AutoCAD Inventor :: Recording A Drive Constraint Animation In Assembly
Jun 17, 2011
When I record an animation in .avi using the Drive Constraint command here's what pops :
-The codec you selected to compress this AVI video stream cannot handle the current screen color depth and/or the graphics frame size. Please try another codec.
-Then I press OK and it records but the AVI file is empty and no video is watchable.
What can I do?
I'm using Autodesk Inventor 2012 ans a windows 7 64bit brand new computer with Nvidia graphic card.
I am designing a vertical axis wind turbine just for some practice (just started using Inventor) and everything was going smoothly until I tried to "animate" it spinning. First, I set up a work plane that goes through the center of the structure, and then I clicked angle constraint "explicit reference vector." After watching several youtube videos, I figured that I should click on the work plane, click on another reference point, and then click another point that would be orthogonal to those two (right?). Well after I choose the first point, Inventor will only allow me to choose the center axis as the second option (which I think should be the third option).
I just installed IV 2011 and I am trying to record an animation in my .ipn file to a .wmv file. When I hit the record icon I give it a .wmv file name, hit save. Choose custom profile and set my bandwidth to (Custom) 500 and my pixel size to 1200 x 900 and hit OK. Then the animation dialogue box comes up and the record button is not depressed like it is supposed to be. I can record it with the default settings, but it looks horrible.
I have tried to record a simple animation sequence in Inventor 2012, I press the record button, select where to save .avi file, click play and it runs the animation. The file appears as an .avi in the saved location however it will not play (file size is 0).
Autodesk Inventor Professional 2013 SP2 64-Bit Edition Windows 7 HP Z400, Intel Xeon W3550 3.07GHz 12.0GB RAM, ATI FirePro V4800 (FireGL)
To activate the new position of the assembly of approx 5k instances takes about 5 minutes in IV 2013 when using Drive constraint. The larger the assembly the longer it takes
In IV2011 takes about 10 seconds. I've never seen the "Not responding" sign in Drive constraint window in previous versions. I'm just wondering how can avoid this "New feature" of 2013.
My need is to assembly parts into an assembly by a known position in the assembly. The part has a UCS and I create UCS on the assembly programatically. What I cannot do is to constrain the two UCS. I tried this (Inventor 2013 x64 on W7/W8 64, c++ 2010 by the way DEBUG mode is not working from the IDE):
I have an assembly wherein one part is mated to another grounded part, with a face-to-face coincident mate. The click + drag type of movement appears to move the part, while continually solving this constraint.
However, it seems like there is no way to do a rotation in the same manner, where the constraint is continually updated. There appears to only be the "Free Rotate" command, which ignores the constraints.
Is there really no way to do this in Inventor? The application is that I am laying out a mold for many, many small parts, and I am trying to move and rotate them into position to get good packing efficiency and density. Each part will be attached to a mold base with one of the aforementioned face-to-face constraints, then slid & rotated around manually.
This seems like a really important piece of functionality. Solidworks can certainly do this, do a part rotation in an assembly, while solving for existing constraints.
Motor Model 1:1 is used to turn the wheel holders at various angles. The part named "front gear spring holder" is supposed to revolve and turn the inner part of the "front wheel holder" My problem is that I want to simulate the turning of the front wheel's using contact sets or 3d/2d contact sets in the dynamic simulation environment. I do not know how to do this, but I'm almost certain the program is capable of doing so. Also the spinning of the front wheels must be able to be done along with various angles of the front wheels(while turning, the front wheels must be able to still spin with the front gear spring holder".
I have seen threads and articles that say that making gears with contact sets is not recommended or possible but i have two instances here where they work perfectly fine using the dynamic simulation with 3d /contact sets. Take a look at the simulation I have saved as well.
I will need more on this assembly in the future, including how to create bevel gears that work at 90 degree angles or spur gears with contact sets instead of just simulating their movements .
Im working on a miniature train project of PLTW... I have completed the train and made a track for it... but i can't figure out how to create a drive/motion constraint that would make it go along the track.
(All the files are in a zip folder that is attached)
PS... if you go to this youtube video you can see what im trying to do: [URL].......
I am trying to add an angle constraint to an assembly of a ladder design. I need for the ladder to be able to be set at an angle against a wall and not vertical. The ladder design is such that the base brackets are fixed to the ground and the rest of the ladder may move about the axis of the bolted connection at the base of the ladder. I cannot get the angle constraint on the ladder to allow this.
Inventor 2013 Release 2013 SP2 Product Design Suite Ultimate 2013 64-Bit Edition 64-bit HP Z400, Intel Xeon W3550 3.07GHz 12.0GB RAM, ATI FirePro V4800 (FireGL) Anthony Goodwin ~ Cad Manager/Senior Designer Autodesk Inventor Professional 2013 SP2 64-Bit Edition Windows 7 HP Z400, Intel Xeon W3550 3.07GHz 12.0GB RAM, ATI FirePro V4800 (FireGL)
How could I center the suppressed constraint? I woul like to selecet it in the listbox.
Private Sub CommandButton1_Click() Dim oAssDoc As AssemblyDocument Set oAssDoc = ThisApplication.ActiveDocument Dim oConstraint As AssemblyConstraint For Each oConstraint In oAssDoc.ComponentDefinition.Constraints If oConstraint.HealthStatus = kSuppressedHealth Then Call ListBox1.AddItem(oConstraint.Name) End If Next oConstraint End Sub
Whenever I am using mirror command in assly . The mirrored part do not get constraint again I have to use the constraint or I have to make that part grounded.
I got a problem with editing angle constraint in assemblies. I tried edit property of constraint but it didn't move model. Simply changing Angle attribute of constraint item don't work.
I have an assembly that is nearly completed. I am trying to change the lengths of two side rails (arrow pointing to one of them). On each end of these rails are several components that have been constrained to the rails.
When I change the length of the rails, many of the constraints show errors. I expected that all components would move with the ends of the rails as they are shortened since that is where they were constrained, but this has not happened.
The constraint recovery tool has not been useful to me.
I have an Assembly2 in Assembly1. I'd like to insert Assembly2 to Assembly 3 without losing any constraints or adaptive feature to Assembly1, while Assembly2 replaced with Assembly3.
Assembly1.iam
- Assembly2.iam
+ Part1
+ Part2
This is what I want:
Assembly1.iam
- Assembly3.iam
- Assembly2.iam
+ Part1
+ Part2
But Assembly2 shouldn't lose any constraints to Assembly1.
Software: Inventor Series 2011 SP1 x64 OS: Vista Business x64 CPU: E6400 RAM: 2*2Gb GeIL VGA: Quadro FX 550
How do I make multiple views (Front, Top, Side & Isometric) when driving an assembly constraint? I want to be able to show an assembly moving from different perspectives all at one time.
Inventor 2013 Windows 7 Professional 64-bit SP1 HP EliteBook 8470w Processor: Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz Memory: 16 GB AMD FirePro M2000 3D Connexion SpacePilot
I've got a relatively simple assembly (attached) containing 3 iparts. I change the center component the assembly and I lose all the constraints. Only the length changes, I'm sure I did this before but yet it turns out to be an epic disaster.
...but I don't know how to delve into these two pointers to get hold of two named workplanes within them. I'd then pass the two workplanes (somehow?!) to the AddFlushConstraint function.
get_SurfaceBodies doesn't seem right and neither does get_SubOccurrences.
I would like to determine the Proxy ObjectType returned from Constraint.EntityOne (i.e. If oConst.EntityOne = kWorkPointProxyObject Then ....)
Property EntityOne() As IDispatch**
how IDispatch works.
Dim oAsmDef As AssemblyComponentDefinitionSet oAsmDef = oAsmDoc.ComponentDefinition Dim oConst As AssemblyConstraint For Each oConst In oAsmDef.Constraints'Below will print the Enum 67120288 (kEdgeProxyObject) or 67119520 (kFaceProxyObject) if 'it is constrained. It will Err if a Work or Sketch Proxy Object is Constrained Debug.Print oConst.EntityOne Debug.Print oConst.EntityTwo Next
Why can't Inventor constrain an ellipsoidal contour with a line? We have pressure cylinders which uses a 2:1 ellipse. These cylinder get welded to a base stand fixture. The surface of the ellipse nestles in between contact points of the base stand, in this case lines of geometry. Yet Inventor can't constrain them as such. Any good workflow (at the assembly level) so that we don't have to ground components and use the Analyze Interference tool to make sure we are right on the surfaces? I don't understand why it will work for a cylindrical surface but not an elliptical surface.
I have two set of chain drives connected to each other through a common axle. The motor (which is not visible in my assembly) drives the yellow sprocket.
The two sprockets mounted on the grey axle is attached with a key way so when the yellow sprocket turns, the two chain drives turns.
I want to attach the blue sled on the blue chain, the red sled on the red chain and then rotate the yellow sprocket so both of the sleds moves with their chains (at the same speed/ time).
The blue sled is going to move a rolled bar (the orange one) on the floor (glass square) a certain length and then the red sled is going to "take over" and continue to move the bar on the floor.
I want to make sure I´ve got the spacing between the sprockets in the short chain drive (red) correct so the red sled takes over when the blue sled disappears under the floor.
[URL].....
[URL].....
[URL].......
[URL].......
Edit: I use IV 2012, but I also downloaded IV 2013 professional (trial) so I can use the dynamic motion.
Im having trouble animating an assembly i made. It is a twin cylinder foot pump for car tyres, nothing special. When i try and animate it i have trouble getting the pump to move. When trying to animate constraints it doesn't like it and parts move about all over the place. I've also tried animating parts and this doesn't work either.