Photoshop :: Way To Dropdown Mountains / Trees And Any Repeating Landscape

Sep 8, 2012

I am making a fiction map. I want a fast way to drop down mountains and trees and any repeating landscape. I figured a good way to do this would be to draw said tree or mountains and then set it to a brush preset, add some size jitter and spacing.

It works well except for 1 problem. The brush drops down images that are vaguely transparent so when 1 mountain overlaps another, it creates an overlay that looks horrible. As if the brush is 50% opaque.

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Feb 17, 2008

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There has to be an easier way?

If it helps I have photoshop 7.0 & CS3.

I would like to use a brush tool and put some blue sky between it...

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Nov 4, 2012

I'm having an extremely hard time blending two photos. I have the following two photos which I want to blend: and

What I want to do is keep the sky from the second image. I want the border to be at the top of the trees. Now the edge of the trees is very uneven and difficult to select.

So I thought I would get around this by using a layer mask. To achieve this I took one of the images:

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and then used the resulting image as a mask. Unfortunately what happens is I get what looks like chromatic abberation at the edge of the trees and sky. Look here:

Click on the photo to see a large version.

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I am trying to get one image onto a new canvas 6 times, ie when I get a 5x7 print it will have 6 little pics, like passport pictures. How do I do this?

Apparently you can tile images or create a pattern and then paintbucket the blank canvas with it, or even create a custom paint and use the brush to fill in the canvas.

I tried the pattern generator, and it gave me crazy random patterns with little fragments of my source picture all over the place.

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Jan 2, 2014

I'm have an issue where my windows disappear behind my tree outline when I print. The trees are default revit deciduous trees.  I have overridden element to make it 100% Transparent.  Also I have tried to override it in visibility Graphics. [URL] ... Is this a problem with Revit 2014.   This happens with both our paper printer, our plotter and adobe pdf so we know that its not a specific printer issue. Also it only happens in hidden line mode when changed to realistic mode, the windows print.  
 
I have attached views of a printed to pdf view with the windows missing and a revit view of the same drawing before sent to the printer.  As you can see it looks correct in my revit view.   

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In the smoke you have to take the node, drag the window to the end, drop, drag a tree, grab the node, drag . Is there any method, modifier key, parameter in preferences.

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I imported trees using Civil View which are images projected on planes. I was wondering if its possible to get the shadows more realistic? It currently displays the plane shadows which are 2 planes crossed in the shape of an "X". I also noticed on others' systems their tree objects are more 3d and not images draped on planes. Is this due to graphics card?

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I am using C3D 2012 and the feature "Project Objects into Multi. Section Views". The question I have is when I project a 3D tree block into the section it appears in the x-section in plan view only. How can I get the tree block to appear in the section in elevation view.

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Can the same thing be done with the Adjustments panel -- click on an adjustment and get the last settings that were used? I tried the old Alt-Click shortcut and that didn't work.

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Sep 20, 2007

I have an image of clouds, 300 width and 100px high, and i want this image to loop when it travels to the right

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the clouds must travel to the right, and the animation must be seamless.

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Mar 1, 2008

I'm not quite a novice; I know how to handle photoshop decently, and can do basic work competently. I have an idea of what some but not all of the advanced stuff does, and got handy with automation from an earlier project. My brushwork still sucks, and I'm not very good at making shapes from scratch. Now, what I need help with isn't paid work; I volunteered for light projects, hoping it would expose some of my weaknesses, and force me to work on them. It worked; I'm confronting one of them now.

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I could use a source image to get the shape for a gear, and use that to form a selection to fill, but I want to try and do this from scratch if it's at all possible. I could also put a block in the exact center, make seven copies, and rotate them in increments of 45 degrees, and hold shift as I move them to approximate positions that look close enough to perfect as makes no nevermind, but eight teeth on a gear that fills the entire image is not much; it might work, but I think there's a better way, and I don't think it'd look all that good.

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Aug 26, 2008

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way that I can paste an image into a new canvas and pin point where I want that image to go?

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