AutoDesk Smoke :: Use Selection Sets To Quickly Pull Up Kfs
Jul 17, 2012
I'm struggling with Selection Sets in 2012 Adv..I have a batch fx with 3 Action nodes in it. Each has a lot of stuff so I was hoping to use Selection Sets to quickly pull up the kfs I needed to tweek.
I set up about 4 sets but once I exit and go back in 3 of the sets (the ones in the action node I'm currently working in) have cleared. ie, they're still there but empty. The one set I've defined for the other Action node is ok.
I have tried setting them with 'Define' and with 'Add Selection to'.I think I must be missing one trick here, like not saving correctly?
Is there any keyboard shortcut in Smoke to shuttle quickly across footage (with sound playing) at 2x or 3x speed like you can in Avid/FCP/Premiere etc by double/triple-tapping the J and L keys?
This makes scanning through clips and the timeline so much faster and I consider it a basic essential.
Would love the ability to select fonts contextually. That is, I want to look at my text on screen and use the arrow keys on my keyboard to cycle through fonts (Photoshop style).
Going into a new window to select a font and then back out to view the result is absolutely maddening. Really hinders the creative process.
Ive recently started having a problem w Smoke 2013.
Whenever I select ANYTHING (click on an item) there is a 2 second delay before it actually selects and hi lights the item. Its a really annoying delay.
Ive never had this issue before. Happens with just about any command I have Smoke do. Moving the timeline and zooming have the same issue.
This only happens with Smoke. Not with any other program I use. This happens when all the time. Even when Smoke is the only program I have open.
Currently TRYING to LEARN (key words): SMOKE for MAC Currently using: Final Cut Pro 7, Photoshop/After effects on CS6 Current system: MacPro5,1 12-Core Intel Xeon 2.66 GHz RAM: 12 GB ATI Radeon HD 5870 1024 MB OSX 10.8.3
some projects suddenly disappeared from the selection list that comes up when you start Smoke. The project files are still there and I didn't mess with them either. Is there any way to "refresh" the project listing?
I want to do rectangular selection (window select) couple of clips. So i try to click and drag (start from any empty area in timeline), but most of the time , i will end up picking up or moving the empty track (gap). In any other editing app , i can simply click and drag but not in Smoke. Yes, i have to click in specific area in the timeline so i can properly create a window selection .
I get this prompt while copying sequences between projects with gateway-linked footage, and I'm not sure what it means.
--------------------------------------------------------------------- CLIP MGT: Unmanaged media contained in selection. Store media on Wire? ---------------------------------------------------------------------
Is it asking me if I want to store a local copy or stonifize the media?
I have already a Selection Set called objSS. All the objects in this Set are Multi Text, so I am wondering how is possible to have access to the property Text Height of these objects inside the Set in order to change the value of this property. I have created a variable as AcadMText but is not possible for me to loaded it with any item from objSS.
My edit named selection sets window will not open. The button will not work nor the shortcut under EDIT, i have restarted, i have competely uninstalled max and i have updated with FBX plugins from autodesk. I use this command A LOT and it will not open.
I set up some selection sets thinking they would come in handy later on when I am painting. I thought I would be able to use them to paint my layer masks, but I cant figure out a way of using the selection to limit where I am painting inside the mask. I thought convert to a freeze but it seems paint layers ignore frozen areas. Is it possible, or is it a case of saving selections for sculpt and not for paitning?
By doing this simple command I get this error message after a while of working... 2011Map 3d, Windows 7, 64 bit....
Select Line:
Select objects: 1 found
Select objects:
; error: exceeded maximum number of selection sets
Is there a setvar or toggle to change the max number of selection sets or to change to an unlimited setting anywhere?
At this time I have to save my work and close the dwg, reopen the dwg and I can resume picking objects etc., with no problems, untill it reaches the "majic" number and the error pops up.
I have a lisp routine that creates a "frame wall" and I want to be able to automatically dimension said wall within the same routine. I have created two sets of points, each set being on its own new layer. I have made selection sets of each set of points, and want to cycle through each set dimensioning as required. This what I have so far for this part of the routine:
When I run the program I get the error: bad point argument. So what I think is happening is that the ssname command is not returning the actual value but just the name? I am new to AutoLisp and even newer to selection sets so be easy... Along with this, I am also curious as to how a selection set is ordered when it is chosen ie how does it determine what would be in (ssname sel1 0). Also, how would one go about deleting the points in these selection sets after the dimensioning has been completed.
I am trying to find a way to assign keyboard shortcuts for different selection sets functions/commands.
I failed to find selection set commands in customize user interface menu. seems that they named it in a manner so that people cant find them when they simply look for "selection" or "set" or "create selection set" or "make selection set" .
what I need is:
1. when I select a group of objects I want to make them a selection set with one keyboard shortcut. (to go to the sets menu window and press that "create a selection set" button is too time consuming. I am also aware that just writing a letter to the selection sets dialog creates a set but still I want that shortcut.)
2.select an object and immediately jump to the whole selection set with a keyboard shortcut. or toggle through selection sets.
3.delete the active selection set with one keyboard shortcut.
are these functions available as native commands in customize user interface?should I go looking for a maxscript ?
when it comes to setting paperspace as the 410 ssget list value as the name can be modified and I need it to work in all drawings. I tried setting a variable to the paperspace layout name and using a print function at the (410 . "model") point but without sucess.
I wrote a lisp program which creates a selection set using ssget. Then I use the bounding box commands to get the lowest point of that selection set. Now I want to move that selection set as a whole using the vla-move command. I am having trouble doing this. Is this possible? Can we vla-move a selection set? Is there a workaround?
I need to explode ~2000 PolyFace meshes in a drawing.Manually I can do the following:
> QSELECT - PolyFace Mesh - Select All
> Explode
I get a question if I want to "Disregard DrawingOrder for this operation due to the fact that it might take some time", by selecting "Yes" the process takes ~10 minutes (one explode).With an VBA automation I do the following:
> Create a selection set of all PolyFace meshes
> Explode each obj (2000 times) in the selection set with SendCommand (as .Explode does not work on polyface mesh objects)
I have waited hours for the same process (might be due to multiple explodes and/or screen updating taking place).I have always though automation is faster than manual work, but this proved me wrong.So to the questions:
1. How can I prevent screen updating in VBA (disregard draw order) during "long actions"
2. Is there a better way to explode a selection set than looping through each and every object calling explode (obj.handle)
For one drawing I can do it in 10 minutes, but I have 50 drawings with the need to explode this, having an automation run over night sounds great, but having it take 6x+ times longer for each drawing causes the night not to be long enough.
I know that the AJA Kona 3 card has 2 outputs. Can Smoke send one eye to one channel and the other eye to the other of the Kona 3 card? Dual Stream output is what I am really getting at.
I need to create a command which could change a color of an allready existing selection set when activated. For example i have a command which creates a cube, where each specific group of lines were added to different selection sets. how can i recall any created selection set by its name and change its color?
It's possible to create a dynamic block programatically? I want to create a command that captures different selection sets of drawing objects and assign them to different Visibility States of a new block deffinition, on run time.
Is there any way that Smoke can see/output sub-blacks and super whites? Can't find any way of seeing them on my scope, Smoke just clamps everything. It won't even see anything below zero in order for me to make a correction on it, everything seems to be clamped on import. I'm using ProRes HQ footage.
What is the best plugin to do spline warps in smoke?(need something like the distort in flame) I notice revisionfx don't make a warper for smoke on mac.
I am experimenting with Smoke 2013 pre-trial and I am having issues with importing images and video with alpha channels.
1. If I have a layered Photoshop file or png with an alpha channel (a still frame lower third), I see that I can import it as a multi layered clip, but what is the best way to have it in the sequence to show up properly?
2. If I have a QuickTime in animation format or Pro Res4444 format with an embedded alpha, how can I import that file to show and cut it on a top layer to animate above my video?
Does Smoke have selection functionality similar to that of Combustion? As an example, you might want to selectively blur part of an image. In Combustion, you would draw a selection and then apply an operator above the selection to achieve this. I don't see a similar selection tool function in Smoke, but I imagine you could achieve the same effect by duplicating a layer and using a Gmask via the Wipe timeline FX.does Smoke not have a selection tool similar to Combustion?
Whats the dealing with importing TWs to Smoke? I have a show that's 70% keyframed with timewarps and need a way other then baking the effect to bring it into Smoke. It's comming from FCP7 and we have Automatic Duck but neither the XMLs or AAF bring anything other then the first speed of the clip. Any way to retain the keyframes?
I have RED footage which I exported as EXR. When I import them back in, they look exactly like the RED footage. But when I import the EXR in Fusion, export it back out, and then import that EXR into Smoke, it looks brighter, although I didn't change anything in Fusion. (when I compare the EXR from Smoke and the EXR from fusion in my finder on my desktop, they look exactly the same). So what is Smoke doing with the "foreign" exr on import?I was also playing with the LUT settings. I get a result which is close, but I need to be exact.