I have a number of photos to retouch and balance skin toning. The basic problem is that the young lady in the photographs has two distingt skin tones but no clearly defined 'tan line'. The differences are detectable and visible (between her back and backside for instance) and I guess caused purely by sun exposure pigmentation versus those bits that never see the sun!
I'm guessing that this is a super simple question, but evidently I'm not sharp enough to figure it out....I've imported a bitmap file [.tif] into PP, & it's MUCH larger than the letter-size canvas I'm using. So I'm wondering what the simple method is to fit that bitmap to the canvas. The thing that's driving me nuts is, I select this big bitmap [it's roughly 3300 px by 2800 px, FWIW], go into Image > Resample, & under "Image size" it's giving me 11.0 x 8.5! And why PP is saying that the image is already the same size as the canvas--well that's why I'm writing this post. Cause I don't know why.
I am trying to delete an object background to create a gif of an object (the object in this case is a broken cell phone). Everything appears to be gone BUT...there are these flowing blue items around the object. When I export the file to gif...those items are still attached to the object.
I have used photo shop and have not had any issue removing a background around an object.
making a GIF with PP. I'm working on a really simple one, I have a background, and I have an object that I want to move into the frame, then back out of the frame. Then loop.
Do I really have to combine the moving object with the back ground EVERY single frame?
Is there a way to say take this object over this many frames and move it from here to there?
Is there a way to save the position of the object in each frame without combining it to the background each time? I'd like to set it, go to the next frame, move it, go to the next frame, move it, repeat.
Current System: i3 3.07ghz, 3gb ram, Windows 7 32 bit with all updates and X6
When I'm working in PP on designs with many layers I have problem with uncontrolled attaching to object i'm moving.
For example I'm moving object to bottom of page using shift + page down and after trying to move it few layers up using ctrl + arrow up. Sometimes two objects moving instead one. Its random error so hard to simulate it when you want.
Win 7 Pro 64bit, Intel i5-2500, 8 GB RAM, 128 SSD SAMSUNG + 2TB on hard drives.
When I'm saving my file as PSD I have strange error with "nice" description.The only way to avoid it is search and delete design elements - I found that its caused by one text object.
The question is what can be wrong with text object to generate this error. I can edit text and do everything with it but I cant save it as PSD. Its hard to find it in big complicated designs. I think similiar problem was in Corel Photopaint X3. Seems like it left to X6 version.Bug exists in all files with text objects.
system configuration:Win 7 Pro 64bit, Intel i5-2500, 8 GB RAM, 128 SSD SAMSUNG + 2TB on hard drives.
I've tried to use it, but how to generate the flashing light in a separate object. This is possible because while trying I did it, but now I cannot do it and it does the flashing light in the same layer of the background of the image.
I'm trying to rotate a small object in Paint. When I use the rotate toolbar to enter the angle I need, the object rotates just like I want. Then I hit the apply button and some pretty heavy handed anti-aliasing is applied and the object is essentially destroyed. I've been using Paint for quite a long time so I figured there must be an option to turn this off. I can't find one. I even added the anti-aliasing button to the rotate toolbar and turned it off but that doesn't make any difference.
Essentially, what I want when I rotate an object is the chunky, pixelated preview, not the final anti-aliased so much you can't tell what it even is anymore final product.
At this point, I'm going to have to resort to rotating the object and taking a screenshot of the preview and using that instead of the mess that the final result is.
My questions is when I draw a line or circle / rectangle no fill, it is nice solid black color lines but when I start manipulate the object and when I am done I have to press right click and apply transformation and the object is not black anymore some grey tones are added to the lines. How can I keep the solid black line?
Open up a picture Create a Mask marquee and Cut [Ctrl X] Undo twice [Ctrl Z twice]. You're now back where you started but with a cut object on the clipboard Paste [Ctrl V] Cut [Ctrl X] Paste again [Ctrl V] Cut again [Ctrl X]
In my case, the entire image has now been cut, not just the pasted object.The reason I do this is because I'm working with two virtually identical pictures. On one picture there has been a modification which I wish to paste onto the other. I cut and paste but need to align the pasted object with the picture. So, I paste the object and move it; then cut and then paste it to check it's in the correct position. If it's out of alignment then the image appears to move. There may be other ways to do this but I find this way easy.
I am trying to edit some pictures that a customer of mine has taken. They are of silver utensils wrapped with beads and the way she has taken them, there is a huge shine reflection on them. There are 25 current pictures all using the same dark background.
I have fiddled with the adjustment brightness and highlights, but they come out looking gray and fake, so I removed those adjustments.
I tried using burn the bright spots and then dodge the coloured stones to bring back some luster. No matter what i am doing, it no longer is a silver utensil, it is a picture that has been poorly edited, and that simply isn't okay.
Here are some examples of the raw picture I am working with [URL] ...........
I need to reduce the glare/reflection and the stones need to be vibrant.
I am an online gamer and play Tom Clancey's Rainbow Six 3: Ravenshield. I am doing a sig for my buddy and I don't know how make both the doctors face and the hand holding the gun the same skin tone. I would like to keep the doc's face color.
I'm doing a Photoshop as a joke, I'm making some of our girls bald. I've gotten all of the hair removed, using the clone stamp, now I only need to match the skin tones to make it look natural, what is the best way to do that?
I have trouble getting proper skin tones when I print eventho the color looks great on the screen. On print w/ preview, I have checked "Let photoshop determine the color". Skin tones look colorless when I print w/ my Canon Pro 9000. If I print using Automate, East Print, the colors are OK but the size can't be adjusted.
I just bought a certain Nikon camera, which I recently discovered is notoriuous for producing green shadows in skin tones, the darker the shadow the worse it looks.
How to isolate and adjust these shadows and make them more true to real skin tones? It can't be a globally applied color correction because only the shadows are out of whack and the rest of the image looks great. Reduce green globally will make the rest of the image too red.
I shoot in Camera RAW on a Canon 5D2 in LR3 and I'm having colour issues; skin tones are often purple/magenta tinted and very difficult to correct. I usually set the WB to Custom and shoot a grey card and set the picture style on the camera to Neutral (why does the WB affect RAW images anyway, I thought it only operated on the jpgs?)
On import, pics often look ok then resolve into higher contrast, garish colour versions which are less pleasing - have I set a preference incorrectly or am I missing something else?
I am trying to change the background of a photo. Not just change the color but change the color AND make it keep it's original shading, etc. I have some family photos we had made recently and they used a beige color draping for the background. The ones we had made before had a black draping. I was wondering how I could go about using some sort of additive coloring to transform the varying shades of beige to the same varying shades of black.
I have already used the masking tool to separate the background from the rest of the photo.