Move tool was always snapping objects I'm moving before... What I meant by snap is, for example, I'll move an object right beside the left end of the document, it'll snap. And if ever I want to add a tiny bit of space between those two, I'll hold ctrl so it'll get rid of that 'snap' function.
Since the time I upgraded to CS6 Extended, It was working fine for a while. Until days ago, the problem started occuring. It won't snap anymore.
I have tried using the hot grips selection by holding shift, but some of the grips are overlapping and I can only select the top most grip. It is also a slow process because I must click each individual grip that I want to move as a whole. Is there a way of selecting multiple grips at once including grips that are beneath others?
I have a slightly unusual query that I can't seem to find a solution for elsewhere. I have an existing OS plan that is 'off grid', and would like to adjust the vertices at the ends of all the existing lines and polylines so that they all sit on a grid point, ie round all vertices to the nearest whole number. Is there a quick command or script that does this?
Try to move an object and it does not stay fixed to the move tool cursor, but instead it accelerates off in the direction I initially tried to move it..... but in a sliding inertia type multiplied movement. Have I selected a different mode for the move tool by mistake?
I've checked the pivot point of the object I was trying to move and it was located centrally, nothing strange there.
Also, after the object has wizzed off the screen, pressing undo or [ctrl+z] won't bring it back to it's original location. The undo option is greyed out in the edit menu, suggesting that nothing has been saved in maxs undo history.
So, I just installed Illustrator CC, which I now have on a trial license. About an hour ago, illustrator suddenly started refusing to move any objects while I'm in the Selection Tool. I can move the objects only in Free Transform. I use hot keys a lot, so it's really slowing me down. I hit "V" to click on and then move an object, and then it won't move. I get the error sound, but no dialogue box pops up to explain what the error is.
Since I'm getting ready to bite the bullet and start paying a hefty monthly fee for this program when my trial runs out, this is pretty aggravating.
I know this discussion title is a bit murky, but the problem is a bit odd. I have Photoshop CS6 v13.1.2. In this version, I will activate the Select Tool, check Auto-Select: Layer, check Show Transform Controls, and then while using the Select Tool I will drag to create a rectangle to select multiple layers with content within the specified area.
Unfortunately, this action only works when I begin the selection from outside of the canvas area. If started from within the canvas area, no rectangle will appear, it will show me a measurement of my selection size, and then no layers will be selected upon release.
This cannot be working as intended right? I mean multi-select dragging cannot be intended to only work when started outside of the canvas right? Is there some way to fix this issue? Is this a bug? See the images below for more information on this issue.
I am using the trial version of CS5 (probably going to upgrade at the end of the trial), and I've only found one thing about it that I don't like more than CS3. This is VERY VERY annoying, and I'm not sure if it's a glitch, or just a preference that needs to be reset:
When using the move tool, I will move something and it will just snap back to where it originally was. When it snaps back, it might move a few pixels over in the direction I was dragging, but it is definitely not moving to where I want it to go. The only way to get things to move the way I want to is by Free Transform...but it's annoying, when you're trying to design a layout, to have to free transform every element you want to move, first.
I'm guessing that this is a glitch because sometimes it happens and sometimes it doesn't...it's pretty random. I've tried turning Snap on and off, and nothing changes.
So a friend created a model using zbrush and exported several different *.OBJ files. I imported those to maya and added shaders. They all fit correctly together when imported.
some of those obj files required me to do a mesh->combine. so now it appears that not every item has the same reference point so that when I move or scale the entire item, some of the objects move seperately. I think it is only the ones I had to combine.
I tried freeze transformations, but when doing that, some of the objects lost their scale settings and still didnt move together as one unit.
I have read that this feature was removed(??) in 2011. How to do it in 2012?
Use Axis Constraints is ON in the Grid and Snap Settings but when i hoover over the vertex the snap goes away and a small circle shows up. When i click the vertex and drag it the axis constraints are turned off. I use the vertex snap all the time.
using a pen tool in Photoshop. When I use a pen tool it snap my path to whole pixels. Is there any settings where I could set that my paths which I make with pen tool won t be snapped to whole pixels. Just want to anywhere where I click to make new path/ anchor point will be exactly at this place without snaping?
Okay, there has to be an easy answer to this. When using the crop tool, I might want to just crop one or two pixels from a side, but when I get to within about 10 pixels, it snaps to the original border. I don't want to crop to the original border ... that is why I have the crop tool out.
I've inherited a dozen heavily detailed drawings only they have been drawn freehand and do not conform to any snap mode or grid. Unfortunately the objects are not all out by a certain amount, so to adjust the entire drawing to conform to the nearest snap point I need to pretty much go through every single object and snap it to the nearest point, which will take weeks.
I've googled around a bit and have found a lisp that may potentially work however I'm running 2004 LT so therefore can't test this lisp until I find someone with a full version.
I'm sure I can find someone with a full copy of Autocad even if it means borrowing their computer just to re-align the objects. I've yet to test out the lisp I found [URL] .... although this lisp seems to suggest it will work with text objects, unfortunately my drawings include a range of objects including text, rectangles, plines etc.
I've taken a look at DotSoft's 'ToolPac' and will buy it if needed as it will apparently align all objects to the nearest snap, but I thought I'd check to see if there was any other easier/cheaper ways of doing it first.
I am having problems with the crop tool. It is supposed to snap to my guides, but it is very haphazard about this. Sometimes it is a pixel or 2 off on one or more edges. This means I have to pay very close attention while cropping, and double check the accuracy of results. This slows me way down. I do mostly web graphics, where pixel accurate crops are essential. I already tried resetting the crop tool. I am using a Mac Pro, early 2008, with 10 GB RAM, and Mountain Lion 10.8.1.
I made a drawing which contains lots of circles with a diameter of 12 and some lines that connect them. Pretty simple.
But.. i made the drawing with a x.xx precision (2 numbers and the program that has to load the .dxf file only likes all objects on the x. precision.. so no tents or hundredths precision.
I changed the precision from "0.00" to "0" in the unit settings but... the objects in my drawing still hanging on the old coordinates.
Is there any simple function or way to bulk action all this objects to the correct precision grid? I worked out that it is possible to select the circles which are in 1 horizontal line with each other and then change the Y setting to (for example) 45.0 if it was at 45 In this way it will put the circles on the correct grid. But... i have 1400 circles and lines
I also saw that the X coordinates of the circles in a horizontal line are different (ofcourse) and will be mentioned in autocad with *VARIES* I thought maybe can do something like *VARIES*.0 to put them on the correct grid but this kind of things didn't work.
how to make circles touching with some snapping option of Xara Designer Pro 9? I would like to avoid the work and possible errors from the manual adjusting visually, so searching some consequent way
This problem has just started to occur and frankly, I'm totally stuck. When I created 3d objects to represents conduits runs in a building, they worked fine. However, when I saved and reopened my file, the objects are shown in different locations, yet their snap points (endpoints, midpoints, arcs, etc) are shown in the correct location. I have attached an image showing what I mean to clarify. I am using Autocad 2014 and Civil 3D 2014.
I have set up a 20x20 pixel grid and I want to easily try out a few mockup layouts. No matter what I try, Illustrator simply does not snap to grid. I have to zoom in really close to align each shape.
Surprisingly it does not snap to guides either, leaving me completely hopeless. I have snap to pixel on and all objects are set to align to pixel grid.
In ps7 editor I can have 2 pictures cascaded and using the marquee tool and the move tool insert a section of one picture into the other. I cannot do this in ps11, what am I doing wrong?
I hit the zoom tool to zoom in on my document. Say I want to zoom in 5 times. After zooming in once (clicking on the document once), the magnifying glass switches to the move tool cursor If I click again, slowly, it goes back to zooming.
When I have a none vector tool active for example the brush tool and I press and hold the Ctrl key down I see the cursor change from the current tool to the move tool cursor. If I presses and hold the Alt key I see the cursor change from the current tool to the eyedropper tool. If I press and hold both the Ctrl+Alt keys a see a cursor icon change to an icon that has two up pointing Arrow heads one Black the other White. What tool is that cursor for? It seems to copy and move the current layer and move its position over the canvas.
I have my grid set to 10px (with subdivisions set to 1). Snap to Grid is enabled. I had "Align New Objects To Pixel Grid" checked when I created the document.
When I draw an object, it will snap to the 10px grid as I am drawing it. However, when I go to move the object around, it will not snap to the grid at all. In Photoshop and Fireworks, this was a piece of cake, but in Illustrator I've never been able to get this to work, nor find a solution for it. The only way I can kind of get it to work is to set my grid to 1px, but I really don't want to be zooming in that far constantly when moving things around.
For what it's worth, this is happening in Illustrator CC, but I've had this same issue with older versions as well.
Not sure if this is expected behavior but I've found that it's only possible to snap to one type of guide/grid at any given time.
For example if you want to snap to a guideline in the horizontal and the pixel grid in the vertical, you won't be able to. Instead, the snap will work on the guide and completely ignore the pixel grid.
I have a slightly unusual query that I can't seem to find a solution for elsewhere. I have an existing OS plan that is 'off grid', and would like to adjust the vertices at the ends of all the existing lines and polylines so that they all sit on a grid point. Is there a quick command or script that does this?
Is there a LISP code for disabling OSNAP for specific objects or layers? An automatic disable for multileaders would be useful when fine tuning the text placement. Trouble is you need the snap for the leader end. Maybe you could disable the snap for the text grip only.
I started learning Photoshop CS4 about a month ago. One of the first things I learned was to add text. Simple, fun. I am now trying to learn about layer masks. One of the exercises in one of my books is to open an image and then add text to it. (The idea is to then add a mask and 'hide' portions of the text behind portions of the image.) A really strange thing is happening when I try to add text. I highlight the image in the layers column. (Prior to adding any mask layers.) I then click the text tool. But when I click on the image (in the area where I want the text), the text tool 'becomes' a move tool. A text layer pops up and the words I'm trying to type on the image come out in the title area for the layer (in the layers column). I've tried everything I can think of to 'get' the text on the image but can't solve it.
We are using LT 2011 and 2012.My company has cad standards is for everything to be drawn on a snap. All of our blocks are designed with that in mind. Now we want to start using tool palettes to insert our blocks. When we have tested using tool palettes, with the blocks we have made, sometimes the block will drag into the drawing to snap and sometimes it wont. I have also read online that tool palettes blocks will not go to snap at all. We have seen it work (sometimes).