After Effects :: Cache And Reload Footage In Project?

May 25, 2012

After Effects CS6: Cache and Reload Footage Problem
 
I am having trouble getting my footage to update in an AE project. 
 
In an existing project, there is an image sequence in a composition.  I have saved and closed AE, modified the footage (same dimensions and qty. of frames, only the pixel data changes), and then re-launched AE and opened the project.  Though I have changed the footage, the old content still appears. I have done the following:
 
Edit>Purge>All Memory
Edit>Purge>Image Cache Memory
Edit>Preferences>Media & Disk Cache>Empty Disk Cache[code].....
 
None of these got the footage to update.  I could double-click on the footage in the project bin and scrub the play head and the old footage was still displayed.Finally I had to replace the footage with itself and that resolved the issue.
 
If this is operator error, lack of understanding the cache functions, or something else. I don't recall this behavior in CS 5.5, so I am guessing this is a change in CS 6.
 
Win 7 Pro 64bit Service Pack 1
Intel Xeon CPU X5450 @ 3.00 GHz 2.99 GHz
RAM 20 GB

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[URL]

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Additional info.

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CS6- updated 121813  V-11.03
 
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that is having really slow performance using AE CS6 or AECC and possibly AE CS5.5 I think i might of found out what the problem is.My System specs are below:
 
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64GB Ram / 32GB Ram
Nvidia Quadro K5000 / Nvidia Quadro K5000M
Windows 7 x64
 
Here are the issues I was having
 
- Really slow performance when scrubbing along the timeline.

- Adaptive Resoltion wasn't working at all super slow previewing

- Multiprocessor rendering not working, or taking forever to start up, and sometimes it would work but still not the way it should it was hit or miss

- Disk Caching not working

- many others that I can't think of at the moment
 
SOLUTION  for slow scrubbing of the timeline for Quad, Six and Eight core systems
 
Here is what I figured out after hours and hours of testing and configuring. I even went back to AE CS5.5 to see if all these problems existed in that version. Although some did but not all
 
From what I can tell it looks like certain plugins are not compatible to Quad, Six and Eight Core machines. The main plugin that has the problem is Keylight 1.2 that comes bundled now with CS6 and CC.
 
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- under screenmatte, set the screen softness to 0

- shrink and grow to 0.
 
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 SOLUTION  for all the issues above for Quad, Six and Eight core systems
 
After hours and hours of testing I have come to the conclusion that AE CS6 and CC don't work well with Quad, six and eight core systems in general and especially with the keylight plugin.
 
FIX: Go into your Bios of your computer and set your multiple core to either 1, 2 cores, theis will give you 2 thread or 4 threads. This will fix all the issues as stated below. I haven't tested 4 cores yet but soon will.
But I know that 6 and 8 cores definitely does not work it causes all the major issues above.
 
After setting my system to 1 or 2 cores, Ae is extremelly fast and responsive. Timeline scrubbing is super fast now even with keylight 1.2 and all it's settings. Adaptive resolution now works, Multiprocessing starts up
immediately and disk caching is working.
 
Conclusion
 
I am not able to set my system to use 8 or all cores in my bios, This causes so many performance issues in AE CS6 and CC and some in even CS 5.5. I need to use either 1 or 2 cores. As you might no this really sucks when I am limiting myself to only 4 threads when I could be using 32 threads. Pleas Adobe look into this issues with these systems that have 4, 6 or 8 core systems. This could possibley just be for Dual core systems too since that is what I have here.

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