Photoshop :: Making Gears?
Oct 26, 2002way to design a 2d gear in photoshop?
View 3 Repliesway to design a 2d gear in photoshop?
View 3 RepliesI have two sets of identical spur gears. I want them to be lined and connected big-small-big-small gear. But how to connect this two sets together. I can create motion and axes constrains but it still lacks teath meshing. I found some tutorial how to create differential drive, it works with downloaded gears but not with one that I create (it says to set imates to visible which does nothing and alt-move mesh imates toghether which also do not work). I work with 2009 and 2011 versions.
View 1 Replies View RelatedIs there any way to draw built in gears by gear generator in Inventor? I mean, I need to create a spur gear around a solid body and then it is gonna be processed directly onto the body during manufacturing.
View 1 Replies View RelatedHow can I create bicycle gears that have different numbers of teeth but all have an inter tooth distance (distance between the teeth centres) of 12.7mm?
My attempt at a solution and problems encountered:
I made a bicycle gear by patterning a small circle around a large circle then trimming lines (see attached sketch), but this method requires me to estimate the diameter of the large circle before patterning and then keep modifying this slightly until I get an intertooth distance as close as possible to 12.7mm. So I can't get exactly 12.7mm. In my sketch I have labelled this intertooth distance I refer to by construction lines.
I'm trying to design a gear system wherein a small gear rotating on an axle interacts with a large gear, held on an arm. The arm rotates about the same axis as the small gear, in the opposite direction. I applied the relevant motion constraint between the two gears. When I rotate the arm, the motion of the large gear rotates the small gear. However, if I just rotate the small gear, it freewheels, and the large gear doesn't move at all. This is a problem, because the machine depends on the independent rotation of both gear and arm-- the small gear has an input applied to it, but if I try to rotate it it has no effect on the large gear. I assume this is to do with the fact that the large gear's axis of rotation moves with the rotation of the arm.
I can't just throw it all into dynamic simulation, because I don't know yet what kind of torques will be rotating the arm and the small gear-- I know how they rotate relative to each other in terms of degrees, but that's all.
Essentially what I need to do is make it so that rotating the small gear turns the big gear, even when the arm is free to move (when it's grounded, the gears turn normally). I thought about using a contact set, but the gears (generated by Inventor) actually slightly intersect at the teeth, so that doesn't work.
how we can design a set of internal gears?
View 1 Replies View RelatedI'm trying to make some 3d spline gears in autocad, I start by generating them in eMachineshop then importing into autocad, this works fine but the gear is imported as seperat lines so I can't extrude them, i also cant join the lines because after zooming in there are quite a few gaps. How I can join the lines together without manually connecting the dots? I'll include a copy of the gear, eMachineshop only outputs dxf files as far as i know.
View 3 Replies View RelatedI am trying to draw a bevel gears from drawings, one is a scroll plate and the others are gears with a key hole. As you can see in the following attachment.
My question is how do you draw bevel gears on the face of the scroll plate and the cylindrical face of the other 3 gears?
I'm given this data to generate my worm gear set with:
Worm Gear Data:
Diametral Pitch: 8
Number of Teeth: 27
Pressure Angle: 20 Degrees
Pitch Diameter: 4.219
Base Circle Diameter: 4.523
Circular Pitch: .491
Circular Thickness: .246
Root Diameter: 3.906
Face Width: .783
Worm Data:
Number of Threads: 5
Pressure Angle: 20 Degrees
Pitch Diameter: .938
Lead Right Hand: .375
Lead Angle: 169 Degrees
Addendum: .156
Whole Depth: .313
Chordal Thickness: .204
Inner Diameter: .619
Outer Diameter: 1.244
Center Distance: 5
My problem is it keeps changing data and/or failing. It particularly hates the 27 teeth (always changes it), never shows a 5.4 gear ratio (probably because it hates the 27 teeth), and won't accept an addendum of less than 1. Is this feature limited to only certain set gear setups? the automated tool won't accept these values (which I have to work with)?
I am having a problem while making 2 straight spur gears. The purpose is to connect the crankshaft with the camshaft. Center distance is fixed: 85,5mm. I would like a ratio of 0,5 with 22 and 44 teeth. My gears seem to hit each other. Please find the attached pictures below for a detail and my inputs.
View 3 Replies View RelatedI have two gears. In the assembly I have them setup to mesh correctly. I can drive the constraint on the pinion and the gear will follow it (some what). I wanted a better video of it, so I went into Studio. Now when I drive the constaint like before on the pinion, the gear goes crazy.
[URL]
There is a rotational translation constraint set between the pair (= to inverse of gear ratio) that works in the iam, but it is like Studion ignores it. How can I animate this to show the gear mesh?
Is it possible, using Design Accelerator to have Bevel Gears with straight teeth? I've tried every combo I can think of, and they are always curved teeth. Gears are not my most knowledgeable subject. I usually have the engineers produce the specs, & I get to draw them - they are not happy with the pictorial results.
Inventor Product Design Suite Premium 2013
I made internal gears with design accelerator.
It's calculation is OK. And drag it,the rotation is good, But the direction is opposite. The tooth's move opposite direction to each other.
I used Autodesk Inventor 2013, And sp2, update DL22436649.zip But, this appeard before And after sp2 patch.
I'm trying to draw a spiral bevel gears system KLINGELNBERG , but the results do not match the actual measurements of the piece.
ex. measure of the real outside diameter of the gear = 356mm
DATA :
number of teeth pinion = 9
number of teeth gear = 44
module = 5
shaft angle = 90 °
face width = 59mm
helix angle = 35 °
pressure angle = 20 °
I'm trying to run a simulation of 2 bevel gears without using the transitional/rotation constraint, but using the contact between the surfaces to simulate the rotation of the gears - basically I have an L-shaped shaft running through both centers and want to have the upper gear grounded, make the lateral gear rotate around its own axis - the goal is simply to see the contact between the gears make the side gear rotate around the vertical part of the l-shaped shaft, due to the contact forces.
View 2 Replies View RelatedWhen we generate a gear pair using the design accelerator, the balloon from the drawing assembly only reflect one number instead of 2 different numbers. How can we change the number to reflect individual gears. Attached is the graphics.
View 1 Replies View RelatedI am creating a couple of spur gears using the "Center Distance" design guide. I have fixed each gear to a cylindrical face, but when I click on the "Calculate" button, there is an error saying that the center distance is incorrect.
I went back and edited my sketches so the center distance matched the one displayed in the design accelerator and attempted to calculate again, but the error persists. What am I not getting here?
I am highly interested in making maps in photoshop. I usually only used free software but I got Photoshop and I thought I could make some maps on here!
I want something like this:
[URL]....
Notice in the second SS how the mountains and stuff have a nice effect.
So basically I need a tutorial or at least a heads-up as I am a bit of a noob.
(I have CS6 Extended)
how to make avys of this time showed here I dunno if they are done in photoshop,
View 4 Replies View RelatedI want to protect my pictures from enlarging on photo paper with applying net over image (vertikal and horizontal lines, like some plugin filter in photoshop when it is not registered).
I know about watermarks and resizing pictures but I want to try this.
So, how can I create such layered PSD file.
how do you make something look icy like the trailer for die another day. I've tried various lighting effects, but can't get a good result.
View 1 Replies View RelatedI was trying to follow this[URL]...
But the location it suggests (C:Program FilesAdobeAdobe Photoshop CS6 (64 Bit)Plug-InsFile Formats) does not exist. I've managed to find an alternate location, I assumed it must have changed in CS6.
C:Program FilesAdobeAdobe Photoshop CS6 (64 Bit)RequiredPlug-Ins contains a File Formats folder. I copied the .8bi file for .cur files and it still did not allow me to save anything as a .cur. I am using Windows 8, 64 Bit.I also copied the file to the Adobe Bridge CS6 Plug-Ins folder.
I have two images. I want to make one image look as though it is coming out of the other. In the middle of the image. I have an image of a forge. and the other is a saxophone. I want to combine the two so that it looks like the sax is be made from the fire in the forge. I just want the bottom of the sax not be shown.
View 1 Replies View RelatedHow do I make my CS6 function like CS3? I just upgraded. Every image I have opened is a new window on my taskbar. I open up 50+ images at a time quite often and I just have like 50 little windows on my taskbar. I also hate the tabbed view cause I drag and drop images around on each other all the time.
View 3 Replies View RelatedAre there any good tutorials for making textures for 3d objects? Not the objects themselves. Just the textures. I'm thinking of things like, rusty metal, water, stone, bricks, etc.
View 2 Replies View RelatedI'd like to make some dots similar to this attached clip. I have tried embossing, etc. but they don't look quite like this. I'm on a MAC, Photoshop CS3.
View 2 Replies View RelatedFor example, I will use the lasso tool to make a selection on a photo, as soon as I attempt to do this the image disappears, goes black, it will flicker on and off, when eventually the image reappears the selection has not been made. This is the new Photoshop CC.
<moved from download,setup&install by mod - kglad>
Ok after seeing the camera Ronmatt made and seen that others have also made cameras I'm going to try it. I've attached the camera I want to make! I've "read" tutorials, but have always been to chicken to actually attempt it....I've kept in the safety of Photo manipulation.
Ok I've got a question for people that have actually tried this photo realism stuff. When tutorials talk about adding a "gradient overlay"
they are talking about "layer style" / Gradient overlay right? as oposed to adjustment layer gradients or the Gradient tool right?
Damn the torpedoes full speed ahead! This is how I learn or give up....so here it goes see you all in a while...I will show you guys what ever comes out!
Is it possible to use Photoshop to make cursor files (.cur)? I've looked for tutorials (and not found much) that involve special grpahics tools,
View 1 Replies View RelatedI just found this picture of a flag I want to make something extactly like this but with the korean flag instead of the canadian one.
View 1 Replies View RelatedIs there any way that one can make a frame around a photo with photoshop?
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