I cannot play the ram preview, when I click the button the image gets flipped and frozen. I can scrub the timeline and see the animation I am working on, but I need a real-time preview. I downloaded the last after effects patch for mavericks, but I think this is an issue with the Iris Pro graphics card.
My slideshows will not play, all I get is blank screen that will not exit, I have to go to task manager just to get out of it. My previews are slow and don't play right, and cuts the music out before done. I am using Lightroom 5 now, I used to not have problems at all, and then before I got Lightroom 5 I had trouble with my print module, and then now slideshow module, I need Lightroom for College, I am at a loss as to what to do next.
I'm trying to edit a set of titles made in Premiere in After Effects, and after I import the file (as a Premiere file) then load the sequence into the timeline; the preview is just a black screen throughout the entire preview. The titles never show up.
In LR4 i didn't get any problem but with LR5 some functions linked to the slideshow turn to a "blank" screen.The problem appears when I try an impromptu slideshow in the library or a play, a preview in the slideshow section.
I reset the default setting in LR, I download the last driver for my graphic card but without success. With LR5.2 RC this is the same.
I just installed VideoStudio Pro x5. After creating a few clips, I go to play the project and the preview video image studders, and plays a clip here and there, but my music plays smooth.
I have all the hardware acceleration box's checked ( there's 3 of them ). I don't know what to do, I read this is the least demanding video editing program. I also meed the minimum system requirements?
So far all of the tutorials I've seen regarding Cineware walk through how to bring a 3D object into AE. But, I haven't seen anything yet on bring a 3D animation into AE.
I have a simple Cinema 4D 3D animation created with C4D R14. I successfully brought it into AE CC via Cineware.However, it is not clear how to make it play in AE. It plays well in C4D. But, I can't get it to play in AE.
I'm starting my first project and I've added a song but it cuts off halway through when I play preview. How do I increase the timeline to allow the song to play to completion?
I rendered a file from render queue choosing outpuit module h.264
It all seem to work fine but when i try to play the rendered file error occurs - depending on video player - some player wont play the file one is showing time of video 00:00 but plays it in media player (windows) it is showing 23:40:00 although file is 3:11... simply rendered file is not working -
i am working on dynamic link seq from premiere pro...
Having produced my first video production on VS4 I made several copies on DVD but I have been unable to get any of those DVD copies to play properly on most DVD players. They all behave differently on on Different players, on some players they won't even start, some will start and play part of the way through before playing up. All copies behave differently on different players. I have been able to get most copies to play properly on my computer.
I have been happily using this program for a few weeks and have nice movies and view well on PC. Only problem I find is being able to save a Movie to dvd to play on a dvd player. The only way I can do it is to save the movie as a video file and then burn to disc using Windows DVD Maker. As far as I can see I have tried all options on Video Studio, and have had no success at all.
I have installed VideoStudio Pro v6 on Windows Pro 64 bi. I tried insert the sound files onto an empty track/video and it just won't play the click ...the audio file just doesn't play.
I can play the sample videos but if I add a sound track that came with the software I get this error. What do i need to do to fix it?
The error message is: Unable to play the file [16804:2:1]
I'm using Video Studio Pro X4. I'm just trying to make a simple, first movie and failing. I have a Sony HD Handycam that produces .m2ts files. I just want to be able to create HD movies that I can play on generic software on my tv. So I assumed I could create an MPG file and play it using Windows Media Player 11. After rendering an MPG file, I get no audio output.
- I imported the .m2ts files into VS - Put two short clips in the timesline. - Basic transition. - Share -> Create Video File -> HDV (tried all options) - I create the MPG file and I get no sound on playback using Media Player
I would think this is the most basic thing I could possibly be doing and it doesn't work. I am using an underpowered XP laptop, but I would think that would just be a speed issue. I'll get a better desktop for editing, but if I can't perform the most basic of tasks now I'm thinking it's a software issue.
I've tried deleting all preferences. I was working with the camera originally then suddenly the keyframes wouldn't appear as red lines (there was only 1 camera) and appeared blank, i deleted these 'blank' keyframes and ever since I've been unable to play the entire camera sequence, the timeline simply sits at 0. I've tried a new camera with it's own keyframing but to no avail, it refuses to play.
edit: I just tried in a new scene also, same problem. It's making it near impossible to preview animations in real-time.
My Question,rather my problem is that when I do a ram preview of my Ae Projects...something really strange happens. When Ram Preview is started,in the Composition Panel a new window thing appears in which the RAM preview is ongoing, nd of
which is out of view of the composition panel.When I zoom out the composition panel behaves strange and the RAM preview and everything else disappears from view,although the RAM preview is still playing in the background.
My specs Adobe After Effects CC 2013 Macbook Air 8 GB RAM Core i7 256GB SSD
I just upgraded to After Effects CS6 on a MAC OS X 10.6.8..My probelm is that for certain effects, the RAM preview is not clearing after I make a change. In particular, with "Particle Playground" I have the layer map as another composition. When I make a change to the layer image in its composition, the particle playground composition does not reflect the change and just stays the same.
If I then make another parameter change, the new layer will be there, but if I undo that change it goes back to the old layer map. If I reneder it out to a file it is fine and reflects all changes. However, the preview RAM system seems to be very buggy and very hard to clear out old RAM previews so that changes are reflected in the new preview.
The same thiings happens if I use an expression in particle playground. I change the expression and the preview does not change. Purging doesn't even work.
I have project im working for 2 weeks. It was all good till yesterday. Today I opened and tried to Ram preview it, but either it crash and close or if I click the space bar to watch in the midle of ram preview it opens a warning window, with nothing inside (see attach) and I can not close it or do anything else.
Im running a Windows 8 in a IntelCore i7 4770 3.4GHz 3.4GHz, RAM installed 16GB - Video - NVIDIA GFORCE GTX 660
I just can not work this way, I need to finish this program and I can not find a good explanation for this crashes.
I see the ram preview on the external monitor through a BM Intensity Pro card, but in the computer monitor, it sticks on the first frame, and kind of jitters, with the bounding bow flickering. In fact, I get no real time playback at all any more. Everything worked fine in CS6.
When I import a short AVCHD or MPG (~ 1 min., 100 mb) into Premiere Pro CS6 or After Effects CS6, it plays great. When I import the same file into Photoshop CS6 on the same computer, it's jerky, even with sound off, frame skipping enabled, cached, and no other applications running.
System is a Core i7 with 8 gb RAM, 1.5 gb nVidia GeForce, Win 7 x64 and DirectX 11. All drivers ruthlessly updated.
I downloaded a composition from Videoblocks.com and hit RAM preview to let it play smooth. Then whetever I move the CTI after that, it de-renders.This has never happend in other compositions I've worked in.
I have a Comp, which admittidely is a render nightmare, with 64 instances of a the same video each 1 frame ahead of the next. So it's very RAM hungry and something of a balancing act between the number of CPUs and how much RAM each is allowed (but generally allowing 3GB per process and 1 less CPU than suggested)
The thing that is killing me though is the RAM Preview is going almost 3x faster than a normal render. Even when the normal render destination is an SSD and compression is None. otherwise exact same settings i.e. 100%, best quality.
The really interesting part is that when doing a MP RAM preview the CPU usage (as viewed in activity monitor) is a solid wall of green but when I do a standard MP render the CPU useage is fluctuating wildly. I've tried various dififerent MP options (all maintaining a safe RAM overhead for the sysytem) with very little difference in performance.
MacPRO 2x 2.26 QuadCore, OSX10.8.3, 32GB RAM, Proavio RAID for source, internal SSD for destination.
I am buying a laptop for AE for mobile reasons.does the fast preview(so the instant result after changing an effect value you get in the preview window) depend on gpu or cpu, or both depending on what effects are used? I am looking at a 670mx for cuda, but 7970m for dominant opengl scores.
Will these 2 gpu's give me different performances regarding fast preview,or is looking into different gpu's not a worthy question yet due to After effects mostly being a cpu heavy program? Now i know all that ray tracing acceleration and how nvidia cards are necessary for that, but this is regarding fast preview only.
"After Effects error: RAM Preview needs 2 or more frames to playback."And I have searched this entire forum about a solution but nothing worked.I have been in Preferences-> Memory & Multiprocessing and adjustet the settings.
I have tried PURGE all memory. Uninstalled After Effects CS6. Installed again with update 11.0.3.6 .....and still the problem occurs? I have fought with this error since I installed After Effects CS6. As you can see my computer have enough RAM and CPU power.
i gotta problem wit 'Element 3D v1.6'window version. when im animated E3D and then trynna 'Ram preview' in that case.i gotta error message like below,'element has encountered an unrecoverable error' 'after effect warning: a frame failed to render while using render multiple frames simultaneously. allocating more memory to the background processes in Memory & Multiprocessing preferences may fix this problem.'
but im did it everythin in M&M preference and this error only Rampreviewing wit E3D, anything is cool. My issue is Few days ago Upgrade VGA card n Driver and Element3D v1.6 update.
I would like to know how to do to preview sound in AE without RAM previewing all the clip I'm working on. I have a clip of 3 mins and I need to preview it all from the begining to modify something at 2min45.
I have an external Cinema Display plug with Thunderbolt, but this one don't appear in the external monitors list in the settings menu. I have only access to Firewire output.