Photoshop :: Fill Lighting In The Camera Raw
Oct 1, 2012What happened to "fill lighting" in the Camera Raw version that is part of CS6? It does not seem to be there as it was with CS5.
View 2 RepliesWhat happened to "fill lighting" in the Camera Raw version that is part of CS6? It does not seem to be there as it was with CS5.
View 2 RepliesI'm creating 3D architectural models; primarily interior views. I use the ANIPATH command quite frequently and I'm good there.
However, I have not been able to render a still camera view that shows the lighting and resultant shadows. Whenever I attempt to render a still from a particular camera; I set it to realistic. It shows the 3D objects with materials; however not the lighting.
I've been using ACAD for about 15 years now, and consider my skill level upper-intermediate.
So far, the only successful still renderings I've been able to do are those directly associated with the typical ortho views: i.e., NE, NW, SE, SW, front, back, etc. But no avail on rendering from the camera point of view.
When I open some raw files I have the fill light option in camera raw and sometime I don't. Why is that? See my two different images.
View 4 Replies View RelatedHow do I get it so that when I draw a shape it will fill with color? In my options bar there is a rectangle with color where I can choose that, but sometimes that's not up. How do I pull it up?
How do I fill a canvas with color without having to cover it with a large rectangle to fill? I've gotten answers to this but none has solved the problem.
When I use the fill tool to simply 'fill' a selection, it does not completely fill it. There is an ivisible barrier or line that prevents it from filling all the way to the edge. Do you think I have my settings wrong?
View 2 Replies View RelatedCan't open file from Nikon D7100 in Camera RAW Plug-In,i have Photoshop CS5 and plugin is upgraded.Format NEF from Nikon D 7100 is not in this plug-in photoshop.
View 2 Replies View RelatedI am using Photoshop Elements 11, using WIndows 7 Operating System. I have a new camera Canon Rebel T5i, and having problem viewing images in raw format (cr2).Message in PE11, states, "Camera model not supported by installed version of Camera raw."
Canon software views images. Suspect my minimum camera raw plug in version does not support this new camera..I am unable to locate in the software any menu item that allows me to view the camera raw plug in version.
Have no choices in the camera calibration tab inside camera raw plugin. Use CS3 and Raw 4.6. Are choices only available in later version or PS? Also in Raw preferences choice for camera serial number and also setting as defaults. Where to enter serial number etc.
View 1 Replies View Relatedmy PSE11 was working fine until i bought a new camera and tried to upload photos from my RAW files. It gave me this message
"Could not complete your request because the file appears to be from a camera model which is not supported by the installed version of Camera Raw.Please visit the Camera Raw documentation for additional information."
so i tried to install the update.... installed it fine, kept getting the same message when i would try to open the photo. after researching online i found the suggestion of uninstalling and reinstalling photoshop elements. i did that once, tried the update again...same results. uninstalled again. tried the update again and still getting the same message. ive checked the adobe website and everywhere i look says the version of the camera raw DOES support my camera (nikon D7100).
After an, automatic, update to camera raw 7.3 in Photoshop Elements 11 all Camera Profiles are gone. All that is left is "Matrix". I use Elements 11, windows Vista on a 64-bit machine, my camera is a Nikon D7000.
View 2 Replies View RelatedOkay, so it's been a while since I've done one of these, and I haven't done one on 2014 at all yet.
I've got a fairly simple part, it's about 6" long x 3" wide, less than 3/8" thick, without a whole lot of complex geometry to work with. I've built up my whole mold for it, and that went okay, but the fill analysis seems like it's taking forever. Like hours. It gets to the "Fill" stage, gets just a sliver of green on the progress bar, and then sits.
Last time I tried this was on my workstation at the office, using 2013. It didn't take nearly this long, and the part was much larger and far more complex, with a significantly slower computer.
Is something broken with this in 2014? I guess I can just let it run overnight, see what happens in the morning ...
Product Design Suite Ultimate 2013, 2014
Autodesk Inventor 2013
Work: Dell Precision T1600 (Xeon E3-1280 / 16GB / 512 GB SSD / 250 GB (Internal) / 1 TB (External) / Quadro 600)
Home: i7-4770k / ASUS Z87-Pro / 16GB / 250 GB SSD / 1 TB HDD / 3 TB USB3 HDD / 2xRadeonHD 4870 in CrossfireX
Laptop: Toshiba Satellite P755-S5269 (i7-2630QM / 8 GB / 250 GB SSD / 750 GB HDD / GT540M)
see xcf attachment...
I used a heart fill pattern of the right 75% of the picture and the left 75% of the picture is selected overlapping the first fill in the background... I want to fill the selected background area with a flame fill pattern where it overlaps the selected portion of the heart pattern as well as the transparent area... 'overlay' looks better but Gimp is FAILING to fill the transparent areas, it ONLY fills the overlapped heart pattern portion of the selected content!!! I even tried filling the transparent area with 'white' then filling the selected area, but it STILL ONLY wants to overlay fill the heart pattern, it STILL leaves the rest alone!!! it doesn't matter if the background is white or transparent, it leaves that alone and ONLY fills the heart pattern area of selected portion of the image!!!
In Corel PhotoPaint X5, changing the fill color was possible by e.g. double clicking the (left-most) color square, then hitting Edit. Already, I found this was a bit too many clicks. Now in Corel PhotoPaint X6 it's gotten worse -- after hitting Edit, I'm not in the left-most tab "Models", but in the right tab "Palettes"!
My question: Is there any way I can open the Uniform Fill dialog with one click? (The Color Docker doesn't have a big color preview field so it doesn't work well for me when selecting and changing a color.) And is there any chance Corel will fix the bug with the wrong tab being opened?
I traced an image earlier, expanded it then wanted to change the line colour. For some reason I couldn't get this to work even though I've done it in the past. So, I used the magic wand to select the line then dragged it into my new document and changed the line colour.
Now, I want to change the fill on certain sections, however when I change the stroke it changes the colour of the line and when I change the fill it changes the color of the line.
I own a GoPro Hero 3 Black camera. I saw the Russell Brown demonstration of Camera RAW to correct lens distortion (
[URL].......
In this instruction, he takes images into Camera RAW and selects a tab called Profile, and it automatically detected the camera from metadata and made corrections.
I was sold, subscribed to Adobe Cloud, downloaded Photoshop and started following his tutorial. When I got to the lens correction part, my Camera RAW has no Profiles tab. Brown does say that you need the latest version, but I have assumed that since I just subscribed and downloaded, that I have that.
how can i create a camera profile with camera raw without x-rite or other third software?
i have a Colour Checker ,with different shade of gray and different colors
i remember about a script or something like that
i google a lot , but without luck
can i create my camera raw profile using a color checker with photoshop acr ?
i'm not sure but this should be the script [URL]....right? but i don't know how use it
is there a tutorial ? maybe a video to create a profile with camera raw.
I just added a fill/texture to an image and now when I create more objects, the fill is still there. How can I re-set the fill gallery back to no-fill?
View 3 Replies View RelatedI spend 12 hours a day in illustrator and some functionality seems to simplistic and ultimately annoying.I'm using Windows 7 64bit. Adobe Illustrator CS6
1. Please auto switch between Stroke fill and fill when I select text. 99% of my time is spent only using fill on text. I would rather manually switch to Stroke when I want to add a fill to it rather having to switch to fill each time.
2. Same for Stroke, from point 1.
3. Add an auto layer for Guides. When I am using the Scissors tool, the majority of the time I don't want to cut my guides up, I would rather instead cut up the shape below it. Again manually changing the layer to select the guide would be preferable.
4. I personally never use the Eraser tool and I switch to the Scissors Tool. Without fail every time I launch Illustrator I have to switch from the Eraser Tool too the Scissors tool. Please add cookies or something so I don't have to always switch to the Scissors Tool.
5. Move "Align to Pixel" toggle somewhere outside a file menu.
For some reason when using the path option in inventor studio for camera animation the camera rolls for no reason?? I have created two helical curve sketches around my product, the outer curve is the path for the camera and the inner curve is the path for the target. Both curves are the same height and have 1 revolution. When i play the camera it works out fine untill it hits 1/4 of the way through and suddenly flips 180 degrees so now the camera is upside down, once it hits 3/4 of the way it flips back again to the correct rotation. If i dont create an inner curve for the target and place the target directly in the centre of my product with no path to follow the camera spins all over the place when it follows the curve.
View 9 Replies View RelatedI don't know how to phrase it correctly but the 3d camera tracker inside of After Effects will only apply key frames to the null object. This causes the footage to rotate around itself.
View 4 Replies View RelatedI shoot photos with a Nikon D2X and my wife uses a Nikon D70. If I open a D70 raw file, and then go to camera calibration, the profiles available are for various standard profiles and D2X profiles. The D70 profiles do not show in the drop down list. All of the profiles have been downloaded, from Adobe, and installed.
If I open a D2X raw file, the standard and D2X profiles are shown in the dropdown box.
Have I missed something in the installation? Do the profiles have to be loaded somehow?
I'm an amateur moving up to LR 3 and have been trying to learn this program by reading the LR3 book by Scott Kelby. He shows that the Camera Calibration feature has some settings for specific cameras yet the drop down menu has none listed. I've upgraded to 3.6 and the images were copied from raw to DNG.
View 6 Replies View RelatedI am relatively new to Lightroom. I have imported Panasonic Lumix DMC-FZ200 raw (.RW2) files into Lightroom 5.3. When I go into the Develop module under the Camera Calibration the only profile that shows up is Adobe Standard. My camera is supported according to the Adobe web site.
View 2 Replies View RelatedI am working on a project where I am incorporating 3d text into a shot with an onscreen talent speaking to the camera. I am trying to get the text to only move when the camera moves such as a pan or a hand held shake, making it look like it's part of the environment. It will track with the camera and looks great until my talent /subject moves, then the text moves with the subject. What am I doing wrong in my tracking? I have looked up tutorials and articles searching for others who have had this problem and cannot find anything that replicates my issue. Every tutorial I've seen does the same thing with fantastic results but I can never get the text to not move with my subject.
View 2 Replies View RelatedIm making some little buttons with filled backgrounds. Below is an example. Is it possible to adjust the resolution of the fill, lets say smaller, to make it look more crisp on the button?
[URL]
The above looks nice, but the one below, this is suppose to be snow but the resolution is so large you cannot tell what it is.
[URL]
I use filters from time to time, and some other little handy things but never have i been able to achieve lighting like this.
I've tried a few different things...obviously rendering different lighting effects, but nothing comes out with this very bright spectral light.
I've got a picture of a sunset for a background and i'm trying to place a picture of a girl in the foreground so i need to light her from behind and Render>lighting has nothing i can use. does anyone have any suggestions on how to do this correctly?
View 3 Replies View RelatedWe have no lighting effects in the SDK so we've been looking at work around for how to introduce them.Our game takes places on various planets in the solar system. It will be viewed from the top down so the player will be able to see terrain and structures.
The game is going to be compiled mostly using 2D map art and 3D animated models imported as sprite sheets.Because there are no lighting effects we are adding them to the models using the modelling software. All of game maps are being built with a white light. We are instead looking to add a block image canvas with the colour set to that which matches the planet it is set. With the opacity reduced to 25-35% it then gives the map and models the correct light ambience. Before our developer started testing this out in the SDK I used photoshop to come up with the solution. I found that we got the best results when setting the canvas block colour layer to 'soft light'. The only problem is when I export the canvas on its own and send it to our developer it seems to lose the soft light effect.
My question is, is there a way to export the soft light effect? Simply using normal mode and changing the opacity doesn't make the light ambiance look as natural.If you scroll down on the link below you will see two images of the same location. One with the soft light and effect and one with out. URL....
I'm working on a mac and I'm a newcomer to the 3D features in CS6
I have taken a flat pattern design and created a cylinder from the mesh preset dropdown. Screenshot attached of the rasterized 3d layer.
I have the angle and scale I want, but I'd like to remove all shadowing. Is there a way of turning lighting off completely and retaining the colours of the original flat pattern design?
I now have the latest updates to CS6 and Lighting Effects is still not available. It should be in Filters / Render ?
View 3 Replies View RelatedLighting Effects are missing from my CS5 Program. I go to Filters/Render/and "Lighting Effects" is not there. Not even in Gray. I have a copy of CS3 on my computer and the Light Effects show up in that Program.
View 8 Replies View Related