After Effects :: Aligned Surface In Mocha Does Not Result In 100% Scale Layer
Dec 11, 2013
I have to track a plane from a certain reference point. I want the layer that is to receive the corner pin (which is actually just a time-frozen frame at that reference point, masked) to be 100 percent scale at that moment, naturally. However when I track the plane, align the surface at the reference time and export the corner pin data to the layer, I get a scale value of about 400 percent which mocha compensates with making the corner pin smaller. This results in completely blurred footage at what should be a 100% scale freeze point. I don't really get where I am going wrong, I thought align surface would automatically create a frame where all would be unchanged?
Edit: Mocha Version 3.1.0 build 6407 After Effects CC
Okay so my least favorite After Effects activity is rotoscoping. Even so, I have been rotoscoping many shapes to blur out a sticker across many shots in mocha. I have about 10 minutes of rotoscoped footage and all of my mocha shapes were able to import except this one.
The shape looks correct in mocha but when I import the mocha shape data into After effects I get this terrible moving mess that must be 1000 pixels tall. It is nowhere near what I spent so much time matching up to my footage.
when After Effects decides it wants to change my rotoscoped shape into something entirely incorrect?
I have alignement of wall or embankment. I have existing ground including this corridor river. I have also CSV file with points (x,y,z). On my sketch there is drawn. Points present FDL (flow defence level) maximum level of river in case of huge rain or other things. These are almost aligned. I need to transform it (project) into alignment. I have to create profile of EG, FDL (based on this point) and then create new profile of height of wall or bank. What is the best solution for projecting this points. I tried with grading (distance and grade0%) I tried then with offsetting this feature line based on points and used it as breaklines. Created surface had holes.Even real is worst because alignment is perpendicular in same places to river.
i am finding that i sometimes have a need to crop a couple of images from something like an architectural line drawing. this means that i have lines in this drawing and i am oftentimes in need - for instance if i have copied two floor plan with one above the other - of having these images sit in a frame that is the SAME SIZE.
i am also in the need of cropping so that the resulting images are ALIGNED - with for instance one line in one image at the same spot at the bottom and to the left with the same amount of bleed area around the image both at this point and at all other points.
is there a way to crop an image in two different spots at the SAME SIZE?
is there a way to crop a "sloppy" copy of two sets of images so that the canvas is the same size but the resulting set of images are aligned in the manner described above?
ALSO, is there some way for me to SCALE a set of images in Photoshop?
I have two similar images where the subject has moved between the images. I have them in the same file as two separate layers and am using the subtract layer mode to identify where they differ, (roughly!).
I want to be able to use the subtract layer as a completely new layer so that I can make edits to it. The only way I have found to do this at the moment is to 'copy visible', but this still brings other elements that I don't want from where the layers overlap.
I would like to make a composite image with source images making up the various layers (so I can work my magic on each layer indepent of the others). The problem I have is that not all of the images I'm using are to the right scale. What I want to do is resize those layers that are too big. Here's an example...
Let's say I have 5 pictures that I want to use to make one composite image from. The main background layer will be made from an image that is, say 800x600.
Another picture (let's call this subject 1) is 600x600 and is already at the right scale if I cut out the portion I want to keep and lay it on top of the background layer.
Yet another picture (subject 2) is huge (think 2000x2000). I would like to cut out the portion I would like to use and drop it in as a new layer and then obviously re-size it down to the correct scale. I'd prefer to do this directly in the composite image I'm making on its own layer to ensure I get the size right (and without manipulating the image guess-work style before I cut/paste it in).And so on...
I've found ways to make the canvas bigger (not what I want to do)... but not anything on how to resize the images on individual layers without impacting the other layers. Is there a way to do this?
I have found that when I use the Layer Styles on one layer and then make a new layer or select a shape that creates a new layer that when I go to add Styles to the new layer/new shape the previous layer is affected by how I set the Bevel & Emboss, Direction, Altitude, Drop Shadow etc etc.
For instance, let's say I have a ...
BG > New Layer > draw an ellipse and then add a Bevel with an > Angle of 89 and an Altitude of 30 and then I add a New Layer > open the Styles and go to change the Angle to say +89 or whatever and the Altitude to say 45 ... the first Layer/Shape Effects change.
How I can keep one Layer from being affected by an other Layers Effects'?
I have found that if I Rasterize a Layer Effect that I can add a "double" effect on the same layer but I haven't tried the to do this with separate layers. However, for most of the work I am doing I cannot use the Raster because everything needs to be true vectors.
I have a Dell Laptop/Windows 7 Home Premium that's a 64 bit
I can't figure out how to import the stabilizing data in mocha. ( I found out how to import the tracking and camera data thru a nice tut) I know there is a nice auto stabilized node, but over the break I didn't have access to smoke. So I just went and did it in mocha pro. I can export the ''stabilizer'' from mocha, but am lost from there.
I'm testing Mocha with Smoke Advanced and have run up against a problem.When I import the corner pin data from Mocha for a mobile phone screen, there is a significant offset for each corner.
Mocha support have been very useful, and the problem is not to do with aspect ratio or frame size. The track looks perfect inside Mocha.I've followed the exact process featured in the link below.
I have posted a new training video series on the Smoke Learning Channel.Mocha Pro to Smoke Interoperability
In these videos, you learn how to prepare data in Mocha Pro and export the settings into Autodesk Smoke. This includes Tracking Data, Masking Data and 3D Camera Tracking Data. It's a really good series to watch even if you are not using Mocha Pro with Autodesk Smoke.
You can view the video on the Smoke Learning Channel at URL....or you can download the video via iTunes. Just search for the Smoke Learning Channel.
You can also download the Media and follow along at: URL....
When I scale my artwork I have scale strokes and effects checked but the effects dont appear to be scaling. They look as though they arent even there at all after the scale. Am i missing something?
i created a mask in my footage by using pencil tool
now i want to scale it down (NOT to shrink/expand masked area)
tried this: selected footage layer and went to Transform - Scale, and even if i scale down to -500%, nothing happens. Then went to Mask - Mask Expansion, but this is not the feature i need. I need to scale down the object which i've masked out
also tried to add adjustment layer and linked my mask layer to it and then tried to scale down Adjustment layer - no effect, simply nothing happens
I ma trying to print surface legend table to scale. I changed settings in model space, but I am not able to set it up to scale in layout (paper space).
The Lighting effects in CS6 are really nice but im having some difficulty with scaling the lights.
When you mouse over the handles on the lighting area, a small tool tip appears to say "scale width, scale length, rotate, move" The thing is I am having a nightmare to get "scale width, scale length" to show up.
I have to mouse over, twiddle about, wait, move the mouse away, shake it etc before finally it decides to show "scale length" It seems like the 'hot zone' for move & rotate is large but scale is just one invisible pixel you have to search around for.
I have a layer and did ctrl-click to select it. From there I went to Select -> Transform Selection and then did a right click and went to free transform and tried to drag the scale from the corners. It moved, but the picture did not change. I then tried to right click on the transform selection and hit scale, moved the scalers, but the image did not change size. I'm just trying to resize the image on this particular layer.
I am trying to Scale an image layer. Edit>Transform>Scale, is not bringing up handles on the image but insteat creates a small rectangular box randomly on the image!
The first layer you start with is the background, I want to know how to scale/re-size it around the image imported. I am trying to create my own Minecraft skin, so I want to re-size the entire default skin image so I can work with finer detail. But i need to create a border around the original image so I can re-size it back to its proper size to be successfully uploaded to the Minecraft webiste as my skin. I cannot make a border because if I do with its current state the border will go over the first outer line of pixels of the image; I just want it to be a pixel outside the image, not on it.
I am having trouble removing the top surface of this canoe that i am making.
I have tried exploding the surface and it removes the top surface nicely but make two individual surfaces that cannot be combined using the join function.
If there is a way to tell Photoshop, and in a CMYK or RGB file, that I want to make all the 100% blacks in a grey scale layer a solid specified color, and all greys just percentages of that solid color? And to be able to do this without having to use spot channels or dial in CMYKs via Channel Mixer? In other words, a "one-click" method, or close to it.
I selected a layer in order to scale it. When I click the link between height and width and then change the percentage up or down the object I'm trying to scale simply disappears. I can see the edges and the transform tool 'handles' but the layer is not there. I've never had an issue in any other version of Photoshop. What the heck is going on?
Doesn't matter whether I use the percentage tool in the upper palette of Photoshop or just shift and drag to scale. The scaling object becomes invisible.
I want to change my ground conductor from solid green to a dashed line (green is OK) on a set of drawings, but all the dashed linetypes I can find don't show up well at the scale that I've drawn the circuits. I can make them look OK by changing the linetype scale in the properties manager window, but there are a boatload of these lines in eight viewports; finding them all would be a major pain. They are all on a single layer, though, but in the layer properties manager I do not see a way to change the linetype scale for the layer. I could use the properties manager to make the change if I could select everything on the layer. Is there a way to do that?
Let's say I apply a drop shadow by double clicking the layer and calling up layer style. I decide I want to scale that to a larger size. Is there any way I can make the shadow scale up in size as well instead of staying the same px setting it was previously? Not sure if that made any sense at all, so bear with me.
I have loaded an insulation linetype and I needed to make the ltscale of that line .194 in the linetype manager so that it would fit in my 3.5" walls.I would like my insulation linetype to always be drawn at .194 ltscale. All of my other lines/linetypes I would like to stay at 1.00
When I changed the linetype scale of the insulation to .194 every other ltscale went with it. Is it possible to change one ltscale independently of all your other linetypes?
I have been using Autocad 2000i LT for a number of years now but with limitations.(self tought of a fag packet) I am trying to get it to work for me rather than me work for it! Normally i use it for doing for producing panel wiring drawings, the way i normally do this is have a drawing on layer 1 then copy paste for additional layers, though this works ok, when i need to change eg date / site ref i have to change it on every page. I know by doing the basics on the model this then transfers to the other layouts. Plots set up for A4 landscape, on model / layer scale set to 1:1 I do drawing on model then when choose new layer the drawing scales down even though set 1:1 paper size same ect.
When I turn a layer into a 3D layer it disappears. If i turn draft 3D on it will reappear, or if I preComp it will reappear. continuous rasterize is not on so its not that. Active camera is set in preview window, so its not front view thing.