I am designing a very simple game, based on the game of Battleships, and to begin the build I'll be needing a grid of (approx) 30-50 squares, which will then form the (online) board of the game - how can I go about this?
When trying to run Photoshop CS 5 I get an error message (stopping launch) saying I need to install Java SE 6, however Java SE 6 is no longer supported by Apple for security reasons. I have Java SE 7 (Oracle) installed but Photoshop seems to be unaware.
I have spent a few hours searching for how this can be fixed in a way that does not involve installing an old unsupported version of Java (i.e. SE 6) over the top or in place of the latest version of Java (i.e. SE 7).
I see many people have the same problem, but there appears to be no clear answer from Adobe staff.
So big waste of time.
The more difficult the update process is, the less often people will update their products, ultimately this will impact on Adobe's bottom line.
How can I run Illustrator without Java? Is there a Java-dependent plugin I can turn off, a resource I can delete, or some way to coax it into performing the function I bought it to perform?
(I will not be installing Java on my machines. I wish Adobe had told me that the software I bought was reliant on obsolete middleware.)
I want to write a Java program that mimics the plasma filter. However, my first few (as in 30-40) attempts have not been very successful. If GIMP provides algorithms or source code for the filters anywhere?
I am trying to combine graphics with source code in java that is why I started using 3ds max. I created 2 dices that fall on a floor(I want to create a board game which uses dices in order for players to move).I now want to do the following:
1)Improve the dices scene in order to fall in random ways each time so that every time the result is random
2)Is there any way to "connect" the dice result with my potential program in java? That is, can the program detect what the dices showed and transfer that result into the game(move the player).Of course the implementation of the source code would be very easy given that the results of the dices are known, but I want to know if there is any way to get these from the above animated creation.
I have a user and when he's in sketch mode he trys to draw a line but it keeps on snapping to a grid. Both snap and grid setting are switched off. I can't find any settings he has different from my own set-up so I'm finding it hard to fox this problem. FYI, this user is a bit of a problem and tends to change settings without even realising he's doing it.
Revit has a propensity to locate a lay-in ceiling grid with a grid intersection in the center of the room. You can use the alignment tool to align the grid with a wall. But I see no way to center a tile in a room. This is often a necessity in a narrow room, to keep the lights centered. Also, installers, when not given specific instructions to the contrary, will often locate the ceiling grid to minimize narrow tiles at the wall. We need more control over the position of the grid.
When i pick points from the drawing using the ID command i recieve a long and meaningless coordinate which is useless to me when setting out. How i can rotate my drawing so that firstly its aligned with my grid and secondly give it the same coordinates as my site based local coordinated grid?
When using the perspective grid tool and type, I have a word on the right side of the grid in perspective, and I want to make a shadow of this word flat on the bottom grid. (Like how a tall building casts a shadow flat on the ground)
I tried using the shear tool to do it but it is a bit tricky getting it just right. There must be an easier way to do it within the perspective tool grid.
When I type the word and align it to the bottom grid, how do I rotate it whilst still being aligned in perspective on the bottom grid?If I try and rotate the word using the selection tool it rotates off axis so it is no longer laying flat on the bottom grid.
Words placed on the bottom grid always read from the left vanishing point - I want the word to read from the right vanishing point so it aligns with my word on the right grid wall.
Understanding that composite volumes are typically more accurate, I have a reason to evaluate the volume between two surfaces via a grid volume. Easily created a grid volume surface using a 50' grid (50' is large for this site, but wanted to get a feel for calculation time).
Question: Can you change the grid size without creating a new grid surface? Ultimately I woud like to explore the difference in volumes based on grid sizing without creating a long list of surfaces. One would expect that you could chage the grid spacing in surface properties, but the values are non-editable.
I was working on some isometric drawings for my CAD class and I can't seem to figure out how to get the grid back to the standard 2D grid view that I used to get when opening CAD. I now jusr get this dotted grid every time:
I have an interior laid out on a scaled grid, and I want to print a copy that displays the grid (ie: visible on the printed page). But everything (& I mean everything) indicates that grids per definition NEVER print.
I also thought that I could create my own grid on a separate layer, but if that's an option, I can't find that either...
I'm looking for an option to adjust the grid size and to snap-to-grid.
For some purposes, you can find a way around this, but it is a pain when working on a project that requires perfect precision.
The topic has been brought up before, but I'm hoping to hear of any news on the possibility of implementing it. I don't assume there has been made any plugins to cater this need since earlier posts on the matter, so I'm hoping to persuade developers to implement the feature in a new version of paint.net instead.
If you need to know more specifically what I'm looking for, then it's basically what you have in Adobe Illustrator or any decent 3D modelling software you will ever come across. It would work pretty much exactly like the grid already in place, except you would not be limited to working only with individual pixels, but rather groups of pixels as you zoom further out. The grid would preferably have thicker lines every 5, 10 or 15 lines, etc. for user to position the various elements.
I'm using Paint.NET 3.5.8 on Windows 7 SP1 64-bit.
While editing small (16 x 16) images, I noticed that Paint.NET used a grid with a width of 2 pixels. Selection rectangles snap to this grid, as do paste operations.
How can I specify the grid width or disable this snap to grid effect altogether?
want to translate my vector illustrations to charts for cross stitch kits. Using the grid tool, but the lines aren't equally spaced? I have a 100cm x 100cm document at the moment, with 1 cm making a 'stitch'. I want a grid that is 100cm x 100cm, made up of 1cm x 1cm squares for simplicity. Then be able to print the design out on the grid.
Exactly what the topic title says. My goal is to draw a custom map with pinpoint accuracy compared to what I envision it as. So, I want to use a grid that I can fill in the individual sections of to create this image, and then remove the grid afterwards when I finish, or at least make it completely invisible.
I am playing with this picture and want to put a person's picture into the display part. But, I don't know how to get someone in there while maintaining the glare of the TV. I downloaded that picture just to see if I could figure it out, but I haven't been able to yet ...
I am scanning a large image and I need to color manage the image as a whole. After putting all of these pieces together on a new window, how do make it possible to color manage the entire piece as a whole.... it needs levels and curves. If I do each piece separately, they will all be different.
I'm thinking that if I flatten the image, it will work? I don't know.
only took photographs of the bed frame, but was able to line the mattress up together with the bed nicely, how do i do that? i only know it's easy to put all the extra objects there, but the mattress is the tricky part. the same goes for the shadows, how do i go about casting nice shadows?
I cannot seem to find a very basic tutorial on layering images.....now I am not even sure if thats the correct term for it but...anyways this is what I would like to accomplish:
Take an image and paste in onto my own background.
ie. a sheep as the image ...back ground a lake or pond(marsh)....I would like to take him out of his original picture and make it look like he is stading in a river or pond or whatever.