Design are fine as far as I can tell. I'm using CS4 on Windows 7.
I'm trying to export meta-data for a 5 years old MRW file in LR 4 Win x64 residing there since LR 2, but it results in "Could not write metadata. Unknown file I/O error. (1)" error. I have checked the file permissions and it seem to be fine. What else shoudl I check for?
I have just discovered after installing CorelDraw X6 update 3, that opening previous files containing cloned objects results in:
I should add that this is far more than a minor irritation. We have thousands of files with cloned objects which need to be accessed and modified over the next few weeks - it will be devastating if there is no quick workaround or fix.
Resizing objects is a mess in CorelDRAW X6 when objects are outlined with Scale With Object enabled to retain proportions after resizing.
None of the tools dealing with outlines (e.g. Contour or even Outline itself) continue to work properly after resizing the object.
I strongly suggest to recalculate outline property values after resizing if Scale With Object is checked. Don't just do it hidden somewhere internally in the object model by applying a temporary scaling factor. Instead actually recalculate the actual property values if Scale With Object is checked.
CorelDRAW Graphic Suite X6.4 @ Windows 7/Windows 8 - 64 Bit, Windows Server 2008 R2, Windows Server 2012
have to select an object under an artistic media brush object. i try hold down alt key when select the object under the artistic media object but it select the second object
Is there a way to exclude single attributes from being defined in a object style? As example: i want to define an outline that does not change width of the objects, but everything else.
There is a small tick box right of every attribute with help text "None this object attribute is not defined by a custom style" but i can not mark it. My feeling is, that i need to switch on this tick box to get the result i need, but i can not. When i click on it, it just gives me a greyed out "Revert". When i try to make child styles, there is a way to break the connection to parent style with these tick boxes, but no luck.
Trim the master object and the cloned object gets deleted.The master object cannot be directly trimmed, so I grouped it with another object, which seems to enable the shaping tools. check if this behavior exists in X5 also.
I have inserted a clip about the problem. Maybe other users and the Corel staff will check it out.
Occassionally the object properties in my object manager will dissappear and I am unable to bring them back. I have tried toggling all the buttons on the manager, restarting corel, resetting corel to it's default settings and restarting my computer but nothing will bring back the properties. It does not happen on every single file but it happens often enough to be a pain. I have attached a picture of what the object manager looks like.
After I import different files in my working file, it's getting hard to work- RAM(16GB) is getting completely full and its almost unworkable! I checked out Object Manager and found stack with "SVG data" and "Locked SVG data" object there under some basic shapes.
Stack is about from 10000 to 100000... Some times even more, but its not possible to select all them because Corel just stops. What is that- "SVG data" and "Locked SVG data" object and why they are so many there?
It involves right clicking on an object in Corel Draw X6. I had this same issue in X5 too.
My issue is that if I select an object and then right click on that object (I right click on the "X" in the middle of the selected object) it will select the object below the "X." In other words, I can only ever get the right click menu to appear on the object I select if there are no objects below it.
I need to find a way to cut the shape of one object out of another object. In the above photo I need to be able to print the black crosses without the printer printing the white ink under them (you can see where the black ink is not adhering to the white ink very well).
1. find the attached “Rays on Oval.png” file. (Tried attaching .cdr file but the File Size is 400KB.)
2. I would like to Repeat / Duplicate that Black Color on Outer Path of Oval Shape. (Like shown in the Yellow versus Black. The Yellow is a Circle and the Black is from Star Tool)
3. I think the Best Bet would be to Link the Rays to the Outer Path of Oval Shape.
4. I need the Rays and Oval as 2 Different Objects so that I could Change the Color Scheme.
I used to be able to deselect an object by simply pressing the Esc key but I can't seem to figure out how to make X6 do this. I think its been set up that way as default on previous versions.
Today 2013 returns "Command: _cui Unknown command "CUI". Press F1 for help." from the command line. menu and ribbon. What a mess 2013 is! Defeitely not worth the miniscule improvements.