Photoshop :: Meaning Of Yellow Triangle With Ex....
Jun 9, 2008
when I open a file in camera raw, I briefly see a yellow triangle with a black exclamation mark flash in the upper right of the image. Looks like a warning of some kind but I can't seem to find out what it means.
i would like to ask what is the meaning of triangle that has a punctuation mark inside..my pipe drawing has that kind of symbol as i edited my pipe that symbol kept appearing.
Yellow Scale Triangle is missing when i click on scale in 3DS Max 2014. i saw it earlier on the screen, but now it is gone. all the scale tool does is move the object up or down. (no matter what axis i move it.)
did i press something or this is a glitch in the program?
So when I create a triangle by using the star shape tool and only giving it three points. When I have my triangle, I duplicate it and make it smaller. I center them both up on the canvas, but they don't look centered. As you can see in the picture provided, the bottom has more of a width that the others. I've tried using the alignment tool and the smart guides. I do resize the triangle using shift so it doesn't mess up the shape too.
What does an orange line between the timeline and the chapter / cue marker line indicate. (see picture below).
I am halfway through a project and suddenly notice this orange line that wasn't there before. I've looked through the documentation and see no mention of its meaning, and what I did that triggered it to show up.
All my keywords are associated with synonyms to avoid having to add several keyword each time for the same concept / meaning.
I don't know why and when, but all these synonyms that where initially not dsiplayed in my keyword list are now visible and my very well organized keyword list is now a total mess where I can't easily find my way.
I looked for something in the preference, but I'm unable to get back to the original configuration where the synonyms are not displayed in the keyword list.
When I try to create a triangle, I create a New Layer (Shift+Ctrl+N), then with that new layer selected, I click the Pen Tool and attempt to draw a triangle. I hold [shift] as I make the edges, so as to ensure they are smooth.
When I'm finished, I go to move the object I've just drawn, yet I am unable to do even that! It's as though Adobe does not recognize that I just drew an object, nor does it recognize that it is a part of a layer...
Now, if I go add text to that layer, I can move all that text around...but my triangle remains immobile. And to that I say, "wtf?!"
Same problem happens when I use the Line Tool. Code:
Is there a way to make a work path that has all the lines of the triangle instead of just the outside?
When i use the quick selection or magic wand i can only A) Get the outside shape and inside triangle, or B) Get all but one of the shapes. The triangle is made up of 3 L looking shapes. I want to make a path, put it into Cinema4D , and then be able to color it so i can THEN, put it into an After Effects video.
I make all of my DVD menus in photoshop. I have been asked to make a small sidways triangle next to my titles in photoshop. Is there a simple way to make a small sidways triangle that will be used as a button on a dvd menu?
For example, I have a 10cmx10cm grid with lines every 1cm. I want to turn this square into a triangle by reducing the length of the top edge to a single point. The final image should show the vertical lines reaching up towards the top centre, while still leaving the horizontal lines 1cm apart.
Using DISTORT will push the vertical lines up towards the top, producing uneven spaces between the lines. How do I avoid this? know it would be easy to recreate the desired triangular grid from scratch, but this is just an example of my problem. I need to apply the solution to graphics which cannot be reproduced again - i.e. bitmaps.
how an image I'm working on looks in photoshop as opposed to how the image actually looks. All my images look like this in photoshop. How can I stop this as it's really screwing up my work because I can't tell what it really looks like?
I found a toy which is belong to my brother's son in my grandmother' house. It is a Fire engines, and it has a adjustable Fire ladder,then I want build this things with maya, so ......the modeling is done, and then the problem comes out when I ready to rig the fire ladder, look at the pic below, let me explain:
1.there are three axle in red : A B C , blue things is base of axle 2.the green thing is the fire ladder 3.the yellow thing is a hydraulic push-rod which can be adjustable 4.the pink thing looks like a Skateboard, and hydraulic push-rod base on it. 5.the gray thing is a part of fire engines' body.
there is no problem if it has a fixed pole instead hydraulic push-rod, because I can just use a IK handle link A & C, but now....it doesn't work.
I got sent a jpeg of a semi-flat black painted car. The client can only provide these images as they are just for mock ups of sponsors. They asked me to turn the car into a yellow one. What would be the best course to take? I tried adding a new layer in "screen" blending mode.Tried "replace color".Tried using a gradient map.All to no avail. While the car obviously gets the correct color, shadows get washed out and the result is no where "high end". Is there a step I should undertake before changing the car's color, or am I just screwed because of the semi-flat black finish on the car?
I'm not in for a session of painting all shadows and reflections in by hand.
How to do the red & yellow over the three images, I figured it was just a simple brush going over but I tried a bunch of times but it always came off looking horrible & cheap!
I have PhotoShop CS3 and EVERY picture I open in PS is yellowed...I open then in MS Paint and they're fine, same as IE, FF, and default photo viewer. What is wrong with it? Just did a fresh install.
What is the easiest way to create a triangle shape in DP7? I'm creating a diagram of button mapping for a PS2/PS3 controller. I'm hoping I don't have to draw one free hand.
I`m trying to use max with DirectX 10. Dunno if i should or not but here`s the problem, there`s a tick box in the Viewport Config options for DirectX10 that says `Display All Triangle Edges`. Obvious I uncheck that because i don`t to see wireframe spaghetti. However it looks exactly the same, the wireframe triangle edges are still there. How else can I get rid of them as wireframe performace is actually a little better but useless because all of the extra edges visible.
I'm trying to find a way to inscribe an ellipse into a triangle (not an equilateral triangle), i.e. the ellipse touches the 3 inside sides of the triangle.
I would like to create a triangle, but with (really) round corners. Not just the points rounded off a little, but the corners going around evenly like circles.
(see infantile free-hand drawing attachment as an example)
Is this to accomplish in an easy manner?
edit:
The attachment seems to be missing, so here's a link: [URL].......
I would like to create an eps triangle with curves (instead of points) but don't know how. I've Illustrator version 8. I need to open in Illustrator version 8
how to get the same look as an image he linked to. On the flickr Photoshop Support group, similar questions are asked several times a week, all looking for that distressed yellow tint affect so beloved by wedding photographers nowadays. It drives me crazy, and not just with how often it was asked, but why so many people would want to ruin a decent photograph.
Is this even fixable? I have been trying to fix my dogs yellow eye look. I can not figure it out because the whole eye turned yellow in the photo not just the pupil. (He always looks so serious...he's a big clown lol.) Sooo... I have included some other pictures of what his actual eye color is.
I seem to have done something to my version of Photoshop 6 (on XP). When I print directly from Photoshop, all prints have a strong yellow cast. If I print the same file from another program (such as Illustrator, etc.), it prints fine (so it's not a monitor calibration issue). Color mode is RGB, all the color settings are normal (Adobe RGB 1998).
I recently replaced my HP printer with a Canon MP810, and I still have the same problem with the new printer!
I've seen this question posted several times on the Web over the years (for Photoshop 6 or 7), but never an answer.