I'm trying to edit some scans of some drawings in Photoshop CS3, but I can't edit much. I think it might be a 16 bit TIFF, but I can't change to 8 bit. The option is completely grayed out, along with many others.
I'm trying to show, using the eyedropper tool, the actual values of pixels in an 8-bit grayscale image (Mode command confirms that's what's there). In the Info panel, the eyedropper tool displays percentages for every type of color information (K, CMYK), while the "8-bit" field remains blank.
I scanned an image using Image Capture which turned it into a tiff. I opened the tiff in Photoshop and discovered that Filter Gallery was grayed out.
I opened an older Photoshop tiff and looked for differences. The older one, wherein filter gallery was available, was an eight bits per channel document. The new one is 16 bits per channel. When I changed the new one to eight bits per channel, Filter Gallery became available.
If my (extremely limited) understanding of the technology is correct, there is more information in 16 bits per channel and hence presumably a richer quality image. On general principle of course I'd prefer not to lose any richness. Is there some way I can get Photoshop to give me access to the filter gallery in a 16 bits per channel mode?
I've used photoshop to paint for many years (I'm a production artist for children's television) and never had this kind of thing before. It could be a total coincidence, but it seemed only to get like this since I upgraded to Production premium CS6.
I have the newest Nvidia drivers, the latest photoshop and production suite updates. I've tried turning off GPU acceleration and I've calibrated my monitors and cintiq several times using the Spyder 3 Elite calibration tools. I've created 8bit, 16bit and 32bit images and the problem persists no matter what. Other stats:
Adobe Photoshop Version: 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00) x64 Operating System: Windows 7 64-bit Video Card: NVIDIA GeForce GTX 280M
This is a 16bit image saved as a jpeg, but still a relatively accurate example of what I see in photoshop. In fact it looks better here. It was created using a low opacity brush with hardness set to zero.
When I use the 8bit mode in PsCS3, I notice some banding when using tools such as gradient map.When using 16bit mode, the banding is not so noticeable but it seems to increase file size.So which bit mode should I use for creating images for the web?
involving the choice of creating a new image with 8bit or 16bit color depth.
If I'm about to create a new logo or image of some sort my first impulse is to use the highest of the 2 (8 or 16).
I know it has to do with the amount of color information in each pixel so I grab at the highest number... is that impulse reasonable? Striving for the highest quality? Or is there a point of diminishing "perceivable" results?
I have also noticed that some 3rd party filters do not work when in the 16bit mode so that "might" be a drawback I suppose.
Also - I can set my monitor to 32bit color - and do - yet PS stops at 16bit... what is the reason for this please?
I'm currently working on a User Interface for a Wall Panel, but this Wall Panel has only 16bit (65.000) colors, i've tried a lot of different things but can't find a way to get smooth gradients, my images always have gradient banding.
I was wondering if there is a way to tell photoshop to work in 16bit mode ? (not 16bit by channel) so that the colors selected for the gradients would always be contained in the 65.000 available colors.
For the moment, the only way to get a 16bit image is when saving a file as a bitmap and selecting 16bit. But everytime i do this, gradient banding immediatly appear. Maybe photoshop bitmap encoder is just not that good for 16 bit mode bitmaps .
I am using a windows CS6 Bridge => Camera Raw (8.2) => CS6 Photoshop (13.0.1 x64) to try to open various 16-bit raw files (.dng, .nef, .arw) which Bridge sees as 16-bit, but only an 8-bit version makes it into photoshop.
How do I convince Camera Raw to do its job?
Lightroom (4.4) is able to export a 16-bit .psd which sort-of-works but shouldn't be necessary.
I have an attribute blocks and this att block has two tag values , is there a simple code for to change 1st tag values automaticly according to 2nd values ?
for example :
1st tag (50x50) - 2nd tag ( 100 ) ==> 50x50-100
if i enter 201 valuse to 2nd tag then 1 st tag has to change as 100x100
if i enter 501 valuse to 2nd tag then 1 st tag has to change as 150x510
I noticed that when I open a 16bit ppm in GIMP 2.8, the file opens without the 'gimp can't handle 16bit, it will loose data, etc...' notification. But if I open a tiff version of the very same raw file, the notification does pop up. My understanding is that current GIMP 2.8 can't handle 16bit, regardless of file format. Is that right?
Is there a way to have no layer value set for the description keys. I set all the layers, and now I realize I'd rather set this to no layers (boxes are all unchecked). I'd rather see no value under the layer column, but there doesn't seem like a way to set this.
I recently noticed that Channels-settings in both Group Properties and Blending Options are lost when changing a file from 8bit to 16bit and vice versa.
Can AUTOCAD sum values that are entered as text values? Attached is a table text whose right final values should be all sumed up? Is this possible inside AUTOCAD?
This week we are working with 16 bit DPX. We import that material into the media library as 16 bit float with the 16i_to_16f color transform. That media then goes on to a 16 bit float timeline. We then have to add a 16f_to_16i to get the image looking ok on the monitor again.
We seem to be having an issue when performing a resize on the material. There ends up artifacting around the hightlights. Changing the filter and filter values seems to have a better visual effect, but we're concerned that we are effecting other parts of the image.
Is there something else we should be applying to better map the values on the highlights?
I have just had to do a complete re-install of my CorelSuite X4 following the addition of a new hard-drive.
I now have the situation in Corel Photo-paint where -
1 I open a grey-scale image (.jpg).
2 I paste (as a new object) an RGB colour item (a previously created .cpt file) onto the grey-scale image.
3 I then "Convert to 16Bit grey-scale" in order to change the whole new image to grey-scale, but the pasted object is being automatically flattened into the image and I can no longer work on that object independently.
I never had this before, as I was always able to convert to grey-scale and the "pasted object" would remain with the mask outlined and still allow me to work on it.
In Photoshop CS5 some of the functions on 64 bit do not work, but everything seems to work on 32 bit. I have not searched for all the functions that don't work on 64 bit. I just use the 32 bit program, but I would like to know why the 64 bit program doesn't work right. I would like to be able to use it.
Working in Photoshop 6, I have a .png file where I want to select a portion of the image and adjust the RGB values to particular numbers (in this case, R = 66, G = 79, and B = 87). Normally, I could use the Paint Bucket tool to fill in the selected area, but in this case, the selected area has fine lines in it that would be wiped out by the Paint Bucket tool.
I went to Image --> Adjust --> Color Balance, where I can fiddle with the RGB values. Is there a way, using this tool, to adjust the color levels to match the desired R, G, and B values? Or is it trial and error?
If not, is there another way, other than Paint Bucket or Color Balance, to achieve what I want?
I keep running into a situation where I would like to be able to create an edge or a work axis at the intersection of a work plane and the surface of the part. I figured out a work around if the surface is flat, but I haven't figured out a work around for a curved surface.
How do I create work axis where work plane intersects curved surface?
Or put another way: How do I project intersection of work plane and curved surface onto the work plane in a 2D sketch?
I need to be able to draw a 2D sketch on the work plane, but get a perfectly matching projected line onto the work plane, from the curved surface, at the intersection of the curved surface and the work plane.
The attached jpg shows the intersection in question. I circled it.
In Step #9 it mentions negative values and Photoshop CS5 does not allow negative values ? It mentions a diameter setting, which got replaced by a size setting in CS5, once again I can't enter in negative values ?
Is it possible to extract raw luminance values from raw image files? Actually, a de-Bayerized flat matrix would be ideal but could (? maybe) deal with a 3 layer RGB matrix -- rather like the output from dcraw, only in PS. Preferably without gamma applied.
What I'd like to do: I'd like to use image stacking for exposure accumulation using "summation" but find that highlights blow out readily. Right now the workaround is to let the highlights go and bring them back with HDR from one (or more) of the original frames, but that's seriously clunky. I'd like a "scaled summation" where a luminance-dependent scaling factor is applied in the sum. I don't yet know how to get there from here in PS (there's a megaclunky way involving dcraw, Matlab, and a stacking program ...), but it seems to me that the first step is to get the luminance info.
There is a noticeable difference between color values specified in Pantone books/Color Manager and CS6. For instance, the correct RGB value for Pantone 158 CP should be 228/126/26, whereas Photoshop's RGB value for the same color is 245/127/41.
I have a subscription to Creative Cloud and all applications are up to date. When will this be fixed?
The input tonal value is 70% of a CMYK primitive color, e.g. cyan, using Photoshop's color picker.
For measuring the tonal values and differences, switch the info palette to CMYK and 32-bit mode. It's also possible to see the differences in HSB and Lab mode (depends on selected CYMK color profile).
Measured values of filled layers using different Photoshop functions: .....
In Photoshop 7 where it shows the information about the photo being worked on there is a list of EXIF tag numbers with values. What are these and what do they mean?