I thought as a nice gesture, I would write a little tutorial here on understanding the many faces of colors, and how they are used online and in print. RGB. It stands for Red, Green, Blue; the 3 colors used in combination to produce every color on your computer screen. On your computer there are 256 shades of each of these colors.
A long long time ago I saw a tutorial on a site that has disappeared it was called 'Ray of Light 2' on www.fundy.net. Now I have gone looking for the tutorial again and cannot find it anywhere unfortunately.
So on that note I was wondering if anybody knew of some good techniques or tutorial to create a light burst behind text/shapes. Now being the awkward git that I am heehee, I am looking for something as realistic as possible.
Okay, I've spent too much time in google looking for a site with tutorials or something I can learn to CG engough so that I can make this hand look better than it does...
I just spent a week coding this nice little tutorial script. Currently i have very few tutorials, but with your help i am hoping to have more. There is no requirement to link to me. Just upload a 40x40 icon, and the URL to your tutorial and your done!
My hope is to have a nice little spot for people to come for photoshop tutorials. It's more like a portal than anything. Personally I love photoshop myself, and would love to see my site grow. But this isnt possible without you guys' help.
I'm copying some vector art (monochromatic flats) from Illustrator and pasting into Photoshop as Smart Object. I am making selections from the flats to create individual paths to color however the edges aren't lining up. I end up with gaps between the edges and the lines are jagged.
Can someone please explain anti-aliasing? I am following a few video tutorials, one is saying turn it on and the other says to turn it off.
2) Take pencil tool and draw a straight line of 1 pixel, then draw another 31 pixels lower The color is 102/102/126
3) Take the magic wand and select the part between the two lines.
4) Set forground color to 168/167/191 and background color to white
5) Take gradient tool, hold shift, move from top to bottom and release your mouse
6) Deselect and make a new selection. Make it 3 pixels high and move it so you got the dark blue line and one light blue line above your selection.
(close-up)
7) Take the gradient tool again, take the gradient that sais foreground to transparent and make a gradient in the selection.
8) Take pencil tool again. Take color 188/189/205 and draw a line above the bottom blue line Take color 228/227/227 and draw another line above the one you just drew.
(close-up)
Now if you want some color variations just go to Image>Adjustments>Hue/Saturation and play with the settings.
Anyone happen to know of a good "melting film" tutorial? I'm looking for a photoshop version of what we've all probably seen on tv. Film strip stopping and getting melted by the projector bulb.
While attempting a tutorial out of Scott Kelby's "Down and Dirty Tricks" for Photoshop CS, I could not get the History Brush to operate. When I clicked on it and touched on the canvas all I got was a 'No Entry' sign and a messeage that read "Could not use History Brush because current canvas size does not match that of history state."
I have searched all over for a tute or techinique for making waves and realistic water in PS. And to show waves breaking on the bow of a ship as it passes through the water, but I can't seem to find anything. I have tried it myself a hundred time without much sucsess. Can anyone point me in the right direction?
I was looking for displacement map tutorials through Google and came across a listing that showed a man coming through a wallpaper like background. The link was a photoshopgurus.info address but when I attempted to follow the link I received your "typewriter" error page. Will this tutorial be available in the future?
I have recently been put in charge of redesigning an auto trade magazine. Carbon fiber is a very popular material for use in cars and I am wanting to do a header one of the sections with a carbon fiber graphic. All the tutorials I have found don't look that great when printed at 300 dpi at 2 inches tall. The carbon fiber on this image however is amazing looking.
i have seen this tutorial which tells you how to create sparks between wires.
i have a wires graphic ready to go but i have photoshop 7 whereas the tutorial is aimed at 5.5. i cant seem to get this effect to work. for instance in step 2 Dan says:
I am looking for a step by step Sheet Set Manager tutorial that includes a dataset since there are many interdependencies that must exist to use certain features. Ideally it would be nice to have videos as well (YouTube is great but there are no datasets and it is too haphazard).
I have checked my data folder and I cannot find the file Surface-7.dwg used in a surfaces tutorial. It's a multi-view block. I checked my entire hard drive and it is not there. Can the files be downloaded? I can't seem to find where I can do this.
As a matter of fact, the location where the tutuorials say to look, Windows 7: C:ProgramDataAutodesk AutoCAD Civil 3D2012enuData, does not exist on this Windows 7 Home Premium computer I am using.
Windows 7 x 64 Nvidia GeForce GTS 450 8 GB Ram Intel Core i5-2310 @ 2.90 GHz v. F.107.0.0 AutoCAD Civil 3D 2012 SP1
I recently installed CS5 on my laptop after first removing it from my previous machine.All licences were validated so no problems there.Now when using paint bucket in Photoshop, the colors that I select in the color picker are not the colors that result when I use the paint bucket.
If I create a new black canvas then the colors selected in color picker work with paint bucket.But if I attempt to recolor the background in an existing image that I import into Photoshop, I get the mismatch with colors when I use paint bucket. My method for selecting colors is the same in each case, I select 'set foreground color' and set the color using html values entry at the bottom of the panel.
Just wanted to print a new photo and realized that the colors in print preview do not match the colors in soft proofing. In both cases I selected the same icc profile and rendering method. The print colors matched the colors in print preview. I never had a problem so far. All new prints will be checked with soft proofing and adjusted when necessary. I never paid attention to the color rendition in print preview and all prints perfectly matched the colors from the soft proofing. I was surprised when my print came out of the printer and the colors weren't matching the soft proofing colors, but that of the print preview.
I don't understand why Photoshop renders the colors differently in the first place. See attached screenshot for the difference in the blue/cyan colors. I don't care if the print view colors will match the print, but I do care when soft proofing is not working.
The colors of pictures is much darker when working in photoshop than when I open it normally. And vice versa, I work on images inside photoshop, and I get the colors I want, but once I save it to bmp or jpg or anything else, all the colors are much lighter.
CDX5: Whatever color I select for fill or outline is now set as the default color for fills and outlines without expressly setting it as such. Until now when I left or right click a color with nothing selected it allowed me to set it as a default fill or outline color for graphics, artistic text, or paragraph text. It does not do that now.
Is this a "feature" that's been added that I somehow enabled? In any event, how do I turn it off?