Illustrator :: Straightening Objects After Bitmap Trace
Sep 5, 2012
I've converted a bitmap which contains a pixelated banner in to a vector image. Whilst the output is almost there, some of the edges of the "pixels" are not at right angles and therefore the "pixel" is not a regular rectangle. I have converted all the anchors to corners, however this made some of the "pixels" in to trapezium shapes instead of right angled rectangles. There are too many pixels to modify to do this manually. Is there a way to "Select All" -> "Make all corners 90 degrees" type functionality in Illustrator CS6?
Whenever I use the Trace option to convert, the result is an image filled with closed objects. Because I use vector images with a laser machine, and because the laser cuts everything it reads, the "double" lines (shared lines of the objects) get cut as many times as they appear. So I have to go in and break apart and delete segments & this goes on for days. I've tried welding, but welding makes one of the objects disappear completely. I've tried changing from cdr to svg, exporting & importing, hoping it would simplify, but that doesn't work either. Is there a way to have the bitmap converted to simple lines instead of overlapping objects?
You know how you see the pictures that are traced via illustrator and such? well, is there a filter for this in photoshop? one to download? ive tried doing the tracing and such, well......doesnt come out so well But anytype of filter etc.
I wear glasses and in most pictures I'm in, my glasses seem to be crooked and not aligned with my eyes correctly. I wanna know if it's possible to straighten them. I've tried selecting them within a new layer and using the Rotate/Zoom tool, but that doesn't work.
Also, if Paint.net isn't capable of doing this, is there another free image editing program that is?
I am using Corel Draw X4 to create stuff to cut on a laser engraving system and am having trouble with the bitmap trace function. For example: I create a line of text. First, I convert it to a bitmap. Then I trace the bitmap using the logo option. After doing this, when I move the text on the page, it appears several of the letters (the tall ones like capital letters and so forth) are missing during the moving process, but when I stop moving it, they appear again.
My problem is when I save the file and then open it in my laser program, these missing letters that are present when I move the text in corel draw translate into missing letters in the laser program, so it seems this is a Corel Draw problem but I don't know how to get rid of it.
I am running a Windows XP machine with Corel Draw X6 (32 Bit) and under the Trace Bitmap option, Quick Trace will work but anything under the Centerline Trace and Outline Trace options will upset Corel Draw and freeze. The program does not say "Not Responding" but no functions will work or the mouse will not change cursor and the only way to exit is to end the task.I have run updates on the program and upgraded to X6.1 but with no luck, still the same issue.
how to use Live Trace in Illustrator but now instead of the Tracing Options window having a button that says "Trace" it's now showing a button that says "Set to Default." I'm sure something isn't selected right or something similar, but I can't figure it out. why "Trace" is no longer an option?
I'm loving CS6 Illustrator, except for one thing. Image Trace. Here, Adobe seem to have taken away the two most usefull settings from Live Trace, and replaced all the presets with ones that are pretty much unusable. I almost always used either 'Comic Art' or 'Lettering' to trace hand-drawn images, but they're both gone. None of the new settings are good enough, even if I make a custom one. The main issue is that the sliders in Image Trace are for completely different things to those in Live Trace, so it's difficult to translate one set of settings into the other.
With Image Trace, I cannot get the same results as with Live Trace, and so far, have found myself having to have Illustrator CS5 open at the same time as CS6, just so I can get workable traces.
I don't know if it's possible, but is there any way to import the presets from Live Trace, or even the full tool, into CS6, to replace the new Image Trace presets?how to make the equivelant of Comic Art in Image Trace's new settings?This is a close up of a file I was trying to trace, showing the major difference in quality between the two CS versions.
Left: CS5 - Comic Art setting. Right: CS6 - This is a custom setting, but is the closest I have come to Comic Art thus far.
As you can see, the definition of Image Trace is far lower in quality than Live Trace, giving me one large connected blob of colour rather than the distictly separate lines produced in Live Trace.
I just started using CS6, jumping from CS3. A major tool I use is Live Trace, and I have custom settings for that. I cannot find a way to make Image Trace behave the way Live Trace did for black and white line drawings. The results I get in CS6 are far inferior to those I got in CS3 in terms of retaining the look of the original raster image. Otherwise, I will have to leave CS3 installed just to do my Live Trace.
Here is a sample of what I mean. You can see the quality degredation in CS6 compared to CS3. (And it's much more obvious when it's full size and full resolution.)
My settings used in Live Trace (CS3) were:
The settings I tried in CS6 that gave the above result were:
I design t-shirts and one of our biggest customers sells signature shirts. Below is an example of the problem I'm having. The second image is the original and the first one is what happens after I convert to a bitmap and outline trace.
There are always at least 2-3 names with missing letters or filled in letters. I've adjusted the detail etc while tracing but doesn't seem to work. I'm on the verge of losing a very important customer. We've also had to redo several orders because the "glitch" wasn't caught before production.
I am using AutoCAD 2012. When I use Paste Special to insert and object as an Image Entity AutoCAD shuts down. I used it for years on older versions of AutoCAD with no problems. It is good to use when inserting a PDF into a drawing to trace over the objects for CAD use.
I have need to combine 2 objects into 1 bitmap. Top image is a black (K 100) box with 50 tranpareny, bottom image is just a rectangle with red fill C 0 M 100 Y 100 0. When I combine into 1 bitmap coreldrawx5 is dropping out colour. Maybe using 'normal' rather than 'multiply'. When viewing with proof colours turned on it looks like B) even before combining. Looks like there must be a setting somewhere where Corel that controls how it combines colour of objects as it converts to bitmaps but for the life of me i cant find it.
A) Should be like this with combined B) Converts to this with combined colour
I have problem with publishing my work in PDF. I have vector background (in thin stripes like) and several polygonal bitmap objects on it but in the PDF-file everything under the bitmap objects is bitmap also... And the stripes (of my background) are very ugly and jagged - part vector, part bitmap...
Could I complete that work correctly in CDR or have to search some other resolution?
I drew a line art picture, traced over it in pen, scanned it into Illustrator.
I selected the autotrace tool and clicked it on the lines, it didn't work. I clicked IN the lines, and it traced around the lines...see attachment. Also it left out a bunch of shapes.
I'm rather confused. Should I just not use auto trace for this? If so, what's the better tool?
I have been able to do this in the past, but today illustrator cs6 will not let me do an image trace. I go under window, then over to image trace and it shows up, but it is light and it can't be opened. I also tried going under Object, then to Image Trace and the same thing.
I am trying to trace MRI scans with the Adobe Illustrator trace tool. I have been experimenting with the presnts in order to get the image I want and I have an example posted on this blog: [URL] .....
My goal is to produce easier to follow drawings for audiences who are not used to seeing MRI scans and at the same time avoid any copyright violations by using somebody else's images.
As you can see it does a fair job of outlining the brain but misses a lot of gray details in the center of the image.
How to trace these details? I used to be able to do this by hand, so I think that it is probably possible.
I am using AI CS4 and Win 7. For those who have used it is the trace tool in CS6 better?
I have an exactly symmetrical geometric bitmap photoshop image (exactly symmetrical down to the pixel) which I need to convert into vector. When I import the image into illustrator and use the trace tool it does not trace both sides of the image exactly symmetrical..
Notice the trace line does not symmetrically match the bitmap.I have tried all the trace types such as 'high fidelity photo' yet it still does not trace exactly on both sides of the symmetrical image.
Is there any way to get the trace perfectly symmetrical?
I'm trying to outline an image. In photoshop, I did find edges (save), then opened the image in illustrator and did image trace. I obtained a perfectly outlined image.I can't obtain the same results using illustrator image trace alone.I've adjusted the advance settings a few times to get the same result but with no luck. Threshhold and corner settings are ok, but I'm getting more paths and noise than I want, with the settings at low/1 respectively.I also tried the gray scale setting since the image is mostly gray, expand, etc, but no dice).
I am just beginning in Ai and need to do a simple trace of this font on an old album cover. When I do the "Black and White Logo" preset on the Image Trace Panel it turns the enitre image white.
I did a live trace and it did pretty well. The image I traced was fairly simple. But I ended up with a lot of extra pieces in what should be a solid color. I've tried Select > Object > Stray points, but that didn't work. I have large area that I want to be one solid piece. Within this area, there are lots of little "pieces" that are the same color... How do I merge them all into one piece? I tried "Unite" in the pathfinder, and that didn't work, either.
In case I'm not being clear, basically, I want to do what the "smooth" function does in Photoshop... but in Illustrator.
This might sound a bit odd, but the "Simple Trace" settings in CS5 were perfect for tracing my artwork for a graphic novel I'm working on. I upgraded to CS6 earlier this year but due to other issues had to take a break working on the graphic novel.
I came back today and drew the source images as I had before (in Paint Tool SAI using only black pen brush for a clean line) and then exported this to a PNG file which I then imported into Illustrator. I assumed that Default in CS6 was the same as Simple Trace in CS5, but it gives far fewer details than Simple Trace does! Is there anyway I get get the Simple Trace settings back?
Is it better to use Live Trace with images that have no color and are just black and white and to apply all color in AI with Live Paint bucket or can you get good results with images that have color when using Live Trace?
i used to trace QR-Code images because I often need them as scalable vector data. That worked nearly perfect in the old versions. I just had to to a little clean-up to some corners but every anchor-point was perfectliy in place. The new Tracer in CS6 places the anchor-points not at the "Black-Square-corners" of the original image. The attaced image shows the Tracer-Preview and settings. The orange points indicate the not correct traced areas.
i try and use live trace in simple trace it works but if i use any of the color options to trace my image just goes white cant see a thing ?? Ive tried several different jpegs a photoshop file etc etc tried placing, importing dragging image to illustrator with the same results call adobe they want 50 bucks.
I had a lot of good presets and actions that I've come to rely on. Now that I have Illustrator CC, I'm not using it :-( because I can't find where to migrate the presets from CS6 to CC.
One in particular that I need are my Image Trace presets... I have looked for them in the Presets folder, and even tried moving the "ImageTracing.jsx" script from CS6 to CC, but I don't understand how this is supposed to work.
Presets are so much easier to handle in Photoshop!
I got live trace to finally trace the image I want to use. But I am unable to select the vectors now, they are stuck. The tracing is a sublayer of layer one. Is there a simple trick I'm missing?
For my work I use the Image Trace a lot. When I Image Trace something and then expand it, it shifts the art over. Every once in a while I wouldn't mind but it does it every time and I have to go back and nudge it back into place by setting the original layer as a template and then looking at it in Outline mode. Here is an example of the shift...
I never had this issue in any other version of Illustrator and I have been working with it since 8. When I have multiple items to Image Trace on one of my jobs and I Image Trace on each one individually, it does it in random directions. Sometimes down and to the right, sometimes up and to the left and sometimes it doesn't do it at all.
Here are the settings I am using...
I am image tracing 1200ppi bitmaps and I don't need it to be any more exact than it is now becuase I am then offsetting it .05" and using that as a relief for our products. But ignoring the shift would make one of our CNC machines mill through the art. Anything to stop "THE SHIFT" would be great. I am using up precious time in my pre-production schedule to be constantly doing this.