CorelDRAW Graphics Suite 12 :: Connecting Two Nodes Of Different Objects
Oct 23, 2012
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I'm working in Corel Draw 12 and I have a problem to connect two nodes of different lines which aren't the nodes at the beginning or end of the lines. That problem I've solved, (by selecting both lines, then using function combine, selecting for e.g. starting node of first and ending node of second line and joining them) but I really have hard time making this out. The function join isn't apparently working for nodes in the middle of the lines.
Color nodes are blue by defaut. When I draw something with blue, I would like having red nodes, or another color. I guess there is a set-up for that, but I realy don't find it.
I am unable to select nodes and edit or delete them when using an envelope. I double-click or click and drag, and nothing happens. What do I need to do?
Make an object (eg an hexagon), and resize it from it's center radially, by dragging a node (and not those black squares). What I got so far, is, using the pick tool, clicking on it to go to rotation mode, hold shift and ctrl, clicking on a node (eg, from a point or the middle of a side), and dragging it.
It works IF i change it's angle, but strangely, if I keep the same angle (just resizing it), nothing happens, neither it gets resized, neither i can clone it (with right mouse click). It only keeps a blue shadow of what would be the object, without doing nothing.
What I want to do with this is, for example, create a square and an hexagon inside it, allign one of it nodes with a node of the square, and resize the hexagon by draggin another node of it until it touch (using snap to objects) another side/node of the square. As I said, it can be done if I resize by the rotation, but only if I change the angle, wich is strange for me.
Am I missing something? It's really weird that I can almost do this without problems, but then nothing happens at all. I wish I could show this visually, would be way better to explain the problem.
Trying to recreate logo. Traced text. The text is too rough. I've selected it, click the shape tool, and the Smoothing bar does not work. It stays at "0" and does not effect the selected curve.
I've tried just drawing a shape with jagged edges and the Smoothing bar still does not work. Am I missing a step to make the Smoothing bar apply?
So I will jump right to the issue. I like to make my edits occasionally in wireframe, and as I began to manipulate or move nodes around, the minute I finish editing the first node or a group of nodes, all of the nodes vanish. The only thing that is present in wireframe after they disappear is the object (or line that I am editing) no nodes.
Now, I have learned that if I zoom in or out, they appear again, I would have to continuously do this in order to make edits in wireframe. I do not have this problem in Enhanced View.
Windows 8 / ATI Radeon HD 5700 Series / AMD Phenom II X4 965
My graphic card is up to date; however, I dont believe this is a graphic issue due to the fact that I can edit in Enhanced view without issues.
This has been a feature in CorelDraw for as long as I can remember so I'm hoping that buried in options or customize it can be changed.
When you draw a curved line, the nodes default to Symmetrical rather than Smooth. Symmetrical nodes adjust both sides of the curve when you move the node selection handles which I rarely use. Smooth allows you to adjust once side of the node without effecting the other but still maintaining an in line alignment.
if you can make nodes on a curve default to Smooth rather than Symmetrical?
How can you use the reflecting nodes horizontally or vertically nothing is happening when I click the nodes how do you make the nodes snaps horizontally or vertically so that your drawing look symetrical.
I would like to know if some users have the same problem : when I vectorize manually a bitmap with the polyline tool of CorelDraw X6, sometimes I have two nodes very close (I don't understand why because I do one click with my mouse...). I change my mouse without improvement.Do you know a macro to clean my polylines and to transform the "double" nodes in a single node (adjusting the gap distance) ? The reduce nodes feature in CorelDraw is not nice to do that.
I often produce graphics in CorelDRAW, export it as en eps file and insert it inside a MS Word document as an image and finally convert it to pdf. This way my vector graphics (often linedrawings with or without fill) usually is preserved in the final pdf document. I can zoom in and the lines keep on displaying perfectly sharp. This is important, since it easily looks bad when thin lines are turned into bitmaps, even when watched from a distance.
Now, in some graphics I created today, I had a circle with fountain fill and outline (symbolizing a sphere) put behind a filled rectangle, which had a uniform transparency applied to it. In the resulting pdf file, the 'sphere' was turned into bitmap. Inside CorelDRAW everything was vector graphics, but something was loast in the process. what happens with the graphics in the different steps in the process and eventually could explain a workaround to make everything look as vector in the final pdf file.
I need to create two separate enclosed objects (a & b) – both of which individually can be reduced/increased in size using the contour tool.
I initially created a rounded oblong shape and added two wavy lines. I'm having trouble removing the unneeded horizontal lines and connecting the other lines up.
I am fairly new to CorelDRAW and I am having an issue with layering objects that I can't figure out. The problem I am having is this:
I have two line drawings, and one sits on top of the other. Normally, the object in the back is partially hidden by the one in the front. However, I have just done a drawing where the object in the back is NOT partially hidden by the one in the front, and it looks like they are both on the same layer. What happened? I am not sure if I inadvertantly changed a setting, but I can't seem to figure out how to hide that back layer. I have tried using the 'order' function, and that usually works, but for some reason it is not working this time.
Is it possible to convert/open a CDR file to a CPT or PSD file such that the objects are editable. Specifically I need the text to be editable in the resulting CPT or PSD file. I'm using X3.
Having issues with exporting files to an .eps format - using "selected only" some of the objects that I have selected do not get exported - ie. they are missing from the .eps file altogether.
On top of that, most of my colours get washed out to a grey scale - I do work in spot colours.
So picture that you have designed something in Corel. Let's say an invitation. I go to put text or a graphic on top, and nothing is going on top. My text is behind. Nothing i do works. (ex. ctrl-pgup, object in front of.... etc.)
I have a series of images that have been designed - very basic shapes (a straight vertical line with a ball on top in which ascending numbers are placed in each one. So effectively each image is made up of 3 seperate parts and look like numbered lollipops. Each of these images are currently evenly spaced apart and formatted so the text is all properly aligned and sized etc - I would like to be able to copy certain groups of these images and paste them into a new working document which is fine, but I then need to somehow re-space them out to scale once they've been pasted in. So for example i have copied them in and they are 20mm apart to each other (as per my original drawing that i copied from) - is there a way of then altering this spacing so that for example so that they are all 33mm apart but still retail the original formatting properties so they are not stretched etc?
When I export a page as Illustrator CS4, I choose the option "Convert outlines to objects" but it doesn't seem to do what I expect. It does fix the issue of missing arrowheads on lines, but it doesn't convert the outlines to fills as I expected -- is that correct? I wish there was an option to convert lines to fills on export.
I am a screen printer making a leap into the world of CorelDraw. Loving it so far, especially the trace options. That being said, I have a piece of artwork that a client wanted me to scan in and trace to see how it would turn out. The image can be found here:
[URL]....
Problem I am having is the stick figure in front of the cross. The figure is being grouped with the cross...not allowing me to properly color the image and separate how I need it. The text needs to be red, the cross black, the hearts red, and the stick people white...will be going on a blue t-shirt. Am I looking at having to create my own lines...or am I overlooking/not thinking of an easy way to do this?
I love the function in Photoshop in which you can stroke a selection with a brush. Was wondering if that was possible in CorelDraw X4 as well. I know that we can put text on a path, but is that also working with objects?
Since I like making patterns, I would like to place and distrubute objects along a circle or hexagon shape (and other simple shapes).
I am practising filling objects with color. I have attached a file of a design drawn freehand, completely as a random shape. Why I am unable to fill the top left part of the design (above the dark blue) with any color?
So far as I can tell, there are no gaps. Also I have used arrange/join curves to close any gaps. Whatever I try, I cannot get any color in to that area of the design.