When I open up, let's say a picture of a cat, of ordinary size (10x 10cm) and above in Photoshop CS3, I get some strange squarelike artifacts that disappears momentarely when i move my cursor over it. I've added a link to the picture to illustrate my problem. What i can't figure out is when these artifacts occur I'm able to save the image in, let's say .Jpg, and the jpg records the box-artifacts into my final version (se link). I also get strange results while zooming in and out on canvas causing the image to change the box-artifacts into diffrent patterns.
Iv'e tried to update my drivers reagarding every graphical components in my computer but nothing seems to work. I've played with various settings in PShop but nothing changes.
My system info:
Photoshop CS3
Amd 64 X2Core
3.0Ghz, 2GB Ram
Win Xp Servicepack 3
Ati Radeon HD 2900 pro
Directx 10
first my system is BenQ r55: core2duo t5500, 2gb RAM, 100Gb HD, Geforce 7400go.
The main problem coming up when i move an object/text/smart object or make a new layer or make a fill in a selection , after doing those activity there will be a random dot(artifact) in a working screen maybe about 1px * 1px with a random color too. I've been reinstalling for a several time, and clean it with wincs3 clean, but is not solve the problem.
I've been trying to remove or switch a ram module one into another and it give the same result. Sometimes during errors occurs, photoshop will crash and give attention about ntdll.dll error too or something like that(dll error).
since i got an FX5700 card i'm getting annoying artifacts in my pictures - odd coloured pixels have been appearing when i scroll about, or show/hide palettes. latest one was dafter : zoomed to like 75%, nothing, 100% could see a random pixel, 110% nothing.
then i was looking at my pic, pressed tab to hide the palettes adn a green pixel appeared. tab again, it vanished.
it's doing my head in! >:-/
been using PS7, upgraded to CS2, since removed it cos i did an XP reinstall and anyway i'd put it in the same folder as PS7 which you ain't supposed to do apparently.
not sure if this is a card or a PShop problem. been playing Delta Force Black Hawk Down too - all the graphic stuff is there, but clicking a menu option hangs the game for about ten seconds. sometimes when a mission starts, same thing, a hang then it runs fine. other things seem fine tho. PS7 was working fine before, making me thing it's the card, but i'd expect more apps to crash/corrupt...?? i'm running v71 nvidiaa drivers - i tried the v78 pack, they failed to unzip, i tried the v77 and DFBHD menus were corrupted. current set up :- XP home 1.5gig Athlon 2300+ ASUS A7n8x-x mobo ASUS geforce FX5700 vid card PShop on a different partition to XP, main scratch is another separate 10 partition.
Notice the artifact line above the Photoshop CS6 icon after most recent update to Mac version? Here is a screen grab of the Photoshop.app icon in it's folder:
Notice the black artifact line above the icon. This is also visible in Launchpad icon and is much more noticeable. Not sure if it is just my system or something is amiss with the icon update for the retina display (this is on a non-retina display MBP 17" (late 2011) and a Thunderbolt display).
I scanned a batch of paper photos and one of the photos has a film developing error. There is a transparent artifact of some monument on top of another person. Is there a way to remove this artifact? I have saved this scanned file as a psd file. I'm not that great with Photoshop as I know how to do straight, crop, levels, curves, blur correction and sharpen, but I'm not that familiar with layers, wand, heal and other tools.
I'm struggling with a stock agency on a few images where the rejection is for "Artifact" and "Noise". First, let me ask - are these the same? They sometimes list these problems independently. They state that "camera setting and RAW processing are the likely cause". I don't "think" my camera settings are the problem - 100 ISO, 16.7mp RAW's.
So the question is this; how do I tell if I have these issues in a file? They are inspected at 100%.
Next, if I have these issues, what is the best way to fix them? I know of the noise reduction filter, however, not sure of the best settings. Or, should I be considering 3rd party software?
Is there some good way to do this when there are subjects that have many small features, sure as leaves or bird feathers? I have tried different selection methods and feathering, but always wind up with halos or sudden changes at the boundary, that necessite huge amount of detail work to get rid of,
I've been experimenting with using Gaussian Blur on uncompressed TIFF images. The TIFF images consist of scans of printed images with a screen ruling.
I've been noticing an 8x8 blocking artifact when compressing the blurred images to JPEG's. (The reason for not using the scanner's Descreen feature is so that I can selectively blur.)
Here, a JPEG without prior blurring appears on top, and a JPEG with prior blurring appears on the bottom:
Would blurring the JPEG, instead of blurring the TIFF beforehand, be preferable?
I have a box (converted to editable poly) with one chamfered edge. The rendering gives odd texture color around the chamfered edge. What might cause this? Bottom image shows the edges, upper images shows the artifact. Material id-s and smoothing groups are correct. If i divide the ngon on the right side to 4 sided polgions, the result is the same artifact.
I'm working on a flyer on a 8x11 canvas, but I want all of the elements I'm working to be transferred to a NTSC video film format. I understand how to a open a NTSC (Video Film Canvas), but I do not understand how to convert a canvas that I'm working to that.
I just got CS5.1 at my job. This must be a preference, but when I adjust the Canvas size, it will constrain the image, rather than cropping the canvas. The Anchor in the Canvas Size menu appears outlined (highlighted?) which indicates that this is something in preferences that I can adjust.
I'm currently in CS5, but I believe this was happening in CS4 and maybe earlier.
When in the Save for Web dialogue (it doesn't matter what format I'm saving to or if transparency is on), sometimes an artifact line of some sort appears on the right edge of the image as seen in the screenshot below (the image is just white & black and the gray is off the artboard). It's not just in the preview…it's in the saved file as well. It seems to occur when the edge of the artwork lies at a certain distance from the edge of the artboard and I'm changing the size of the exported image. The exact pattern of the artifact is not consistent, but it's always vertical along the right edge. Changing the image size and whether it's art or type optimized (or not at all) changes the artifacts.
I can usually get around this by adjusting the edge of the artboard, and it sometimes goes away at a certain image size.
A feature notably absent from the Oil Paint filter is any way to temporarily disable the effect (e.g., not preview it).I happen to like using Oil Paint to make refllections in the surface of water smoother and more "liquid" (which involves turning off the "Shine"), and it would really be nice if I could easily gauge the amount of the effect easily by blinking back and forth between original and processed image with a quick "disable preview" functionality.
With most standard filters, one can either uncheck a [ ] Preview box, and/or click the mouse button down on the image to temporarily show what the image is like without the effect.Yes, I know I can turn the Stylization down to 0.1 and see how a very minimal amount of the effect can be applied. And I can look at the original image in Photoshop proper, but of course that can't be zoomed while the Oil Paint filter is active.
Also, the zooming / panning seems kind of stiffly implemented.In summary, the more or less standard and expected filter features I'd like to see added to this (new class of) GPU-accelerated filters are:Preview/No Preview capability. It doesn't have to update Photoshop, just the preview display in the filter itself. I suggest a [ ] Preview checkbox and/or an on-mouse-click temporary effect disable.
Modal click and drag Zooming vs. Panning - i.e., based on a Zoom or Pan function selected (e.g., via an icon along the left) vs. having to hold modifier keys down. I personally would want it set to Zoom by default, not Pan. Since the filter has scroll bars (a Good Thing), I would have thought Zoom would have been a better default as it is. I have implemented these things in my own GPU-accelerated plug-ins, so I know that all the infrastructure Adobe needs to support them is already in there. These changes are controls only and should be trivial to implement.
I recently bought a Nikon D7100. I took some test shots and imported the images to Lightroom 4.4, then generated 1:1 previews for all the images.
Previews zoomed to 1:1 in Library Mode are noticeably soft. The image below is a screen shot of the Library preview:
Moving to Develop View produces a higher-resolution 1:1 preview. The image below is a screen shot of the Develop preview:
Look at the bricks and window screens to see the difference.
This difference occurs immediately after import (with a User Preset applied during import). Once any Develop work is done, the Library preview updates and displays at full resolution.
This problem makes doing initial editing/selection of images time consuming, because I can't determine the sharpness/quality of imported images until I've done some kind of Develop adjustment on each image.
I'm trying to edit a set of titles made in Premiere in After Effects, and after I import the file (as a Premiere file) then load the sequence into the timeline; the preview is just a black screen throughout the entire preview. The titles never show up.
I am using MacBook (late 2008) OS X 10.9.2 and recently upgraded to Lightroom 5.3 from Lightroom 4. After a while, some photo started to show exclamation mark at the right hand corner of the photo (*.CR2 raw files in NAS) in grid view. When I click on the exclamation mark, it shows a dialog with following message; "Lightroom has encountered problems reading this photo". So, I moved previews.lrdata, which is about 9GB, to the trash and restarted the Lightroom 5, expecting Lightroom 5 to create a new previews.lrdata. However, it won't create any preview at all.
exclamation mark at the top right hand corner of the photos in grid view.
Just downloaded LR 5 and noticed that I cannot jump back from a Publish Service folder preview to a different folder preview in grid mode. The only way to view photos in another folder is to restart LR 5. This only happens when I am viewing photos in a Publish Service such as Flickr.
I updated from LR 4 using Creative Cloud installer.
i resently installed cs4 and when i open a new doc and creat a canvas... the canvas shows up in my layers but not on the screen.... the same is true when i open a past project... the layers of the project are in the layers palate but their is again .. no image on the screen...
i tryed uninstalling and reinstalling.
i have: vista ultimate x64 sp1 amd phenom 2.3 quad-core 4gb ram 512mb graphics 1t hd
I insert pictures on camvas on Photoshop cs4 ok?the size is even bigger or smaller from canvas. I need to insert a picture and with a single command (key shortcut) this picture to be resized to fit the camvas 100%.is there a key shortcut that does this action?i dont want to create an action.
I have been running into an issue whenever I try to open up Photo Shop CS5 on my Mac. While trying to open up a document, whether it be a brand new one or opening up a previous file, the canvas is missing.
On the side in my workspace all the layers and options are visible but there is no image to be found. I have searched online and found that holding: "command+option+shift" will reset the preferences and that usually does the trick. Problem is that after I quite out of PS and reopen it, I run into the same problem.
I clicked something by accident in CS4 and now the canvas stretches all the way to the right, with a couple of panels floating over the upper right part of the expanded canvas, with right scroll bar obscured by those floating panels. I want it back to what I believe is default, with the panels in their own static section on the right, separate from the canvas.Where is "reset" or something else to restore?
I'm using CS6 and have everything running as usual. I make a new file, normal size of my art and everything, but the canvas (background) does not show up.
I also have navigator open since I use full screen. So as I draw strokes, I see them appearing in the navigator, but I cannot see the canvas. All I see is the color of grey. Although the canvas is certainly there, since I can make visible strokes, it seems as if it were transparent, except I hadn't done anything with the image to start.
I just cut an object out of a picture and copied it to a new canvas. The object was not rectangular so I had some canvas showing. I'm not even sure how I did it, but I was able to find the command to turn the canvas clear, which is what I wanted. After I saved and exited, I placed that file into an InDesign document but the canvas was showing up white, not clear.
I'll place a large image on a small canvas and start erasing the background, then if I move it, I see parts of the background outside of the canvas. Is there a quick and easy way to delete parts of the image that fall outside of the canvas?
Is there a command that will let me scale an image to the canvas? I am importing a lot of images into PS and need them to be 600x600 or less. having to use transform on every one is very time consuming. I believe I have seen a command in photoshop called fit to canvas...
not sure though any solution? I have also tried batch image resizers but we are pulling the images off the internet and it takes too long to save the files with the correct image name etc... if i could find a command in PS that would just resize the image to the size of the canvas it.
I'm using PSCS and I can't get the entire canvas to rotate 90 degrees or flip vertically or horizontally (see attached screen shot). In fact Edit>Transform is dimmed unless I Select All, but then I lose part of the image unless I stop, make a bigger canvas, select all, rotate and deselect. Another workaround is, I can make the background layer into an O layer and then I can flip and rotate, but again,only the image moves, not the canvas. I used to be able to do it but not since I re-installed PSCS.
I was trying to add 5mm around the canvas, when i noticed something strange.
I changed the measurement to cm, then added 1cm to each, Height and Width, then changed the Width measurement to mm (which changed both displays to mm) but only one of the setting changed to mm; the height still had the same value it had when displayed in cm.
This only happens when both Height and Width are changed.
im currently working on a project that requires a very large canvas. currently, photoshop will not create any canvas with pixel dimentions of over 30k x 30k. the only way i can currently fit my entire image is to drastically lower the image DPI, any way to change this limitation photoshop has, or if theres another program I can use to do this?