Photoshop :: Lighting Effects Bug (scale Option Not Showing)
Oct 18, 2012
The Lighting effects in CS6 are really nice but im having some difficulty with scaling the lights.
When you mouse over the handles on the lighting area, a small tool tip appears to say "scale width, scale length, rotate, move" The thing is I am having a nightmare to get "scale width, scale length" to show up.
I have to mouse over, twiddle about, wait, move the mouse away, shake it etc before finally it decides to show "scale length" It seems like the 'hot zone' for move & rotate is large but scale is just one invisible pixel you have to search around for.
I can access the filter>render>lighting effects but when I click the lighting effect tab nothing shows and when I watch a tutorial and people open filter>render>lighting effects a adjustable thing appears on the layer which they can edit but I can not do this.
When I go to filter -> render -> lighting effects it seems to pop up some kind of options pane for maybe a quarter second while it's thinking, but once it's done all it does is create a duplicate layer called "lighting effects". I never actually see the options.
I've updated my drivers, and I just installed cs6 today, without importing any of my old settings from before.
I can't move or do anything with the light. It's just stuck! I've looked at other screens of people using lighting effects and there's (obviously) supposed to be some sort of on screen controls. And for some odd reason mine aren't showing up. I've been having this issue for days now and I'm not sure why it's not working. Also, I'm using Windows 7. In addition, my alignment buttons seem to always be greyed out, or "unclickable".
We have no lighting effects in the SDK so we've been looking at work around for how to introduce them.Our game takes places on various planets in the solar system. It will be viewed from the top down so the player will be able to see terrain and structures.
The game is going to be compiled mostly using 2D map art and 3D animated models imported as sprite sheets.Because there are no lighting effects we are adding them to the models using the modelling software. All of game maps are being built with a white light. We are instead looking to add a block image canvas with the colour set to that which matches the planet it is set. With the opacity reduced to 25-35% it then gives the map and models the correct light ambience. Before our developer started testing this out in the SDK I used photoshop to come up with the solution. I found that we got the best results when setting the canvas block colour layer to 'soft light'. The only problem is when I export the canvas on its own and send it to our developer it seems to lose the soft light effect.
My question is, is there a way to export the soft light effect? Simply using normal mode and changing the opacity doesn't make the light ambiance look as natural.If you scroll down on the link below you will see two images of the same location. One with the soft light and effect and one with out. URL....
Lighting Effects are missing from my CS5 Program. I go to Filters/Render/and "Lighting Effects" is not there. Not even in Gray. I have a copy of CS3 on my computer and the Light Effects show up in that Program.
I am using Creative Suite 3 in Windows Vista when a apply a lighting effect to my pictures I get horizontal lines through the picture also. It is not a grid that I can tell because I can clone/heal over them.
I am trying to use the Filter->Render->lighting effects, the problem is that it is greyed out and I have no idea what I need to do to make it so I can use the effect.
Here is what I have done so far (and it is not much):
I'm designing a ticket for the senior prom with photoshop. Basically I have a plain black background, with a layer of text over it.
I'm trying to place three red spotlights on the black. The them for prom is hollywood.
Whenever I go to Filter<Render<Lighting effects, I pick three down or whatever, and make them red. The lights do not show up on the preview though... The dots do, but not the lights. If I pick an omni light it works...but not spotlight or directional. If I hit okay, nothing changes on my ticket.
I've noticed that for the last few images I've tried modifying the lighting with (using Filters>Render>Lighting Effects), that it will not change the bottom row of pixels, for any reason. I've changed the angle of the lighting, and tried all combinations of effects, none of them doing anything to the very bottom row, 1px thick. I can still modify that row myself, and other filters work on it normally, but lighting effects refuses to.
i attached a jpeg version of an interface made byone of the famous Fireworks Graphics Designer. he made this one using Fireworks.i would like to know how to make those ligting effects (the white ones see the arrows)?i know heused air brush in fireworks.
So I'm working in 3D again in CS6 and find myself wishing to "scale down" my image based lighting to give greater detail to my reflections. It seems like all I get with IBL is very large and blurry reflections. sharpen up and focus my IBL?
In Photoshop CS4 and CS5, it's a real PIA to have to restart PS in 32-bit mode in order to use the Lighting Effects filter (FILTER>RENDER>LIGHTING EFFECTS). Has this been addressed in CS6?
I am running both PS CC and CS6 on my mac mini (late 2012, 2.3 i7, 16 GB ram). When I try to use the lighting effects filter on CC, it opens, and all the sliders in the properties box work, but without the tools to point and modify the light source. On CS6, lighting effects opens with the expected oval shaped tools and the intensity adjuster. I am assuming that it is not the Mac-mini, as it handles both versions, CC and CS6,Is this a bug in CC? I have searched and found nothing to this effect. I am assuming the video capabilities are adequate as the lighting effects option is not greyed out in either version. Also, I have made sure the image I am working on is in 8 bit mode.
I am using the trial version of Photoshop CS6 Extended on Windows. The lighting effects filter appears to be missing. When I go to the filter-->render menu, it is not there. I have gone into the edit-->preferences-->perfomance menu and selected Use Graphics Processor, however the lighting effects filter is still not present. what I need to do to get the filter?
I am trying to use an action and I keep getting the message: The Command Lighting Effects is not currently available. I am using Photoshop CS5 on a PC.
When I invoke the lighting effects filter, EVEN WITH 8bit image, I am unable to use. The elipses and spots that allow the lights to be moved cannot be seen in spite of my best efforts. Searched web to no effect.
I'm very used to using the Lighting Effects Filter which I can't seem to use with files that have gone through Nik software plug-ins. Any video tutorial or other educational material which I can use to find a way to emulate the lighting effects filter? I'm using CS5 V12.1 x64. I'm not a professional so upgrading to CS6 is not feasible.
When using Photoshop CS6 in Windows (Vista 32bit with Intel Core 2 Duo 2.20Ghz and 4GB RAM), Lighting Effects doesn't show any on screen controls for brightness etc.
'09 iMac 24, CS6 (just updated), Software Update reports no needed updates (relative to the graphics card), etc.
When attempting to set up a lighting effect, the spot light displays but without control handles.
View->Extras is enabled (and toggling didn't work). Graphics card option was set to Basic, tried the others, no joy - and yes, the use graphics card option is also checked.
Every time I open an image and make a few adjustments with lighting effects I get a message that Photoshop has stopped working and after Windows checks to find out why (and can't correct the problem) Photoshop shuts down. I'm using 64-bit CS6 on a new Windows Ultimate computer.