When I'm rendering some video for example about 10 second with simply effects it gives me much more file size about 5 gb but video is 10 second without some particle effects why? URL....
i recorded video in 60fps, but the camera automatically converted video in 29,9fps, so it made the video slow-mo. But now i want the video in original 100% speed and 60fps (í want to use twixtor at some parts, so 60fps is needed). I use after fx 5.5 and sony action cam.
I am trying to design a banner for a client, that is 20 feet long.And when I highlight the text and make it 500, 600 pt its fins but as soon as I try and change to 700 or 800, it completely disappears and you cannot see the font.Why cant I do bigger than 600?
In the AutoCAD, while working, we can choose “Shift+Right Click” to get the list of snap options to choose a particular snap. How this might be performed in the Revit?
Also, I’m not sure how to get the snap size to be abit bigger. For example, the cross in the screenshot below is quite small and has no accompanying tips to indicate its function.
I am unable to export them with a small enough file size so that they are able to see it on their slower computer. And it is a pain when it doesn't even fit on a dvd. These videos are somewhere around 2 hours long. I would also like to have them still HD. The only way I have been slightly succesful is to upload them to youtube then download them off again. Is there a way to do this? I have already tried H.264.
I am using Photoshop CS3, my printer is a HP Photosmart D5160.
I created something in A4 size (21cm x 29.7cm, 300 dpi). But when I print it using the borderless option. the printout always have about 10mm missing on the right hand side and the bottom of the page, as if the image is too big to fit in the A4 paper... I've tried with "scale to paper size" checked and unchecked. But still no help.
I made a small image with the image size of 95mm x 65mm, but the printout is 105 x 75....
1) I have a sketch in grayscale that i have in digital jpg format in 300 dpi but only in the size of 4.5 x 4.5 cm. I want to make this sketch bigger like in the size of 30 x 30 cm.
If I make it bigger I will lose quality but are there any way of for example find the different grayscale nyans and make it bigger. its only in two colous. or maybe transfer it to vector?
so I can have it in bigger size without loosing any quality?
2) then if I want to flip the colours in the scetch so all the black colours are going white and so on. how do I do that?
1) I have a sketch in grayscale that i have in digital jpg format in 300 dpi but only in the size of 4.5 x 4.5 cm. I want to make this sketch bigger like in the size of 30 x 30 cm.
If I make it bigger I will lose quality but are there any way of for example find the different grayscale nyans and make it bigger. its only in two colous. or maybe transfer it to vector?
so I can have it in bigger size without loosing any quality?
2) then if I want to flip the colours in the scetch so all the black colours are going white and so on. how do I do that?
I was never good using the pen, and I need only the bird of this image, I need to vectorize it, and make it bigger...So I can change color, size, etc...I need it only bigger.
I am trying to design a banner for a client, that is 20 feet long.And when I highlight the text and make it 500, 600 pt its fins but as soon as I try and change to 700 or 800, it completely disappears and you cannot see the font.Why can't I do bigger than 600?
I have just bought and installed Lightroom 5 and need to set my print size to A3 and in the future even bigger. I do not have the facility at home and need to have them sized correctly for the print shop so they do not have to waste time resizing them. I am at a loss how to do this. I cant find any settings for this size print. A3 is roughly 42 x 29.7 cm.
I have a PSB file which is about 70,000 pixels wide. Height is much lower. I am not able to save it as PNG unless i made the width 30,000 pixel or below.
I use Canon 60D and normally shoot in mRAW. I am considering a move to DNG conversion so I did some test conversions and was amazed to find that, far from reducing the size of my mRAW files, it increased them by about 60%. I repeated the exercise with RAW files and found that this did reduce the size of the files by over 10%. In fact, i ended up with the crazy situation where the DNG files converted from mRAW were much bigger than those converted from RAW.
Below are some sample sizes based on Medium previews, Embed fast load data - YES, Embed original RAW file - NO, Compatibility Camera Raw 7.1 and later
I have created keyframes from audio file and used them to generate some effect, all works fine, it is amazing how easy it is However, I would like to generate flash (?) so that these effects would be dynamic to different audio files after export.
What I want is basically to create effects that can be used in life event to the streaming music.
is there a function in photoshop cs3 that will reduce the file size of a photo without affecting the physical size of it, i know macromedia fireworks can but thats no help to me unfortunately...
My picture’s original size was 108.2 MB in tiff. After I developed my photo in Lightroom and exported the new image, the file decrease to 50MB in tiff. Why did Lightroom decrease the file size to more than half the original size? Is there a way to increase the exportation file size to that I may develop a large size print?
Why is the image on the screen small the the actual file size. As an example I have an image thats 5.7x5.7 @72DPI. My canvas says 100% but the image on screen is about 3x3.
Can someone please explain to me about file sizes and image dimensions. I have to put together a collage which is 165mm high by 258mm wide. If I click file new and choose default resolution (72) then the file size is ok, if I type in 300 dpi the image becomes huge.
If i chosse 300 dpi then the images I was going to use seem tiny on such a vast workspace - Im confused why does the canvas become so large when changing resolution?
I have edited my video using after effects. I have been unable to export my file to youtube using a valid file name. All of the results have issues with sound and quality.
AE CS5 is saying a file path is too long when I do a collect file.The image sequence in question is only 7 directories deep -- which doesn't seem too buried considering how AE wants to structure collected files: /Volumes/HardDrive/ProjectName/CollectFileFolder/(Footage)/CompName/Pr ecompName/results/3Dimage_multipass0000.tif
Is it number of directories deep or overall number of characters in the entire path that's the issue?
 When I save a file to jpeg the image size in photoshop remains the same as it was as a tiff file BUT according to the information that comes up in windows properties the file is much smaller (300k vs 2.9mg).  Can you advise me which is the correct file size?  If the correct size is the one showing in windows (300K) does mean that the file compressed in JPG and lost a lot of information?
 and if this is the case how can I prevent that from happening and still save the file as a JPG?  [ I would like the image to remain the size photoshop shows it to be] . Thank you very much.
am having an Issue with CS6 when saving files. When saving a file using the 'Save' option (not 'Save As') the file is not staying at the size of the artboard as it should, it is however being aurtomatically cropped down to the actual artwork size. This is causing issues with the Process we work with as we need the file to stay at the artboard size.If I click 'Save As' and change the Adobe PDF Preset to 'Press Quality' then this works, however this means that every file we save(which is quite alot in a day) means we have to go through the 'Save As' option and manually change each save.why this has suddenly started to happen with our Illustrators and do you know how to fix this so that it stays at the Artboard size when 'Save' is used?
We got several image files every 2 weeks which should be edited and mainly reduced in size for web purpose. This work needs 1 work day for one man/woman to do, because he/she has to open the file save for web and then set the quality to a value were the file is nearly about 150-200 KB in size.
The images are different, some have few colors, some have a lot of colors and there are also different in resolution. But they should not be reduced in resolution, only in quality. All other specs of the image should be kept
Is there any possible script, plug-in or similar which can do the same (Saving with a specific max. file size) in some automatic and faster way?
So, I'm trying to create a repeat pattern of a Balloon illustration I've done in Adobe Illustrator. I've got the singular file (balloon.ai), which weighs in at around 700MB.
Now I'm trying to create the repeat of this pattern on a separate Artboard which will repeat these balloons, 30 balloons per repeat square to be precise.
What would be the best way to import these separate balloons into the repeat square once (as they're the same file) without affecting the weight of the file and performance of Illustrator?
So, in essence, is there a way to import that balloon.ai file and only have it use up 700MB on the page rather than 30x700MB by the time I've placed 30 balloons?
I can't rasterize the files as the printer needs the raw file.