Photoshop :: Resizing Results In Too Pixelated An Image
Mar 30, 2008
I am using Photoshop Elements 4.0 to add color to some images that were hand drawn and have been scanned in as pdf's. When done, they will be enlarged to poster size (18 in x 24 in). I have tried to save them in a variety of formats, but every time I do, they come out very pixelated when they print in poster size. (The originals look fine in the larger size.) how to maintain the image quality so they will look decent when they are enlarged to print?
Why, when you downsample a picture (say from 300 to 72 dpi) does it look look pixellated, even though it is scaled down in Indesign and the effective DPI is well over 300.
I am using little icons that are clipped out photos they will be printed at about a quarter inch. These icons are on a bunch of calendars so they are placed in Indesign hundreds of times. Their actual size was originally about 5 inches at 300 dpi -- wayyyy larger than necessary for the final printed size. Â I need to downsize them, without have to adjust each one in the ID document as they are already placed. I can do this by downsampling them in PS, from 300 to 72 dpi and not change the dimensions.But when I do this, even though they are so small in the ID document, they still look pixelated.
I made an image for the Ironshop comp. and I made it just a tiny bit too big. I figured out the hard way that you also get quality loss when you scale an image down. My specs are 4454px. x 3345px., 61" x 46", and 72 ppi. I understand that my image should be 800px. x 600px., and Ive tried to up the pixels per inch, but it ends up very pixelated and jaggy.
I have Photoshop CS 5.1 running on Windows 7. When I resize a layer using the Free Transform function, the image "Pixilates" and looses sharpness. I have used this feature before on my computer without a problem.  I took my work to school to show my instructor. I did the same thing on the school's Apple without problem. What am I doing wrong?
i used photoshop to design the website sliced it with image ready and imported as html..but then i check out the website some of the image is pixelated..how can i fix it.to view it as the same thing as i see it in photoshop while designing?
I have installed Infrastructure Design Suite 2014 on one of my users' workstation and one of the several problems she is having I can't find info on anywhere: When she uses the DWG to PDF driver she is getting strange artifacts that, at first glance, look like little blocks randomly placed around her drawings. These are always over/ in viewports. They do NOT show up in plot preview. I tried plot and publish. Both give same results. When zoomed in you can see they are tiny little viewport control dialog boxes that seem to have been placed on the plot at random.Â
I've recently discovered that when using the Merge to HDR function the resulting image is 72 dpi as opposed to the 240dpi of the original files used to create the 32 bit image. I've tried using both psd and RAW files with the same result. Others have confirmed this does not happen on the Mac version of CS3. I am using CS2 but others in a class I am taking have experienced similar problems with CS3 running on Windows. I'm running XP Pro which has been kept up to date. CS2 also has all updates installed.
Apparently, PS is also resizing the image to a relatively huge document size in the process of converting my bracketed images to HDR while retaining the correct pixel dimensions. The work around is to uncheck the "Resample Image" box within the "Image Size" dialog window after conversion so as to restore a 240 dpi resolution but this adds yet another step to the workflow.
I have an image that's good quality when small. I want to enlarge the image, however, when I do so, it becomes all pixelated and poor quality. Is it possible to enlarge the image so its still good quality.
I want to create an image with (intentionally) pixelated look. I have an original 12 megapixel image. When I zoom in Photoshop to the area of interest, I see the pixelated look that I want. I can crop an area of interest out of the original image, with the area being around 150 pixel in width. Now I would like to enlarge the size of the image to around 1500 pixel width, but keeping the pixelated look. And this is the part I do not know how to do. The interpolation algorithms in the Image Size tool do not produce the right effect - I want some algorithm which just clones each pixel by a factor of 10.
i was doing a school project and somehow by the time i was done with my design, all my smooth, 3D objects were all pixelated. Is this what happens when you "rasterize" it?
I have been mocking up an image on Photoshop, the final image basically consists of a variation of placed images. Whenever I zoomed in, one small part of the image wouldn't load properly and instead be pixelated. Usually it would go away once I either zoomed in or out a step further. But now it has just remained there and I have a pixelated strip that won't go away. Â I'm not too sure why this may have occurred? This is a small screenshot of the strip:
I took a picture on my phone when I was out, and it's kinda.. blurry and slightly pixelated. I was just wondering if theres anyway to make the image much more detailed - basically a better quality of image.
I have a photo which was originally approx 150mm x 90mm
I had to resize this to nearly half its original size and it looked decent. I then saved the image as a tiff and placed it in illustrator. It still looked decent in Illustrator until i printed. when it was printed it turned out a little pixelated.
Why is it that when resizing (shorter than original) images pixelate and how can i eliminate this. Also what can i do so to avoid the problem when printing in illustrator.
I mean I always replicate most artwork via vectors in illustrator but photos as you all know can only be transferred across
I originally created an image in Illustrator and transfered it to Photoshop so i can change the hues. Now I want to take that Photoshop file and transfer it back to Illustrator but the the edges on the object are very jagged and rough whilst the object in Photoshop is smooth and the transition of gradients is smooth.
I was trying to resize some images to 1080 x 1920 (tiff) using Image Processor but the resulting images came out as 1080 x 1620 and the filesize appears to have remained unchanged. Similarly, another time 720 x 576 came out as 720 x 540.
I'd like to write an article for my blog about increasing the size of the images without getting it blurred or pixelated.
I usually use a combination of facet and despeckle to improve the resolution of the oversized image.
I've also tried a plugin that supposedly resizes the images and worked on a fractal based concept, but to be honest the results were not very convincing.
Ive tried downloading some brush sets and applying them in PS. The only problem is that the edges of the brushes look blurred when the sizes are increased and are no way as sharp as on the examples attached. The pixelated blocks of colour and edges of the photos are so sharp they could be bitmapped?
Could these kind of effects be created in an image/border effect program ie something like Extensis Photo Frame?
When using image trace in CS6, illustrator seems to be shifting the results. Is there anyway to prevent this. I have several images that I am tracing along with other vector elements that need to stay in alignment with each other.Â
 The Blue is the location of the original image and the black is the tracing result. I'm seeing this shift in each of the view modes and regardless of which preset I use. I've also tried leaving the image linked and embedding the image with no difference.  In addition, I am having a hard time getting black and white images to trace to the same quality I had in CS4. As you can see I'm getting pinched sections on lines even with a Path setting of 97-100% and Noise of 1 px. I also tried a path setting of as low as 20%, the pinching of the lines was gone, but it was so over generalized that I lost a lot of the other character.  In CS4 I was able to use path fitting 2px Min area 10px corner angle 20 and get this much better result
the white hole is preserved, there is no pinching of the line. I keep reading how the new image trace is supposed to be so much better, but I can't seem to find any evidence of it in a simple a black and white image.
I was working on a project and I did a very silly mistake with the measurements. Â The mistake: Lets say that instead of doing 5 cm I did 5 mm
What I did: Scale the entire art by 1,000%
Result: Looks perfect on the screen and it is the accurate size. Â -> The Problem: Now when I export it to JPG or other format it comes out pixelated. I even tried increasing the resolution to 2,400 dpi (I think it is the highest but it is still pixelated) Â I'm new to illustrator, but since all the art is vectorized I thought I could change the scale as I pleased and still have a neat image on both the screen and when I export.
I'm working on pdf image files, 300 dpi, and I want to use the Image Trace tool to vectorized these ones. The result has to be under 4 colors, and the file is a mozaic of photos calibrated 3mm x 3mm. Â The purpose is to vectorize the whole image ( composed with approximately 800 photos )I did different tests with the settings of the Image Trace tool with samples of 12 x 12 mm ( 4 photos x 4 photos ) and the result is correct. But when I try to do the same with the entire image, the result is just horrible The entire image is sized 200 mm height and 130 mm width, but the import format is exactly the same than the samlpes I made my presets on.
I was thinking that Illustrator should act the same with the full image than with the small one, it just took more time to calculate the rendering, but apparently not.
We are using autocad map 3d 2012. and autocad 2000. when printing an old drawing made in autocad 2000 with version 2012 the bmp files that we inserted are printing pixelated almost like a digital camo would look. if we go back to 2000 they print fine. we are using a canon ipf710 printer/plotter.
image looks pixelated after saving with transparent background... Â i created a logo in adobe illustrator cc and i wanted to saved it for web in order to be able to copy and paste the logo where ever I wanted but the image looks extremely pixelated after saving as an png, and for web.
All my images are 3008x2000, and I want to resize them down to a smaller scale for a web site. I know there must be a simple math equation to use to figure out what size would be safe where the images keep their proportion correct. In other words, at 3008x2000, if I reduce to 600x400, it looks out of proportion.
I want to take a screenshot and print it under 300 resolution, but everytime I paste it into Photoshop (after I take the screenshot via CONTROL+PRINTSCREEN button), it comes out as 3x2 inches, which is too small. I would like it to be 6x7 inches, but the only way I can think to do that, is if I resize the 3x2 inch image, to 6x7 inches. This makes the image a little blurry, so I sharpen it up a little bit.
I have just opened up an image from a file in order to resize it for placing into an InDesign document.
The image is 16cm (1986p) x 15cm (1812) at 300dpi.
I resized it to 3cm wide at 300 dpi with the following boxes checked: scale styles/constrainproportions/resample image/bicubic.
But the image is very pixellated when reduced and taken into ID, even tho reduced in size from the original. I've done this dozens of times in Ps 7 abd never had this happen.
I want to take a screenshot and print it under 300 resolution, but everytime I paste it into Photoshop (after I take the screenshot via CONTROL+PRINTSCREEN button), it comes out as 3x2 inches, which is too small. I would like it to be 6x7 inches, but the only way I can think to do that, is if I resize the 3x2 inches image, to 6x7 inches. This makes the image a little blurry, so I sharpen it up a little bit.