I have a multiple storey building that has been created in Revit 2012. The client would like a separate Revit model that only contains the information on one floor (Level 4), so that he can give this separate model to his tenant, to be used to do a renovation.
I have a very simple Inventor 2013 CAD model that I tried to export to an STL and the scale of the STL is not 1:1. I have tried changing all of the units and setting 100 different ways and I still cannot get it to export to a 1:1 scale for 3D printing. What is the deal with this I cannot believe it is this difficult.
Has anyone had any luck exporting a Revit 3D model directly to Acrobat 3D? I can't seem to get it to work.I can export to AutoCAD and then to Acrobat 3D, but I lose all embedded Revit information.
I'm currently working on a project that requires modelling in revit but exporting the final drawings in Autocad format. As a requirement from my client, I am demanded to export the entire paper space into the model space as Autocad entities.
When I export the drawing, the composition that I model in Revit is shown in the paper space, Is there a way to automatically export this composition into the model space?
you have to primitives, that you've modified. These objects are one on top of the other.When you click on the one that's on top, the screen momentarily goes dark, then all you see is the object on the bottom, not the one you are say, moving.
What you should be seeing, of course is the top element, and bottom element, so, (as in this example) you can see how far you have moved it in relation to the bottom one.
My question is: is this happening because my video card is under performing?
System stats:
Windows 7 Ultimate 65bit i7 Quad Core at 3.4Ghz (it's the 2600 chip) 8 GIGS of Ram NVidia GT440 with 3 Gigs onboard ram (DDR3) Links to a comparison chart. PSU 350 watts.
im having a problem exporting to model! is there a size limit on the completed file? i cant do the particular file that i want at the moment but i can do any other so far! ive attchedf a txt file of the error, ewasErased
I have a human figure, created in Maya, which has been rigged with both bones and muscles.
After it has been posed, is it possible to export the skin of this model without it losing definition from the lack of the maya bones/muscles?
I know that it can be exported to Mudbox, but is this the only place it can be exported?
I am trying to find a way to reproduce a model created in Maya (or Mudbox for that matter) as a physical object (via 3D printing).
Yet no one seems to have much experience with this, and tools like "Inventor" don't seem to like working with things that are not solids (i.e. not polygon meshes, sub-divs, or NURBs).
I have a large model that I'm trying to export to .dae to use in Torque3D. The problem is when I export it, I loose all of the textures. I read that in order to export the model properly I have to change the map# of the textures to be within a certain range?
I tried just exporting a single object from the model but when I export I receive warnings/errors saying that It was not able to apply the texture map# 20 because it is not supported outside of 3ds max..
I want to export a layout as a dwg file. Why do I want to do this? I got a drawing, and they put some stuff on the layout, so I want to export the layout so I can then work in the new file in the model area? Do you get what I mean?
Also, If I make a layout, I put my Firm Logo and information in the layout. If I send this to another firm, which isnt using Autocad, they than can only see the model area, so If I can export it into 1 file, in the model area, they cann see the whole thing.
In attempting to use either 'export face as' or 'export sketch as' from a solid model in Inventor 2013 the resultant DXF file ALWAYS consists of PolyLines. This prevents other "downstream" software from properly importing the file as a DXF. Thus far the ONLY work-around I have found is to open the DXF in AutoCAD, Explode the polylines, and then re-save as a DXF from AutoCAD.
I have a model which has already layouted uvs. I have to readjust small part of it in the modeling process. Soi deleated few faces and extruded new faces . When i want to automap the new part of the model nothing happens - in the uv texture editor there is simple square with 4 uvs although the faces of the new part is about 50 faces . How to map this part ?
No problems so far when I check the "Export views on sheets and links as external references" but when I do not check that box some dimension strings move ridiculously far away from the location as seen in Revit. This project is huge and we do not want XREFs for every single sheet (DWG file). Each view on the sheet is exported as a DWG block. I could modify each view with this problem, but it beats the point of exporting. Attached is a sample file.
I may be missing something obvious in Revit. I'm wanting to Export my model to use in Navis and QTO, when I send it out I can see the out of the box Revit parameters, but none of my customised ones. Is there a way to make the dwf/dwfx take all object properties out?
I'm able to export all Areas to IFC using Revit 2013 and the IFC Exporter V2.14 (found in Autodesk Exchange Apps). Using Revit 2014 and the newest IFC Exporter V3.6 (also from Autodesk Exchange Apps), I've been able to export only Gross Building Areas, not the Rentable Areas. Is the IFC Exporter for Revit 2014 more limited than the one for 2013.
I am trying to model a plastic part which is attached to each other on one side of the edge and it snaps into each other on the other side. I was able to manage the hald section of this part but not sure how to do other half.
I've been looking for a site / tutorial that outlines a detailed workflow for exporting a model from Revit and into 3ds Max for rendering and animation.
I'm particularly interested in how best to set a model up in revit to make this process less painful - particularly around material assignments, mapping etc. so that I can switch from the multi-material (using material IDs) setup that comes into Max over to the Architectural & Design materials.
Is there a setting to export the grid lines of ACT ceiling in a 3D view to DWG?
I don't know if there is because I can't even get the grid lines to show in a 3d view. Right now the view shows the ACT ceiling as a simple geometric shape.
I was wondering if there was a way in the DWG export layer dialog to change the layers like the "existing" and "demo" to a prefix, instead of a suffix.
Currently, for existing phases, when i export to DWG, let's say the topography, is said to be SITE-TOPO-EXIS, but I want to make it EX-SITE-TOPO.
It is set up as "-EXIS" which will add EXIS to all the layers in the existing phase towards the end.
If i changed it to "EX-" that just adds EX- at the end of the layer name in the phase.
Anyway so i can put that in the beginning of all the layer name for the phase?
I don't want to go into AutoCAD and use the _RENAME command if there is a lot of file to change.
when i export a sheet with several floor plans, sections and elevation of the same building to autocad, I get a dwg file with the sheet's annotation in layout and and all the drawings are in viewports, which is great, but the problem is that all the plans are one on top of the other in every viewport. is there a way to see the sheet in autocad as it is in revit - every floor plan in its view port?
We build our models in Sketchup. Export a 3d DWG and import that into Revit 2014 (through Conceptual mass). That way we can export sections etc from Revit.
The problem is that Revit sees the 3D DWG as a Mass, and therefore don export the layers we want to AutoCad.
Is there a way to "explode" the 3D DWG in Revit so it gets divided in to the layers we had before it was transformed into a Mass. So the layers follows the DWG export to Autocad?
How can I display a sketch or projected geometry that is not a closed loop in a ipt drawing? Historically I have to use a closed loop and emboss in order to display the geometry in a drawing.
Then move that forward to a DXF file for its intended use. I think there should be a way to just have lines placed on the model and display it on a drawing without it having to be a feature.
I'm using VB 2010 express. My code is getting selected part and changing some "Design Tracking Properties" of it. But when I change the properties focus goes from the selected part/sub?... How can I make part selected again? How can I make it focused.I need like below like
invDocument.SetFocus or invDocuments.MakeItSelected like... Dim asmDoc As AssemblyDocument asmDoc = inv_App.ActiveDocument '******** Dim invDocument As Document = Nothing Dim compOcc As ComponentOccurrence = Nothing [code]...
Query on rigging, more to do on skinning. If my uv is a multi uv layout (0-1, 1-2 and so on) for a model then I am able to get the maximum size of texture for each part of the model.
When I take this to rigging then the model gets a default bind skin properly.However when we try to paint skin weights it starts behaving erratic after some time.I feel this could be due to the multi uv set feature.Is there a solution to work around this?
Now I'm trying to make another part, which will be aluminium plate that needs to have holes in exactly same points as the motor. My assembly containts both that parts.
What I'm trying to do is to reference in sketch a point that comes from different part (motor).
I could do it by hand, make it look that the holes are on top of each other but then there will be an error which doesn't seem professional.
In some tutorial on yt I have only found that using points one can reference the holes more easily, but it didn't show how.
I'm trying to extract the Rev of a model (part or assembly) from a drawing. Since Inventor has independent revs for the model and idw I am trying to drill down and put the rev from the model referenced. I got it to work for ipts and many iams using:
Dim oModelDoc As Document Set oModelDoc = oDocument.Sheets(1).DrawingViews(1).ReferencedDocumentDescriptor.ReferencedDocument
The problem I have is when the drawing only references an ipn presentation file. The ipn ALSO has it's own independant rev! I'm trying access the model the ipn references but cannot get it to work.
BTW, I do know about the ability to sync idw and ipt properties. I have enable it for our template but we have a lot of legacy drawings that don't have this option selected. I also haven't tested that method with an drawing that only references an ipn.
Code is below with offending section in bold:
' Find model (part or assembly) referenced by drawing if active document is a drawing If oDocument.DocumentType = kDrawingDocumentObject Then Dim oModelDoc As Document Set oModelDoc = oDocument.Sheets(1).DrawingViews(1).ReferencedDocumentDescriptor.ReferencedDocument
Using acad 10 I just start using annotative styles now, so far in order to detail a part I use to actually copy the geometry, change styles and scale and start detailing.
The problem is that often when Im detailing and annotating a part I need it to be clipped.
Is there any way to tell autocad that in scale 1:25 I don’t want to see all the structure but only a specific area of it(clipped inside a rectangle)