I am trying to convert an autocad file to image, preferably an bmp, ti, png....etc. How to achieve this objective since most of project parts are completed, am stuck up with this issue.
I have installed Infrastructure Design Suite 2014 on one of my users' workstation and one of the several problems she is having I can't find info on anywhere: When she uses the DWG to PDF driver she is getting strange artifacts that, at first glance, look like little blocks randomly placed around her drawings. These are always over/ in viewports. They do NOT show up in plot preview. I tried plot and publish. Both give same results. When zoomed in you can see they are tiny little viewport control dialog boxes that seem to have been placed on the plot at random.
I am updating my CUI ribbon for some of my customized buttons. I have changed some of the bitmap images that I have saved in my network folder for the network AutoCAD customization. However, I cannot get the Ribbon to update to show the new button images.
I have opened the CUI, browsed down to the partial CUI for our corporate configuration, then to the "Ribbon", then to the "Tabs", then to the individual section of the tab and clicked on it. Then I click on the specific button in the "Panel Preview" pane to get the properties for that button to show. Then at the bottom of the "Properties" panel, I click on the "Small Image" line to see the three dots that allow you to browse to where the .bmp is stored. I have not renamed the bitmaps, but just modified their color and the way they look. So I have to change the .bmp file to a different location in the small image properties, then change it back to the correct image name. It will update the appearance in the "Panel Preview", but will not update the actual ribbon. I click on "Apply" and "OK", and it still doesn't update the actual ribbon. I have tried closing and restarting AutoCAD after that. As a last resort, I rebooted to see if that would complete the change, but in vain.
I made sure that the network location for the bitmap files is listed in my Options > Support File Search Path (very near the top of the support file list), but that still isn't solving the problem.
How to get AutoCAD to completely forget the old image that is showing on the ribbon and repopulate it with the updated bitmap image?
I have a box, and inside that box, there is another box. Connecting/joining both boxes are two lines on all four sides of both boxes. What I don't know is how to stretch the outer box (dynamically) from the top right corner, to any size i wish to drag it out to (keeping the inner box in the center at all times, and keeping the lines joining the boxes, connected to both boxes).
I can: -Dynamically stretch the outer box from the top right corner, keeping the inner box in the center
I can't: -Keep the lines joining the two boxes connected to the two boxes.
There is a picture attached that shows the box before it is stretched, and a picture of the end result that im looking for. I just need to know how to dynamically stretch the first image to generate the second image.
I've got a dodgy Google Earth screenshot that I've chucked into CAD to scale it (approximately) and more importantly align it to the correct coordinate system as per the survey. However, I need to use that image in another modelling program (which only accepts image files).
Question is - is it possible to export just an image from Autocad back to an image file? I obviously don't want to plot the entire drawing to PDF/BMP or anything, simply extract the image that I have resized. Or any other way of getting an image from Google Maps or the like and scaling it correctly?
I am trying to create some images in PS2 that have to be 3.5 to 4.0 mb. When viewing the Image Size screen, I might see an image size of 9.6 mb. However, when I save the image and run my mouse over the image in Bridge, it shows a size between 2 to 3 mb. I can't figure out why this discrepancy, or what math I need to do in order to figure out how to create the required image size other than by trial and error.
I have about 150 photos loaded into my drawing and scaled in order to perform measurements on them. I'd like to have file names of the images displayed next to the images. Is there a way to automatically display file names for all the images, so I don't have to do it by hand?
These are photos of microfossils and the all look pretty similar, so telling them apart visually is often a problem.
I'm trying to combine a monotone image onto a grayscale image to use in my Indesign file. The whole job has to print two colors.
How can I easily make the diaper a PMS color and add it to the grayscale baby and still maintain two colors (PMS + K)
Right now, I'm cheating and combining the PMS diaper onto the grayscale baby in Indesign..... but I really need to have this in Photoshop so I can add shadows to make it more convincing. I tried converting the grayscale to CMYK and deleting all channels but black, didn't work as it took away all the information from the image.
So I am making digital color prints at 24x30. the photography work is about color fields and gradients, so I need super high res files. I have set the size to 24000x30000 pix at 1000 dpi..now my problem, when i go to save the gimp file as a jpeg i get this error message "JPEG image plug-in could not save image"
I am trying to find a faster way to save my images. I shoot in raw, save raw images as jpegs after editing them in Camera Raw. I am using Photoshop CS6 on a Mac version 10.7.5. When I save, I either have to save as a copy of the exisiting image, or replace the image I'm working on. Other forums I've read said to make an action to save and create a function key to make this process faster, but my function keys aren't working, and playing the action I've created still makes a copy of the image.
I have an action in which it will place an image onto an image like a watermark, when i place the image, it is not center by center so i drag it or use keyboard arrows to center and then press enter, then i saw its on the center, but when i save it, the saved image is not on the center, how was that?
you can see that the right side of border it is not centered because the left side border is thicker than right side, here is the part of the action
you can see that i move the image after i place it because its not on the center so adjusting it makes it at the center but the Translate part is not equal.
I would love to be able to export my image from 3d spherical panorama back to the complete Image. Raster image clips the image. Photoshop 3D is great for retouching the nadir (bottom) a spherical panorama image.
When I make a print from CS6 the image on paper is narrower than the stated dimension in the program. The height of the image is faithfully reproduced. I know that there must be a preference setting to correct this but I can't remember which one it is.
I have a rectangular screen grab (Windows application) that I would like to simply round the corners and add a border. The image is not a photograph, but since I have Paint Shop Pro X3 and like how it works, I thought I would try it . I have spent some time trying to do this with Paint Shop Pro X3 with no luck. None of the pre-defined frames seemed to do what I need. I would also like to create a drop-shadow behind the image. how to do this or a video that I can watch. A list of steps would also be OK.
I want to extrude a flat 2d image to 3d image in equal proportions(in all 3 axis) in Action 3d space.Hence I request u to give me a proper solution for this.sir.doc
I am making a video in Nero Vision 10 and need to cut out the screen of a tv so that I can layer the TV over an image/video so it looks as though it is on the screen. I enclose a screenshot of the project. 'Transform-tools-crop' only cuts in straight lines so I wonder which device I should use which can cut out an odd bespoke shape? You can see in the uploaded image from the project how the image currently cannot fill the frame without covering it.
I have a PNG image with only one layer as a start point. It has a faded map on it.
I have a second PNG image with a hex grid on it. I do colour to Alpha to establish transparency on the hex grid for white filled hexes (others are not filled with white).
Now, I wish to overlay a portion of the first image with the faded map with the non-transparent part of the second image.
So I select by colour (for the hexes not filled with white) on the second image (the overlay) and I then paste to the first image (after creating a transparency layer and selecting it to receive the overlay).
I see the desired overlay section (minus any transparent stuff as expected), however it is centered over the map in the first image, not where I want it to be. It is a floating selection and must be anchored. So I select the anchor icon in the layer dialog and I think I anchor it into the transparency layer on the first image (that's what I'm trying to do anyway).
And then my problem:
I want to move the thing I just pasted in to the right place with respect to the underlying faded map. I attempt to use the move tool, but all I move is the background map (pretty much the opposite of what I want).
Nothing I do seems to let me reselect the pasted-in overlay so that I can move it.
Why I can't ever reposition the pasted in overlay? It should be in the transparency layer I created but even if I select all, I don't seem to be able to move anything other than the background image.
I'm running Gimp 2.8.4 on Ubuntu 13.04 Linux (64-bit) and I'm trying touse the "Bevel and Emboss" layer effect on an image which I copied fromanother image. Here is what I've done:
1. Loaded image 'A' into Gimp 2. Selected a portion of it 3. Used "/Edit/Copy" to copy the selection 4. Used "/Edit/Paste As/New image" to create a new image from the selection 5. In the new window for the new image, "/FX-Foundry/Layer effects/Bevel and Emboss" 6. When the "Bevel and Emboss" window opens, I accept the defaults and click "Ok"
The filter starts to run and then stops with an error message. Here is the message I get:
------------ START ------------------
Bevel and Emboss Message
Error while executing script-fu-layer-effects-bevel-and-emboss:
Error: ( : 1) Procedure execution of gimp-selection-layer-alpha failed on invalid input arguments: Item 'Pasted Layer copy' (87) cannot be used because it has not been added to an image
I was just wondering as to whether its possible to keep the checkered base which you get when you remove part of an image or have it transparent to stay in the created image.
I am sure you all know this.
Here is the YouTube background which I have created and wondering if I am able to keep the checkered base or whatever in the image after I have saved it rather than print screening and pasting it back like a jigsaw puzzle.
Here is what I want to do. I have the letters 'XC' which I've played with a bit to look the way I want and due to anti-aliasing has nice edges. Now I want to basically fill those letters with an image. I can't figure out how to do this and keep the nice anti-aliased edges.
Current steps:
1. load image as base layer 2. Create new layer with text in it 3. using magic wand select a threshold that has smoothest edges on text layer 4. select image layer and copy the selection area... notice the hard edges of the finished result in the attached example. I want it nice and smooth and anti-aliased.
How to do this more elegantly? I've attached the basics of what I'm doing and the result.
Illustrator cs6 - I have used image trace to create a 3 colour image of a photograph. Is there a way to create layers based on the three colours? (One layer for each of the three colours)