I draw a pline. It asks me for the start point. I type in INT. I used to get this 'x' when I was near the intersection. That is now gone. It will still go to the intersection, but I really want my 'x' back.
When I use the feather function in Ps, does the feathering start from the point of my selection (marching ants) outward to the designated number of pixels, or from the marching ants inward, or half and half, or what?
I'm trying to draw a plan of my house in Autocad 2009 but I seem to be endlessly using trim and extend because I can't easily select the points that I want with osnap. Eg. imagine I have a box, and I want to start drawing another box inside it that has each side as 10 units smaller than the corresponding side on the outer box.
Step 1 - I draw a small line from the top left corner of the big box using the endpoint snap, typing in "5" for the length.
Step 2 - I then do the same at right angles to the first line to get me to the starting point of the inner box. This always leaves me with 2 small lines to remember to delete.
Step 3 - Then in order to draw the top line of the inner box I end up drawing to a random length because I can't say "draw until 5 units away from the right hand side of the big box", then I end up trimming it later once I've repeated steps 1,2 and 3 for the next side of the inner box.
I know in my example above I could have scaled the box down or something but that's not what I'm getting at. I really want a way of selecting line start and end points that are a known position away from an existing point.
As a beginner i'm learning day by day how to use photoshop. Among the functions i 'd like to handle with there's the vanishing point (in the filter menu). However i can't modify the angles of my selection to change the perspective grid.
Take a look on this video at 03"57 (it is what i want to do): [URL] ...... Do i have to set something up before.
I want to add say a circle and an arrow at the two ends of a line. I am able to do it using Blocks for one single line by inserting the blocks at desired locations. But how to do it for say all the lines in a drawing or shape file without customization.
I have a problem with absolute and relative coordinate regarding drawing an arc.
From my previous studies, I thought whenever I input coordinates in command line, in order to use absolute coordinates I just enter them. If I want to use relative coord, then I can prefix them with @ sign.
For an arc I input as follows: start point: 0,0 2nd point: 500,500 end point: 1000,0. I was expecting to get a half circle from origin to 1000,0 point but to my surprise I find out that CAD gets the input coordinates as relative.
Am I missing something? 1.dwg1.jpg Is this behavior same for all other object drawings?
I have to draw hundreds of lines that have same start point. How can i do this?
I am trying to insert a picture but seem impossible for me. Sow i have lines with the same start point and different endpoints. There is a short way to do this. so avoid to enter the same start point for hundreds times or snap the the same point infinitely... what about Copy with grips or Change command in this case?
Before when I was creating models the origin (0,0,0) was always set in the snap point i started the line in. Now suddenly something happend and now 0,0,0 is always starting in the Original XYZ point.
I have been searching for a macro to export the start and end point of a line coordinates to excel, but I can only find information on how to export 3D Points.
Is it possible to program a macro that allows me to export the start and end point of various lines in a sketch?
The objective of this is to connect an excel file which is updated when I create a line with it correspondent points, then i could not only import these x,y,z coordinates from excel to inventor but I whould be able to update my spreedsheet whenever I change my sketch.
I have a long animation. I want to use populate at frame 12000. But populate frames won't let me go over 10000 frames. How can I get my people to animate after frame 10000 as you cant adjust the start point in the curve editor.
When I draw a line, is there a way to say, "Start at point (864,0), go exactly 270° down (actually, I can hold down the shift key for that, but I digress...) and end at the other side of the canvas at point (864, 3456)?
A script would probably work well, but I've never dipped into that.
I have been having an issue with items that have cutlines with rounded corners. The cut starts and stops in the corner (usually the upper left hand corner). In my industry we use cutlines for cutting shapes out of wood, acrylic, sintra, mdf, etc. and the corner stop and starts often times creates a problem: mis-shapen corner cut, mostly. I figure that I should be able to change the start and stop point is a spot on the straight part of the cut,
if there is any way to close path quickly without clicking on the start point? With Polygonal Lasso we can do double click for this case but with paths?...
Is there a way to see or determine the start and end point of a drawing path? I'm exporting a CorelDraw file as a .plt file to a plotter/cutter and the manufacturer of the plotter/cutter saws the start point of the cut is determined in CorelDraw.
I want to be able regulate where the cutter starts cutting the material and where it stops at the end of the cut path.
Is there a way to keep the selection line to stay after you place the end point? Right now the default (and my guess the only way) just removes the selection line and dots the lines selected.
Back in LDT you used to be able to mouse over point descriptions of dragged state points to get Osnap to select the node. Civil 3D has apparently done away with this, why who knows but its very very hard to know what point your selecting if say you have a bunch of points on top of eachother. Can this be enabled anywhere?
The very mundain work around is to use 'PO to select the point entity, but it does not show the little osnap indicator on the point marker when you use 'PO.
What I am trying to do is create a selection set of blocks with the same name. Then step through the selection set and if the block has an attribute "Tag" with a Specific "Value" then get the insert point.
I was wable to write some code that makes some already drawn objects on autocad into a selection set. What I need to do next is copy the selected objects and move them over like a distance of 50 to the right.
I select my objects to move, then I select my Base Point to move my objects away from, then when I select my destination point the command changes the Base Point to the selected destination point and asks me again to select a destination point.
I have realized this problem occurs not only with the move command, but also the stretch command. Also, it does not matter if I am using command modifiers or not, the problem occurs regardless. Also, it does not matter how I hit enter using the command (keyboard enter button, space bar, or right mouse button) the problem occurs regardless, and occurs entirely AT RANDOM.
Following previous what I have attempted to resolve the problem:
- remove the AutoCAD LT 2012 from the computer entirely and re-install
- installed the latest LT 2012 Service Pack
- changed the mouse to a new, wired mouse (I was already using a wired mouse in the first place)
- change the keyboard (which I think is irrelevant since changing the mouse did not work either)