Revit :: Install Material Library To Different Drive Letter?
Mar 22, 2012
I had to uninstall the material library from my C drive. I have a dedicated SSD OS drive with very little extra space to spare.
Now that I need the material library again, when I try to install it, the installer still insists on using 1.2 GB on C.I've browsed for the new drive letter, and the little pop up window still shows it using no space on any other drive, and 1.2 on C.
I am using Revit 2013 and have built a material library for the company I work for. It has been working fine up until about an hour ago. Now when I try to open up the material library I created it says "No assets in this library". I can't figure out why there is nothing there. And I don't want to have to recreate all my materials I already created! I can still find the file in my folders and it says theres 3930 KB of information in the file. I included a picture of what my Assest Editor and Asset Browser show when I try to open my library.
I created a material asset library for the company I work for with all of our materials in it. I was making adjustments earlier today to the library and now when I open it nothing shows up. It claims there is nothing in my file but yet the file size is 58,118 kb. How to get it back without having to completely redo the whole library!?
I have photos stored on a external hard drive, over time the computer changes the drive letter ie from "G" to "I" Lightroom there for is unable to see all the photos in drive G which is in fact the same drive.
I have a Revit file with over 1,000 materials and associated appearance assets. It was created in a previous version of Revit before library support. What I want to do is create libraries from them. However, the only instructions to add them one at a time using dragging and dropping. That will take me days to do. Is there a way to simply create an asset or material library out of multiple materials from a project file at one time without having to individually select them?
I am in the samill building buisness. While designing I thought it would be nice to show logs on our equipment. Is there anyway to show bark on drawings to show the texture on the final drawing?
I have my LR library and catalog on an external hard drive. I have a new iMac with a 3TB hard drive and I want to move the library and catalog from the external drive to the computer's hard drive. Is this something that can be done with a drag and drop?
Currently i have a problem with xrefs. I just changed my network drive from B to A. As all the xref was not working. I only can do is manually remapping the xref. Thats will be wasting time to do that.
Any solution without remapping the xref when change the drive letter?
I am using Windows Vista and Lightroom 3.The drive letter for my external hard drive has changed from "J" to "L". I changed my import preset to "L", so I can now import and access new files. However, all of my previous imports are on this elusive "J" drive, which no longer exists. When I open J from the folders list in Lightroom it shows all my folders with the dreaded giant "?". I have tried to synchronize these folders by right clicking to "merge folders". This did not work. I can open all of these files from my back up folder, but I can't do anything with them in Lightroom. Half of my catalog is un usable.
I have LR 5.2 and I move files off onto a removable drive as a back-up and it allows me to share the pictures with them when they sometimes lose them. Windows 7 routinely assigns the drive to the letter M:, N:, and sometime P: and apparently I cannot see the folders unless the drive is assigned the same letter as it was when I imported the pictures into the catalog. The folders don’t even show up in the library, but if I do an import all of the folders appear as valid destinations within LR. How can I fix this? The first picture is a screen shot of the library; notice that the year 2013 is missing. The second screen shot is what appears when I go to import; note that 2013 appears. The folders simply do not appear in LR except when I attempt import.
When I look at N: in my “working catalog” it shows it as having catalog “AUMC” but the folders in it belong to the part of my working catalog that I have moved to a different external drive since they’re old picture I don’t use much. They all have question marks, but they are resolved with I attach the external drive with those folders on it.
Is there a way to save the preview images for materials in a material library? I have a library of some SSS materials that take a while to render, and every time I open that library I have to wait them to render, what's very annoying. If there's no way, is there a way to at least disable the automatic rendering of all materials?
The studio I'm working is an early MAX 2012 adopter and, overall, I think it's better than 2011 but still not rock solid or bug-free. Let the hotfix-fest begin.
What I'm wondering is: why is it always prompting me if I want to save the changes made to the materials libraries I've opened (even if I haven't made a single change...) on exit, after the save file prompt?
This is getting ridiculously annoying since I sometimes open up 20-30 material libraries per scene and it asks ONCE PER EVERY LIBRARY (and can't seem to find an option to remove the prompt or "never ask again" tick)
Also, this happens with the simple/classic material browser (can't see why slate is so great...)
As the title says - How can I add a material to material library through Slate editor? I created the library and it appears as a tab to the right but how do I place my materials there? I tried dragging and dropping the node but that didn't work. I also tried right-clicking the node and searching there but nothing there either.
teaching design and one of the programs is 3ds-Max Design 2012. One of my students couldn't find her Autodesk Material Library in the slate material window. Also in the compact material window the default materials were empty. I looked everywhere and tried to set back to the program defaults but that didn't work. So what did my student do and where in the world did the Autodesk material library go?
I'm creating a material library and when I open the library all the jpeg maps are missing. They are still wired to the material but the map location is missing, it just says jpeg. I remember this being a problem in 2010.
I am having problems with palettes disappearing and going blank and image windows going completely white. So, I have decided to do a fresh installation of CS3.
I have uninstalled both CS2 and CS3 and I want to re-install just CS3.
However, when I insert the CD in the drive nothing happens on the screen. If I browse to the drive, it asks me to insert a CD! ;-(
The drive detects the CS2 no problem as well as any other CD I insert, but not the CS3 CD.
I have a user that has created a new material which is now sitting as a local style. We require this new material in the library so that everyone can use it. I tried RMB on it but the save to library functon is greyed out. This is due to the styles being read only in the project file. So I have tried to change the project file so we can add the style and then I'd change it back again, but, even though I have checked out the project file from vault, it won't allow me to edit it. What else can be locking the project file? Is there some other way I can place the new material into the style library in the project file? There are quite a few of us that use the project file since we use vault, so I'm not sure I should create a new one with the same name and save over it.
I have autocad 2013 and I used to have the material library downloaded and working fine. I recently installed revit 2014 and deleted all 2013 material library and downloaded the 2014 that came with Revit.
However, now autocad gives me an error saying the material library is not installed. Is there anyway to remap it so that it reads the 2014 library? I would rather not download the 2013 library if I don't have to, I use windows on a mac and my bootcamp partition is very tiny.
When a make a copy of a material library item (siding) and use the materials editor to change the color the materials do not change from the original color. What can I do to update 5the colors?
We have recently upgraded from Inventor 2011 Routed Systems to Inventor Pro 2012. We are using XP fully updated to the lastest SP and everything. We have everything configured to our preferences but there is one thing that has been driving me batty. When editing a solid part I open the Style and Standard Editor. Down near the bottom under Realistic Appearance where there should be a ball with a shiney swatch there is a yellow triangle mocking me saying Autodesk Material Library is not available, also none of the bump maps are showing up on new or migrated files whether this is a related issue I am not sure of. All of the normal and custom textures show up just fine, and all the bump textures are in their correct folder in the correct place. I have tried switching the design data folder around with no success.
I am using inventor 2012 but the material library is not loading.Then i go to the Manage> Styles Editor> and clieck on color or material it only gives me the option of defualt.
The drop down box in the top right is greyed out so i cannot change this either.
It works fine on another PC just not mine.I have downloaded the material pack from the website also.
I have also changed the hardware settings. I have tried all 3 hardware settings and it makes no differance.
Running windows 7 x64, 8 gigs of ram 3.4 quad core, 128gig SSD.
Everything is up to date.When i installed the material library download the material library was working, but when i opened a file the material library went back to how it was above.
The files i am using are from models i made in inventor 2010, but there is no problem on another PC i use.
I was wondering if there is a way to import or add Nitinol alloy into my Inventor material list. I need to do stress simulations and Nitinol is not included...
I am working in 2013 right now. My project loads two material libraries, and I am finding that if the Autodesk Material Library is selected in the dropdown, and I try to set the material to something in my Custom library, it fails. If I first select my custom library to make it the active one, then my code works fine.
So my question is, how do I set my custom library to be the active one, or better yet, so that it will look through both library's and pick the material from the library that has it.?
I have my own library, Inteco Material Library, created with a material 'perforatie'.
Now I have a flat part and made a sketch with another rectangle. I have used the Split tool so I create a separate area that I can select.
If I select that area and I go to my own library I can not select my own made material. I have the material in the Inventor Material Library installed but I can not select it.