Photoshop :: Place CMD And Batch Not Working Correctly
Aug 12, 2013
I am using the "Place" command to embed my transparent logo into all my images that I post.I hand place the logo in the right bottom corner (not "aligned" as it just pushes the logo too close to the edge). My problem is when I create an action incorporating the "place" command and use it in batching, my "hand" placed logo defaults to the center of the screen which I don't want. Is this a bug. Shouldn't the placement go where I actually place it? I am using percentages to resize so that should not be a problem.
When I use the align tool the batch actually works and places it in the absolute alignment position, but that looks terrible.
I am creating a layout which includes an image file. The base layer is a jpg file and the image needs to be placed ('Place' command) on top of this layer and I call for a couple of other processing steps after that (these extra steps are not shown below). Easy enough to turn this into an action.
>Open (open the bkg image) >Place (place the subject's image file) >Set Current Layer (change blend mode of subject image layer) >Save >Close
But, when I try to automate this action, the Place command does not work properly. It's because I chose a specific image file to be placed. How do you program an action with a 'wildcard' so that it can be used in batch and process a whole folder of images?
I know how to batch process images to place a logo or watermark on an image. Normally the image is different every time and the exact same logo is placed on all the images.
In this case the image is exactly the same every time but i need it saved in a folder 100 times each with a different logo. So essentially a reverse of the normal process. Same image different logo's.
'm running windows 7, and am using PS CS5. It has started developing a few problems that are becoming very troublesome. My system is 64-bit running intelcore i5 2320 3.00 gz with 6gb ram. It's a Dell which is probably the main problem to begin with, but here goes.
It won't open any secondary files on the first try. When it doesn't, I have to scroll through folders, then try to re-open the file. Major headache. On my preferences under performance, "Open GLdraw" is not checked.
It often won't let me make any image adjustments on a file, or on a layer unless I close the program and restart.saving files in an unrecognized format. I usually can recover some if I open them with paint, but I find this ridiculous.
I've created a 3D product model in an application that does not have any text capabilities (Autodesk Inventor Fusion 2013). I'm trying to get that model into AfterEffects (AE) via the Photoshop live object technique.
But before I open it in AfterEffects, in Photoshop CS 5.5 Extended, I'm trying to add the product text graphics to the "Diffuse" layer of the model so, when animated in AE, all the text moves with the appropriate perspective, etc.
For the life of me I can't figure out how to format the text to fit the model.
Fusion saves files natively to .DWG format, but they appear non-standard and without some key data.
I was able save the file as a "STEP" file .stp, then translate to .3DS format. That file results in a model that opens just fine in Photoshop and when saved in .psd format, and opened in AE as a Photoshop Live object, works fine. I can't image getting the text on the surface in AE would be easier/better than Photoshop.
Each time I double click on Layer 1's Diffuse (texture) sub-layer (is that the correct term?), I can put some text in the new window, but the scale is always way wrong, the orientaion is 90 degrees off (counter clockwise), and the text is clearly trying to wrap and repeat all around the model. I'm just trying to get a set of text (several pieces in different locations - company name, product name, some small additional text) on one side of the surface bound as if it were part of the model.
As an aside, I did try to add the 3D model, converted to a .DAE file, to presets > meshes as suggested in the help files, so I could treat it like one of the 3D object presets, and add the text that way.
No matter what I do I can't get the mesh to appear in the pre-set list. I don't see any way to "activate" the mesh other than place the file in .DAE format in that folder. Yes, I've exited and re-started Photoshop many times.
I can't get quickmask to work correctly in photoshop. Each thing I try to mask and then copy ends up having 50% or so opacity. All the layers are at 100% opacity, and in the quickmask options opactiy is also at 100%. Anyone know what could be wrong?
my Wind Filter is not creating the "tracers" or "trails" that I am used to seeing.My goal is to create a motion effect on white text. The "tails" are not growing in length when I duplicate the filter over & over like it should.
Example: This is the text after applying the filter once.Here is an example after the 3rd time of applying the Wind Filter.
the streaks are remaining within the text. It's not creating the trailing streaks that I need.
For some reason photoshop at times will only let me erase or draw within the confines of a specific layer. It seems to happen randomly without me accidently hitting a hotkey of some sort.
For instance in the image below, I was drawing and randomly I noticed I could no longer draw. It would only let me use the brush/erase tool within the confines of the line work I had already established. The only way I have been able to correct this so far is to completely restart photoshop.
I work as a graphic designer at a company working with CS6. I try to define a pattern but when the dialogue box pops up in define pattern the pattern does not define as I want it to. Instead of defining it as it looks in the image. The pop up turns it into something else. I've taking a screen capture of the problem and inserted it below.
Keyboard shortcuts are working sporadically. For instance, when using select all, copy, paste shortcuts to copy from one image to another in a different tab it can take 2 presses of the keyboard to get them to work. This also makes actions unusable.
Using MacPro 2.66 Nehalem 8 core, OS 10.6.8, 32GB RAM, ATI Radeon HD 4870
Have tried:
Adjusting Performance in preferences -currently 25062 memory usage, history states 20, cache levels8, cache level 1024, use graphics processor ticked. Have changed all of these settings with no effect on problem.
Closed all other programs(including all browsers).
Removed any plug-ins. Closed flash panels namely mini bridge.
Having to revert to an older version of Photoshop at the moment as dodgy Keyboard shortcuts make CS6 unusable. Also have a problem with Camera Raw which I have raised in another Discussion that makes it unusable also.
Several of my CS5 "Sketch" filters (e.g., Stamp, Photocopy, Halftone) are suddently producing only all-black images, while others are still working correctly.
some graphics on photoshop and messed up colors. Applying gradients,or fill colors it always uses a lavender color no matter what the foreground or background color is.
Do other people have an issue in Photoshop Elements 12 with it not consistently saving photos in version sets? someties it works correctly and somethimes it doesn't and it also bumps me out stating it is a new photo. i do have it configured to always save in version sets and to not notify me with new photos?
Environment: CS6 (PS 13.0.1) Mac OS X 10.7.5. Plenty of hardware. (Generally starting with .CR2 RAW.)Recently (maybe since the 13.0.1 update??), I have been having problems with the open and save as dialog boxes.
First. The open file dialog always defaults to Enable: blank (i.e. no file types enabled). Each time I have to go to the bottom of the dropdown list and select "All readable documents" before I can open ANY type of file. I've searched in everyway I can think of looking for some method to have OPEN default to "all readable" but can't find anyway to do this. when whipping around at deadline having to stop each time and make this change is irritating. No other program has this difficulty (including Illustrator and InDesign). PS 5.5 did not exhibit this behavior on the same machine.
Second. When I save as and try to select any file format, say going from psd to tiff, the format dropdown list ALWAYS selects the format ABOVE the one I choose. Example: If I select JPEG, PS tries to save as .iff. If I pull the selection down to JPEG2000 it will then save as standard JPEG. Again just an irritant but, tiff (which I need for several other programs) is last on the list thus there is no way I can go one below it to get tiff format selected. It always comes out as png. Also note that the Format selection indicates the correct format - in the case of tiff the dialog box shows TIFF selected, but the program is appending .png. (Continuing the save as (without altering my selection) always results in the incorrect format no matter what the Format dialog says in the save as operation.) Again, no other program I work with (including several Adobe products) exhibits this behavior.
I have the Creative Suite cs5.1 student version (had it for about a year now), and now recently I have started to encounter a strange bug with Photoshop.
Sometimes when I have been working in PS for a while and then open another file, the photoshop starts acting weird, resulting in the file looking like this: [URL] .....
And if I try to paint anything, it will look pixelated like in this file: [URL] .... and if I use ctrl+z after painting the paint just looks like this: [URL]...... the 2 last named effects will also apply for any images opened before this occurrence, and it happens for any file type.
I have checked my video card drivers, and they are up to date, so that's not a problem (My graphics card is ATI Radeon 5700 series). I've also run a throughout virus scan with Norton without it finding anything.
I have some problems with th CLONE STAMP TOOL at the right hand. Sometimes it works and sometimes it doesnt. I do the correct thing: I press ALT-button, the click.
I have also noticed that this also is a problem when I use the BURN and DODGE tool. Sometimes it works and sometimes it doesnt.
I've been using the Creative Suite since CS4,I'm building a psd file with vectors from an ai file. I recall that in CS5 and CS5.5 I had no issue copying a vector from Illustrator and then using "paste in place" to land it in the same relative spot on the Photoshop canvas. Today, my world has crumbled! Try as I might, I cannot get my vector shapes to "paste in place".
I am using Windows 7, service pack 1, and CS6 64 bit edition. Both Illustrator and Photoshop were entirely up to date as of today, I have already tried dumping the preference file, to no avail.
it seems that Illustrator's clipboard has been handling data differently somehow, and I'm pondering whether this might be the culprit of my issue. However, copying and pasting in place within Illustrator seems to work fine, problems only arise when I copy from Illustrator into Photoshop.
With Photoshop CC, when editing a video and adding a "Camera Raw Filter" to some video layer, the effect will be applied only to one frame and not to the whole video layer.
Should it not add that filter to the whole layer (e.g. all frames in that clip)?
Today I tryed to simulate cloth that was created in 3ds max 2012.While in max 2012 it works fine, in 2014 the cloth pops a few centimeters up. No matter what i tried (reset state, erase simulation, delete the cloth modifier and re apply it) the problem persists.
Along with other problems such as geometry being corrupted (in max 2014), crashes when rendering, and wierd viewport problems, max 2014 has to be THE MOST buggy and problematic release of 3ds max I've ever used.
when you create some text, highlight it, then go to the font chooser dropdown menu and use the arrows to scroll through the installed fonts, the highlighted text will change in place to the fonts you are selecting.
Is there some setting you can use to turn this on/off, because I have never seen this work once, and i'm REALLY aching for this type of functionality. So far this is the one thing about Photoshop CS that kills me is choosing from my many fonts... I always end up having to open flash, in which that feature does work for me- but it's not the same when you don't have all the rest of the design right there to be able to see the difference.
When I start up PSE11 and go to print I set up the paper size then select a Printer Profile. When print the image it is a mess and seem to be black and white it is as if I printed on the wrong side of the paper.
I then go and try to print it again. Now it all works as it should beutiful colours and spot on. all other print following this works.
Then I shut down PSE11. Start it up again. Guess what first print is a mess again. all others after are fine.
I uninstalled PSE11, deleted prefs. and reinstalled PSE11. Same thing.. first print a mess all others ok.
(I have tested this on both Map 2010 and Map 2014 but it could be happening in other AutoCad platforms)
when offsetting a polyline with a shallow deflection, the newly created polyline is created incorectly.
I have a 2 segment polyline with a 0D03'00" deflection. when I offset it, the vertex of the new polyline is created in the wrong location. On a polyline with a 0d04'00" deflection, offset works correctly.
If I explode the polyline, offset the lines and fillet them, the vertex is correct.
Attached is the final result. The red polyline is the polyline with a 3' deflection and the green polyline has a 4' deflection. when offset the vertex's should land at the center of the circles that are drawn but the red polyline vertex is incorrect by 0.00654456.
Recently when I click on an image/layer to rescale (like I have done hundreds of times) the height figure resets to 1 px. When I try to increase it back to the original figure, nothing happens apart from weird lines that appear below the image. It started yesterday, after I was in the middle of a project and Gimp crashed (which it has never done before). It does not matter how many new projects I start, after a while the scale tool stops working.
Working in Illustrator CC (latest version) and my undo key command is going back in time and undoing stuff I did earlier in the file. I'm on a Windows 7 machine.
I'm having some trouble with smart guides in Ai CS6. They are on. However, when my cursor intersects a guide path, words like 'intersect' and 'guide' do not appear, as I have seen them do for others. Also, the 'heads-up' information display that shows the width and height, e.g. when using the grid tool, does not appear either.
The guides are working to some extent, it seems, since I do get green lines here and there.
I want to make a 3.5" by 2" document. I created a new document, set the artboard width to "3.5 in" and the height to "2 in". When I open the document and look at the actual size, the proportions are correct but about half as big as they should be. what gives?
When I select a number of images to survey and flag one of those images, all images in survey mode are flagged making the culling process extremely difficult. This only started happening since upgrading to LR 4.2 May have to resort to LR 4.1 until fixed
I am trying to animate png images along a path. I make the path as a mask to the object, and then copy the masks path to the objects position, and when I do the object moves somewhere off the camera view and the path is twice as big.