I have a box (converted to editable poly) with one chamfered edge. The rendering gives odd texture color around the chamfered edge. What might cause this? Bottom image shows the edges, upper images shows the artifact. Material id-s and smoothing groups are correct. If i divide the ngon on the right side to 4 sided polgions, the result is the same artifact.
I'm currently in CS5, but I believe this was happening in CS4 and maybe earlier.
When in the Save for Web dialogue (it doesn't matter what format I'm saving to or if transparency is on), sometimes an artifact line of some sort appears on the right edge of the image as seen in the screenshot below (the image is just white & black and the gray is off the artboard). It's not just in the preview…it's in the saved file as well. It seems to occur when the edge of the artwork lies at a certain distance from the edge of the artboard and I'm changing the size of the exported image. The exact pattern of the artifact is not consistent, but it's always vertical along the right edge. Changing the image size and whether it's art or type optimized (or not at all) changes the artifacts.
I can usually get around this by adjusting the edge of the artboard, and it sometimes goes away at a certain image size.
I'm using CS4 on the Mac. A feature that I use quite a bit is expand selection.
When I do an expand selection even on a simple shape like a square the selection expands but the new selection has chamfered corners, or angled corners. I don't want this I just want clean 90 degree corners.
I've tried everything I can think of to change this, I've even returned to the factory defaults and it still does it.
For some simple selections you can just modify it manually but for more complex ones you can't.
first my system is BenQ r55: core2duo t5500, 2gb RAM, 100Gb HD, Geforce 7400go.
The main problem coming up when i move an object/text/smart object or make a new layer or make a fill in a selection , after doing those activity there will be a random dot(artifact) in a working screen maybe about 1px * 1px with a random color too. I've been reinstalling for a several time, and clean it with wincs3 clean, but is not solve the problem.
I've been trying to remove or switch a ram module one into another and it give the same result. Sometimes during errors occurs, photoshop will crash and give attention about ntdll.dll error too or something like that(dll error).
since i got an FX5700 card i'm getting annoying artifacts in my pictures - odd coloured pixels have been appearing when i scroll about, or show/hide palettes. latest one was dafter : zoomed to like 75%, nothing, 100% could see a random pixel, 110% nothing.
then i was looking at my pic, pressed tab to hide the palettes adn a green pixel appeared. tab again, it vanished.
it's doing my head in! >:-/
been using PS7, upgraded to CS2, since removed it cos i did an XP reinstall and anyway i'd put it in the same folder as PS7 which you ain't supposed to do apparently.
not sure if this is a card or a PShop problem. been playing Delta Force Black Hawk Down too - all the graphic stuff is there, but clicking a menu option hangs the game for about ten seconds. sometimes when a mission starts, same thing, a hang then it runs fine. other things seem fine tho. PS7 was working fine before, making me thing it's the card, but i'd expect more apps to crash/corrupt...?? i'm running v71 nvidiaa drivers - i tried the v78 pack, they failed to unzip, i tried the v77 and DFBHD menus were corrupted. current set up :- XP home 1.5gig Athlon 2300+ ASUS A7n8x-x mobo ASUS geforce FX5700 vid card PShop on a different partition to XP, main scratch is another separate 10 partition.
Notice the artifact line above the Photoshop CS6 icon after most recent update to Mac version? Here is a screen grab of the Photoshop.app icon in it's folder:
Notice the black artifact line above the icon. This is also visible in Launchpad icon and is much more noticeable. Not sure if it is just my system or something is amiss with the icon update for the retina display (this is on a non-retina display MBP 17" (late 2011) and a Thunderbolt display).
When I open up, let's say a picture of a cat, of ordinary size (10x 10cm) and above in Photoshop CS3, I get some strange squarelike artifacts that disappears momentarely when i move my cursor over it. I've added a link to the picture to illustrate my problem. What i can't figure out is when these artifacts occur I'm able to save the image in, let's say .Jpg, and the jpg records the box-artifacts into my final version (se link). I also get strange results while zooming in and out on canvas causing the image to change the box-artifacts into diffrent patterns.
Iv'e tried to update my drivers reagarding every graphical components in my computer but nothing seems to work. I've played with various settings in PShop but nothing changes.
My system info: Photoshop CS3 Amd 64 X2Core 3.0Ghz, 2GB Ram Win Xp Servicepack 3 Ati Radeon HD 2900 pro Directx 10
I scanned a batch of paper photos and one of the photos has a film developing error. There is a transparent artifact of some monument on top of another person. Is there a way to remove this artifact? I have saved this scanned file as a psd file. I'm not that great with Photoshop as I know how to do straight, crop, levels, curves, blur correction and sharpen, but I'm not that familiar with layers, wand, heal and other tools.
I'm struggling with a stock agency on a few images where the rejection is for "Artifact" and "Noise". First, let me ask - are these the same? They sometimes list these problems independently. They state that "camera setting and RAW processing are the likely cause". I don't "think" my camera settings are the problem - 100 ISO, 16.7mp RAW's.
So the question is this; how do I tell if I have these issues in a file? They are inspected at 100%.
Next, if I have these issues, what is the best way to fix them? I know of the noise reduction filter, however, not sure of the best settings. Or, should I be considering 3rd party software?
Is there some good way to do this when there are subjects that have many small features, sure as leaves or bird feathers? I have tried different selection methods and feathering, but always wind up with halos or sudden changes at the boundary, that necessite huge amount of detail work to get rid of,
I've been experimenting with using Gaussian Blur on uncompressed TIFF images. The TIFF images consist of scans of printed images with a screen ruling.
I've been noticing an 8x8 blocking artifact when compressing the blurred images to JPEG's. (The reason for not using the scanner's Descreen feature is so that I can selectively blur.)
Here, a JPEG without prior blurring appears on top, and a JPEG with prior blurring appears on the bottom:
Would blurring the JPEG, instead of blurring the TIFF beforehand, be preferable?
I'm having trouble getting the edges of my eyes to look like they are part of the chair, which got me wondering. Is there a way to feather my edges with increased intensity closer to the edge? To be specific, I'd like to start the feather 100px inside the border with 60% opacity, all the way to the edge (border) with 0% opacity. I tried doing this manually a couple of ways and it just didn't look uniform.
I have also tried with the eyes seperated (without the middle area), but I still have the same issues.
I have an existing HTML page (created in Adobe Muse) and I am trying to draw some Adobe Edge objects on top of the page (e.g. a rectangle or an image). When I look in the layers panel, the Edge objects show as top in the list. However, visually when I look at the page, the elements show behind the pre-existing HTML page from Muse.
When I go to crop or move an image close to the edge of the canvas it jumps to the edge. I am having trouble especially with cropping the space between the image and the edge of the canvas the way I want it. turning off this jumping to edge problem I'm having?
Also, I've used CS4 a fair bit and haven't come across this same problem but in PE when I'm editing things like adjusting text on a layer and I'm changing options with hotkeys to resize the text box for eg, Elements seems to jump to the background layer quite alot and then I have to click back on the layer I want to edit between changing tools. Is it something to do with the Esc key?
Using Autocad 2000LT and trying to locate as many 1.5" diameter circles as I can within a 21" diameter circle keeping all the circle .500" apart from any other circle and .500" away from the outer edge. Am using the array function. Trying to bring the first circle up to the line thats .500" in from the 21" outside diameter.
First when I zoom the 1.5" circle looks like a series of lines, not a smooth round circle. First how do I smooth out the appearance of the circle. Second, what commands do I use to move the edge of the circle to just tough the line so that when I measure from the outside dia to the far edge of the small circle I get 2".
In version 5.2 for Mac i'm seeing Export -> Long Edge / Short Edge giving the wrong result... they seem to be inversed... I.e. defining a long edge seems to result in an exported image with that length as the short edge.
The Elements window in Edge Animate seems to be unstable. When I right-click in the field to modify an asset, Edge often crashes with the resulting error message:
Edge Animate - Exception An error occurred. Please save your work and restart Edge Animate.
Is there a way for me to know what all features of HTML5 does my Edge project actually use.
I know there are a lot of sites which tests what all HTML5 features are supported by a browser, but I want to know which all features are being used by a edge project.
I've placed the OAM file of my Edge animation and gone through the steps of creating a "folio", but when I preview in Adobe Content Viewer all I get is a static page that fades out when clicked.
I have come across about a dozen similar discussions, but most have presented solutions that worked in earlier versions of Edge and no longer work.
I am trying to use Edge to build animations that can then be integrated into larger non-Edge projects. I would like to then be able to control the Edge timeline or Edge symbols from elements OUTSIDE of Edge, such as another link or button in the page.
I cannot seem to figure out how to properly reference the Edge stage or symbols.
I have come across several proposed solutions for referencing Edge stage, such as:
var comp = AdobeEdge.getComposition("EDGE-966604542"); var stage = comp.getStage(); var comp = $.Edge.getComposition("EDGE-966604542"); var stage = comp.getStage(); var comp = Edge.getComposition("EDGE-966604542"); var stage = comp.getStage();
and these either DO NOTHING or throw errors about either AdobeEdge or Edge or comp being undefined.
From the image above you can see that "jquery" loaded twice @ 91kb = 181kbedge 1.5 loaded twice @ 102kb = 204kb aswell as the edge and edge actions files loaded twice and if i boot strap comps together the images are loaded multiple times aswell
I have a Photoshop image, which has been edited down to a shape of a person, with a transparent background. I would like to use this image in Illustrator, and do not need it to be vector, but would like the object to be shaped like the image, rather than a rectangle. How do I get the Illustrator to read the edge of the image as the edge of the object?
I followed the adobe tutorial to manually create an html page in order to have two edge animations on a page but it doesn't work well. The second animation starts but not the first one (I can see the first frame only).
Edge Animate project produces 4 default framework files right now: Edge API, jQuery, jQuery Easing and JSON. Gzipping them we got 60KB of pure JS compressed and minified code. After that we have actual project files which can be compressed into around 20KB but this really depends on a project. So finally we have around 80KB of JS code without images, styles yet. This is acceptable for broadband connections but looks a bit too large for mobile devices.
Is there any way to minimize dependencies on jQuery so that framework will be at least 30KB? Smaller is better in this case.
I'm evaluating Hype by Tumult at the same time and framework JS produced is 16KB compressed and minified. It's 4 times smaller (60KB of Edge Animate). It doesn't contain IE-compatibility though but I don't seriously care about IE 6-9 as mobile is primary target for me so Webkit.
How do you create a responsive and fluid carousel, vertical or horizontal for a menu which includes multiple items. the carousle can be dragged via mouse or touch. when the item is clickes, then it will launch a URL or plau a timeline.
How do I fade the edges of a photograph into the background so there is no hard line? Once I did it by spraying the background color over the photo outline, but I know there is a better/easier way. What standard filters apply only to edges? I frequently want to do a torn edge, wavy edge, etc.
I am doing a gold medallian to put on an award and need to create the toothed edge aroung the circle. I know I make the circle selection and inverte it before doing a quick mask. But I can't figure out what filter and settings to use to make a toothed edge around the outside.
I'm having trouble communicating with an iFrame. I've successfully loaded another Edge html into an iFrame inside another Edge project…
//I have a container called box sym.$("box").html("<iframe id='Mycontainer' width='100%' height='100%' style='margin:0;padding:0;border:0' src='mypage.html'></iframe>");
The PHP code is not parsed. In order to have it work with Wordpress, I am using "Edge Suite" plugin, which requires you to import the animation as an OAM file, then I am firing it like this inside one of Wordpress' PHP file: