Photoshop :: Neutralizing Color Cast With Photo Filters?
Nov 10, 2013
I am learning to neutralize color casts in PS6, and one way I found was through this website:Â [URL] ..... which proports to teach Photoshop.
Â
In using their examples, in step 1 new adj layer, pick photo filter, fine.
Step 2 it says to click on color, which opens up the color picker dialogue box, and move cursor, which turns into eyedropper over the color you want to change and click on it. It is supposed to sample the color and change the color in the color picker dialogue box.
Â
When I click on the color, what comes up in the color picker window is WHITE (for new color), split with the original color of the filter. I cannot get it to come up the color I am picking. I cannot get it to come up without the split color in the box. Even if I change it to only use Gamut color, I still get a split box with white as my picked color.
Â
When I use'command-click' on the color I want to sample, it changes the color in the image, instead of just sampling it for the (new) color in the color picker, so I it changes the original color in the image and I cannot use the information.
Â
When I don't use a New Adj layer and just do it on the image, itself, it works.
After upgrading PS CS6 to 13.0.1, HDR Pro now renders terrible colors. The reds seem to be missing and there is a pea-green cast to everything. The screen capture from LR shows two 32-bit images made from HDR Pro the one on the left was created 9/19/2012 on the right was created 10/27/2012 after having upgraded CS6 and LR4. The color space in Photoshop is Prophoto
I'm trying to add a color cast to a grey, contoured button shape (defined by a vector mask), by overlaying it with an adjustment layer with a solid green fill and setting the blend mode to "multiply."  The shape layer has transparent pixels around the perimeter, so I would not expect a "multiply" operation to result in visible green there. But it does. That's no good. I need to export this image to a PNG with the transparency intact.  I can see that the green adjustment layer has a "Color Fill 1 Mask" channel, but copying the shape layer and pasting it into that mask channel doesn't seem to work. The display shows a very thin outline of the vector shape, but I can't appear to do anything with it.
I have some photos I took at a car show. Unfortunately, the event was held in a garage under horrible lighting. It gave everything a yellow-orange cast. What is the best way to remove or shift the color cast to more natural light. I tried Channel Mixer to some good effect. I have attached a sample image. I realize it may be hard to recover anything, but I'm just interesting in the technique.
Note in the image, there is almost no blue. The Channel mixer allows "converting" some of the other light into blue. I'm I on the right track?
PS CS4. Everything seemed to go fine, but now all of a sudden his images are displayed with a strong yellow tint. I don't mean a slight color cast, I mean a STRONG yellow tint. The images appear the same in Photoshop, the Bridge, and even ACR. I re-calibrated the monitor (Gretag McBeth) and generated a new profile just be sure, but that wasn't it. The same images viewed in other applications (Picassa, opened in a browser, etc.) on the same computer display normally. This appears to be only Photoshop related. What's also interesting is that CS3 now exhibits the same problem after the CS4 install. I reviewed all the color settings and workflow, and nothing is out of the ordinary. The Nikon raw images were imported via ACR, and opened in Photoshop with ACR workflow options set for 16 bit/Adobe RGB. Photoshop working space is Adobe RGB. I also installed the 11.0.1 update. But here are what may be a couple of clues. First, it's not just the image files that look bad. The colors are awful in the color picker in the toolbox. The entire color picker slider is almost all yellow and orange. And here's another good one. We tried importing some new raw images via the photo downloader in Bridge. With the downloader in Advanced mode, the image previews before download show the same yellow cast. But after I click the Get Photos button, the image colors appear correct as they flash on for a couple of seconds while being downloaded. This has got to be a big clue for someone. What's different about how the image is displayed during that two second preview during the actual download? The PC hardware is a 3.2Ghz Pentium 4 Dell tower (2G ram) running XP Pro w/SP3, with a nVidia GeForce 7800 graphics card, and the screen resolution is 1024x768. I'm thinking maybe a graphics card issue or corrupted system profiles, but I'm a Mac and he's a PC so my PC troubleshooting skills are limited.
I have this image with an intense orange background.
I want to change the color of the background to a light green, or even white (depending on my boss' mood). But the background color leaves me with an undesirable orange color-cast on the old man.
this is only a very rough clipping, the final version will be well refined.
way to eliminate this color-cast, most noticable on his hair. How would you go about it?
RAW and open edit all my RAW files in Bridge 4.0.5.11 (CS5). All goes well here until I send the images over to PS5, where upon opening there, they all seem to have a much warmer, yellowish cast.Have I possibly gotten something set wrong in Photoshop that causes this wierd off-color cast?
I've been having trouble with this render I've created, in that I'm trying to change the colors on this character's hand from the orange tint that some of his fingers have due to firearm discharge, to a more neutralized color that matches another part of his hand, particularly his lower pinky finger. The reason why is I've changed the original color of the gun he's holding to something darker, and I want his hands to reflect the change in color as well.
I've tried everything from painting over the fingers, clone stamping, adjusting the curves, the shadows, the tones, the highlights, and even adjusting the hue and saturation, yet I'm still not getting the results I desire.
Attached are pictures illustrating what I mean, with circles around the problem areas, and a PSD of what I've tried to accomplish so far.
[URL]........
And again, to clarify, I want to change the colors of the subjects fingers that have an orange glow to them to a more neutral tone and to have them have the same color as the subject's pinky finger, which is also circled in blue.
My Nikon D7000 raw files all have a magenta cast to them when imported into Adobe Lightroom 3.5, and I wasn't shooting on multiple exposure. I am running Windows 7 64-bit, and have Adobe Photoshop CS4 as well as a trial version of Adobe Lightroom 3.5 (testing to see if I would like to buy as I can't read my raw files in CS4). Â If I convert my raw files to DNG, and then view them using camera raw (CS4), the magenta cast is gone. However, if I view those same DNG files with Lightroom, they have the magenta cast. I have tried re-importing my catalog, but every time they all have the same strong magenta cast.
I used the Lightroom beta 3.5 beta with CR 6.5 beta and now have installed the update of these two products. In beta I was able to open Phase One IQ raw files just fine but now with the 3.5 release I obtain a funny Magenta color cast that displays in the Library Mode and thumbnail but does not display in the Development Mode. This happens on both my Mac Laptop and workstation. Mac OS 10.6.8. I have not yet tried uninstalling LR and reinstalling, will do that next. The first image is in the Library mode after I have opened the file. The second is from the Development Mode. Notice how the tumbnail at the bottom remains constant but the small image on the left has changed in the Development mode to its natural look. Â I should say that this color cast happens after I adjust the temperature settings of the image, not just from mearly opening it in Development.
The colors on the computer monitor do not match the colors of my printed photos. The pictures have a yellow color cast. I am printing using HP Photosmart 7520.
LR4.2 gives some ugly magenta color cast on deep shadows especially at high iso pictures. Nikon Capture NX2 gives them too, but not so heavy. If I push the shadows at iso 1600, they are all magenta. Is it related to the beta state of the D600 support? My D700 is at iso 3200 in deep shadows completely black (only luminance noise), even pushed. Is there a possibility to correct that issue with LR (high iso blackpoint correction)? The shadow color tint correction from the calibration option is not really a solution, because it does not only correct the deep shadows, so the other shadows get a green tint.
Right now I am working on a Win 7 64 computer and have a Canon MP810 printer. I read the materials on color management and set my color management in "Print" in Lightroom 4 to "managed by printer".  My printer color management in advanced settings is set all to defaults. When I print a photo from Lightroom 4, there is a distinct magenta cast to the entire photo, but it's most observable in midtone neutrals. A burnt out section of a lightbulb goes white, for instance, but greys seem to go pinkish, greens to a rust, etc. I also printed the same photo from a windows file, using Windows 7 print mode. That photo seemed to go slightly magenta in the neutrals but not nearly to the same degree. what I might try or test to see if I can get my print colors more accurate?
Just got an epson 3880 printer. Printing on epson paper is fine. But printing on Ilford or Moab or other papers from lightroom and photoshop have a terrible magenta color cast. WHen I print the same image from Preview, with the same print driver settings, it looks fine. So somehow the adobe apps (or my settings) are messing up the color sync. I used to have an espon 2400 which worked just fine. Â I have Mac OSX-10.9.1. Monitor is calibrated. (Prints to epson paper with their profiles look great...it's just other profiles that are really bad).
The fresh install of LR 5.2 renders all images - RAW and JPG - throughout the program with a very dark, green-yellow colorcast. The only place where images appear normal is in the Import dialog, while the thumbnail mode is active. Apart from that, every program module features this annoying reproduction. Here are some supporting screenshots (red rectangles are from me): Â Import screen - thumbnail view - OK: Â Import screen - preview - NOT OK:
Library view - NOT OK: Â Strangely enough, if I export the picture to JPEG - without any modifications - the image appears normal again:
 LR version: 5.2.1, 64b (tried the 32b version too, same error) OS: Windows 8, 64bit Camera: Canon 40d, imported images are RAW.
I just want to CG my drawing, and usually the way I do this is by adding a filter called "Poster edges" to my drawing. I then spend a while cleaning up the drawing and making the poster edges look nice and stylized from there.
The problem is that filters from the filter gallery seem to only change the color to black. I really just want to change everything that gets "Poster edged" to a brownish color. Is there ANY way I can do this? Any way at all?
I know this problem is probably right in front of my face, but when i import a pic in photo-paint x5 Â i'm unable to use most of the "effects" filters as they are locked.
When I send an LR photo for editing in PS CC, some of the filters are greyed out: artistic, brush strokes, distort, pixelate, sketch, and texture. but when I open the photo directly in PS, they are there.
I have hardly ever used filters for any of my work as I have preferred using Xara's native tools and effects to get what I wanted. But recently, I was inspired by some animation work which used backgrounds painted in Photoshop. They used a lot of textures which enhanced the look of the animation and so I thought I'd try to simulate it within Xara.
It works very well and I can export it as a PSD retaining the layers and Alpha channel. But here come my questions.
1. How can I remove the two Alien Skin demo plugins as I already have the full versions.
2. Why don't the native Photoshop plugins--Artistic, Sketch, etc.--seem to work?