Photoshop :: Is There A Filter For A Bitmap Trace?
Sep 5, 2002
You know how you see the pictures that are traced via illustrator and such? well, is there a filter for this in photoshop? one to download? ive tried doing the tracing and such, well......doesnt come out so well But anytype of filter etc.
I've converted a bitmap which contains a pixelated banner in to a vector image. Whilst the output is almost there, some of the edges of the "pixels" are not at right angles and therefore the "pixel" is not a regular rectangle. I have converted all the anchors to corners, however this made some of the "pixels" in to trapezium shapes instead of right angled rectangles. There are too many pixels to modify to do this manually. Is there a way to "Select All" -> "Make all corners 90 degrees" type functionality in Illustrator CS6?
I am using Corel Draw X4 to create stuff to cut on a laser engraving system and am having trouble with the bitmap trace function. For example: I create a line of text. First, I convert it to a bitmap. Then I trace the bitmap using the logo option. After doing this, when I move the text on the page, it appears several of the letters (the tall ones like capital letters and so forth) are missing during the moving process, but when I stop moving it, they appear again.
My problem is when I save the file and then open it in my laser program, these missing letters that are present when I move the text in corel draw translate into missing letters in the laser program, so it seems this is a Corel Draw problem but I don't know how to get rid of it.
I am running a Windows XP machine with Corel Draw X6 (32 Bit) and under the Trace Bitmap option, Quick Trace will work but anything under the Centerline Trace and Outline Trace options will upset Corel Draw and freeze. The program does not say "Not Responding" but no functions will work or the mouse will not change cursor and the only way to exit is to end the task.I have run updates on the program and upgraded to X6.1 but with no luck, still the same issue.
When you run the 'trace edges' filter, you are left with an outline of your image and all its contrasting points. - this line is about 6 or 7 pixels thick, does anyone know a way of reducing the thickness of these 'lines'?
I design t-shirts and one of our biggest customers sells signature shirts. Below is an example of the problem I'm having. The second image is the original and the first one is what happens after I convert to a bitmap and outline trace.
There are always at least 2-3 names with missing letters or filled in letters. I've adjusted the detail etc while tracing but doesn't seem to work. I'm on the verge of losing a very important customer. We've also had to redo several orders because the "glitch" wasn't caught before production.
Whenever I use the Trace option to convert, the result is an image filled with closed objects. Because I use vector images with a laser machine, and because the laser cuts everything it reads, the "double" lines (shared lines of the objects) get cut as many times as they appear. So I have to go in and break apart and delete segments & this goes on for days. I've tried welding, but welding makes one of the objects disappear completely. I've tried changing from cdr to svg, exporting & importing, hoping it would simplify, but that doesn't work either. Is there a way to have the bitmap converted to simple lines instead of overlapping objects?
how to use Live Trace in Illustrator but now instead of the Tracing Options window having a button that says "Trace" it's now showing a button that says "Set to Default." I'm sure something isn't selected right or something similar, but I can't figure it out. why "Trace" is no longer an option?
I'm loving CS6 Illustrator, except for one thing. Image Trace. Here, Adobe seem to have taken away the two most usefull settings from Live Trace, and replaced all the presets with ones that are pretty much unusable. I almost always used either 'Comic Art' or 'Lettering' to trace hand-drawn images, but they're both gone. None of the new settings are good enough, even if I make a custom one. The main issue is that the sliders in Image Trace are for completely different things to those in Live Trace, so it's difficult to translate one set of settings into the other.
With Image Trace, I cannot get the same results as with Live Trace, and so far, have found myself having to have Illustrator CS5 open at the same time as CS6, just so I can get workable traces.
I don't know if it's possible, but is there any way to import the presets from Live Trace, or even the full tool, into CS6, to replace the new Image Trace presets?how to make the equivelant of Comic Art in Image Trace's new settings?This is a close up of a file I was trying to trace, showing the major difference in quality between the two CS versions.
Left: CS5 - Comic Art setting. Right: CS6 - This is a custom setting, but is the closest I have come to Comic Art thus far.
As you can see, the definition of Image Trace is far lower in quality than Live Trace, giving me one large connected blob of colour rather than the distictly separate lines produced in Live Trace.
I just started using CS6, jumping from CS3. A major tool I use is Live Trace, and I have custom settings for that. I cannot find a way to make Image Trace behave the way Live Trace did for black and white line drawings. The results I get in CS6 are far inferior to those I got in CS3 in terms of retaining the look of the original raster image. Otherwise, I will have to leave CS3 installed just to do my Live Trace.
Here is a sample of what I mean. You can see the quality degredation in CS6 compared to CS3. (And it's much more obvious when it's full size and full resolution.)
My settings used in Live Trace (CS3) were:
The settings I tried in CS6 that gave the above result were:
I am currently using this method, creating a 1-bit bitmap from a grayscale "distress" texture bitmap, choosing transparent fill or outline depending on which area i need trasparent and powerclip it in text or other vector object.
Is there a way to achieve the same distress effect with transparency with FILL ? pattern fill maybe? eg can i save in some format this bitmap to use it maybe as a pattern in pattern fill and retain transparency ?
I have a screenshot, which I have cropped to a specific area to show a specific part of a window: a shape with a bitmap fill, or a cropped bitmap whichever way you consider it.
Next I have another screenshot, of exactly the same dimensions, showing the same window - but showing that window in a different state.
Both screenshots are bitmaps in my document, both appear in the Bitmap Gallery.
I'm not sure if something changed in recent versions of Xara, or I have forgotten the drag+key combination, but how can I drag the second bitmap onto a copy of the first bitmap-filled shape so that the SAME part of the bitmap is shown?
Using different combinations of SHIFT and CTRL I seem to be able to replace all instances of the first bitmap with the second: It is scary that a shape with a bitmap fill offscreen or on another page can be changed unwittingly!
I tried to use the lens flare filter in Photoshop CS6.While the lighting effect is interesting, it introduces ugly artifacts like blue or orange blobs (which are supposed to be the reflection of the diaphragm, but do not look anywhere close to that, but instead are just cheesy looking blobs of color).
In the "movie prime" setting blue lines are added which have nothing to do with lens flar.On top of it, the preview is about the size of a stamp. Any way to use the filter without getting these artifacts, or is it - what I assume - just a useless toy filter, that has probably been dragged on for years and years because it's always been there? What do you use to create a lens flare effect? Are you just building it from scratch with brush work?
I've deleted my PS preferences and restarted, and I cannot get this filter to do what is was just doing a day earlier. It doesn't matter what the foreground/background colors are, nor does it matter what the resolution of the file is. I've experimented with every variable. The filter effect changes the filled layer to a solid color of the current foreground color. No lines, dots or circles at all.
I'm trying to make lines in a filled layer, or a rasterized text layer.Adjusting the sliders has no effect at this point, but the other Gallery filters DO work, oddly enough.
I've used this filter effect many times over the years, and it just started acting wonky. This is PS CS6, on Mac OSX 10.8.5.It seems to be unpredictable or temperamental. Is there a reasonably-priced plugin that will create lines that are completely adjustable?
I have Photoshop CS4 running on a 8 gig Vista 64 bit system. When I click on Filters, there is no Extract Filter. I did a search prior to posting and saw some threads talking about not moving files, icons etc from their original folder. I am un sure if anything has been moved. However, when I click on Filters, they all seem to be there (at least not greyed out), EXCEPT for the Extract filter. Any help would be apprecited and if you let me know where the filters should reside I can make sure they are in the correct location.
Ive got a drawing that I scanned, I changed the Levels a bit so most of the jarble is out of it, and now i want to trace it, and have it look nice. Ive tried using the pen tool, it may just be me, but it doesnt turn out good,
I have a picture of a logo I want to trace, is their like an auto trace that will make it look even? cause when I use that one tool to trace is hard to get it to the right curve.
best way of converting some inked line drawings into vectors. I currently do a lot of fabric designs which consist of very simple line drawings, which I then ink up. What I'd like to do is scan these in and then fill them. I'd also like to be able to resize them, hence the vector conversion.
I've had a play with the Live Trace feature in Illustrator, but have to admit that it baffles me slightly. I currently can't find a setting within Live Trace that will trace the image without increasing the size of the stroke - e.g. all the presets just turn my nice fine sketches into big fat black splodges.
I am also having trouble in taking the converted Vectors and transfering them over to Photoshop - any time I either try to copy the layer directly over or open the saved Illustrator file in Photoshop it comes out all jagged.
someone will be able to describe the steps I need to take to do the following:
1. Convert a line drawing into a Vector without drastically increasing the line weights.
2. Take this new Vector from Illustrator to Photoshop without losing any image quality.
I am trying to figure out how to go about tracing the image below, but I'm not having much luck.
The shape itself is quite simple, and yet I'm not sure where to start. I figure once I get one of the leaf shapes I can rotate it 6 times to make the inner star. As for the outer shells, I don't really have a game plan since the inner star creates the center of the six outer shells.
The image itself looks hand drawn, but the shape could obviously be created to be symmetrical. Which brings me to my next point. Symmetry. Using guides and the rotate tool seems like it should be enough to keep things lined up correctly. Yes?
I recently received a new Imac running 10.8.6 and when I attach a digital camera the images go directly to iphoto and yet I don't see any trace of the camera on my desktop or in my finder and therefore can't import them onto my hard drive as customary. if this is an issue with photoshop 5 that will be transparent if I upgrade to photoshop 6? or is there a download that will address this issue is PS
I drew a line art picture, traced over it in pen, scanned it into Illustrator.
I selected the autotrace tool and clicked it on the lines, it didn't work. I clicked IN the lines, and it traced around the lines...see attachment. Also it left out a bunch of shapes.
I'm rather confused. Should I just not use auto trace for this? If so, what's the better tool?