Digital scrapbooking is my passion. I saw the attached image and would love to be able to replicate it. I have some paisley brushes that give a lovely effect, but I have no idea how to make the "fabric" look like satin with lots of folds.
I was wondering if photoshop or a plugin got a function, which can create a "plane" looking like pants and then fill it with the texture/pattern I want?
Something similar to vanishing point. Though in this case I got pants. So a square ain't useful.
Take a look at the pictures. I cut out the pants, make a plane looking thing, which shows the depths and folds in its area. After that I apply the texture/pattern. Is this possible with photoshop?
I hope you catch my meaning. If not I will try to describe myself better.
I'm trying to create a smooth red silk/satin (are they the same? ) effect so that I can place a picture on top of it, so it will have a border effectamajig.
I have came up with this sample so far by using Clouds, plastic wrap, radial blur and liquify. It's close but not quite what I want.
I'm looking for more of a smooth flow. so I can put some text on it as well.
The red isn't quite dark enough either.. that much I can fix. I think
how to calm this wrinkled version down? I tried to smudge it, but lost the shine.
Any suggestions on how to restore this photo? I am having problems with getting rid of the folds and wrinkles. The original picture was printed on linen and then framed. The hardest part is in the little boy's (I know he looks like I girl.) shirt. I am having trouble with the vertical stripes.
how to make a glowing effect with satin layers.... I want the stars in this picture to twinkle. I am very familiar with gregs plasma tutorial its just that for some reason since the stars are white its difficult.
I have a blue layer that I want to put satin waves in. Basically waves like a flag but the material should be satin causing light and dark waves in the material.
This comes from the game "Thief 2". How they did with that "creased" technique? I mean, the fabric over the booth has some realistic folds, especially at the bottom; how they manage to make that? Did they scan a fabric sample or there's a trick with Photoshop to make those folds credible like that?
If I write something on a t-shirt how do you get the text to look like it is really on the t-shirt, following all the folds in the shirt, not just text on the shirt.
How to do a miter fold yet? If you don't know what that is, picture this:
Take a strip of material say 4"x48"x1/2", chamfer the 2 short ends @ 45 deg, cut 3 45deg v-grooves at equal spacing & leave .030" material at the bottom of the groove. Now fold the machined part into a rectangle.
The pattern stamp is not loading the correct pattern in Photoshop CS6. Although it shows the correct image when I go to Edit - Define Pattern, once I start painting I see that is not correct.I tried resetting my preferences.
I have a pretty basic knowledge of Photoshop and I am trying to change fabrics on curtains I have managed to do this but now I am trying to use pattern maker to create a tiled pattern with a fabric so it repeats correctly I have worked out how to start this off but every time I generate a pattern and tile it it becomes distorted I have tried increasing the sample detail but this just seems to distort it more.
How can I make a circular pattern of a single occurence of a rectangular pattern?
A shaft has a rectangular pattern of holes (along its axis) on its surface. I want to pattern the 4th occurence of this hole pattern as a circular pattern? Can I do it in Autodesk. I can not select the a specific occurance of a patterned feature to pattern it again.
As you see in the template photo (the photo was scanned by Microsoft Security Essentials, healthy) I wanted to extrude my circle, and I made 28 pieces with circular pattern feature; now, do I have to choose all the pieces by one by to be able to choose all?
The sum of the problem: while using the Circular Pattern feature or rectangular pattern feature in Inventor, sometimes I want to extrude (join) or cut the drawings that I made (augmented) with using circular pattern feature, rectangular pattern feature. in this case do I have to choose all the augmented members one by one (for instance I make 42 augmented members), it can take a lot of time.?
Is it possible to take a feature created by a pattern and reuse it to create another pattern? I have a circular part on which I have created a linear pattern (using the rectangular pattern feature) of holes, 6 in total listed as 3 ccurrences. if we number the holes 1-6, I would like to make a circular pattern based off holes 2 and 5. I have been unable to figure out how to select the individual "occurrence" related to the hole once in the pattern feature. If I create the circular pattern first and then the linear and try to suppress the others it supresses both holes in the occurrence.
I played with the feature a bit and understand how to create the patterns. Problem is when I go to fill in my 12x12 space there are seams. I have chosen different sizes in the pattern window but all show up with seams when I fill the larger space. Am I doing something wrong or is the largest size you can create with this tool seamlessly only 9x9?
Well, the title pretty much says it all... if you have a pattern set that you've already created, how do you continue to add new patterns to it while keeping those already there? I'm going to end up with a few gazillion of them because I do texture maps in Poser. So I HAVE to be able to keep adding new patterns to the Plaid Set, the Polka Dot Set, the Purple Monkey set... But I can't find this info anywhere.
I am creating an assembly with my base part being a weldment. I've added other components that mount to my base part. Now I need to add fasteners to the mating components. I have added my first fastener and now want to pattern the said fastener using the "Pattern Component" and by using the "Feature Pattern Select" option and selecting "Associated Feature Pattern". At this point I have already selected the component that I want to pattern and selected the "Associated Feature Pattern" to select my base pattern. The only problem is that I am unable to select the pattern desired.
A note on how my Weldment was constructed -The holes were created in the "machining" step of the weldment, not in the individual part before it was placed in the weldment assembly.
If I move the hole feature and its pattern to the individual part and then place it in the weldment assembly, I can then create an "Associated Feature Pattern" in my assembly file.Why can I NOT create the associated pattern when my hole features are created in the weldment assembly? Or am I missing something?
I have an assembly which I am using as a icopy component. In the assembly I have the adaptive sketch which os used for the icopy function and a part which is adaptive to the sketch. I then have the part pattern itself in the assembly. The problem is the pattern will not update when changes are made unless I edit the pattern. The pattern references parameters from the sketch so that when the sketch changes the pattern should change. It works but the pattern will not update unless i open the pattern to edit it. Is there a vb function which will force the pattern to update when a change is made? I tried the update document vb functions but no change. I will try to get a sample together that is a smaller file size so you can see what I am talking about.
I love the new Pattern Maker in CS6, but I keep running into a problem:
When I create a pattern that is NOT tiled in Grid (i.e. Brick), it usually works without any problem. But once I save and re-open the file, opening the pattern in PM again will show this message:
A clipping mask was created around the pattern tile bounds to preserve legacy pattern appearance. For best results, release the clipping mask when changing the tile size or editing art that overlaps the tile edge. I would then find that, instead of a single motif layed out in a Brick tile, I would have one complete motif in the center and four quartered motifs on the corners of one clipping box. This is tiled in a Grid pattern to emulate a Brick appearance.
So long story short, what's supposed to be a Brick tile turns into a Grid tile that's faking a Brick tile.
i'm using illustrator cs5. making a pattern containing a pattern. i have some illustrations that i've put a simple polka dot pattern behind. in order for illustrator to accept it as pattern, i've been expanding the polka dot part before dragging it over to the swatches panel. however, when i do this it slows everything down tremendously and usually makes the system crash.
I am trying to export geometry found in a flat pattern sketch overlaid onto the flat pattern.
Since I am creating the output file manually I gather the flat pattern boundaries and bend center lines for output to a file.
When I add flat pattern sketch entities to the mix they do not overlay properly. What matrix would I have to push the sketch entities through to get them to the same coordinates as the flat pattern?
how can I create a repeat pattern in CS5 when the pattern is staggered like bricks? Also, I am wanting to print this design on fabric but the lab keeps saying that when they repeat the pattern, there is a white border that shows up around it. I've searched everywhere. Here is a sample of the design I want to repeat.
I have a background with a pattern overlay effect on it. I need to send my web developer a block of this pattern in jpg format so that he can translate it into a repeating pattern in the background of the site.
It seems that there must be an easy way to do this that I'm not getting. All I can think to do is to select a part of it on the screen and copy, but since it's already set up as a seamless pattern, I don't know where its "edges" are.
I can't create a Pattern of a selection area. When I try to create the Pattern at Edit->Define Pattern, this option isn't available. I will tell you the steps I'm taking:
->Create a new doc and use Paint Bucket Tool to paint it with Black (this is the background). ->Then I create a new layer and with the rectangular marquee tool I do a square. ->Keeping the selection I press cmd+backspace and the square becomes white. ->Keeping the selection I do a Stroke with 2px, color black and option Inside. ->Then I go to Edit to define a pattern of that square, however the Define Pattern option is gray, so I can't use it.
I finally found an image I could use to make a wood floor pattern, and have made several different colored patterns out of it that I can apply from the layer effects-pattern overlay menu. They are working nicely in my current image, but I am afraid to close PS because I fear these new patterns I have made won't be permantly saved. (I had that happen the one time I made brushes - they only were available during that PS session - next time I opened PS, they were gone from the grouping.)