3ds Max :: Photograph To Attach To Existing Character Face
Sep 17, 2012
I'm a presumed hobbyist trying out 3DS Max and Maya for the first time. I'd like to know if there's a quick and dirty way to use a photograph to attach a face to an existing character or avatar.
How do I attach a simple grid to a photograph for the purpose of sketching. I prefer to draw from an image via photoshop as opposed to a print out being that the quality is better. There is also the added advantage of being able to zoom in.
I've a character writing on something (it could be paper, wall, etc). Now I'm looking for a way that attaches brush to his hand for interactive writing on that object.
Don't say I have to sync it manually! it's a close up shot and motion captured movement. Indeed it's really complex movement! Imagine you are painting on a sphere with Maya's texture paint tool.
Is there a way to attached an already exisiting placed block to a leader. If so, is there a way to do it to all the existing blocks, that are of the same block definintion, at once?
the situtation is splitting a floor face in the exiting phase to "paint" the floor tile pattern in the existing restrooms and then removing that once in the new phase and resplitting to "paint" the new pattern...
is it possible to split a floor face in existing phase, paint it, then move to new face and un-split and paint it to create a new split and new paint?
I am looking to extract natural noise from a photographs material and create a black and white layer out of it, but I am new to photoshop and unsure how to proceed with this.
For example, here is a photograph of a hard plastic gun.
I have seen on forums where users will find a good reference image and use it to create a new black and white noise picture utilizing the reference.
For instance the hard plastic noise from the gun, might look like this once extracted and done correctly.
how to edit a solid with opening a hole only one face and deleting an another face..
I added a drawing file which has a coloured face solid,I put a circle on blue face and making a hole on this face,and I want to delete red face without exploding solid,after all this I want to mesh this solid with maximum 25 units.
All I need to do is merge a circular face to a flat face, so both faces become one continuous face. Is this possible at all?
I have a attached a screenshot to show what I mean. Face 1 needs to be merged with face 2. This is so if I constrain anything to that face it will constrain to the entire face and not either the circular face OR the flat face.
when I anchor the layer face over the background face the floating selection disappears which means I cannot work on the layer face and therfore am unable to erase the layer face into the background face,this is on gimp 2.6
Is there a way to use PRESSPULL on a face that's behind or underneath another face. When I use PRESSPULL it always selects the face on top and sometimes I want a face that is behind or underneath that face.
I have an image which is simply a one color gradient, with transparency from nothing to something. I would like to be able to access the existing gradient on the image and change only the color. I have hunted high and low and cannot see how to do this.
(I am familiar with how to make a new gradient and how to change the colors in a saved gradient via the gradient dialogue. But for the life of me, I can't see how to access an existing gradient on an image and change only this one parameter.
I'm trying to create an all new existing surface over existing ground. I have a TIN surface of the EG, and I have drawn overlay splines that describe the new surface, but how to go about creating that design surface.
It is a compound surface, open on one end and closed all around on the other, somewhat like a half of a football stadium, but with an irregular upper edge because I am needing to figure out cuts and fills to manipulate the EG into this new surface without costly major terraforming. There is about 40-50' vertical elevation between the "field" and the upper rim with a generally constant 7-10 deg. slope all around. I'm just at a loss to figure out how to approach this project, and am quite new to Civil 3D.
Civil3D 2013 MacBookPro 17 - 2.4GHz Intel QuadCore i7 (Late 2011 build) Microsoft Windows 7 64bit 350GB Bootcamp volume
I can't figure out how to map a PHOTOGRAPH to a perspective grid and it's driving me CRAZY!!! I can make shapes or text or anything map to the grid, but the photo's won't even be selected by the selector tool. What am I doing wrong???
Some background: We have a composite surface of existing surveyed contours as a TIN pasted into existing aerial contours that we received from a client. We used polylines to generate our proposed contours, and then generated a proposed surface from that. We've made a blank surface, pasted in the existing surface, and are trying to paste in our proposed surface... only the existing contours outside of the proposed suface no longer line up correctly once we do.
We've tried applying the method laid out here: [URL] ........ (and the link referenced in the bottom) but are still having trouble getting the surface to work. We've tried offsetting as little as 0.25' and as much as 5' with the feature line draped over the existing surface, but it seemed that the greater the offset, the greater the discrepancy.
Just to make sure we even tried that correctly - should the breaklines that we add be standard or non-destructive? (I've tried it both ways with little success either way, so I don't know if it matters much in this instance, but perhaps for future reference it would work.)
I've attached a screen shot of our surfaces. The pink and green lines are the proposed contours, the white dashed are the existing. The outer red line is offset 0.25'. As I've mentioned, we've tried offsetting various amounts with decreasing success.
This is something that I've been able to do without a problem in the past and now something has happened where it no longer works. When I insert a picture either into a new blank file or onto another picture and then click on the new picture to resize, it appears that the tool sees only the original document and not the photograph that I've just dragged onto it. It does not show the dotted line selection or the resize handles. Also when I try to use the resize menu option in either canvas or image option it changes the whole document and not the new photograph.
I am trying to add some effects to a photograph of mine like the photo below. Can anybody tell me what tools and options i might use to create a background layer like this one into my own photograph, and maybe how to transform a face in a regular photograph to one like below?
This is a photograph that was taken about a year ago with a standard point-and-shoot Kodak CX4230. The problem, as you can see, is bright sunlight behind the subjects, and therefore they are very dark. I've tried, but can not seem to improve it much, maybe it's impossible, I don't know. But I was wondering if some of you guys would take a stab at improving the photo.